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Drum computer is out!!!!

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Comments

  • @WillieNegus said:

    @JohnnyGoodyear said:

    @WillieNegus said:
    DrumComputer + Looperator is just obnoxious.

    Listening to Cap'n WIllie @iansainsbury ?

    And he's right. M(u)y goodness.

    I hereby officially announce my name change to @CapnWillie lol

    @michael is this possible without creating a new profile?

    Yep! Shall I do it now?

  • edited November 2020

    @Proppa said:

    @ExAsperis99 said:
    You know, this is all making me think I can do this in Drambo. Not kidding.

    Genuine question - because I truly don’t know: Could one employ Drambo to create randomized voices per genre (character parameters of Snare, Tom etc) the way DrumComputer can?

    To me this makes DC worth it alone: building kits by tapping on single voices and getting endless variations back WITH an ‘undo’ button that reverts said voice to previous version (this is Huge).

    Yeah randomizing a voice to just output snares, or kicks would be simple enough. It’s just a matter of selecting the desired parameters to randomize, and setting minimum and maximum thresholds for their values. There are a number of ways to achieve this, but using a RNG or S&H fed by a manual trigger should do the trick. There are a number of modules you could use to scale or convert the randomized output including min/max modules, the graphic modulator and more. Of course, you’d have to do the initial patching and routing yourself first, but once that’s done you can drop those percussion templates into any project or track.
    One major advantage of the Drambo method of randomization is that you can randomize your voices on any and every step, or every 4 bars for example. It seems like you can’t automate randomization from within DC.

    I’m planning on doing a Drum Computer vs Drambo comparison video in time. There are some things like the resynth and formant filters which set DC apart, but there are even more features which set Drambo apart. I’ll try to highlight what they have in common though, and a few big things each one does differently. I think Drum Computer has a faster workflow at the outset, but my biggest concern with apps like these is that they tend to have a ‘sound’. That is, many of the play demos I’ve heard the last few days sound like Drum Computer, like Sugar Bytes, but not really like the person playing it. In those regards, I think coaxing ‘personal’ sounds and character out of DC may prove more difficult in the long run. I can’t speak for others, but I’ve never had an identity crisis with Drambo. IMO, by its design Drambo always ends up sounding like the person playing it whether they like that or not. The choices, parameters and modulations are much more deliberately selected.

    Not to derail the thread, but here’s an example of randomizing an impulse generator + modal resonator for every hit. (Turns into a jam after about 30 seconds. This was a while ago). Could do the same thing with a snare device, toms, kick, etc. There's a couple more randomization videos on my channel, including one for mirack's modal synth.

  • @CapnWillie said:
    Yes sir. Please. Beam me up!lol

    Done!

  • fisher price my first drum computer jam

  • @reasOne said:
    fisher price my first drum computer jam

    Amazing....

  • edited November 2020

    @anickt said:

    @Telefunky said:

    @gusgranite said:

    @Lil_Stu07 said:
    Haven't had much time to mess with this yet, but has anyone gotten any really deep kicks? I imagine this is going to play nicely with AK 808.

    That’s the one thing it has taken a bit of criticism for. That the kicks don’t quite, um, kick. Like a mule. Maybe it’s how you tweak ‘em.

    Not just the kicks - the whole sound engine is flat like a pancake... ;)
    (but it‘s cool one can try before buy)

    I’ve gotten good kicks. Tweak ‘em! Not finding the sound engine flat either. Lots to play with and learn about how it works. Just scratching the surface! 😎👍🏼

    https://www.dropbox.com/s/z21oiticoayx9rz/DrumComputerSample.wav?dl=0

    Yeah, I just messed around with a kick and got some really nice deep sounds. Resonance up, pitch down, hi freq down, hi gain down, low pass with mid to low cutoff and fairly high q. A little distortion to give it some body. This thing is awesome. It can make some snappy snares Omg. This is exactly what I needed.

  • @CapnWillie said:

    @Michael said:

    @WillieNegus said:

    @JohnnyGoodyear said:

    @WillieNegus said:
    DrumComputer + Looperator is just obnoxious.

    Listening to Cap'n WIllie @iansainsbury ?

    And he's right. M(u)y goodness.

    I hereby officially announce my name change to @CapnWillie lol

    @michael is this possible without creating a new profile?

    Yep! Shall I do it now?

    Yes sir. Please. Beam me up!lol

    Well, that was a confusing few minutes of thread browsing. What are you trying to say, @JohnnyGoodyear ? That I should buy this app, because you caught me congratulating myself for my restraint; boasting that an ios music app had been released, heralded by an overexcited thread on AB and I HADN"T BOUGHT IT?
    Someone teach me how to use drambo before I throw away another £25.

  • @JohnnyGoodyear said:

    @WillieNegus said:
    DrumComputer + Looperator is just obnoxious.

    Listening to Cap'n WIllie @iansainsbury ?

    And he's right. M(u)y goodness.

    Good move on the name. I am more likely to take app advice from a man of rank, @CapnWillie

  • @Approach said:
    I’d like to trigger DC patterns in Zenbeats but the internal keyboard only goes down to C-1 while DC patterns start on C-2. Anyone know a way to make this work? I tried using KB-1 as a midi effect to trigger DC but ZB crashes.

    I tried this and c-1 on zenbeats is triggering pattern 1 for me

  • edited November 2020

    @slicetwo said:
    I wish the pitch and decay mod sliders in the sequencer were Bipolar. It seems like a massive oversight that you can't decrease those per step, only increase.

    The SEQ Pitch (Ptch) is 0-24 semitones that is added to the track's pitch. You can achieve the effect you want by offsetting the track's pitch on the Kit Page, which has a range +/-24

    Similarly, the SEQ Decay (Dec) is in the range 0-100% which can be offset on the Kit Page by +/-100%

    It's weird but consistent.

  • Updated... Ver 1.0.1..

  • @Approach said:
    I’d like to trigger DC patterns in Zenbeats but the internal keyboard only goes down to C-1 while DC patterns start on C-2. Anyone know a way to make this work? I tried using KB-1 as a midi effect to trigger DC but ZB crashes.

    Both keyboards cover the same 0-127 note range.

    As @muzka says, MIDI 0 is "C-1" on Zenbeats but "C-2" on DrumComputer.

  • @RajahP said:

    @reasOne said:
    fisher price my first drum computer jam

    Amazing....

    Epic sounds

  • @mojozart said:

    @slicetwo said:
    I wish the pitch and decay mod sliders in the sequencer were Bipolar. It seems like a massive oversight that you can't decrease those per step, only increase.

    The SEQ Pitch (Ptch) is 0-24 semitones that is added to the track's pitch. You can achieve the effect you want by offsetting the track's pitch on the Kit Page, which has a range +/-24

    Similarly, the SEQ Decay (Dec) is in the range 0-100% which can be offset on the Kit Page by +/-100%

    It's weird but consistent.

    I figured that, but it's still kind of stupid. It means having to then offset everything just to be able to shorten or pitch down one or two hits.

  • Ok...... I looked and looked and I’m old.... but for the love of Pluto. WHERE is the init patch?? Can you not start totally clean and build from there?

  • Don't let the typical cheesy Sugar Bytes presets dissuade you.

    For more dynamic sounds, check out the DAVIDF 1.2 presets such as DF HIPHOP & DF JAZZ. These presets are a mix of resynth and samples.

    4T VERY STRANGE (by 4T THIEVES) is another one to check out. I like the random pitch modulations in tracks 1-4.

  • @slicetwo said:

    @mojozart said:

    @slicetwo said:
    I wish the pitch and decay mod sliders in the sequencer were Bipolar. It seems like a massive oversight that you can't decrease those per step, only increase.

    The SEQ Pitch (Ptch) is 0-24 semitones that is added to the track's pitch. You can achieve the effect you want by offsetting the track's pitch on the Kit Page, which has a range +/-24

    Similarly, the SEQ Decay (Dec) is in the range 0-100% which can be offset on the Kit Page by +/-100%

    It's weird but consistent.

    I figured that, but it's still kind of stupid. It means having to then offset everything just to be able to shorten or pitch down one or two hits.

    I think it was done this way so that the contour functions such as Init, Invert, and Ramp would apply consistently to all the parameters.

  • @onerez said:
    Ok...... I looked and looked and I’m old.... but for the love of Pluto. WHERE is the init patch?? Can you not start totally clean and build from there?

    SB INIT (scroll down and then scroll down some more)

  • @mojozart said:

    @onerez said:
    Ok...... I looked and looked and I’m old.... but for the love of Pluto. WHERE is the init patch?? Can you not start totally clean and build from there?

    SB INIT (scroll down and then scroll down some more)

    good gosh. Thanks. You think that would be just like at the top. Anyway saved it for my presets folder. thanks again!!!

  • FYI. Update out for those who were having 14.2 issues!!!!

  • OK last question..... sorry as this might be obvious. So I initialize the kit.... I load up a sample of a kick that I like from a sample pack.... should that kick not sound the same? It’s sooo far off and adjusting the start point of the sample is meh. I guess I was thinking if I had a dry reset kit the sample would sound the same then I could get to tweaking it....

  • @onerez said:
    OK last question..... sorry as this might be obvious. So I initialize the kit.... I load up a sample of a kick that I like from a sample pack.... should that kick not sound the same? It’s sooo far off and adjusting the start point of the sample is meh. I guess I was thinking if I had a dry reset kit the sample would sound the same then I could get to tweaking it....

    Not tried loading my own samples yet but did you turn of resonator and analogue/wavetable. Then set pitch to 0 on the sample and turn off p-mod and filter. I would guess that should have it as source?

  • @muzka said:

    @onerez said:
    OK last question..... sorry as this might be obvious. So I initialize the kit.... I load up a sample of a kick that I like from a sample pack.... should that kick not sound the same? It’s sooo far off and adjusting the start point of the sample is meh. I guess I was thinking if I had a dry reset kit the sample would sound the same then I could get to tweaking it....

    Not tried loading my own samples yet but did you turn of resonator and analogue/wavetable. Then set pitch to 0 on the sample and turn off p-mod and filter. I would guess that should have it as source?

    Yes..... every this is off and its just the sample. The pitch is 0 and every thing is neutral.

  • edited November 2020

    @onerez said:
    OK last question..... sorry as this might be obvious. So I initialize the kit.... I load up a sample of a kick that I like from a sample pack.... should that kick not sound the same? It’s sooo far off and adjusting the start point of the sample is meh. I guess I was thinking if I had a dry reset kit the sample would sound the same then I could get to tweaking it....

    It takes some practice... but you can get samples to sound in its default state... Got to watch the pitch, loop start, and end.....

    20:35 in the video 'hints' on it...

  • @RajahP .... thanks I have watched this video like 14,999 times and missed the key loop button and adding a bit of decay helped!!!!!

    Sorry. Next time I will drink all my coffee first before I go off. 😂😂

  • edited November 2020

    @onerez said:
    @RajahP .... thanks I have watched this video like 14,999 times and missed the key loop button and adding a bit of decay helped!!!!!

    Sorry. Next time I will drink all my coffee first before I go off. 😂😂

    Seems no Audioshare import in Auv state... Edit... Well, Direct import.

    Such a deep app... learning from each other.. Bless..

  • @RajahP said:

    @reasOne said:
    fisher price my first drum computer jam

    Amazing....

    @Charlesalbert said:

    @RajahP said:

    @reasOne said:
    fisher price my first drum computer jam

    Amazing....

    Epic sounds

    thanks guys! this ones almost finished gotta make one more part

  • @reasOne said:
    fisher price my first drum computer jam

    Nice one.

  • I was wondering if anyone has tried DC in Zenbeats. I can’t seem to get it to record the midi from the DC without first adding DC as an instrument and then attaching another DC to it as a midi effect. There has got to be a better way.

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