Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Loopy Pro Questions

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Comments

  • The user and all related content has been deleted.
  • @d4d0ug said:

    @AlmostAnonymous said:
    So i'm just starting to get into this. So pardon the noob questions if they've already been answered here or in any of the 30 other loopy pro threads...

    • there a valid discord link? all the one's i've tried are expired...

    Does this one work for you? (Copied fresh from the discord this morning)

    https://discord.com/channels/922977925182132245/922980277754662974/922980334377787452

    Its not working!

  • The user and all related content has been deleted.
  • @espiegel123 said:

    @robosardine said:

    @tja said:

    @robosardine said:
    Just got it - sounding nice.. my seven day clock is ticking! 😮 Erm.. how do you configure the doughnuts so that in a column the one you have tapped next will start that one playing as the previous one completes (and stops) - like Launchpad or Remix Live?

    In the Editor, draw a selection over all relevant Donuts and group them.
    The groups can be configured to just play only one of them at any time!

    @espiegel123 said:

    @robosardine said:
    Just got it - sounding nice.. my seven day clock is ticking! 😮 Erm.. how do you configure the doughnuts so that in a column the one you have tapped next will start that one playing as the previous one completes (and stops) - like Launchpad or Remix Live?

    I'll add something about this to the wiki. In the meantime, there are several ways.

    For most of them, you will want to set the play/stop quantization to Loop.

    one way is to make all the donuts in the column into a group and set it to play only one at a time.

    another way is to tap the playing donut to stop and the one you want to start next.

    if you make your column all the same color, you can define a gesture (even tap) to solo and set the context to color. it will ensure that only one donut of a color plays at a time. so, if a red donut is playing and you cue up another red donut, the new one will stop the old one when it starts playing.

    Perfect, thanks for that. I will just make a walkthrough for anyone struggling with this and wants to get there quick.

    I recommend also trying out the method using a gesture to do solo with color context. It is even quicker to setup as once you have set it up it automatically applies to all colors!

    https://wiki.audiob.us/doku.php?id=loopy_pro_tips_and_tricks

    Indeed a very good method. I do have a question… Can you set up the “solo” action for clips on press but still keep the “record if empty”?. I tried chaining them on the “press” gesture. First solo and then play/stop with “record if empty”. But it does weird things, it plays for a master cycle and then stops. The chained commands are causing this.

  • Is it possible to swap auv3 synths in the mixer like in AUM?

  • @lazyass said:
    Is it possible to swap auv3 synths in the mixer like in AUM?

    I don't believe so (currently). I too wish you could replace an AUv3 lane instead of deleting the old one, inserting a new one.

  • @dokwok2 said:

    @lazyass said:
    Is it possible to swap auv3 synths in the mixer like in AUM?

    I don't believe so (currently). I too wish you could replace an AUv3 lane instead of deleting the old one, inserting a new one.

    +1 for this.

    it would also be great to be able to add multiple midi AUs to a single track, as you can in AUM, and be able to route to and from them. This would avoid having lots of channels open just to handle midi routing.

  • The user and all related content has been deleted.
  • The user and all related content has been deleted.
  • @tahiche said:

    @espiegel123 said:

    @robosardine said:

    @tja said:

    @robosardine said:
    Just got it - sounding nice.. my seven day clock is ticking! 😮 Erm.. how do you configure the doughnuts so that in a column the one you have tapped next will start that one playing as the previous one completes (and stops) - like Launchpad or Remix Live?

    In the Editor, draw a selection over all relevant Donuts and group them.
    The groups can be configured to just play only one of them at any time!

    @espiegel123 said:

    @robosardine said:
    Just got it - sounding nice.. my seven day clock is ticking! 😮 Erm.. how do you configure the doughnuts so that in a column the one you have tapped next will start that one playing as the previous one completes (and stops) - like Launchpad or Remix Live?

    I'll add something about this to the wiki. In the meantime, there are several ways.

    For most of them, you will want to set the play/stop quantization to Loop.

    one way is to make all the donuts in the column into a group and set it to play only one at a time.

    another way is to tap the playing donut to stop and the one you want to start next.

    if you make your column all the same color, you can define a gesture (even tap) to solo and set the context to color. it will ensure that only one donut of a color plays at a time. so, if a red donut is playing and you cue up another red donut, the new one will stop the old one when it starts playing.

    Perfect, thanks for that. I will just make a walkthrough for anyone struggling with this and wants to get there quick.

    I recommend also trying out the method using a gesture to do solo with color context. It is even quicker to setup as once you have set it up it automatically applies to all colors!

    https://wiki.audiob.us/doku.php?id=loopy_pro_tips_and_tricks

    Indeed a very good method. I do have a question… Can you set up the “solo” action for clips on press but still keep the “record if empty”?. I tried chaining them on the “press” gesture. First solo and then play/stop with “record if empty”. But it does weird things, it plays for a master cycle and then stops. The chained commands are causing this.

    I've not tried it as a replacement for the default press in a project where i was recording. I usually use an unassigned swipe gesture to avoid such conflicts ...solo by its nature assumes the track exists.

  • @AlmostAnonymous said:

    • i assume pickup mode in midi learn is not functional yet?

    Assume if the feature is there that it is supposed to work. If something isn't working, contact @michael to let him know

  • edited December 2021

    What is count out quantization? I set it to 2 bars, and I thought that would let me overdub for two bars, or something similar to ‘record tail’ for two bars. Does ‘record tail’ only play the tail at the end of a loop and not at the start of it?
    Would you mind posting the manual/work in progress aswell?

  • edited December 2021

    @_smund said:
    Would you mind posting the manual/work in progress aswell?

    The in-progress manual is available at https://loopypro.com/manual/. Check under section 3.2 for info on Count Out.

  • @_smund said:
    What is count out quantization? I set it to 2 bars, and I thought that would let me overdub for two bars, or something similar to ‘record tail’ for two bars. Does ‘record tail’ only play the tail at the end of a loop and not at the start of it?
    Would you mind posting the manual/work in progress aswell?

    Btw, there is a link to the manual in Loopy Pro's Help menu

  • wimwim
    edited December 2021

    @lazyass said:
    Is it possible to swap auv3 synths in the mixer like in AUM?

    Not currently, but I think is planned.
    The workaround I use is to create the new channel, then drag the FX from the old to the new.
    You still have to redo any midi routings though.

  • Thanks a bunch for helping me! It is starting to make sense now. I will figure it more and more of it out in between looping sessions on Quantiloop.
    @wim

    @dokwok2

    @espiegel123

  • How does the ‘record tail’ function work, does it only play the tail after it’s circled the clip once, not at the start?

  • wimwim
    edited December 2021

    @_smund said:
    How does the ‘record tail’ function work, does it only play the tail after it’s circled the clip once, not at the start?

    Record Tail: "Record decay/effect tails to be blended into loop and played at the end."
    So yes, it will not play until after the clip has circled once.

    You might be looking for
    Record Intro: "Record audio intro which will play before loop. Requires Count In."

    Explained very well here: https://loopypro.com/manual/#intro-and-tail

  • Im catching up :)

  • I can't load saved presets when Loopy is in AUM as a auv3, is this normal?

  • @Antemode said:
    I can't load saved presets when Loopy is in AUM as a auv3, is this normal?

    More details are needed. Do you mean presets saved in some particular synth -- inside the synth? Or do you mean presets saved into AUM?

    can you post some screenshots that show what you mean?

    Loopy Pro should save and recall the state of an AU. If you save presets within Loopy Pro, they should be available.

    If there are synths that aren't saving restoring state, please report the paritcular synths

  • edited December 2021

    Ohhh man the faders are soooo awesome. Wow @Michael well done 👍🏼👍🏼

  • @espiegel123 said:

    @AlmostAnonymous said:

    • i assume pickup mode in midi learn is not functional yet?

    Assume if the feature is there that it is supposed to work. If something isn't working, contact @michael to let him know

    Pickup mode definitely should work (it does for me, anyway). Might need more detail.

  • @espiegel123 said:

    @Antemode said:
    I can't load saved presets when Loopy is in AUM as a auv3, is this normal?

    More details are needed. Do you mean presets saved in some particular synth -- inside the synth? Or do you mean presets saved into AUM?

    can you post some screenshots that show what you mean?

    Loopy Pro should save and recall the state of an AU. If you save presets within Loopy Pro, they should be available.

    If there are synths that aren't saving restoring state, please report the paritcular synths

    So here it is on standalone, I created a project named Template

    but inside AUM nothing shows up, not even the sample project folder

  • @Antemode said:

    @espiegel123 said:

    @Antemode said:
    I can't load saved presets when Loopy is in AUM as a auv3, is this normal?

    More details are needed. Do you mean presets saved in some particular synth -- inside the synth? Or do you mean presets saved into AUM?

    can you post some screenshots that show what you mean?

    Loopy Pro should save and recall the state of an AU. If you save presets within Loopy Pro, they should be available.

    If there are synths that aren't saving restoring state, please report the paritcular synths

    So here it is on standalone, I created a project named Template

    but inside AUM nothing shows up, not even the sample project folder

    Note that in stand-alone you have a folder named "Audio Unit Extension Folder." The LP AUv3 can only see the contents of that folder, which is why your other files and folders don’t appear there.

  • wimwim
    edited December 2021

    @Antemode said:
    So here it is on standalone, I created a project named Template

    but inside AUM nothing shows up, not even the sample project folder

    In the standalone you need to move the saved project into the "Audio Unit Extensions Folder". That's the only folder the AUv3 can see.

  • @Antemode said:

    @espiegel123 said:

    @Antemode said:
    I can't load saved presets when Loopy is in AUM as a auv3, is this normal?

    More details are needed. Do you mean presets saved in some particular synth -- inside the synth? Or do you mean presets saved into AUM?

    can you post some screenshots that show what you mean?

    Loopy Pro should save and recall the state of an AU. If you save presets within Loopy Pro, they should be available.

    If there are synths that aren't saving restoring state, please report the paritcular synths

    So here it is on standalone, I created a project named Template

    but inside AUM nothing shows up, not even the sample project folder

    You mean projects. To make a standalone project visible in the Loopy AUv3, you need to move the project (in the standalone app's project manager) into the AUv3 folder. To bring up the project manager, tap the Folder icon in the upper left. In the lower-left, you will see the word projects. Tap there to see the projects. You will see a folder called Audio Unit Extension folder. It is not visible in Files only in the project manager (it is an iOS quirk out of Michael's control). Move your project into there.

    Be aware. Audio Units cannot load other audio units. So only move projects from standalone to AU if they do not use Audio Units.

  • @Lorichs said:
    Ohhh man the faders are soooo awesome. Wow @Michael well done 👍🏼👍🏼

    It’s the little things, right? Every time i see the extra affordance on the fader I smile and think “someone gets it”. Cheers @Michael

This discussion has been closed.