Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I feel like iOS as a music platform, given that most devs are small teams, would do a lot better embracing modularity.
LK is a great midi clip launcher, we also have Atom 2 and so on… audio was lacking and Loopy Pro comes along. An audio beast.
It’d be more productive if LK kept developing the midi part and Loopy the audio part. But now loopy is getting midi… it’ll eat up a big portion of LK’s base. In the same fashion, getting audio tracks into NS2 is a huge endeavor, a lot more than opening up some routing and letting someone else do the audio.
That’s the beauty of AUM. It’s a rock solid and extremely flexible canvas where modular bits work together nicely. Again, it’s even more important in the iOS ecosystem, where often it’s a one-man dev, making virtually impossible to “do it all”.
Even if Matt were interested in selling NS2 to another dev (which seems exceedingly unlikely), the amount of work required to get up to speed on something of NS2’s scale is huge. Given the difficulty of turning a profit , it is hard to imagine someone taking that on. Typically, with something of that scale, the company buying the codebase , hires the original developer and transitions over quite a period of full time work.
This thread made me play with NS2 again for a bit.
I find everything so easy and fun with it. I don’t really know how it could make one sour!
Oh I know, I’m just off into daydreaming now though.
Ooo ... big thanks bro, really honor for me to get such words of praise from you![:+1: :+1:](https://forum.loopypro.com/resources/emoji/+1.png)
@dendy's sound packs are lovely. Really nice for learning how things are done in Obsidian too.
Obsidian is such a great synth.
Dumb NS2 question: is there a setting somewhere that I have overlooked that auto returns the play head on stop? I am looking at running NS2 in parallel with Loopy Pro connected by link and would like to find a way to Return the play head to 0 between takes.
Is there a way to reset it by midi?
not possible via midi and Link i think doesn't support playeah position changes.. only way is manually tap rewind button in NS2 playback control panel when playback is stopped
It just occurred to me, if you press "record" instead of "play" in the transport control it always returns to where you started when you hit stop. Might be worth having an empty track in NS2 that you leave selected just to make sure you don't record over anything.
That’s great to know. That helps…if only that record button were midi learnable.
I have dumped some stems in slate
Only playing a few bars, my stems are much longer
In the editor it shows the full stem and plays it
Is there a limit to how long my stem can be ?
Have I hit a NanoStudio wall ?
How long are they?
About 2 minutes
Stops after about 4 bars
Have you set the triggering note to be the length of the sample?
At least NS2 has as much of "audio tracks" as the vastly more expensive Octatrack 😅
https://www.elektronauts.com/t/longest-samples-audio-tracks/18184/4
Or just use One-Shot mode with D2=Infinite.
Thanks guys
I have only been using ns2 for a few weeks
Thought I was strange that I could change weather the pads were 1 shot etc
Then thanks to you guy’s noticed another tap on left hand side
Set my stems to sustain
Now back in the game
How I didn’t notice this tap is beyond my aging eyes
Thanks
I’ve been splitting my audio stems into perfect 8 bar length and just cueing them up one after the other, works pretty well and it’s easier to find your way around inside them - this is mostly for vocals, everything else I use is usually loopable.
Yeah, he's got nothing else to do.![:smiley: :smiley:](https://forum.loopypro.com/resources/emoji/smiley.png)
@KRPT
Thanks
You had me at star trek. How do you arrange this workflow for yourself? Imma steal your moves. ☺
It's actually quite simple: I've been using two iPads, an older one running NS2, sitting in an iTrack Dock with connected USB MIDI interface (a Roland UM-One) and a newer iPad running Cubasis 3, linked to an 8ch Audio & MIDI interface via CCK3.
The newer iPad hosts C3 because live time stretching of audio tracks does need some CPU beef and the older model (stuck at iOS 12) still runs NS2 well enough.
Both are LINKed over WiFi and my hardware gear is connected to a Roland A-880 for MIDI routing/switching.
I've recently purchased an old Anatek SMP-16 for switching audio too but I haven't used it yet.
The little inconvenience is that saving a project always requires saving on both devices (using time stamps in filenames!) but on the other hand, I like the feel & having both accessible simultaneously. And LINK allows me to drop in any iDevice with more apps when I like to be playful.