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MultiTrackStudio: Tips, Tricks, & Updates (Last update: v. 2.9 on Nov. 14, 2017)

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Comments

  • It's mixing up Multitrack Studio and Multitrack DAW, I believe. Two separate apps, and the latter has the lower review.

  • @Littlewoodg said:
    Two things on the midi editor: you don't only have to touch the little draw button to draw you can also tap-drag from far screen left in the midi editor, to the right, and the selection moves across the different icons to that draw button. So I've learned to tap in the vertical keyboard on screen right, roughly on the note I want, then drag to the spot on the timeline and then tap again putting the note into place. Next note same thing, tap on the keyboard, drag, tap in place.

    Amazing... an oldie but a goodie! So useful to know this...

    Thanks...

  • @Coloobar said:
    Any idea why a Google search for MTS shows a preview of it in the app store with one 1-star review? Then when you click the link, the actual rating is 4.5 stars with many more votes? That's pretty misleading.

    FWIW, I've been noticing this incorrect Google search 1-star rating with many apps:

    Gadget,
    Korg Module,
    Genome,
    Patterning,
    iFretless [All],
    SessionBand Jazz, EDM,
    SampleTank...

  • @Kaikoo said:

    Oh, You have come at the right time. Most of the difficulties have been removed/fixed. Read the manual is important in front. If not, take it easy, because MTS has special personalities. It will be your extreme favoured DAW or the others. Since MTS is still in evolving, I think just a gentle fun is good at the moment. You will definately pick Auria P up end of this month. So, my advice is to take it easy, then reconsider what is your final DAWs.

    Thank you Captain. I WILL most certainly be buying APro when it appears. Must. Cultural and personal imperative. BUT....there must be room in the room for more and I like the reaction of the believers in MTS which is one of ease.....pretty seductive notion...

  • edited November 2015

    @funjunkie27 said:
    @ JohnnyGoodyear - There are 12 videos that one of the forum members put up...sorry, but I can recall who uploaded these....

    Bang. Precisely. A thousand garlands of gratitude Effendi...

  • edited November 2015

    Glad to hear you're diving in Johnny....

    I dove in a couple of weeks ago as you know. My last track was made entirely in MTS.

    I think it's great. Last couple of days, after having got a handle o the basics, i've been investigating:

    • the automation lanes - which are lovely... e.g. you can just set the 'cycle' to loop round you 4 bar killer bass notes and then point some automation ccs at your synths LFO, bitcrush, cutoff etc. and just draw in (live) that crazy movement until it sounds just right. Similar to Gadget in this regard - but you can now use it with Z3ta or whatever!

    • Soundfont player (and loading up many of the decent soundfonts out there)

    • The matrix 16 pad thingy - it's a bit like a basic Bilbao essentially... (6 sec sample max unfortunatley!) However, the fact that today it integrates with doc picker means it's fairly quick to ping 16 samples from audioshare straight onto 16 pads and then forever onwards have them 'internal' to your MTS project - ready for triggering. You can also pitch up and down by up to an octave (although until Bilbao you can't automate that pitching unfortunately)

    • This thread - which has yielded lots of interesting little trick - including direct ACP or Audioshare copy and paste right from the audio wave editor - which is pretty cool.

    I'd say one thing you need to get your head around is the two ways of driving external synths. Either Virtual Midi and AB for the return audio back in - or IAA (which also uses midi notes and ccs but more baked in and two way).

    I started off with the later but now mainly use the former because I was finding pretty terrible lag on the IAA audio returning into MTS. Apart from IAA effects which I use as IAA and just put up with the lag (note that there's no lag when you hit the button to print to audio of course).

    [You might not get the IAA lag of course!]

    IAA is maybe slightly easier to set up, and it's lovely the way you can hit a button to just freeze the track as audio (with perfect timing) - but before you freeze I do get this major latency... And there's also the fact that you can't mess with the 3rd part synth or effect controls while it records because it doesn't record realtime.

    Virtual Midi/AB solves those issues. But you have to set it up. I've found in this method MTS normally likes the 3rd party apps to be already launched for some reason. But you can do that but simply restarting MTS (like Auria, it has perfect 'recall' on a restart as far as I can judge).

    Enjoy!

    And let me know if you have any questions.

  • @Matt_Fletcher_2000 said:
    Glad to hear you're diving in Johnny....

    I dove in a couple of weeks ago as you know. My last track was made entirely in MTS.

    I think it's great. Last couple of days, after having got a handle o the basics, i've been investigating:

    • the automation lanes - which are lovely... e.g. you can just set the 'cycle' to loop round you 4 bar killer bass notes and then point some automation ccs at your synths LFO, bitcrush, cutoff etc. and just draw in (live) that crazy movement until it sounds just right. Similar to Gadget in this regard - but you can now use it with Z3ta or whatever!

    • Soundfont player (and loading up many of the decent soundfonts out there)

    • The matrix 16 pad thingy - it's a bit like a basic Bilbao essentially... (6 sec sample max unfortunatley!) However, the fact that today it integrates with doc picker means it's fairly quick to ping 16 samples from audioshare straight onto 16 pads and then forever onwards have them 'internal' to your MTS project - ready for triggering. You can also pitch up and down by up to an octave (although until Bilbao you can't automate that pitching unfortunately)

    • This thread - which has yielded lots of interesting little trick - including direct ACP or Audioshare copy and paste right from the audio wave editor - which is pretty cool.

    I'd say one thing you need to get your head around is the two ways of driving external synths. Either Virtual Midi and AB for the return audio back in - or IAA (which also uses midi notes and ccs but more baked in and two way).

    I started off with the later but now mainly use the former because I was finding pretty terrible lag on the IAA audio returning into MTS. Apart from IAA effects which I use as IAA and just put up with the lag (note that there's no lag when you hit the button to print to audio of course).

    [You might not get the IAA lag of course!]

    IAA is maybe slightly easier to set up, and it's lovely the way you can hit a button to just freeze the track as audio (with perfect timing) - but before you freeze I do get this major latency... And there's also the fact that you can't mess with the 3rd part synth or effect controls while it records because it doesn't record realtime.

    Virtual Midi/AB solves those issues. But you have to set it up. I've found in this method MTS normally likes the 3rd party apps to be already launched for some reason. But you can do that but simply restarting MTS (like Auria, it has perfect 'recall' on a restart as far as I can judge).

    Enjoy!

    And let me know if you have any questions.

    That's terrific Matt. Thanks so much. Very generous of you to take the time.

    Love the automation possibilities and, of course, am v. turned on by being able to bring in Z3TA or whatever. I fancy if I get to grips with this it will make the omission of this in Gadget all the more glaring.

    For all of the technical bits the fact that you did your last track in the environment and it was so polished/accomplished is the biggest testimonial....

    Thanks again.

  • @JohnnyGoodyear said:
    Love the automation possibilities and, of course, am v. turned on by being able to bring in Z3TA or whatever. I fancy if I get to grips with this it will make the omission of this in Gadget all the more glaring.

    Would love to see Matt put together a short tutorial video showing how he goes about this process. I think we all could learn a lot.

  • @CalCutta while the two DAWs can be confused because of similar names, MultiTrack DAW has a solid four star rating overall.

  • @Coloobar said:

    @JohnnyGoodyear said:
    Love the automation possibilities and, of course, am v. turned on by being able to bring in Z3TA or whatever. I fancy if I get to grips with this it will make the omission of this in Gadget all the more glaring.

    Would love to see Matt put together a short tutorial video showing how he goes about this process. I think we all could learn a lot.

    Thanks guys. One day, maybe :). I'm still a beginner on MTS!

    In fact I have some beginners questions:

    • I pasted some midi (from a midi track pointed at Zeta) onto a pad of a Matrix on new track. It seemed to paste the midi note - but it plays what sounds like an internal MTS default piano - certainly not Z3ta. Could someone explain how pasting midi into the Matrix is supposed to work? I can't figure out how to point that track at Z3ta. Because the slot I'd use to assign this is taken by it being a matrix track instead. If you get me?

    • Can iOS MTS projects be seamlessly saved back and forth with the Mac version?

    • how much is the full Mac version?

    • does it run desktop VSTs and AUs?

    • do you see where I'm going here? :)

  • @Matt_Fletcher_2000 said:

    @Coloobar said:

    @JohnnyGoodyear said:
    Love the automation possibilities and, of course, am v. turned on by being able to bring in Z3TA or whatever. I fancy if I get to grips with this it will make the omission of this in Gadget all the more glaring.

    Would love to see Matt put together a short tutorial video showing how he goes about this process. I think we all could learn a lot.

    Thanks guys. One day, maybe :). I'm still a beginner on MTS!

    In fact I have some beginners questions:

    • I pasted some midi (from a midi track pointed at Zeta) onto a pad of a Matrix on new track. It seemed to paste the midi note - but it plays what sounds like an internal MTS default piano - certainly not Z3ta. Could someone explain how pasting midi into the Matrix is supposed to work? I can't figure out how to point that track at Z3ta. Because the slot I'd use to assign this is taken by it being a matrix track instead. If you get me?

    • Can iOS MTS projects be seamlessly saved back and forth with the Mac version?

    • how much is the full Mac version?

    • does it run desktop VSTs and AUs?

    • do you see where I'm going here? :)

    I would suggest where you're going is elsewhere. Don't leave Matt! :0

  • Ha. I won't.

    I bought one VST once. Waste of £30. Never use it because it's on the computer laptop thing that my wife uses and weighs a ton.

  • One more question.

    • if you get The Matrix (love that name) to pitch up a sample, say 5 semi tones, is that going to have the side effect of shortening the sample (a la Gadget) or does it use its clever genuine pitch shifting / stretching thing?
  • @JohnnyGoodyear said:

    And @Littlewoodg and @monzo and/or other devotees....

    Your developing and steady enthusiasm has me thinking I need to put aside a week to try/learn/get used to MTS. Best videos/resource/learning method for converting the unconverted?

    I haven't got MTS JG, was interested in finding out more after my Auria troubles though.

  • Actually last, last one:

    • I'm wondering if soundfonts in used in MTS will respond to any midi ccs sent to them in MTS - e.g. attack, decay, sustain and release? I presume not.
  • @Matt_Fletcher_2000 said:
    Ha. I won't.

    I bought one VST once. Waste of £30. Never use it because it's on the computer laptop thing that my wife uses and weighs a ton.

    I'm in my mid-30's and have used computers since I was like 6. I considered myself reasonably "smart" with computers. So after messing around with iOS apps and figuring out how to record and edit tracks, I figured I'd give that a go on my PC with some of the free VST resources out there (and there are many).

    I spent so much time just trying to get things to work - either I'm a total idiot or it's way more complicated than it needs to be. Every time I exited a program it seemed like I had to mess around with ASIO4ALL drivers or some junk like that. Things that were very basic to get to work on MTS on iOS seemed almost impossible on the PC version.

    So yeah, tons of computing power and lots of great software (both free and very expensive), but I cured myself of any interest in that.

  • Exactly @StormJH1

    I got the 'lite' version (or whatever) of Ableton installed a while back. Played with it a bit. Seemed huge and powerful but seemed to want to stretch any audio I pasted in even if I didn't want it stretched. I couldn't work it out. I haven't been back.

    The Ableton beat-repeat plug-in is the one thing I miss though.

  • edited November 2015

    Anyway, I'm basically high on MTS. So appologies, but I've just had another great workflow idea with The Matrix that I'm going to bore you all with.

    The way I make tracks there seem to be 2 different 'layers' of sound.

    • the main instruments (pads, leads, bass, drums)

    • a ton of other sounds, hits, textures, samples, vocals and weirdness

    For all of the second type you really don't want to be setting up virtual instruments and driving with midi etc etc. You want to be free to have the run of loads of different apps and patches and samples etc. But timing is essential with these elements.

    In Gadget it was a case of meticulously chopping into sub 5 second samples in AudioShare and importing one by one into Bilbao.

    But in MTS, although it imports direct from
    AudioShare - I have a much more cunning plan...

    • Audiobus in whatever weird app(s) you want to use FX and adornments from - be it TC11 or iDensity or samplr or whatever

    • just jam these willy nilly, live, against the backing track of you track

    • and just be careful to record 'dry' with no delay, reverb or long releases coming in - and leave some space between the hits

    Then the beauty is you can go through the resulting audio track(s) in MTS cherry picking the best bits and rapidly copy and pasting the audio hits to multiple instances of the Matrix's 16 pads.

    That's going to be a whole lot quicker than going through the dialog boxes to import samples.

    Once you've got, say, 3 or 4 kits loaded up you can get to work crafting and layering and timing stuff all within MTS and all with total precision. You can add MTS delay and reverb and other effects (even IAA effects) and (I think) mess with the velocity of hits. Pitch up and down etc. You could even play The Matrix 'midi in' with Patterning I think or drum jam - and tidy up the midi.

    All nicely internal to MTS (once you've done the above). So it's like creating your own sound font instruments in a way. Without all the hassle.

    That's what I think I'll try anyway...

  • Sounds like a great plan. Don't forget that if you're unhappy with one of the matrix cells you created, you can drag the cell right into an audio track, edit it, and then copy/paste right back to the sampler again.

    I'm pretty sure the weirdness you are describing with Z3ta and the matrix sampler has to do with Z3ta. I'm actually surprised that you got Z3ta to work as an IAA instrument in MTS. Must be the ios version you're using. In ios 7.1.2 I've never been able to get it to work correctly and use AB instead.

    @Matt_Fletcher_2000 said:
    Anyway, I'm basically high on MTS. So appologies, but I've just had another great workflow idea with The Matrix that I'm going to bore you all with.

    The way I make tracks there seem to be 2 different 'layers' of sound.

    • the main instruments (pads, leads, bass, drums)

    • a ton of other sounds, hits, textures, samples, vocals and weirdness

    For all of the second type you really don't want to be setting up virtual instruments and driving with midi etc etc. You want to be free to have the run of loads of different apps and patches and samples etc. But timing is essential with these elements.

    In Gadget it was a case of meticulously chopping into sub 5 second samples in AudioShare and importing one by one into Bilbao.

    But in MTS, although it imports direct from
    AudioShare - I have a much more cunning plan...

    • Audiobus in whatever weird app(s) you want to use FX and adornments from - be it TC11 or iDensity or samplr or whatever

    • just jam these willy nilly, live, against the backing track of you track

    • and just be careful to record 'dry' with no delay, reverb or long releases coming in - and leave some space between the hits

    Then the beauty is you can go through the resulting audio track(s) in MTS cherry picking the best bits and rapidly copy and pasting the audio hits to multiple instances of the Matrix's 16 pads.

    That's going to be a whole lot quicker than going through the dialog boxes to import samples.

    Once you've got, say, 3 or 4 kits loaded up you can get to work crafting and layering and timing stuff all within MTS and all with total precision. You can add MTS delay and reverb and other effects (even IAA effects) and (I think) mess with the velocity of hits. Pitch up and down etc. You could even play The Matrix 'midi in' with Patterning I think or drum jam - and tidy up the midi.

    All nicely internal to MTS (once you've done the above). So it's like creating your own sound font instruments in a way. Without all the hassle.

    That's what I think I'll try anyway...

  • @Matt_Fletcher_2000 said:
    Anyway, I'm basically high on MTS. So appologies, but I've just had another great workflow idea with The Matrix that I'm going to bore you all with.

    I have a much more cunning plan...

    image

    Bravo.gif 1016.3K
  • @monzo said:

    @JohnnyGoodyear said:

    And @Littlewoodg and @monzo and/or other devotees....

    Your developing and steady enthusiasm has me thinking I need to put aside a week to try/learn/get used to MTS. Best videos/resource/learning method for converting the unconverted?

    I haven't got MTS JG, was interested in finding out more after my Auria troubles though.

    As has been suggested it's hard to fall straight in to the new with the shadow/promise of Auria P in the offing, but still.....and, of course, one wants something different but is immediately flummoxed by doing old things differently: Why DO I have to tap and drag to delineate loop points? It's all new and not familiar and thus must be wrong.

    But, still, it smells of simplicity if one (I) can only clear the cluttered mind......AND, well, there is Matt's oddly named Swiftly masterpiece as evidence of something or other....so....I will plod through the videos and so forth. Now, for all of that, I do already own the thing. Would I buy it today if I didn't? Hard to say, but prolly not. Would I buy it the day after I struggle with something in The New Auria: Sure.

    People. Odd buggers.

  • edited November 2015

    ah. Thanks @Coloobar

    Maybe that's the issue. I wasn't using Zeta as a IAA instrument. It was a virtual midi instrument. I get it now.

    So if I copy midi in from an external IAA instrument it presumably renders it as audio before applying to the patch. That makes sense. Then one could tweak the patch a bit in the synth and pull back in again.

    And the tip about dragging the pad back to an audio track is genius. That means you could work on a rough cut in the moment, get it all pretty good - then you could load up some crazy IAA effect on the audio track (I'm thinking something like Effectrix or Turnado) and do some precision effects to that sample (or altnatove versions of the sample, and paste back in again - applying everywhere it's used.

    Love it.

    I also just realised that pretty much all the dials on all the internal effects can be automated. That's pretty nice. So I can bring in some big delay on just one word of a vocal. Or I can use the EQ as a kind of filter sweep (I really wish it had an internal filter effect by the way). Etc. Very nice.

    I must say, the automation is very nice. Much less fiddly to use than Aurias.

    If:

    • we get some more high quality and varied AUs

    • the dev works out automation on AUs

    Then I think there may be two very credible horses in the race even once Auria Pro comes out. (And im aware that assuming my personal bias against Cubasis).

  • edited November 2015

    The sound of MTS joy - so glad to hear this

  • @JohnnyGoodyear said:

    @monzo said:

    @JohnnyGoodyear said:

    And @Littlewoodg and @monzo and/or other devotees....

    Your developing and steady enthusiasm has me thinking I need to put aside a week to try/learn/get used to MTS. Best videos/resource/learning method for converting the unconverted?

    I haven't got MTS JG, was interested in finding out more after my Auria troubles though.

    As has been suggested it's hard to fall straight in to the new with the shadow/promise of Auria P in the offing, but still.....and, of course, one wants something different but is immediately flummoxed by doing old things differently: Why DO I have to tap and drag to delineate loop points? It's all new and not familiar and thus must be wrong.

    But, still, it smells of simplicity if one (I) can only clear the cluttered mind......AND, well, there is Matt's oddly named Swiftly masterpiece as evidence of something or other....so....I will plod through the videos and so forth. Now, for all of that, I do already own the thing. Would I buy it today if I didn't? Hard to say, but prolly not. Would I buy it the day after I struggle with something in The New Auria: Sure.

    People. Odd buggers.

    Persist. It's worth it.

    That loop thing got me too. Takes getting used to. But stick snap on (snap is wonderful!) and once you get used to it its less fiddly with messing around dragging loop points.

    My first few hours were hard - but it's worth it. I still haven't mastered moving around the piano roll quickly. But it's getting there.

    I would start making something in it. Anything. Then use the videos only if you need them.

  • edited November 2015

    I've just thought through @Coloobars revelation that if you paste a midi note playing in IAA instrument onto a matrix pad it automatically renders it as audio.

    That's totally nuts and totally amazing.

    For example if you're making popular dubstep type 'drops' a lot of it is about playing a generally repeating sequence of notes but each note using an increasingly crazy patch, wobble, sound effect - combination of all three etc etc.

    Takes bloody ages.

    But with this you can just slap down your 4 one bar notes (maybe some half and quarter bar versions too) pointed at, say Cylops, as IAA.

    Get a patch you like in Cylops, paste the first note onto a matrix pad, change the patch, paste second note onto matrix pad, change patch (or just mess with the existing patch) etc etc...

    Pretty good work flow if you think about the effects you can apply in Cylops.

    I might have to try this.

  • Can you guys tell me how big MTS is with the IAP?

  • edited November 2015

    @Fruitbat1919 said:
    Can you guys tell me how big MTS is with the IAP?

    42 Mb with prostuff (!). Idiosyncratic maybe on the surface but f'kn elegant under the hood.

  • edited November 2015

    I've finally worked out what 're-sampling' actually means - courtesy of MTS...

    • 8 midi notes from a scale sent to an Animoog bass patch via IAA

    • each midi note then pasted into the MTS matrix pad (effectively prints each note to audio on the pad) and played rhymically on the piano roll to form the basic 4 bar bassline

    • then that Matrix track can be 'copied to audio' on another track

    • take the entire 4 bars and copy into Turnardo

    • glitch and effect it (with the same BPM) live in Turnardo until you have a take you like

    • copy the result straight back into MTS over the top of the same region you copied from

    • rince and repeat in other apps (eg Effectrix) if required

    MTS makes it so easy once you get the hang of it. I thought about hooking Turnado in via IAA effects or Audiobus but it wouldn't work (no way to tweak it live while recording and the latency is an issue) but the above method is so much easier, quicker and neater anyway.

  • @Matt_Fletcher_2000 said:
    I've finally worked out what 're-sampling' actually means - courtesy of MTS...

    • 8 midi notes from a scale sent to an Animoog bass patch via IAA

    • each midi note then pasted into the MTS matrix pad (effectively prints each note to audio on the pad) and played rhymically on the piano roll to form the basic 4 bar bassline

    • then that Matrix track can be 'copied to audio' on another track

    • take the entire 4 bars and copy into Turnardo

    • glitch and effect it (with the same BPM) live in Turnardo until you have a take you like

    • copy the result straight back into MTS over the top of the same region you copied from

    • rince and repeat in other apps (eg Effectrix) if required

    MTS makes it so easy once you get the hang of it. I thought about hooking Turnado in via IAA effects or Audiobus but it wouldn't work (no way to tweak it live while recording and the latency is an issue) but the above method is so much easier, quicker and neater anyway.

    You are in boffin territory, but where it solves musical problems (or presents the boffin with musical opportunities). Keep on.

  • edited November 2015

    I'm stuck now though...

    I want to do the same with a synth drum app. But nothing seems to work. Neither iElectribe or Elastic Drums will seem to accept notes from MTS as IAA.

    That's really annoying because I'd love to use the above method to very quickly sample them to pads.

    Anyone got either working being driven by MTS under IAA? Basically I think I can get them working as IAA generators but not as instruments.

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