Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
It’s a pity you can’t save individual drum sounds to quickly make your own kit.
Waits for reply to say ... ‘you can!’
you can!
you can! :P
It's right under the GLOBAL label at the top left
that’s what i’ve been working on today actually, building individual sounds to build into kits
YOU CAN! 😍
after you tweak, click here and save it! you can then use it in any kit. it’s under the “kit” tab
![](https://forum.audiob.us/uploads/editor/r2/hx0pfdpv4f5t.jpeg)
How good is it when you have just got a great groove going ... you are sitting there smugly marvelling at how good an app this is .... then you suddenly remember the ‘remix’ strip 🤗
Careful now ..... remember that ‘things to do’ list that Mrs reasOne left for you before driving off to work today 🙁
Really loving the sound and features of this drum machine. SugarBytes has made something i will be using a lot for drums in my compositions now.
haha ya well, i’ve been ignoring that list and jamming 🤣 also been sampling ridiculous things being said on the tele covering the election. mrs reasOnes gonna have to complete the list herself this time
@reasOne nice! I hadn't even noticed the presets were there too
I know we hate to take the time away from making music, but with an app as complicated as this one, it really does pay to take a little time to RTFM.
Can anyone see a way to change the notation to show B instead of H? I live in Germany but still haven't got used to the musical notation![:D :D](https://forum.loopypro.com/resources/emoji/lol.png)
I’ve got worms. Btw sugarbytes don’t like tinny tones talentless bs music.(app will self destruct). Now, wheres that button again
@d4d0ug said:
That was a very weird choice, agreed. And the reverbs don't sound particularly great, either. It seems like a really great app made by somebody who doesn't listen to the same music I do. At all.
+1
Must investigate.
Think I have to buy the cap. I'm a fan 🤣
![](https://forum.audiob.us/uploads/editor/x0/ucr7nsdw3wsv.jpeg)
(nah ain't paying 35€ for a cap)
That hat costs more than the app 🤯
I could have had Drum Computer, but all I got was this hat instead
And by wearing it guaranteed you never got laid again!![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
🤣
Thank you for that, good to know. Dev replied back fast to me and they. are aware of the issue and are busy working on a fix. I will keep trying. Note I am only in the freesee version so I am unable to test the AUv3 in AUM. Cheers, ED
How much can I process the external samples? Effects module only?
Oh look, a manual: http://downloads.sugar-bytes.de/manuals/DrumComputer_iPad.pdf
I had tried the desktop demo when first released and passed. Tried the iPad demo and immediately bought. DrumComputer was meant for a touchscreen.
A favorite feature is the randomizers to get close then sculpt. The sequencer is also lovely. Wish for the ability to tap in pads while recording but not a dealbreaker.
Overall a huge Win for iOS.![<3 <3](https://forum.loopypro.com/resources/emoji/heart.png)
Ever get the feeling that you’re licking a monkeys forehead?
+1... Omission of a delay, or a more extensive FX section is surprising.
I disagree. You've got per-track distortion, filtering, and compression, plus two reverbs (with per-track sends) and a mastering unit, plus two LFOs per track. Both interface clutter and CPU-load considerations have to come into play.