Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Yes, my comments were certainly not meant as a slight against the developer or anyone who uses and likes the app. I posted my own particular experience (which may or may not reflect the experiences of others), which I also posted at the time I originally tried it out.
@offbrands : it is not that all that uncommon for developers to miss the annual renewal deadline or not know that there was a payment issue. If one was on vacation and not checking email, one might not know that the App Store had suspended the account.
If app development is a person's business, they tend to keep track of payments due and pay attention to deadlines.
How very understanding of you.
Why do you continue to pester and harass me? Stop it.
Guys.... I'm a developer..... and I know it's a messy job. And is hard to be a single-developer company. Can't expect them to provide the same support as big companies.
It's not nice to read this user entitlement.
The high standards we have nowadays is because of big companies. (or stuff like Amazon... exploiting the world and the humans, so that they can always guarantee returns and provide customers with low-quality products and make the users deceived but happy).
Small developers do what they can; they aren't necessarily "a business". They aren't necessarily experienced on the business side but just be good at tech stuff and wanted to make a product. They didn't necessarily know beforehand that they'd become a business and everybody will demand them the high standards that iOS users are used to. They might have simply wanted to share something with the community; and get a bit of compensation (never enough) for that.
I read a lot of entitlement, without understanding how damn hard and time consuming is to program even the smallest feature.... or, worse, debug memory issues and system-level crashes. No success is guaranteed; and most times the time ROI is negative.
Sure, he could pay a bit more attention to the product..... but do you know if this person has another main IT job, that maybe is making them burnout or not leave time to care of the pet product.
I don't read my emails everyday, and I don't have to remember I'm a programmer, when I'm in vacation.
Sure a memory-consumption note in the description would certainly help and prevent some issues. But again... we are assuming that this person is posing themselves as "business". Probably they are not.
We are lucky we have people that put a lot of effort, because of passion for practically no economical reward (coding is damn expensive), to make us have amazing apps.
I understand the grief for a half-baked product, I have the same for Synthmaster2..... but saying that it doesn't deserve even 6 bucks is a bit beyond the limits. Especially if a refund is guaranteed by Apple.
Market rules still apply; the customer also has the responsibility to choose what to buy, what to not buy, or what to not buy next time.
[/half-rant MODE OFF]I’m replying to your public post. I disagree with what you have stated like it’s a fact, and find it judgemental and anti-developer.
I also find your repeated posting of why the app wasn’t up your high standards and that you got a refund distasteful to the point that it comes across like you have it in for this hardworking and creative developer.
Not really; I simply avoid updates as hell, so I'm still on iOS 15. That might be the difference. Also I have a loooot of free storage space (iirc mobile devices they take ram from the storage space).
Also BAM and AUM aren't configured anyhow. BAM is actually the beta version from TestFlight.
I've heard of issues with Air 3, some devices have hardware bugs. But in this case I suppose the issue is more related to software problems.
Do you have iOS 15 or higher? Apple often breaks things and never fixes them for years (just to compare with how the big companies behave over customer support).
Also one of those Apple PRAM resets combination might help.
Sorry I can't be much of help here.
Also I'm not sure exactly what is the problem you are having; so I guess a bug report would be more useful.
iirc I read about it on a Facebook group, but I think they wrote the answer on Twitter Discord.
Stop replying to me.
@NeuM maybe you stop replying to him, if you don't want an answer?
Who do you think you are, to order users what to do? He just stated opinions and argued it, like you did.
We are trying to not steer on toxic discussions but rather have a balanced conversation.
It's iOS apps we are talking about, not food or survival.
@Pictor 💯
👍
Feel free to comment, but this doesn’t involve you.
And you should be allowed to do so without being attacked
This place has become way too toxic.
It does, as long as it's in a public forum.
Indeed; slavery was luckily abolished
Probably the issue is with Apple not providing enough time span after the email notification.
Comments posted in good faith, even if they are critical, are completely fair game. Personal attacks are unnecessary and unproductive and contribute to general unpleasantness. I would rather people better recognize and understand this difference. A critical comment about a thing is not a critical comment about a person.
And determining "tone of voice" is difficult when reading another person's comments. I will be the first to admit I've managed to misunderstand the intent of posters on occasion here and I'm sure the same can be said for others.
OK, out of respect to @Kirnu lets get this focused back on Buttersynth and my apologies to the developer for any tangent.
Buttersynth is an amazing app and I would say to everyone considering it that $6 is amazing value for such a great sounding and fully featured synth. This is a real labour of love and if you want to help out, please jump onto the Discord server and report any bugs you find with how to reproduce them if possible.
@offbrands the Kirnu Discord server is https://discord.gg/WJnQvF39
@Fear2Stop I disagree with your assessment but appreciate your intention.
Can anyone who is getting a crash try limiting polyphony in the settings and reducing the number of oscillators in the patch and see if it helps? In my testing, one of the issues is that enabling all 5 oscillators at the standard 8 note polyphony plus oversampling will bring even the latest iPad Pro to its DSP ceiling. It plays complex multi oscillator patches nicely on my iPad Pro once I reduce polyphony down to 5 (which is all I usually need).
Hi @offbrands - yes, try playing with that limit and see if it helps?
I use BS in almost all my projects in Cubasis 3 on both iPad Air 4 and 13” iPad Air M2, it has to be one of my favourite synths and so easy to program. I did have crashing problems when it first came out, followed by Midi Mappings completely disappearing, but after the v1.03 update everything has been fine, I had an issue where manually operating the WT Pos would accidentally cause the preset selector to be touched and the preset would unfortunately change right in the middle of editing! I did report it to Arto and he promptly replied saying he would try and sort it, it’s been a few months now but I can wait, also as long as I don’t operate the on screen Mod wheel everything is fine (BS CPU maxes out!).
I've known about Kirnu a long time, been doing this a very long time, and I personally know the struggle that is being an app developer, so I hope I'm not coming from a place of entitlement or naïveté... and I do wish for Aarto's success in the iOS audio app market (if that's what he wants).
At this point a $6 supersale might seem to a lesser man as a sign of abandonment or despondence, and I certainly hope that's not the case. I think I'm not the only one just curious as to where Aarto's feelings and intentions are at this time.
I'm sorry to see this topic has gone down such a weird path, so I'll just leave it there.
I’d like to think the $6 sale might be his way to atone for the recent absence.
Yes i also see it as an apology rather than abandonment.
All in all it has been quite stable; got a bunch of crashes (either as AUv3 and standalone) in cases where RAM wasn’t enough, or when I set 3-4 instances at the same time.
I reduced the max polyphony number, but all the crashes were already on patches with only 1 voices per OSC.
It’s pretty usable most times, I wouldn’t judge it as brittle based on couple resource-related crashes.
However when i try the “Re-sample synth to 16 waves” the app crashes systematically. So, yeah, some bug there but in general functionality is quite stable.
It just sucks a shit load of battery and RAM 😁
Who the Fred is fuck? (cit.)
Have bought it.
This guy, apparently:
https://www.youtube.com/c/Fredagainagain/videos
Great synth ..sounds like Serum on IOS. Thanks for the great work!