Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Loopy Pro: Limited public beta now open

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Comments

  • I was thinking about MIDI widgets in Loopy Pro last night as I was pining for the ability to hook up Mosaic to my controller going into LP. I have seen that Michael wasn't keen on scripting in previous comments and I totally understand why! My musing was about whether he could come up with ten MIDI widgets/follow actions that does 90%+ of the requests most people have. I mean, mapping notes/CC/PC to other notes/CC/PC alone would probably be a big chunk. How many different "humanize" options are there in Mozaic, Streambyter, etc? Anyway, I could be totally wrong on that. MIDI widgets native in Loopy Pro would be the kind of elegant solutions that Michael is famous for.

  • @jonmoore said:

    @gregsmith said:

    @jonmoore said:
    The crazy thing about Loopy Pro is that it can be configured to perform like a mini facsimile of Ableton Session View, should that be your goal. It's so much more than a looper, but when used as a classic looper the configuration options allows you so much flexibility.

    My personal use case is more at the mini Ableton Session View side of things, so for me, @Michael being the Audiobus man from Delmonte, means everything from this point is all gravy from a functionality perspective.

    Except ableton session view does midi and audio right? I’ve never used ableton so genuinely don’t know.

    This is what I’m aiming for with my LK/Loopy mashup anyway, though dunno if there’s any plans for launchable midi clips in Loopy?

    Edit:
    This has just sparked a thought…

    You can setup a donut to have a ‘play’ follow action and a ‘stop’ follow action. These can be midi notes or cc’s sent to an au. What if that au was atom 2, and it was set to launch and unlaunch on those notes? That would be a way to make a donut a midi clip launcher right?

    Loopy Pro itself would be the audio loop aspect of Ableton Session View. Ableton was audio-only for many years before midi clips were added and Session View was effectively an environment designed specifically for audio loop acrobatics. As to midi loops, I think it all depends on how far @Michael wants to go with Loopy Pro as a host environment. Follow actions are an Ableton invention too and these will prove to be super powerful just as they are in Ableton. I have no idea as to whether the original intention was to make Loopy Pro customisations so Ableton like, but I suspect much of the direction of travel comes from how well the Launchpad Pro Mk3's function as hardware interfaces for iOS apps like Atom 2 and Loopy Pro.

    This is a pretty exciting insight. I'm really not looking to replace AUM at all; only hoping to augment it with clips I can launch. If there's some way that LoopyPro can integrate as seamlessly with the Launchpad as Atom2 does? Or — gasp — at the same time? Whereby I can launch Atom2 loops and also LoopyPro loops?

  • @Ailerom said:
    I get a lot of accidental plugin selections while scrolling through the list. Could be my screen protector complicating things but if there is a way to reduce the occurrence it would be awesome.

    If you haven't already, report over on the Slack channel or Loopy Pro beta forum. Michael has requested that feedback be provided there.

  • edited October 2021

    Slack Channel?

  • @Ailerom said:
    Slack Channel?

    In the beta, there is a link to information for the beta testers. It gives links to Michael's preferred avenues for feedback. He says to use either the beta forum for which he provides a link or a Slack channel set up for discussing the beta (Slack is a popular discussion platform..you can find info on the web about Slack.

    If you haven't read the document, please do. It is a valuable briefing for the beta testers.

  • @espiegel123 said:

    @Ailerom said:
    Slack Channel?

    In the beta, there is a link to information for the beta testers. It gives links to Michael's preferred avenues for feedback. He says to use either the beta forum for which he provides a link or a Slack channel set up for discussing the beta (Slack is a popular discussion platform..you can find info on the web about Slack.

    If you haven't read the document, please do. It is a valuable briefing for the beta testers.

    I think I was happy with the beta forum and have never heard of Slack Channel so didn't consider it. I'll take a look.

  • Can anyone confirm whether Nembrini noise gate shows up for them?

  • @Ailerom said:

    @espiegel123 said:

    @Ailerom said:
    Slack Channel?

    In the beta, there is a link to information for the beta testers. It gives links to Michael's preferred avenues for feedback. He says to use either the beta forum for which he provides a link or a Slack channel set up for discussing the beta (Slack is a popular discussion platform..you can find info on the web about Slack.

    If you haven't read the document, please do. It is a valuable briefing for the beta testers.

    I think I was happy with the beta forum and have never heard of Slack Channel so didn't consider it. I'll take a look.

    Michael is very active in the Slack channel responding to issues and feedback, so if you want a conversation about things it's probably the best place at the moment.

  • @Michael_R_Grant said:

    @Ailerom said:

    @espiegel123 said:

    @Ailerom said:
    Slack Channel?

    In the beta, there is a link to information for the beta testers. It gives links to Michael's preferred avenues for feedback. He says to use either the beta forum for which he provides a link or a Slack channel set up for discussing the beta (Slack is a popular discussion platform..you can find info on the web about Slack.

    If you haven't read the document, please do. It is a valuable briefing for the beta testers.

    I think I was happy with the beta forum and have never heard of Slack Channel so didn't consider it. I'll take a look.

    Michael is very active in the Slack channel responding to issues and feedback, so if you want a conversation about things it's probably the best place at the moment.

    I registered there. Strange place but I'll use it from now on.

  • edited October 2021

    @Michael said:

    @alexforgemm said:

    @Michael said:

    @Fingolfinzz said:
    Anyone using this on an Air 1? I’m curious as how it runs on that cos that’s all I have for an iPad. Or @Michael, do you know how well it’ll run on older devices?

    No idea about the Air 1.

    Let me in and I'll tell you! ;-)

    Soon! It's not obstreperousness on my account; I'm almost overwhelmed already, and spending probably way too much time interacting with people and not enough time actually fixing bugs. I probably made the first group too large already, on reflection.

    Thanks! Just saw the notification. I'm in the waning hours of submitting my PhD thesis, so not quite free enough just yet anyway! If I used a word like "obstreperousness" my supervisor would circle it and mock me. ;-)

  • @Ailerom said:
    Can anyone confirm whether Nembrini noise gate shows up for them?

    Never mind. They just released an update that should fix it.

  • @Michael said:

    @rad3d said:

    @Michael said:
    Much midnight oil burning and a tentative plan for a nov 26 release. Lots of bug reports is always to be expected; most are fixed in minutes though.

    I'd send you a Turkey drumstick if you could hit that!

    @anickt said:

    @Michael said:

    @rad3d said:

    @Michael said:
    Much midnight oil burning and a tentative plan for a nov 26 release. Lots of bug reports is always to be expected; most are fixed in minutes though.

    I'd send you a Turkey drumstick if you could hit that!

    I reckon I could definitely do it if I didn’t have to give up every second day parenting 😄 I’m still going to try for it though.

    The kid doesn’t code yet? 😝

    No, but children have been born since I started working on Loopy Pro that now can... 😆

    🎖️

  • edited October 2021

    Hey, I signed up for the beta on the site weeks ago, never got any prompt for a beta invite. Was that sign up form not actually used?

    @Michael said:
    Hi! Good news! The end is in sight!

    I'm very pleased to announce that today I'm opening up Loopy Pro for public beta testing 🎉

    However: this is not for the merely curious. Please, only sign up if you're genuinely interested in helping me discover and solve issues. That'll mean doing things like trying to figure out how to reproduce a problem if one comes along, and documenting each crash.

    At first, I'm limiting the beta to a fairly small group, to avoid getting swamped. Loopy Pro will steadily get more robust as beta testing progresses over the next weeks, and I'll open up more over that time. So, again: if you're just curious about Loopy Pro, and aren't up for some QA work, please hold your horses for now.

    Otherwise – welcome aboard!

    https://loopypro.com/join to get started.

    And thanks!

  • @skiphunt said:
    Hey, I signed up for the beta on the site weeks ago, never got any prompt for a beta invite. Was that sign up form not actually used?

    You should have gotten an email if you signed up. However, the beta filled up within minutes of the email, so even if you did see it you probably wouldn't have ended up getting in on this round. Michael didn't see that one coming. He needs to keep it from being completely open so that he can keep up with the tons of feedback and do a good job.

  • @skiphunt said:
    Hey, I signed up for the beta on the site weeks ago, never got any prompt for a beta invite. Was that sign up form not actually used?

    @Michael said:
    Hi! Good news! The end is in sight!

    I'm very pleased to announce that today I'm opening up Loopy Pro for public beta testing 🎉

    However: this is not for the merely curious. Please, only sign up if you're genuinely interested in helping me discover and solve issues. That'll mean doing things like trying to figure out how to reproduce a problem if one comes along, and documenting each crash.

    At first, I'm limiting the beta to a fairly small group, to avoid getting swamped. Loopy Pro will steadily get more robust as beta testing progresses over the next weeks, and I'll open up more over that time. So, again: if you're just curious about Loopy Pro, and aren't up for some QA work, please hold your horses for now.

    Otherwise – welcome aboard!

    https://loopypro.com/join to get started.

    And thanks!

    @skiphunt : if you had signed up and didn’t see the invite link when it was sent out, it’s probable that a spam filter caught it.

  • @wim @espiegel123 it's just as well. I'm not doing much beta testing lately. I tend to get obsessed with whatever I'm testing and end up spending much more time on it than I'd planned. Although, I would have loved to have made the exception for Loopy Pro. Looks really cool. :)

  • Hi. Could I ask people testing if this looks like it could become the ios daw? Ive used auria but in truth it’s a bit of a mess and nothing feels built for iOS. I’d love a Simole to use but really full featured daw

  • @wingwizard said:
    Hi. Could I ask people testing if this looks like it could become the ios daw? Ive used auria but in truth it’s a bit of a mess and nothing feels built for iOS. I’d love a Simole to use but really full featured daw

    Good question. I’m also interested in the extent of the editing features of the timeline.

  • edited October 2021

    I’m not sure I get the question as there are several capable traditional DAWs on iOS. I like cubasis just fine and BM3 is great if you do a fair bit of sampling. Loopy Pro has some DAW-like features but it doesn’t feel like it is trying to be a DAW. It feels to me like a live performance dream kit. If you can conjure a live use case it can prolly do it. Others may use it as a simple DAW but it doesn’t feel like the primary use case to me. My two cents.

  • I think DAW will mean different things to different people. The Wiki definition is ‘ an electronic device or application software used for recording, editing and producing audio files’ - which Loopy Pro undoubtedly is, however I think many people will take DAW to mean a complete music production suite with a pile of instruments, sampling, effects and the use of third party add ons and all the rest of it - including midi sequencing which Loopy Pro doesn’t do.

    Anyway my curiosity is that of Ableton style arrangements from the recorded audio. I’m a big fan of Samplebot - and I know that there is a similarity there in appearance certainly with the Loopy Pro timeline arrangement. I also know that Michael has previously referred to it himself as being relatively basic.

    How much more sophisticated is it in terms of editing/workflow etc? Any thoughts?

  • @robosardine said:

    How much more sophisticated is it in terms of editing/workflow etc? Any thoughts?

    currently the timeline is very simple. And its not really the same as a daw timeline per se, because it is more so a timeline for when loops should playback/record. Its not like a daw track where you can just record audio onto the timeline. Each track corresponds to a loop.

    Im pretty sure he said there are plans to add true audio tracks, midi tracks, automation tracks, and other editing things in the future

  • @wingwizard said:
    Hi. Could I ask people testing if this looks like it could become the ios daw? Ive used auria but in truth it’s a bit of a mess and nothing feels built for iOS. I’d love a Simole to use but really full featured daw

    Loopy Pro is not intended at this time to be a replacement for something like Auria Pro. It has some great features for doing linear sequencing but isn't intended to do the same sort of detail work one does in something like Auria.

    It really depends on what features you need/use and what you consider full-featured. If you are looking for something that has the full feature sets of Logic or Reaper or Digital Performer or Cubase or Ableton in one app that is unlikely to happen on iOS any time soon. The economics just aren't there.

  • The best thing about a DAW for me is that it’s so easy to drop in audio, drag it around, and fine-tune it. Loopy Pro doesn’t really do any of that.

    Depends on your needs, though.

    But for looping with a timeline it’s just great.

  • Thanks for your answers guys :)

  • I don’t think you can call Loopy a DAW. It’s more like a comprehensive looping environment, CLE for short.

    These days a DAW is expected to provide linear audio and midi sequencing, also providing sound sources to be sequenced. I’d expect there to be audio and midi tracks clearly visible on a timeline, really.

  • @espiegel123 said:

    @wingwizard said:
    Hi. Could I ask people testing if this looks like it could become the ios daw? Ive used auria but in truth it’s a bit of a mess and nothing feels built for iOS. I’d love a Simole to use but really full featured daw

    Loopy Pro is not intended at this time to be a replacement for something like Auria Pro. It has some great features for doing linear sequencing but isn't intended to do the same sort of detail work one does in something like Auria.

    It really depends on what features you need/use and what you consider full-featured. If you are looking for something that has the full feature sets of Logic or Reaper or Digital Performer or Cubase or Ableton in one app that is unlikely to happen on iOS any time soon. The economics just aren't there.

    Way I see it, currently nothing can replace Auria Pro on iOS. And sadly Auria Pro feels kind of dated.
    I do think Loopy could work as an iOS DAW, that is per comment above where iOS daws are quite limited anyway.

  • @tahiche said:

    @espiegel123 said:

    @wingwizard said:
    Hi. Could I ask people testing if this looks like it could become the ios daw? Ive used auria but in truth it’s a bit of a mess and nothing feels built for iOS. I’d love a Simole to use but really full featured daw

    Loopy Pro is not intended at this time to be a replacement for something like Auria Pro. It has some great features for doing linear sequencing but isn't intended to do the same sort of detail work one does in something like Auria.

    It really depends on what features you need/use and what you consider full-featured. If you are looking for something that has the full feature sets of Logic or Reaper or Digital Performer or Cubase or Ableton in one app that is unlikely to happen on iOS any time soon. The economics just aren't there.

    Way I see it, currently nothing can replace Auria Pro on iOS. And sadly Auria Pro feels kind of dated.
    I do think Loopy could work as an iOS DAW, that is per comment above where iOS daws are quite limited anyway.

    It might seem like I’m contradicting myself here, but I don’t think Loopy Pro should bother too much about implementing midi… What we all love about AUM is it’s modular approach, you get específico tools to do specific stuff. If Loopy can host or work in tandem with very capable and specific midi tools like Atom2, LK, Helium… Why duplicate what’s already there?. IMO efforts would be best directed at providing a solid ground for routing, controlling… sort of like AUM does extremely well. Multi outs, sidechaining, flexible audio routing, solid midi fx and so on. There’s a lot to be done in audio, why get into midi when it’s a whole different world?.
    I believe @gregsmith was trying out LK + Loopy which is a combo that I’m eager to try. I might be wrong but I believe we’ll get further if we have specific tools that evolve in parallel. For example, if Loopy was to implement midi it might push back complicated stuff like audio transient editing that would be amazing to have but it probably wouldn’t be “top of the list” If Loopy embraced it all.
    Just my thought… In summary, I think modular is the way to go. Cheers!.

  • edited October 2021

    +1 with modular approach @tahiche

  • Can you not sequence elsewhere and loopy be as good as multitrack daw. With imported audio?

  • To me the dream is a looping workflow as indistinguishable as possible when I switch between recorded instruments, such as a guitar, voice, and midi instruments. If that can be achieved with excellent integration with Atom 2, LK, and the like, that suits me. But I expect the workflow will be different and probably more complicated. I just really want it seamlessly integrated and distraction free.

    Scope creep will undoubtedly try to work its way in with midi clip support. IMO it should be pure and simply record and playback all midi (notes and all other controllers) with the minimum common features that audio loops have. No piano roll editor, etc.

    I do hope midi looping comes at some point (as Michael has indicated is the plan).

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