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Comments
I just left a 5 star review on the App Store
Will most probably take a week for it to appear
Just to help out
There are too many negative reviews for NS2
Sorry for going off topic, but what is it that really appeals to you about Bitwig? I've never tried it!
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Yup, I know. I never said it was intended to be a DAW. Other people in the thread are. Matt was very clear to avoid calling it that.
Very happy that this was just a scare!
yah I never said iOS was 'bad' just that I have better options for me now, especially because I don't commute. If I am at home the options are vast with huge preset libraries for synths and the best audio chopping I can imagine. If I commute again (shudder) then I will likely become sample focused and use BM3 again.
Looks like it is showing up in the store (with a price) but not in my purchased apps.
Ditto
Rekindling this thread to leave the Nanonauts in peace.
Same here in Germany.
What about our purchased app?
I've downloaded them on to my iPhone so they're still available.
AppStore on my iPad
AppStore on my iPhone
Isn't the app universal and I should be able to download to iPhone for free?
Both devices are logged in with the same account, of course.
Showing up in the store (iPhone with a price/iPad without) but still not in my purchased apps. What a mess.
That isn't NS2's fault, that's an App Store problem. No you will not be charged for it even if it says the price. That happens on all apps.
It's appearing normally for me now
Same here. Looks like everything has settled finally. Now for some audio tracks!
+1
This would be the only Kickstarter I would support
Hmmm, still missing from my Purchased list and only shows the option to buy still. Anyone else still?
This episode goes to show that the Apple model of app distribution is subject to so many factors which are often out of a developer's hands. While I understand that the recent trend of higher cost, desktop quality music tools for the ipad can be a positive move, it seems that those apps will still be subject to the whims of Apples sometimes mistifying rules and could 'disappear' suddenly and without warning.
Over the years I've lost loads of useful ios apps as they are removed from the app store for whatever reason, but often because they don't fit with the particular rules that Apple have defined, whereas on my desktop I have ancient software that's long been unavailable but is still operating - the difference often being that it's not tied in to the Apple model of app distribution. A lot of the ones I've lost have been cheap or free so any financial blow has been negligible - however, now we're moving into higher costing apps that could start to become more painful especially as times are getting harder for everyone now.
I'll still keep buying from the app store - I've got no choice if I'm to benefit from some of the incredible music tools that are available now, but I'm going to be wary of too much reliance on higher costing apps that may not be around after the next ios upgrade or if Apple change a compliance requirement...
Totally agree , I hear many people say that x app costs only 1 dollar and so and so, but no one talks about abandonware(intentional or unintentional) for inexplicable reasons
Case in point /examples
1. 6 apps of 5 USD or more not in App Store any more , but old software of 30 usd on Mac windows still works
2. I brought CB2 few months before CB3 , it’s useless now (no transparency about future updates). eg Ozone if you buy during x period , you get certain updates free
3. Brought all Fab Filter IAP’s and then Fab Filter came with their own , big hole there …
4. Some of my old IAP apps barely work with new Auv3 ecosystem (eg iMaschine 2, paid for iap’s)
5. I can a open logic project of 5 years , but I can’t open a audiobus preset of 6 months , something always broken
Hm this is interesting. I am a windows user and would probably never use ipad if i didn't get one for work i do professionally. So you actually don't own any app bought from app store? Is there a way to actually download app and have them on your system and not being dependent on app store?
@Milkyway1980 you can u s e an older iTunes version, where the App Store was available, and download all the apps you've bought as an .IPA file to your computer or external hard drive.
that's how I did that. So if the app disappears from the app store, you at least got a version on your HDD
Currently, the app store model (on both iOS and Mac) doesn't allow you to download an 'install' file for an app. As @panthera86 says, you USED to be able to grab one via iTunes so if an app was removed from the store you could reinstall it (providing it still worked with the current iOS version). Nowadays there are options to grab an apps install file direct from the appstore or iOS device via 3rd party apps like iMazing, but that's an additional cost and can be a little flaky in practice. So, yes you do 'own' an app but only as long as it functions and is available on the app store - I generally lose apps when I perform a factory reset / restore of an iOS device - even if you restore from backup, apps are only reinstalled if they're still on the app store so whilst some would have been working OK before the restore, they will be marked as 'unavailable' afterwards if they're no longer available. Again, if you're using a 3rd party app to manage backup and restore you can restore all your apps, but only if you've done some forward planning and prepared local install files first.
On desktops, I've tended to keep all the downloaded install files (and record all the serial numbers / licensing information) for what I consider essential software - having additional storage for this is a small price to pay when the software I'm using probably costs more than an external USB drive, or a little more on-line storage.
I know exactly what you mean! I’ve also been looking around for a workable iOS DAW. Zenbeats 3 seemed pretty cool, but their implementation of Automation for Au3s is hopeless. I didn’t click with Cubasis or Audio Evolution either. For now, Drambo is the one for me…
Why is it useless? Doesn't it work anymore?
If you guys check the forum on Matt's own website, you'll see that the desperate fans have already offered him everything under the sun to keep NS in development - Kickstarter, subscription, crowdfunding, even direct bank transfers and financial funding of entire development cycles. To no avail. His call, obviously, but he does know people are interested, so whatever choice he makes he makes it knowing that. And if nothing new ever happens to the app, it will still always be a glorious feat of iOS development.
Thank you, i am looking at a possible solution
Can we buy nanostudio code and make it opensource? If the developer is not willing to add new features maybe he could sell the code and the community could buy it in some sort of crowdfunding?
Not too bad an idea. There's a precedent for that. In 2002, Blender (3D software) was open-sourced in exactly that way, as the parent company went bankrupt. 100,000 EUR had to be raised and were found pretty quickly 🙂 Adjusted for inflation, that's probably 200,000 today 😂
That's too much honor, thanks... I would definitely do it though if the estimated 1 year of development time to fuse Nanostudio and Xequence would be paid for in advance 😂