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Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Such a shame Beatmaker 3 is likely a very dead app soon…

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Comments

  • edited June 2023

    @MrSmileZ said:

    @AudioGus said:

    @Korakios said:

    @AudioGus said:

    @Mr_Fox said:
    Honestly I don't think there will be much improvements coming to BM3 unless another company buys them out. Their entire line up probably makes less than 100 bucks a day (you can roughly estimate an app's revenue through its story ranking), and that's just not enough money to support the devs. The people who are experienced enough to make an amazing app like BM3 can easily find a job and make100-200k a year. Passion can only drive devs till a point eventually they would need to find ways to make a living.

    I assume most music app devs have day jobs.

    nope , the dev is not interested , he could discuss a fair pricing model if money was an issue

    I think the size of the market is typically the limiting factor and not the pricing model. Korg, Steinberg, Apple etc aparently make their big apps out of their marketing budgets with the intention of those apps bringing people into their ecosystem and upselling them etc. A big app for big apps sake is a pretty risky strategy, particularly in this relatively small niche of music making.

    How would you feel about bm3 just being the sampler….without the synth hosting, without the auv3 effects, and without the sequencer….just the sampler and its pitch shifting and layers etc, you know…remove the Daw from it? keep all the sampler goodies though.
    Make it Auv3

    I’d buy that right now, and I’d pay a fair price…I’m not talking 9.99 I’m talking move it up…
    I personally think that is the way to go. Call it Beatmaker 4, leave 3 for those who like it as it is.

    If this sampler was in Logic or Cubasis wow!

    But, Koala is slowly approaching this…and STABLE

    I was originally one of the people suggesting it be cut down to just the sampler.

    This was because on my 9.7” iPad Pro there were issues with the audio engine. Later I learned that other apps suffered the same issues and it was not a BM3 specific problem.

    Now I use it on an M1 Pro and I would not change a thing. It is brilliant, stable and powerful.

    I only hope it receives the basic support needed to keep it alive into the future. It has had a midi bug that has never been fixed since V1 but it’s easily avoided.

  • @BroCoast said:

    @MrSmileZ said:

    @AudioGus said:

    @Korakios said:

    @AudioGus said:

    @Mr_Fox said:
    Honestly I don't think there will be much improvements coming to BM3 unless another company buys them out. Their entire line up probably makes less than 100 bucks a day (you can roughly estimate an app's revenue through its story ranking), and that's just not enough money to support the devs. The people who are experienced enough to make an amazing app like BM3 can easily find a job and make100-200k a year. Passion can only drive devs till a point eventually they would need to find ways to make a living.

    I assume most music app devs have day jobs.

    nope , the dev is not interested , he could discuss a fair pricing model if money was an issue

    I think the size of the market is typically the limiting factor and not the pricing model. Korg, Steinberg, Apple etc aparently make their big apps out of their marketing budgets with the intention of those apps bringing people into their ecosystem and upselling them etc. A big app for big apps sake is a pretty risky strategy, particularly in this relatively small niche of music making.

    How would you feel about bm3 just being the sampler….without the synth hosting, without the auv3 effects, and without the sequencer….just the sampler and its pitch shifting and layers etc, you know…remove the Daw from it? keep all the sampler goodies though.
    Make it Auv3

    I’d buy that right now, and I’d pay a fair price…I’m not talking 9.99 I’m talking move it up…
    I personally think that is the way to go. Call it Beatmaker 4, leave 3 for those who like it as it is.

    If this sampler was in Logic or Cubasis wow!

    But, Koala is slowly approaching this…and STABLE

    I was originally one of the people suggesting it be cut down to just the sampler.

    This was because on my 9.7” iPad Pro there were issues with the audio engine. Later I learned that other apps suffered the same issues and it was not a BM3 specific problem.

    Now I use it on an M1 Pro and I would not change a thing. It is brilliant, stable and powerful.

    I only hope it receives the basic support needed to keep it alive into the future. It has had a midi bug that has never been fixed since V1 but it’s easily avoided.

    My experience has been nearly identical. BM3 ran ok but had some hiccups on my 9.7 iPad Pro. When I upgraded to a 2018 10.5 iPad Pro with 8GB RAM hiccups were extremely rare. Now that I have a 2TB M1 with 16GB RAM it runs flawlessly. I use it nearly every day while my MPC One collects dust. When BM3 was first released a veteran beatmaker described it by saying "It feels like hardware". On an iPad equipped with a lot of RAM it really does feel like hardware.

  • @Dham said:

    @BroCoast said:

    @MrSmileZ said:

    @AudioGus said:

    @Korakios said:

    @AudioGus said:

    @Mr_Fox said:
    Honestly I don't think there will be much improvements coming to BM3 unless another company buys them out. Their entire line up probably makes less than 100 bucks a day (you can roughly estimate an app's revenue through its story ranking), and that's just not enough money to support the devs. The people who are experienced enough to make an amazing app like BM3 can easily find a job and make100-200k a year. Passion can only drive devs till a point eventually they would need to find ways to make a living.

    I assume most music app devs have day jobs.

    nope , the dev is not interested , he could discuss a fair pricing model if money was an issue

    I think the size of the market is typically the limiting factor and not the pricing model. Korg, Steinberg, Apple etc aparently make their big apps out of their marketing budgets with the intention of those apps bringing people into their ecosystem and upselling them etc. A big app for big apps sake is a pretty risky strategy, particularly in this relatively small niche of music making.

    How would you feel about bm3 just being the sampler….without the synth hosting, without the auv3 effects, and without the sequencer….just the sampler and its pitch shifting and layers etc, you know…remove the Daw from it? keep all the sampler goodies though.
    Make it Auv3

    I’d buy that right now, and I’d pay a fair price…I’m not talking 9.99 I’m talking move it up…
    I personally think that is the way to go. Call it Beatmaker 4, leave 3 for those who like it as it is.

    If this sampler was in Logic or Cubasis wow!

    But, Koala is slowly approaching this…and STABLE

    I was originally one of the people suggesting it be cut down to just the sampler.

    This was because on my 9.7” iPad Pro there were issues with the audio engine. Later I learned that other apps suffered the same issues and it was not a BM3 specific problem.

    Now I use it on an M1 Pro and I would not change a thing. It is brilliant, stable and powerful.

    I only hope it receives the basic support needed to keep it alive into the future. It has had a midi bug that has never been fixed since V1 but it’s easily avoided.

    My experience has been nearly identical. BM3 ran ok but had some hiccups on my 9.7 iPad Pro. When I upgraded to a 2018 10.5 iPad Pro with 8GB RAM hiccups were extremely rare. Now that I have a 2TB M1 with 16GB RAM it runs flawlessly. I use it nearly every day while my MPC One collects dust. When BM3 was first released a veteran beatmaker described it by saying "It feels like hardware". On an iPad equipped with a lot of RAM it really does feel like hardware.

    Tru dat, it also, favours the more hardcore. Weak assed bitches need not apply. Gnome sane?

  • I also am on an m1 and it handles all the instances of auv3 plugins you can possibly need, realistically speaking (not 10-20 model 15 and model D instances), and i don’t have crashes and I’ve only had any issues with Inter App Audio bugs/other dev bad code. As they said it runs flawlessly as if an m1 iPad was what was needed in 2018. If cb3 wasn’t so mean good I would give this the title but I can also positively echo Hans in saying it’s not dead, not in any sense. He has it on good authority I’m sure

  • @everspring said:
    I also am on an m1 and it handles all the instances of auv3 plugins you can possibly need, realistically speaking (not 10-20 model 15 and model D instances), and i don’t have crashes and I’ve only had any issues with Inter App Audio bugs/other dev bad code. As they said it runs flawlessly as if an m1 iPad was what was needed in 2018. If cb3 wasn’t so mean good I would give this the title but I can also positively echo Hans in saying it’s not dead, not in any sense. He has it on good authority I’m sure

    +1 another optimist, well said and me too ! Lol

  • @AudioGus said:

    @Dham said:

    @BroCoast said:

    @MrSmileZ said:

    @AudioGus said:

    @Korakios said:

    @AudioGus said:

    @Mr_Fox said:
    Honestly I don't think there will be much improvements coming to BM3 unless another company buys them out. Their entire line up probably makes less than 100 bucks a day (you can roughly estimate an app's revenue through its story ranking), and that's just not enough money to support the devs. The people who are experienced enough to make an amazing app like BM3 can easily find a job and make100-200k a year. Passion can only drive devs till a point eventually they would need to find ways to make a living.

    I assume most music app devs have day jobs.

    nope , the dev is not interested , he could discuss a fair pricing model if money was an issue

    I think the size of the market is typically the limiting factor and not the pricing model. Korg, Steinberg, Apple etc aparently make their big apps out of their marketing budgets with the intention of those apps bringing people into their ecosystem and upselling them etc. A big app for big apps sake is a pretty risky strategy, particularly in this relatively small niche of music making.

    How would you feel about bm3 just being the sampler….without the synth hosting, without the auv3 effects, and without the sequencer….just the sampler and its pitch shifting and layers etc, you know…remove the Daw from it? keep all the sampler goodies though.
    Make it Auv3

    I’d buy that right now, and I’d pay a fair price…I’m not talking 9.99 I’m talking move it up…
    I personally think that is the way to go. Call it Beatmaker 4, leave 3 for those who like it as it is.

    If this sampler was in Logic or Cubasis wow!

    But, Koala is slowly approaching this…and STABLE

    I was originally one of the people suggesting it be cut down to just the sampler.

    This was because on my 9.7” iPad Pro there were issues with the audio engine. Later I learned that other apps suffered the same issues and it was not a BM3 specific problem.

    Now I use it on an M1 Pro and I would not change a thing. It is brilliant, stable and powerful.

    I only hope it receives the basic support needed to keep it alive into the future. It has had a midi bug that has never been fixed since V1 but it’s easily avoided.

    My experience has been nearly identical. BM3 ran ok but had some hiccups on my 9.7 iPad Pro. When I upgraded to a 2018 10.5 iPad Pro with 8GB RAM hiccups were extremely rare. Now that I have a 2TB M1 with 16GB RAM it runs flawlessly. I use it nearly every day while my MPC One collects dust. When BM3 was first released a veteran beatmaker described it by saying "It feels like hardware". On an iPad equipped with a lot of RAM it really does feel like hardware.

    Tru dat, it also, favours the more hardcore. Weak assed bitches need not apply. Gnome sane?


    Word!

  • @dendy said:

    @MrSmileZ said:

    @dendy said:

    @MrSmileZ said:
    Sorry I blemished your golden cow.
    Moo moo buckaroos

    lol you really cannot blame me being BM3 fanboy :lol: :lol: :lol: That is most funny indirect accusation i ever experienced in my life on this forum 🤣🤣

    I only joust you in jest, laughing out loud
    You are actually helpful…your loyalty to a few brands is undying…
    Can I use “undying”?
    Does this satisfy the council of app idolatry? Lol

    undying is good :-) now when almost everybody is going to convert into Logic (at least those wo aren’t going to stay with AUM or Drambo), sometimes i really feel like last old undead zombie with NS 😂😂

    NS1 or NS2? I still use NS2, and it's not a dead app. You commented on my "Darling" thread where I used NS2 to craft a Justice-styled track. ;) NS2 still works, and if it doesn't, I know Blip will produce a maintenance update to fix it.

  • Sorry for the lazy question, but what does the BM3 sampler offer that koala doesn’t.

    With koala, I can split to stems, cut into tiny bits, pitch up/down, timestretch, Resample and do all this again. What am I missing?

  • @Jeezs said:

    @MrSmileZ said:

    @Stuntman_mike said:
    Maschine is easily the hardware equivalent.

    To what? Beatmaker 3? No no no…not in a million years. The sampler in Maschine plus is disappointing. I owned it for several months and returned it. I wouldn’t even rank the Maschine plus with my Akai force. It definitely doesn’t touch my fantom 6. The sample engine of Beatmaker 3 is insanely beyond that of Maschine plus or even the Akai. I am just worried the developers may not have the ability to keep it going forward in the future. That is what the post was about. The fear that Beatmaker 3 was such a strong app, only to just fall to the abyss of dead apps in the future…I hope this isn’t its fate.

    Totally agree,
    I both BeatMaker and a Maschine+.
    Maschine+ sampler can’t touch the one in BeatMaker.
    BeatMaker play a time stretch sample polyphonically.
    They both share few update nowadays.

    @Jeezs said:

    @MrSmileZ said:

    @Stuntman_mike said:
    Maschine is easily the hardware equivalent.

    To what? Beatmaker 3? No no no…not in a million years. The sampler in Maschine plus is disappointing. I owned it for several months and returned it. I wouldn’t even rank the Maschine plus with my Akai force. It definitely doesn’t touch my fantom 6. The sample engine of Beatmaker 3 is insanely beyond that of Maschine plus or even the Akai. I am just worried the developers may not have the ability to keep it going forward in the future. That is what the post was about. The fear that Beatmaker 3 was such a strong app, only to just fall to the abyss of dead apps in the future…I hope this isn’t its fate.

    Totally agree,
    I both BeatMaker and a Maschine+.
    Maschine+ sampler can’t touch the one in BeatMaker.
    BeatMaker play a time stretch sample polyphonically.
    They both share few update nowadays.

    @gregsmith said:
    Sorry for the lazy question, but what does the BM3 sampler offer that koala doesn’t.

    With koala, I can split to stems, cut into tiny bits, pitch up/down, timestretch, Resample and do all this again. What am I missing?

    Multi layer sampling
    Far better time stretch algorithm especially when playing polyphonically a sample
    Direct to disk sample reading
    Cross fade loop point
    And maybe 1 or 2 other thing I forget
    But for me the most important missing feature are the time stretch quality and the direct to disk ( as auv3 memory is very limited it often cause crashes. )
    But yes Koala is an incredible plugin the closest to BM3 we can found.
    In the long run I’m sure Loopy pro will be able to totally replace BM3.

  • @Jeezs said:

    @Jeezs said:

    @MrSmileZ said:

    @Stuntman_mike said:
    Maschine is easily the hardware equivalent.

    To what? Beatmaker 3? No no no…not in a million years. The sampler in Maschine plus is disappointing. I owned it for several months and returned it. I wouldn’t even rank the Maschine plus with my Akai force. It definitely doesn’t touch my fantom 6. The sample engine of Beatmaker 3 is insanely beyond that of Maschine plus or even the Akai. I am just worried the developers may not have the ability to keep it going forward in the future. That is what the post was about. The fear that Beatmaker 3 was such a strong app, only to just fall to the abyss of dead apps in the future…I hope this isn’t its fate.

    Totally agree,
    I both BeatMaker and a Maschine+.
    Maschine+ sampler can’t touch the one in BeatMaker.
    BeatMaker play a time stretch sample polyphonically.
    They both share few update nowadays.

    @Jeezs said:

    @MrSmileZ said:

    @Stuntman_mike said:
    Maschine is easily the hardware equivalent.

    To what? Beatmaker 3? No no no…not in a million years. The sampler in Maschine plus is disappointing. I owned it for several months and returned it. I wouldn’t even rank the Maschine plus with my Akai force. It definitely doesn’t touch my fantom 6. The sample engine of Beatmaker 3 is insanely beyond that of Maschine plus or even the Akai. I am just worried the developers may not have the ability to keep it going forward in the future. That is what the post was about. The fear that Beatmaker 3 was such a strong app, only to just fall to the abyss of dead apps in the future…I hope this isn’t its fate.

    Totally agree,
    I both BeatMaker and a Maschine+.
    Maschine+ sampler can’t touch the one in BeatMaker.
    BeatMaker play a time stretch sample polyphonically.
    They both share few update nowadays.

    @gregsmith said:
    Sorry for the lazy question, but what does the BM3 sampler offer that koala doesn’t.

    With koala, I can split to stems, cut into tiny bits, pitch up/down, timestretch, Resample and do all this again. What am I missing?

    Multi layer sampling
    Far better time stretch algorithm especially when playing polyphonically a sample
    Direct to disk sample reading
    Cross fade loop point
    And maybe 1 or 2 other thing I forget
    But for me the most important missing feature are the time stretch quality and the direct to disk ( as auv3 memory is very limited it often cause crashes. )
    But yes Koala is an incredible plugin the closest to BM3 we can found.
    In the long run I’m sure Loopy pro will be able to totally replace BM3.

    Thank you. I bought BM3 a few years ago to support the devs but have never really felt a need to use it.

  • @gregsmith said:
    Sorry for the lazy question, but what does the BM3 sampler offer that koala doesn’t.

    With koala, I can split to stems, cut into tiny bits, pitch up/down, timestretch, Resample and do all this again. What am I missing?

    As someone else mentioned, the time stretching in BM3 is unmatched. I use Koala more but BM3 is still fantastic.

  • @gregsmith said:
    Sorry for the lazy question, but what does the BM3 sampler offer that koala doesn’t.

    With koala, I can split to stems, cut into tiny bits, pitch up/down, timestretch, Resample and do all this again. What am I missing?

    There is so much.

    One thing is the high-quality simultaneous pitch-shift and time-stretching. Koala doesn’t do both at once in real-time with the same quality in my experience.

    Also, in BM3, I find it convenient that I can slice and okay slices without needing to slice to pads if I don’t want to split the audio into separate files.

  • edited June 2023

    @gregsmith said:
    Sorry for the lazy question, but what does the BM3 sampler offer that koala doesn’t.

    With koala, I can split to stems, cut into tiny bits, pitch up/down, timestretch, Resample and do all this again. What am I missing?

    not sure if Koala got it eventually but Legato in BM3 is nice. Being able to place an AU on a sepcific sample/pad is sweet. The line of what is 'The Bm3 Sampler' and what is BM3 is blurry for me. I think a lot of people dont really parse out what an actual BM3 AU sampler would be lacking though that the Bm3 app offers. Really it would have to have a sequencer, ala Koala, then it becomes a BM3 Groovebox AU and an argument over what features it should have heh.

    Koala of coarse is awesome. used it for a bit in NS2 and Endlesss, was pretty great.

  • Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

  • edited June 2023

    @AudioGus said:

    @MrSmileZ said:
    I think all my crashes are centered around auv3 usage?
    And they are what I call fatal crashes…as the whole app just goes poof.
    Now when I tried last time…it wasn’t fatal crashes but rather sound engine crashes.

    Like when you put an audio damage plug in into garageband on iOS. Sound just goes away and I have to kill the app and reboot it.

    I had a lot of that on my 2017 Pro and base model.

    Strange. BM3 crashes my 2018 base model a lot but is nearly crash-free on my 2017 Pro. Though I don't use more than 7 or 8 AUv3 instruments in it, mostly just using sample-based instruments. But I do use a lot of AUv3 FX.

  • @Antos3345 said:
    Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

    BM3 is definitely one of the best samplers on iOS but I still prefer Koala for its ease of use and simplicity. And you can get real weird real fast with it. BM3 is in a league of its own, though.

  • edited June 2023

    @HotStrange said:

    @Antos3345 said:
    Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

    BM3 is definitely one of the best samplers on iOS but I still prefer Koala for its ease of use and simplicity. And you can get real weird real fast with it. BM3 is in a league of its own, though.

    Being able to quickly specify the beat/bar length of a selected range in Koala is awesome. Wish Bm3 had that.

  • @StudioES said:

    @AudioGus said:

    @MrSmileZ said:
    I think all my crashes are centered around auv3 usage?
    And they are what I call fatal crashes…as the whole app just goes poof.
    Now when I tried last time…it wasn’t fatal crashes but rather sound engine crashes.

    Like when you put an audio damage plug in into garageband on iOS. Sound just goes away and I have to kill the app and reboot it.

    I had a lot of that on my 2017 Pro and base model.

    Strange. BM3 crashes my 2018 base model a lot but is nearly crash-free on my 2017 Pro. Though I don't use more than 7 or 8 AUv3 instruments in it, mostly just using sample-based instruments. But I do use a lot of AUv3 FX.

    FWIW, I use the 2018 base merl and rarely have crashes. I mostly use it as a sampler and don’t use a lot of AUs with it.

  • @AudioGus said:

    @HotStrange said:

    @Antos3345 said:
    Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

    BM3 is definitely one of the best samplers on iOS but I still prefer Koala for its ease of use and simplicity. And you can get real weird real fast with it. BM3 is in a league of its own, though.

    Being able to quickly specify the beat/bar length of a selected range in Koala is awesome. Wish Bm3 had that.

    Agreed. Workflow wise I think Koala may be the best on iOS. Not quite the most powerful but it’s came a long way.

  • edited June 2023

    @AudioGus said:

    @HotStrange said:

    @Antos3345 said:
    Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

    BM3 is definitely one of the best samplers on iOS but I still prefer Koala for its ease of use and simplicity. And you can get real weird real fast with it. BM3 is in a league of its own, though.

    Being able to quickly specify the beat/bar length of a selected range in Koala is awesome. Wish Bm3 had that.

    What do you mean by this ? So you mean in the patterns area?

  • edited June 2023

    @dendy said:

    @MrSmileZ said:
    I have a fellow producer who uses his phone and still has Beatmaker 2 on it. Using it all the time. In fact he kept the old phone, just in case they removed it from the store. He is serious about it. I guarantee he would have megalust for bm3 on his new phone!

    BM2 was great ! Actually it still is. BM2 really clicked with me a lot3.

    edit: looks like audio recording is broken there, it’s just too old app :-)

    testing today, iphone latest ios audio recording is working on BM2, just took me a while to remember how. Both 2 and 3 are kick ass. newer device seems to be the thing for 3. Also I limit my sources to sampled input, IAPs and single cycle stuff. A few AUv3 and IAA but i like keeping it mostly in-app resources.

    When i open it i wonder why i use anything other host. When I first bought it i was completely blown away and loaded a 50gb sample library into it

    the way the scene and timeline views interact, very Bitwig, and platform exclusive

    both 2 and 3 are shit hot and if theyre dead they are dead sexy

  • @Antos3345 said:

    @AudioGus said:

    @HotStrange said:

    @Antos3345 said:
    Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

    BM3 is definitely one of the best samplers on iOS but I still prefer Koala for its ease of use and simplicity. And you can get real weird real fast with it. BM3 is in a league of its own, though.

    Being able to quickly specify the beat/bar length of a selected range in Koala is awesome. Wish Bm3 had that.

    What do you mean by this ? So you mean in the patterns area?


    The closest thing to this in BM3 is 'calculate tempo' which is clunkier, involving extra steps, sample trim, looking at the length of the sample graph etc.

  • The user and all related content has been deleted.
  • @tja said:

    @Littlewoodg said:

    @dendy said:

    @MrSmileZ said:
    I have a fellow producer who uses his phone and still has Beatmaker 2 on it. Using it all the time. In fact he kept the old phone, just in case they removed it from the store. He is serious about it. I guarantee he would have megalust for bm3 on his new phone!

    BM2 was great ! Actually it still is. BM2 really clicked with me a lot3.

    edit: looks like audio recording is broken there, it’s just too old app :-)

    testing today, iphone latest ios audio recording is working on BM2, just took me a while to remember how. Both 2 and 3 are kick ass. newer device seems to be the thing for 3. Also I limit my sources to sampled input, IAPs and single cycle stuff. A few AUv3 and IAA but i like keeping it mostly in-app resources.

    When i open it i wonder why i use anything other host. When I first bought it i was completely blown away and loaded a 50gb sample library into it

    the way the scene and timeline views interact, very Bitwig, and platform exclusive

    both 2 and 3 are shit hot and if theyre dead they are dead sexy

    I recently deleted BeatMaker 2, as I thought that it has no place anymore in my more and more stripped down list of Apps ...

    And now such postings 😅😅😅

    i think BM 2 is still top tier on iphone…

  • @AudioGus said:

    @Antos3345 said:

    @AudioGus said:

    @HotStrange said:

    @Antos3345 said:
    Koala is by no means comparable to BM3. Koala has no filter envelopes or choices of filters. It has a simple attack and sustain, unless I’m wrong. BM3 sampler is one of the best.

    BM3 is definitely one of the best samplers on iOS but I still prefer Koala for its ease of use and simplicity. And you can get real weird real fast with it. BM3 is in a league of its own, though.

    Being able to quickly specify the beat/bar length of a selected range in Koala is awesome. Wish Bm3 had that.

    What do you mean by this ? So you mean in the patterns area?


    The closest thing to this in BM3 is 'calculate tempo' which is clunkier, involving extra steps, sample trim, looking at the length of the sample graph etc.

    I have never tried the time stretch in Koala.. I guess I will now..Thanks!

  • What happened to Mathieu? I've known him since the early days...

    @MrSmileZ said:
    It will suck to see such crazy potential app finally fall into the apps no longer with us toilet….
    SMH
    I mean there are literally no hardware comparisons to this….and it’s going down the drain.

    Intua needs to sell to somebody interested in taking this app further, because apparently they are not taking it anywhere at all. Shoulda kept Mathieu! Sad times ahead I am sure.

  • Let's show some respect and gratitude to the developers and pioneers of the first, undoubtedly, groovebox/sampler ever on the then-named iTouch and iPhone back in 2007. It was one of my first ever music apps. The big guns joined the party years later when they smelled the bacon. But Intua was first. Let's show them some love. Please read this article from 2017.

    https://cdm.link/2017/12/beatmaker-caught-ios-music-trend-even-started/

  • The user and all related content has been deleted.
  • BM2 on iPhone is still hella valid. I see Dibiase cookin up in there often!

  • @Littlewoodg said:

    @tja said:

    @Littlewoodg said:

    @dendy said:

    @MrSmileZ said:
    I have a fellow producer who uses his phone and still has Beatmaker 2 on it. Using it all the time. In fact he kept the old phone, just in case they removed it from the store. He is serious about it. I guarantee he would have megalust for bm3 on his new phone!

    BM2 was great ! Actually it still is. BM2 really clicked with me a lot3.

    edit: looks like audio recording is broken there, it’s just too old app :-)

    testing today, iphone latest ios audio recording is working on BM2, just took me a while to remember how. Both 2 and 3 are kick ass. newer device seems to be the thing for 3. Also I limit my sources to sampled input, IAPs and single cycle stuff. A few AUv3 and IAA but i like keeping it mostly in-app resources.

    When i open it i wonder why i use anything other host. When I first bought it i was completely blown away and loaded a 50gb sample library into it

    the way the scene and timeline views interact, very Bitwig, and platform exclusive

    both 2 and 3 are shit hot and if theyre dead they are dead sexy

    I recently deleted BeatMaker 2, as I thought that it has no place anymore in my more and more stripped down list of Apps ...

    And now such postings 😅😅😅

    i think BM 2 is still top tier on iphone…

    Unfortunately for those of us who deleted BM2 and then reinstalled it, the IAP content packs we bought are no longer available.

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