Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

People outside of iOS community are going tobe VERY dissapointed

124»

Comments

  • @el_bo said:

    @BerlinFx said:

    @Gavinski said:
    I would like to see ios devs able to sell more plugins and make more money. Whether this actually happens or not only time will tell

    They will sell less plugins for sure to LP iOS users. Except Bram and AudioThing who should sell more as they bring something else than just effects or another synth. After Hilda no more synth for me get all I need.

    Will stay the guy that have a psychological syndrom call GAS.

    For Influencers too a big change : @Gavinski you will have a more critical view of plugins only perhaps 10 will stay useful, people will want tutorials beginners and indeed more tutorials about LP iOS it will be your future the same for Patrick on Garage Band Guide , he will to go à Logic Band Guide now. @Gavinski is it realistic what I say ?

    Having everything needed to make good music is a situation that many of us experienced years ago. If Logic were everything one needed, and that was the only consideration, then those of us who've been Logic users since emagic days would never have bought 3rd-party software.

    There're other reasons to look further afield than Logic's own arsenal, with workflow preference being high up on the list. For me, and many others, channel-strips are often a preference. Not only do they take up less screen real-estate, but a one-window workflow when dealing with many tracks allows for much easier identification and organisation, taking up less mental energy to keep on top of (It helps that Logic's plugin-management updates the plugin with settings that correspond to each newly selected track. It's a real one-window, console-type experience). On top of that, a focused set of tools can allow users to mix quickly, avoiding getting stuck in the weeds of tons of settings and having to juggle multiple windows.

    Also, despite Logic's great instruments and FX, there're always going to be 3rd-party apps that either do something that doesn't exist in logic, or do it differently. Just because LP's 'Tape Delay' is a cracking delay (And it really is), it doesn't do what ODC, T3, Sandman Pro, EC300, Permut8 or Backmask can do.

    The only current unknown is how LP will deal with disparity between plugins between desktop and mobile. While it will of course be possible to freeze/bounce-in-place, this could (depending on amount of tracks) not only be a bit of a workflow slog, but also add significantly to project size. This might be the biggest determinant of how closely users (Specifically those who own LP on desktop also) will stick to stock plugins.

    I agree with you according to your workflow, musical preferences some effects in Logic can be not what you want and for this reason you add some VST. If this Pro famous guide don’t use VST is perhaps because they don’t do the final touch mixing and mastering but send very good results to an experienced sound engineer for final touch and mastering.

    I agree with you as it is critical: > The only current unknown is how LP will deal with disparity between plugins between desktop and mobile

  • @Samu said:

    @Gavinski said:
    I would like to see ios devs able to sell more plugins and make more money. Whether this actually happens or not only time will tell

    That would require a massive marketing effort of existing apps and considering it's near impossible to do a good search on the AppStore to find new and interesting apps it's a tricky situation.

    I do have my personal favorites which I tend to recommend when asked for, they are not necessarily the 'best' or 'newest' toys out there but stuff I really enjoy using on an almost a daily basis. (OB-Xd is one I reach for very often for 'dry' synth sounds).

    Even though I have Logic on the desktop I will tackle the iPad version of Logic as a separate product and considering I really love to 'touch things' I would not be surprised at all if I end up preferring the iPad version over the Mac version for my use-cases...

    Experience make me wise so I will do the free try after some month reading all feedback not in a hurry. I will wait also for a more useful IPad for music, if possible with more USB to avoid ports and as I am a dreamer with a headphones jack ( I know it is too much to wait 😂 so I , using LP only on IPad and reselling my Mac M1 not sure 🤔

    I love the idea to have LP on Ipad but I should wait and thinks a lot before.

  • @BerlinFx said:

    @Gavinski said:
    I would like to see ios devs able to sell more plugins and make more money. Whether this actually happens or not only time will tell

    They will sell less plugins for sure to LP iOS users. Except Bram and AudioThing who should sell more as they bring something else than just effects or another synth. After Hilda no more synth for me get all I need.

    Will stay the guy that have a psychological syndrom call GAS.

    For Influencers too a big change : @Gavinski you will have a more critical view of plugins only perhaps 10 will stay useful, people will want tutorials beginners and indeed more tutorials about LP iOS it will be your future the same for Patrick on Garage Band Guide , he will to go à Logic Band Guide now. @Gavinski is it realistic what I say ?

    Let's see! As I mainly prefer jamming and experimenting I have a feeling I'll end up sticking mostly to aum. There's so ridiculously little money in youtube that I no longer feel like forcing myself to do things I don't enjoy doing, so we'll really have to play it by ear. I don't care at this point about growing my channel at any cost. My own wellbeing and development and enjoyment is far more important than youtube and its metrics, frankly!

  • @Gavinski said:

    @BerlinFx said:

    @Gavinski said:
    I would like to see ios devs able to sell more plugins and make more money. Whether this actually happens or not only time will tell

    They will sell less plugins for sure to LP iOS users. Except Bram and AudioThing who should sell more as they bring something else than just effects or another synth. After Hilda no more synth for me get all I need.

    Will stay the guy that have a psychological syndrom call GAS.

    For Influencers too a big change : @Gavinski you will have a more critical view of plugins only perhaps 10 will stay useful, people will want tutorials beginners and indeed more tutorials about LP iOS it will be your future the same for Patrick on Garage Band Guide , he will to go à Logic Band Guide now. @Gavinski is it realistic what I say ?

    Let's see! As I mainly prefer jamming and experimenting I have a feeling I'll end up sticking mostly to aum. There's so ridiculously little money in youtube that I no longer feel like forcing myself to do things I don't enjoy doing, so we'll really have to play it by ear. I don't care at this point about growing my channel at any cost. My own wellbeing and development and enjoyment is far more important than youtube and its metrics, frankly!

    Wise decision

  • @AlanC3 said:

    @wim said:
    Ha! This thread is conjuring up images of hipsters grabbing their iPads and downloading Logic ... then standing there flipping it over and over thinking, "Wait, where do I plug my headphones in?" Then a lightbulb going on over their head, only to be replaced a few moments later by big red question marks and exclamation points as they try to figure out how to get around the latency of their AirPods.

    I'm already coaching myself not to let my smugness show when they show up here.

    Also stand by for the pros all cursing the fact there's no way to install the necessary drivers to get the best performance from / access all the features of high level audio interfaces.

    Logic on the iPad will be OK if you do everything "in the box" and don't use huge sample libraries, but that's about all.

    What is your reference that an iPad Pro M1/M2 can’t handle external audio interfaces?
    The same goes for “huge” sound/sample librarys on the same iPads?

    M1/M2 iPads have fast Thunderbolt 4-port, and, I can’t see why the iPads couldn’t handle the huge sample library from an speedy SSD?

  • @ErrkaPetti said:

    What is your reference that an iPad Pro M1/M2 can’t handle external audio interfaces?
    The same goes for “huge” sound/sample librarys on the same iPads?

    I guess they refer to the Apollo range from Universal Audio that can not be used without a driver...
    ...who knows maybe iPad Logic will ship with Apollo drivers baked in to showcase how the 'DriverKit' works :sunglasses:

  • @richardyot said:

    @dendy said:

    @ecou said:
    I think she will be one of them.

    yes this is one of those i ran into which led me to create this thread .. i replied to her video with long reply where i tried to educate her and explain her what is whole situation - i hope she read it , do a bit of ownnreserch and make another video to explain reality to their followers

    edit: lol she deleted my long elaborate post where i explained some details and differences on ios platform in terms of plugins and ecosystem of audio apps 🤣

    People like that are bound to miss the point. They have an established workflow and they simply can't imagine why anyone would be doing something different. She is not going to see the point of Logic for iPad because it doesn't fit with the way she works, so she is bound to be critical, even though she is missing the obvious point of what works for her might not work for others.

    To be fair we had the very same here recently with „who on earth would want Buttersynth on an iPhone?“ …

  • @attakk said:

    @richardyot said:

    @dendy said:

    @ecou said:
    I think she will be one of them.

    yes this is one of those i ran into which led me to create this thread .. i replied to her video with long reply where i tried to educate her and explain her what is whole situation - i hope she read it , do a bit of ownnreserch and make another video to explain reality to their followers

    edit: lol she deleted my long elaborate post where i explained some details and differences on ios platform in terms of plugins and ecosystem of audio apps 🤣

    People like that are bound to miss the point. They have an established workflow and they simply can't imagine why anyone would be doing something different. She is not going to see the point of Logic for iPad because it doesn't fit with the way she works, so she is bound to be critical, even though she is missing the obvious point of what works for her might not work for others.

    To be fair we had the very same here recently with „who on earth would want Buttersynth on an iPhone?“ …

    good point !

  • @Samu said:

    @ErrkaPetti said:

    What is your reference that an iPad Pro M1/M2 can’t handle external audio interfaces?
    The same goes for “huge” sound/sample librarys on the same iPads?

    I guess they refer to the Apollo range from Universal Audio that can not be used without a driver...
    ...who knows maybe iPad Logic will ship with Apollo drivers baked in to showcase how the 'DriverKit' works :sunglasses:

    My Antelope Audio discrete 8 interface "works" with my iPad... But I have to have it connected to something else if I want to change the various inputs from line/instrument/mic or if I want to configure the inputs. I believe there is an app but it's never done anything for me except for crash - no idea what it's supposed to do! I'd guess it would be a similar situation as an Apollo as the functionality is essentially the same. Bonus of the antelope is that it has both usb and thunderbolt so I can have one cable connected to the Mac and one to the iPad

  • @Samu said:

    @ErrkaPetti said:

    What is your reference that an iPad Pro M1/M2 can’t handle external audio interfaces?
    The same goes for “huge” sound/sample librarys on the same iPads?

    I guess they refer to the Apollo range from Universal Audio that can not be used without a driver...
    ...who knows maybe iPad Logic will ship with Apollo drivers baked in to showcase how the 'DriverKit' works :sunglasses:

    Or, sell the UAD and buy Apogee instead that works great out-of-the-box…

  • @Gavinski said:

    @BerlinFx said:

    @Gavinski said:
    I would like to see ios devs able to sell more plugins and make more money. Whether this actually happens or not only time will tell

    They will sell less plugins for sure to LP iOS users. Except Bram and AudioThing who should sell more as they bring something else than just effects or another synth. After Hilda no more synth for me get all I need.

    Will stay the guy that have a psychological syndrom call GAS.

    For Influencers too a big change : @Gavinski you will have a more critical view of plugins only perhaps 10 will stay useful, people will want tutorials beginners and indeed more tutorials about LP iOS it will be your future the same for Patrick on Garage Band Guide , he will to go à Logic Band Guide now. @Gavinski is it realistic what I say ?

    Let's see! As I mainly prefer jamming and experimenting I have a feeling I'll end up sticking mostly to aum. There's so ridiculously little money in youtube that I no longer feel like forcing myself to do things I don't enjoy doing, so we'll really have to play it by ear. I don't care at this point about growing my channel at any cost. My own wellbeing and development and enjoyment is far more important than youtube and its metrics, frankly!

    Wise words. I used to get all tight about music and thinking I was doing enough or releasing enough, etc. Then one day it clicked that I can just do it for the love it and that be enough, maybe release something here and there for the fun. That’s the sweet spot.

  • other than idiotic "influencers" I dont think anyone outside of the ios community will give a f$%&. I certainly dont. ios is just another tool, I use the ipad as if it were just another synth going into a daw. I have no use for ipad as a daw, not my workflow. Logic takes care of all my daw needs, I dont need to be portable.

  • @CaelumAudio said:

    @Samu said:

    @ErrkaPetti said:

    What is your reference that an iPad Pro M1/M2 can’t handle external audio interfaces?
    The same goes for “huge” sound/sample librarys on the same iPads?

    I guess they refer to the Apollo range from Universal Audio that can not be used without a driver...
    ...who knows maybe iPad Logic will ship with Apollo drivers baked in to showcase how the 'DriverKit' works :sunglasses:

    My Antelope Audio discrete 8 interface "works" with my iPad... But I have to have it connected to something else if I want to change the various inputs from line/instrument/mic or if I want to configure the inputs. I believe there is an app but it's never done anything for me except for crash - no idea what it's supposed to do! I'd guess it would be a similar situation as an Apollo as the functionality is essentially the same. Bonus of the antelope is that it has both usb and thunderbolt so I can have one cable connected to the Mac and one to the iPad

    I will say that I think it’s now officially a Big Problem that an iPad can’t address more than one audio interface at a time. Especially with the recent proliferation of synth modules that deliver audio via USB, this will be a glaring shortcoming to a lot of people coming from a desktop DAW.

  • @mjm1138 said:
    I will say that I think it’s now officially a Big Problem that an iPad can’t address more than one audio interface at a time. Especially with the recent proliferation of synth modules that deliver audio via USB, this will be a glaring shortcoming to a lot of people coming from a desktop DAW.

    I think we'll all see improvements in that area now that Apple has more skin in the game for music makers. I bet that iOS 7 will bring the ability to support more than one interface and will enable making better use of external storage, for sample libraries and such anyway. (Never, ever, for executable program storage though, which is a good thing.)

  • @mjm1138 said:
    I will say that I think it’s now officially a Big Problem that an iPad can’t address more than one audio interface at a time. Especially with the recent proliferation of synth modules that deliver audio via USB, this will be a glaring shortcoming to a lot of people coming from a desktop DAW.

    That is something that is rumored to get ‘fixed’ with iPadOS17.
    We’ll know much when WWDC’23 kicks of…

  • I would also say that iPad Logics target audience is primarily NOT desktop users but rather those who want to ‘graduate’ from using Garageband on the iPad to something more competent while still being able to use their iPad as the primary device.

  • @Samu said:
    I would also say that iPad Logics target audience is primarily NOT desktop users but rather those who want to ‘graduate’ from using Garageband on the iPad to something more competent while still being able to use their iPad as the primary device.

    I think the promo film was aimed pretty squarely at desktop producers, pitching a way to get serious work done when they’re away from their desk/studio. Where they showed third party plugins, I believe they were plugins that are available on desktop. That marketing was definitely not aimed at the folks on this board, we’re already living the mobility dream :smile: I suspect they believe it can drive new iPad sales (which I see evidence of on this board) and bring in new iPad users.

    @Samu said:
    That is something that is rumored to get ‘fixed’ with iPadOS17.
    We’ll know much when WWDC’23 kicks of…

    I’ll be glad if they do fix it in 17, it’s been an annoyance for a long time. Looking forward to reading about WWDC.

  • @dendy said:

    @ecou said:

    edit: lol she deleted my long elaborate post where i explained some details and differences on ios platform in terms of plugins and ecosystem of audio apps 🤣

    Why? lol sigh

  • wimwim
    edited May 2023

    My cat has deleted a few long posts by walking on the keyboard. I can't say my wife has ever resorted to that though. Yet.

  • @mjm1138 said:

    @CaelumAudio said:

    @Samu said:

    @ErrkaPetti said:

    What is your reference that an iPad Pro M1/M2 can’t handle external audio interfaces?
    The same goes for “huge” sound/sample librarys on the same iPads?

    I guess they refer to the Apollo range from Universal Audio that can not be used without a driver...
    ...who knows maybe iPad Logic will ship with Apollo drivers baked in to showcase how the 'DriverKit' works :sunglasses:

    My Antelope Audio discrete 8 interface "works" with my iPad... But I have to have it connected to something else if I want to change the various inputs from line/instrument/mic or if I want to configure the inputs. I believe there is an app but it's never done anything for me except for crash - no idea what it's supposed to do! I'd guess it would be a similar situation as an Apollo as the functionality is essentially the same. Bonus of the antelope is that it has both usb and thunderbolt so I can have one cable connected to the Mac and one to the iPad

    I will say that I think it’s now officially a Big Problem that an iPad can’t address more than one audio interface at a time. Especially with the recent proliferation of synth modules that deliver audio via USB, this will be a glaring shortcoming to a lot of people coming from a desktop DAW.

    Ok, if that’s true, just getting a sound card interface to iPad that covers all needs so you/I can use ours iPads in some Pro behavior…

  • I already find the amount of "first real DAW on iPad" statements truly embarrassing.

  • I can’t imagine people who use a desktop for production are going to suddenly up and move over to iPads. > @Samu said:

    I would also say that iPad Logics target audience is primarily NOT desktop users but rather those who want to ‘graduate’ from using Garageband on the iPad to something more competent while still being able to use their iPad as the primary device.

    I’m 1000% the target audience for this. I really, really like GarageBand. It’s missing just a FEW things that Logic for iPad will include, for sure (mix bus for me, primarily). I don’t really mind too much its subscription, I’ve paid the same and more for a lot less. I do not and will not use a desktop DAW for production.

    I have used Gadget, NS2 and Cubasis. I own all of them. They are fine. They don’t jive with how I want to work, GB does. Cubasis has always kind of felt like desktop software with touch control bolted on and NS2 doesn’t and won’t have audio tracks.

    People who already use Logic on a desktop/laptop probably won’t want to use it on an iPad. I mean maybe. Time will tell.

  • @icsleepers said:
    I can’t imagine people who use a desktop for production are going to suddenly up and move over to iPads. > @Samu said:

    I would also say that iPad Logics target audience is primarily NOT desktop users but rather those who want to ‘graduate’ from using Garageband on the iPad to something more competent while still being able to use their iPad as the primary device.

    I’m 1000% the target audience for this. I really, really like GarageBand. It’s missing just a FEW things that Logic for iPad will include, for sure (mix bus for me, primarily). I don’t really mind too much its subscription, I’ve paid the same and more for a lot less. I do not and will not use a desktop DAW for production.

    I have used Gadget, NS2 and Cubasis. I own all of them. They are fine. They don’t jive with how I want to work, GB does. Cubasis has always kind of felt like desktop software with touch control bolted on and NS2 doesn’t and won’t have audio tracks.

    People who already use Logic on a desktop/laptop probably won’t want to use it on an iPad. I mean maybe. Time will tell.

    I'm planning on buying the macOS version of Logic Pro and I want Logic Pro on iPadOS to help reduce or eliminate the many hiccups which currently exist when sharing GarageBand iOS files with desktop. If the entire conversion process between iPadOS and desktop is seamless, it'll all be worth it (even if it's not possible for iPadOS projects to move to desktop and then back to iPadOS). Just getting a better file sharing workflow will be invaluable.

Sign In or Register to comment.