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MultiTrackStudio: Tips, Tricks, & Updates (Last update: v. 2.9 on Nov. 14, 2017)

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  • I understand what you are saying above, but I have no clue on solutions with MTS

  • @Kaikoo said:

    I understand what you are saying above, but I have no clue on solutions with MTS

    It is not really the MTS problem, It is related how and what is under the hood of IAA.

  • That is why I said to @JohnnyGoodYear to take it easy at the moment. Waiting for A Pro to come.

  • edited November 2015

    @Matt_Fletcher_2000 said:
    I'm stuck now though...

    I want to do the same with a synth drum app. But nothing seems to work. Neither iElectribe or Elastic Drums will seem to accept notes from MTS as IAA.

    That's really annoying because I'd love to use the above method to very quickly sample them to pads.

    Anyone got either working being driven by MTS under IAA? Basically I think I can get them working as IAA generators but not as instruments.

    @Matt_Fletcher_2000
    I'm doing a lot less IAA with MTS these days, but I used to use my favorite drum synth: Stroke Machine...tested it again - iOS 9.1, Air 2, the Stroke Machine "909 kit" which is a mixture of 2 Osc drum synths and sampled drum stuff, and it was beautiful...(this after trying everything to get iElectribes, bleep!BOX, Elastic to work...) you can of course build kits of synth sounds of your own in Stroke Machine and mix sampled hits in there too. Or make a sound with one Osc and one sample, some of the hits in that 909 are suchlike. Fun, with very tasty audio

    Stroke Machine is a great companion for MTS for melodic synth stuff too, multi timbal, midi learn the whole schmear.

  • edited November 2015

    @Matt_Fletcher_2000 said:

    • Can iOS MTS projects be seamlessly saved back and forth with the Mac version?

    • how much is the full Mac version?

    • does it run desktop VSTs and AUs?

    • do you see where I'm going here? :)

    Not sure if you got these answered

    Yes, nice and slick.

    About $120

    Yes

    Yep, I did the same on PC

  • I really hope you figure this one out, as I gave up about 6 months ago after not having been able to get any sounds to come out of the drum sequencer + SeekBeats/Elastic/MoDrum/etc...

  • edited November 2015

    I've had luck sampling the drums from yamaha synth and drum pad app. Just make sure the Arp is turned off on the drum kit first. I'd turn off the effects on them to get clean samples.

  • Thanks all.

    I suspect that the setup under IAA for ED, iElectribe, SeekBeats etc is deliberately to sync start of their internal sequencers rather than to take in midi notes (which perhaps they switch off?)

  • I will be trying Stroke Machine and Yamaha then. Thanks @Littlewoodg and @Colooba.

    I guess that makes sense with my theory because both those are not just drum machines so perhaps the implementation of IAA has been done like a synth (take in midi notes) rather than as a drum machine (sync start and don't take in midi notes).

    And thanks for notes on the desktop version @Littlewoodg - $120 is too steep for me given the use minimal use id give it on laptop - but it's interesting to know. I'm sure it's worth it if you were desktop based.

  • @Littlewoodg said:

    @Fruitbat1919 said:
    Can you guys tell me how big MTS is with the IAP?

    42 Mb with prostuff (!). Idiosyncratic maybe on the surface but f'kn elegant under the hood.

    Thanks @Littlewoodg

    That's tiny. Great stuff, as finally counting space now and something has to go to make room for anything new.

  • Why is MIDI routing so much more difficult with MTS. got it the other day & have spent 80% of my time on it trying to get various midi arrangements to operate properly. Can anyone get TC Data to work? I wanted ChordPolyPad to control Thumbjam and send the MIDI to MTS's piano roll, but that seems beyond my ability to figure out, seems like I have to use CPP to feed MIDI into an MTS built-in instrument and then swap in Thumbjam after the MIDI has been composed. But I don't like that method because obviously it's not going to sound exactly right.

  • edited November 2015

    @rhcball
    Tried to replicate your set up without having ChordPolyPad in play (one I don't have for a change). So using Genome: Midi out, sync out to Thumbjam, midi in and sync in from MTS. Thumbjam: note in and clock in from genome, note out to "MTS Virtual MIDI Recording". MTS: add a midi channel and select Thumbjam from the available "Virtual MIDI Apps". In "Devices" select Genome from the list of "MIDI Clock to apps" list, and Thumbjam from the list of "MIDI input devices". Set MIDI to record and it's all good

    A note here is my setup sets the whole mishigas inside AB, so I'll open an audio track in MTS and record audio from Thumbjam or what have you while laying out its MIDI. (Genome allows live play, that gets recorded as midi and audio in MTS along with the sequenced clips. Nice that Genome rides in AB as an input, so its in the AB control strip as you flip between apps. This is a trick a lot of iOS midi controllers miss.)

  • I came very close to giving up until I looked thru Thumbjam's settings and saw an option to enable Thru Mode, bingo, finally works. Thsnk you @Littlewoodg

  • @rhcball said:
    I came very close to giving up until I looked thru Thumbjam's settings and saw an option to enable Thru Mode, bingo, finally works. Thsnk you @Littlewoodg

    New problem though that I experienced yesterday, when I copy the MIDI and paste it into an audio track, it sounds really degraded. I tried mono, stereo, same thing. Don't understand why it's rendering such a poor-sounding audio file.

  • edited November 2015

    @rhcball Are u using IAA - there is a IAA Audio Sync switch in Thumbjam in Options. Never seen that one there before...I'm using AB, so there's both audio and midi recording if need be

  • I was using Thumbjam as virtual midi, as instructed above.

  • edited November 2015

    The virtual midi track won't render to audio: only an IAA track will do this because only IAA or AB flows audio into MTS. You'll find that if u open an audio track and try to select Thumbjam it's not there unless it's loaded as an AB gen or instrument. AB wise that virtual midi u have can run in parallel with an AB audio track, that way you get both.

  • Yeah I think I'll get the pro upgrade soon and just use this for what I originally intended, piecing together wavs from Audioshare and taking advantage of the timestretching/etc.

  • Posting here to confirm that I'm back on board curating this thread about MultiTrackStudio - I had taken a few months and missed some updates - sorry. My interest in MTS is also renewed by getting a iPad Pro 12.9". The funny thing is that I originally got into MTS because it seemed like the only full-featured DAW that I could comfortably run on my older gear. Now that I have a big and fast iPad, I started looking at Cubasis or an upgrade to Auria Pro and realized..."wait, I can already do all of this in MTS!". I think I may be paying Mr. Bremmers an additional $9.99 for the iPad Pro expansion. I don't need the 64-track extension part of it, but the multi-MIDI feature looks a bit cool.

    Since I've last posted here, the biggest change to MTS was the implementation of AU instruments/effects, and then the addition of some additional apps that have implemented AU (the list is still far too short). To me, it just renders some of the other "advantages" of Cubasis and Auria irrelevant - I was tempted by their internal synths, samplers, and effects plugins, but now that iSEM, Ruismaker, Viking, and Enkl are basically "internal instruments" you can use and sequence within MTS, that's plenty for me.

    Here's the last change log that I missed (from July 1st):

    _What's New in Version 2.6
    _

    • Supports AU effect/instrument presets.

    • Effect/instrument panes can now be moved anywhere rather than just near the top or at the bottom.

    • 12.9 inch iPad Pro: effect/instrument panes now appear close to containing slot rather than near the top or at the bottom.

    • Auto Wah effect. (requires Pro Extension)

    • Tempo Editor: "Conduct" (tap new tempo for selected part). You can tap an accelerando for example.

    • Tempo Editor: SEL menu features 'Stretch' and 'Stretch Accelerando' options. After picking one you can resize the righthand side of the selected part. The accelerando version creates a gradual tempo change. (requires Pro Extension)

    • 'Add Click Track': BPM value is no longer limited to whole numbers.

    • 'Tap tempo' boxes are more accurate.

    • Punch recording with External MIDI Instruments or Virtual MIDI apps: existing signal is now audible, just like it is with audio tracks.

    • Fixed: Matrix Sampler inadvertently removed imported samples from iTunes File Sharing folder.

    • Various bug fixes.

  • @StormJH1 Thanks for this. I don't have MultiTrackStudio (yet) and am starting to think of iOS as a modular environment in that unlike my Mac universe it might make sense to employ three separate iOS DAWs and let each one perform the functions that they do best.

    (Auria and Cubasis so far here and MTS has had my interest for a long while now.)

  • @rhcball said:
    Why is MIDI routing so much more difficult with MTS.

    Compared to what? Where is this mythical DAW with easy midi routing?!

  • edited August 2016

    @johnfromberkeley said:

    @rhcball said:
    Why is MIDI routing so much more difficult with MTS.

    Compared to what? Where is this mythical DAW with easy midi routing?!

    Routing ChordPolyPad took me one try in Cubasis, without even consulting a manual.

  • @Proppa said:
    @StormJH1 Thanks for this. I don't have MultiTrackStudio (yet) and am starting to think of iOS as a modular environment in that unlike my Mac universe it might make sense to employ three separate iOS DAWs and let each one perform the functions that they do best.

    (Auria and Cubasis so far here and MTS has had my interest for a long while now.)

    Let us know if we can help with any specific questions you may have. There's a decent-sized group of MTS users here, and I think most are pretty open about what MTS is and isn't great at. The two "negatives" that probably stick out for me are the aesthetics and lack of a real track-by-track visual layout of audio and MIDI data. The latter is actually part of a design focus to encourage laying down tracks "one at a time". But if you are accustomed to copying loops from other apps and then cutting, splicing, and moving things around, you can do all that in MTS but it's a little less visually intuitive.

    For what it's worth, I actually have more money sunk into (the original) Auria, but subsequently purchased MTS and have used it probably 20 times more.

    I'm not experienced enough with MIDI and using it with all the different DAW to respond to @rhcball 's comment that MIDI routing is "difficult" in MTS. I think Virtual MIDI, especially via IAA, is extremely intuitive. Moreover, MTS makes it so easy to compose MIDI data using internal instruments (or now AU plug-ins), and then you just switch that out to direct it towards another app or an external device. It even has a feature to listen to raw audio and convert it to MIDI data , which I understand is quite rare. But I would fully accept an opinion that Cubasis has deeper MIDI functionality than MTS - it looked quite good from what I saw.

  • I'm sure the MIDI routing makes sense when you understand it, I'm only comparing a ten-minute attempt in Multitrack vs. Cubasis. I'm not any kind of MIDI expert either. I did have it working in Multitrack but I don't remember what I did and haven't tried again. But I might gravitate back to Multitrack for the time-stretching, since Cubasis doesn't have it & I am not in tune with Auria yet.

  • @thinds said:
    The IAP gives more tracks, the amazing pitch shift feature, vocal tuning, side chaining, mixer automation and a couple of other things I can't recall. Well worth every cent I reckon.

    what is the pitch shift feature?

  • @StormJH1 said:

    @Proppa said:
    @StormJH1 Thanks for this. I don't have MultiTrackStudio (yet) and am starting to think of iOS as a modular environment in that unlike my Mac universe it might make sense to employ three separate iOS DAWs and let each one perform the functions that they do best.

    (Auria and Cubasis so far here and MTS has had my interest for a long while now.)

    Let us know if we can help with any specific questions you may have. There's a decent-sized group of MTS users here, and I think most are pretty open about what MTS is and isn't

    Kind and appreciated good man.

  • Do any MTS users know if the iPad version allows you to use multiple hardware MIDI ports yet? Say, set track one to Port 1, Channel 5 and track two to Port 2, Channel 3? You can on the desktop version but last I checked that feature hadn't been ported to iOS yet.

  • updated :)
    Pro extension now includes the multi midi editor which was only previously 12.9 ipads....

  • @Carnbot said:
    updated :)
    Pro extension now includes the multi midi editor which was only previously 12.9 ipads....

    Sweet. It's been a long time coming. I was worried it was a goner.

  • @pichi said:

    @Carnbot said:
    updated :)
    Pro extension now includes the multi midi editor which was only previously 12.9 ipads....

    Sweet. It's been a long time coming. I was worried it was a goner.

    Yeah, unfortunately looks like there's a problem with audiobus 3 on this update, can't get any sound to come through

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