Loopy Pro: Create music, your way.
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Comments
You seem thrilled by this. 😂
and ios community is micro bubble within other small bubble 😂
In some ways all these predictions and speculations remind me of what happens before sports games. Sports is of course a much larger subculture. But before a big game happens there will be endless speculation about how the game will play out. Why bother? Why not just wait until the game happens and watch and see how it does play out? I guess we find all the pre-game chatter fun.
Chasing the dragon of the initial buzz of the announcement. Can never get it back.
Top Ten things it better have or there'll be Gus rage!
-multitrack export
-files support
-manual
-app store listing
-virtual faders and knobs
-groovy midjourney generated thumbnails on dlc packs
-an x/y pad for wooshy somethings
-promo videos of hipsters on rooftops wearing bluetooth headphones frustratingly bopping their heads out of sync due to terrible latency
-product roadmap listing tons of items, each of which gets at least three or four threads on AB forum
-something something
🤣😂🤣🤣🤣🤣
I like to think that people outsides the IOS community are just always disappointed… and knowing they will be VERY disappointed just provides a source of endless schaudenfreud. Life is good.
“Oh you make electronic music? What do you use? Ableton? Protools? FL Studio?”
“A collection of cheap apps on my iPad”
.....blank stare.....
How about those guys with racks of Euro Modules?
There is something to be said for the pleasure of a well crafted potentiometer.
Good. Let them suffer.
Some of those "Desktop Johnnies" need a damn good thrashing.
Yep, some people will make music and actually finish tracks instead of whining 😉
🤣
I sense a bit of the iOS long timer pride here. Me and my 974 AU apps like this 😉 !
Is it really such a huge resources investment on the software department for Apple ? In a way, they let all the small developers do the dirty iOS mining job for more 10 years, kept on releasing more powerful hardware to build more expectations. Now iOS is mature and devices powerful enough, is the perfect time to release their big software to bring more people on the train. Introducing AUV3 was indeed a call to other developers to also jump on the train. It is
great that major companies like FabFilter did few years back.
Sure they will deliver a great software to sell us more hardware
🤣
LMAO!
It’s nice to be a bit ahead of the curve for a change!
I bought my first iPad (iPad 2) solely on the basis that iMS-20 had been released (as I have a hardware one), but there was a bit of a worry in the back of my mind, about how long all this new fangled iOS music stuff would last. 12 years later it’s still on my (now Air 4) iPad, and though it doesn’t get much use, that was £20 well spent.
So I guess there’s also an element of relief that I’ve made a safe investment over the years (not so sure about the iMS-20 and other IAA apps, mind) on this platform, in the thousands of quids worth of apps I’ve bought over the last decade or so. And if Apple are finally properly getting into the game, it’s probably safe for many years to come.
I reckon devs are in for a bit of a gold rush soon, when all those new iOS music makers start looking outside of the bundled Logic fx and instruments, and see what us iOS old-timers are having fun with!
I wonder if this will all lead to improvements in apple's documentation on making auv3s. That would be a really good side effect.
I've always found AUv3 on Mac a bit weird. Having many plugins on iPadOS/iOS installed as apps is fine - there is really no other alternative to work with the App Store. However on desktop where I've always been able to have a folder of JUST plugins (without the standalone) I think having an Applications folder full of plugins is just cluttered.
I think the main issue is for bigger companies to decide to bring in/train development teams around an entirely new platform - they need to see that it will be worth it. Bigger companies will even have things like UX designers who may not have any experience designing mobile appropriate interfaces.
I think small one/two man teams have always been some of the most present on iOS/iPadOS as they are more capable to be flexible.
Going from GarageBand iOS with AUv3 to GarageBand MacOS with AUv2 works seamlessly so I can't see that there will be an immediate rush for many companies to develop MacOS AUv3 - especially as most haven't even developed VST3's yet - VST3 is more established and its not even possible to get a license to develop VST2 anymore!
Personally, as an existing iOS/iPadOS developer I think this exciting and will be looking into what different versions/formats of plugins we can reasonably support and provide.
David
Where are the people outside the community going and why it tobe disappointed?
(just poking fun at the title sorry)
Hopefully the arrival of Logic to the iPad will be good news for iOS plugin developers. It should bring more people to the platform and expand the market.
One of the main things holding people back was the lack of a full-featured DAW, this development should change things up. Personally I think there is a lot to be said for music production on a touchscreen, and over time it's likely more and more people will move to the platform.
I think the market has seen a few big changes over time: in the early years some apps sold exceptionally well, due to high visibility on the App Store and lack of competition. The original Nanostudio for example sold very well, as did Loopy after being showcased by Jimmy Fallon.
Then the market became more crowded, and the novelty of the App Store faded, and since then it's been much harder for app developers to generate sales. I'm hoping that with the arrival of Logic things might change.
Don't mess with Tobey. He's a big lad.
Just hope AUv3 hosting support in Logic will be better implemented than in GarageBand, otherwise it will be more pita than good news for ios plugin devs 🤣
If it brings new users here who actually stay here - good thing. If it motivates big names from desktop port their plugins to iOS - even better
Time will tell. I think year from now we will see what was net outcome…
Plugin windows... I wish for plugin windows!
what are plug-in windows?
I think he means showing plug-ins in floating windows like in AUM...
ah yes…that would be a good bonus if they implement it…i do like the Abletonesque tiles rack seen in one of the screen shots…hopefully these would be available to 3rd parties as well
Exactly this. Being able to have multiple (resizable) floating windows is amazing. E.g having a sampler + a reverb on screen at once so you don't have to flick between different things.
I saw that and thought it would be really cool and was immediately wondering if there will be an updated AUv3 API to take advantage
I have a feeling those 'tiles' are re-skinned 'smart controls'.
Even in todays Logic we have the 'smart controls' which can be used to map various 'track parameters'(including plug-in parameters) to knobs that can be easily accessed and mapped to midi-controllers.
Currently we can only use 'preset themes'. ie. we can not build a smart-control from scratch but have to use the existing templates.
On the Apple Support forum for Logic Pro Destop it crazy so many guys asking what will be the future of their desktop LP . Ot so many are excited to go to IPad. Some more but many doubt on if it is possible to work on travel to such a small screen.
Some complain that actual bugs on Destop must be a top priority for Apple dev rather than port it to Apple and wait for the LP 10.8 and even LP11.