Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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I've finally accepted the NanoStudio 2 will not get audio tracks.

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Comments

  • edited May 2022

    @FastGhost said:
    Having just had my first proper play with Loopy Pro, I’ve decided @michael is the dev we need to take over NS2 if anyone is going to.

    I feel like iOS as a music platform, given that most devs are small teams, would do a lot better embracing modularity.
    LK is a great midi clip launcher, we also have Atom 2 and so on… audio was lacking and Loopy Pro comes along. An audio beast.
    It’d be more productive if LK kept developing the midi part and Loopy the audio part. But now loopy is getting midi… it’ll eat up a big portion of LK’s base. In the same fashion, getting audio tracks into NS2 is a huge endeavor, a lot more than opening up some routing and letting someone else do the audio.
    That’s the beauty of AUM. It’s a rock solid and extremely flexible canvas where modular bits work together nicely. Again, it’s even more important in the iOS ecosystem, where often it’s a one-man dev, making virtually impossible to “do it all”.

  • @FastGhost said:
    Having just had my first proper play with Loopy Pro, I’ve decided @michael is the dev we need to take over NS2 if anyone is going to.

    Even if Matt were interested in selling NS2 to another dev (which seems exceedingly unlikely), the amount of work required to get up to speed on something of NS2’s scale is huge. Given the difficulty of turning a profit , it is hard to imagine someone taking that on. Typically, with something of that scale, the company buying the codebase , hires the original developer and transitions over quite a period of full time work.

  • @drez said:
    I have basically abandoned everything on iOS except NS2 and Drambo. I've moved over (back to?) Ableton with no regrets, but love having these two gems on my iPhone for noodling because they are always there and I can goof around with them anywhere. I feel no urgency with the iPhone, its just a thing that I pull out and continue working on whenever I have time. I feel like this is really the sweet spot for me and iOS. Its just too cumbersome to build full productions on, but perfect for starting or going minimal. I tried exporting stuff from NS2 and then work on it in Live, but...it lost its fun. NS2 is just a joy to work with on my iPhone and when I finish a song there, I am proud of it because it did it all in the box and got creative with how to make the sound I wanted to with just the things it comes with. Plus,... @dendy sound pack is fantastic. Really an amazing job of sampling and programming.

    I have NS2 and want for nothing because I think I'm using it how Matt originally intended it. An all in box solution. Good luck with audio tracks, I hope they materialize and all your wildest dreams come true.

    This thread made me play with NS2 again for a bit.

    I find everything so easy and fun with it. I don’t really know how it could make one sour!

  • @espiegel123 said:

    @FastGhost said:
    Having just had my first proper play with Loopy Pro, I’ve decided @michael is the dev we need to take over NS2 if anyone is going to.

    Even if Matt were interested in selling NS2 to another dev (which seems exceedingly unlikely), the amount of work required to get up to speed on something of NS2’s scale is huge. Given the difficulty of turning a profit , it is hard to imagine someone taking that on. Typically, with something of that scale, the company buying the codebase , hires the original developer and transitions over quite a period of full time work.

    Oh I know, I’m just off into daydreaming now though.

  • @drez
    Plus,... @dendy sound pack is fantastic. Really an amazing job of sampling and programming.

    Ooo ... big thanks bro, really honor for me to get such words of praise from you :+1:

  • @dendy's sound packs are lovely. Really nice for learning how things are done in Obsidian too.

  • Obsidian is such a great synth.

    Dumb NS2 question: is there a setting somewhere that I have overlooked that auto returns the play head on stop? I am looking at running NS2 in parallel with Loopy Pro connected by link and would like to find a way to Return the play head to 0 between takes.

    Is there a way to reset it by midi?

  • @FastGhost said:
    @dendy's sound packs are lovely. Really nice for learning how things are done in Obsidian too.

    :heart:

    @espiegel123 said:
    Obsidian is such a great synth.

    Dumb NS2 question: is there a setting somewhere that I have overlooked that auto returns the play head on stop? I am looking at running NS2 in parallel with Loopy Pro connected by link and would like to find a way to Return the play head to 0 between takes.

    Is there a way to reset it by midi?

    not possible via midi and Link i think doesn't support playeah position changes.. only way is manually tap rewind button in NS2 playback control panel when playback is stopped

  • @espiegel123 said:
    Obsidian is such a great synth.

    Dumb NS2 question: is there a setting somewhere that I have overlooked that auto returns the play head on stop? I am looking at running NS2 in parallel with Loopy Pro connected by link and would like to find a way to Return the play head to 0 between takes.

    Is there a way to reset it by midi?

    It just occurred to me, if you press "record" instead of "play" in the transport control it always returns to where you started when you hit stop. Might be worth having an empty track in NS2 that you leave selected just to make sure you don't record over anything.

  • @FastGhost said:

    @espiegel123 said:
    Obsidian is such a great synth.

    Dumb NS2 question: is there a setting somewhere that I have overlooked that auto returns the play head on stop? I am looking at running NS2 in parallel with Loopy Pro connected by link and would like to find a way to Return the play head to 0 between takes.

    Is there a way to reset it by midi?

    It just occurred to me, if you press "record" instead of "play" in the transport control it always returns to where you started when you hit stop. Might be worth having an empty track in NS2 that you leave selected just to make sure you don't record over anything.

    That’s great to know. That helps…if only that record button were midi learnable.

  • I have dumped some stems in slate
    Only playing a few bars, my stems are much longer
    In the editor it shows the full stem and plays it
    Is there a limit to how long my stem can be ?
    Have I hit a NanoStudio wall ?

  • How long are they?

  • About 2 minutes

  • Stops after about 4 bars

  • @Gdub said:
    Stops after about 4 bars

    Have you set the triggering note to be the length of the sample?

  • At least NS2 has as much of "audio tracks" as the vastly more expensive Octatrack 😅

    https://www.elektronauts.com/t/longest-samples-audio-tracks/18184/4

  • @espiegel123 said:

    @Gdub said:
    Stops after about 4 bars

    Have you set the triggering note to be the length of the sample?

    Or just use One-Shot mode with D2=Infinite.

  • Thanks guys
    I have only been using ns2 for a few weeks
    Thought I was strange that I could change weather the pads were 1 shot etc
    Then thanks to you guy’s noticed another tap on left hand side
    Set my stems to sustain
    Now back in the game
    How I didn’t notice this tap is beyond my aging eyes
    Thanks

  • @Gdub said:
    Thanks guys
    I have only been using ns2 for a few weeks
    Thought I was strange that I could change weather the pads were 1 shot etc
    Then thanks to you guy’s noticed another tap on left hand side
    Set my stems to sustain
    Now back in the game
    How I didn’t notice this tap is beyond my aging eyes
    Thanks

    I’ve been splitting my audio stems into perfect 8 bar length and just cueing them up one after the other, works pretty well and it’s easier to find your way around inside them - this is mostly for vocals, everything else I use is usually loopable.

  • @FastGhost said:
    Having just had my first proper play with Loopy Pro, I’ve decided @michael is the dev we need to take over NS2 if anyone is going to.

    Yeah, he's got nothing else to do. :smiley:

  • @rs2000 said:

    @ecamburn said:
    lol @tk32 and @bresk .

    In the last year, NS2 really helped me fend off loopitis and sketch out full arrangements. Lately I'm trying to make myself do the same in Cubasis but it's a struggle. Why Steinberg are the copy and paste buttons on the right side of the toolbar separated from other clip operations like erase, split, etc? For me, NS2's color coded tool bar at the bottom of the screen is one the things that makes NS2 so fast. Slate is cool, but sometimes being able to just record audio onto the timeline into a track is nice.

    Since Cubasis 3 has happily acquired Ableton LINK support, using Cubasis 3 for audio with NS2 for MIDI feels like combining the best of both worlds into a Star Trek command center.

    You had me at star trek. How do you arrange this workflow for yourself? Imma steal your moves. ☺

  • The user and all related content has been deleted.
  • @tja said:

    @NoncompliantBryant said:

    @rs2000 said:

    @ecamburn said:
    lol @tk32 and @bresk .

    In the last year, NS2 really helped me fend off loopitis and sketch out full arrangements. Lately I'm trying to make myself do the same in Cubasis but it's a struggle. Why Steinberg are the copy and paste buttons on the right side of the toolbar separated from other clip operations like erase, split, etc? For me, NS2's color coded tool bar at the bottom of the screen is one the things that makes NS2 so fast. Slate is cool, but sometimes being able to just record audio onto the timeline into a track is nice.

    Since Cubasis 3 has happily acquired Ableton LINK support, using Cubasis 3 for audio with NS2 for MIDI feels like combining the best of both worlds into a Star Trek command center.

    You had me at star trek. How do you arrange this workflow for yourself? Imma steal your moves. ☺

    I also would like to get more detail 🤗

    It's actually quite simple: I've been using two iPads, an older one running NS2, sitting in an iTrack Dock with connected USB MIDI interface (a Roland UM-One) and a newer iPad running Cubasis 3, linked to an 8ch Audio & MIDI interface via CCK3.
    The newer iPad hosts C3 because live time stretching of audio tracks does need some CPU beef and the older model (stuck at iOS 12) still runs NS2 well enough.

    Both are LINKed over WiFi and my hardware gear is connected to a Roland A-880 for MIDI routing/switching.
    I've recently purchased an old Anatek SMP-16 for switching audio too but I haven't used it yet.
    The little inconvenience is that saving a project always requires saving on both devices (using time stamps in filenames!) but on the other hand, I like the feel & having both accessible simultaneously. And LINK allows me to drop in any iDevice with more apps when I like to be playful.

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