Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Oh dear. I just noticed this now. Nice track mate.
Okay, this I need to hear, lol.
The perfectionism that’s portrayed within social media of the final products creators share with their audience makes many, many people not fully understand the amount of work, effort, time, all spent being bad at that new hobby or interest.
We are shown final products, rarely the process. Then when some creator makes a small audience, they sell their process in the form of bad courses, as if they’re trained, licensed educators.
When interested people wanting to try new creative endeavors attempt to find anything it’s a minefield on the internet of avoiding scams, being afraid to ask the wrong questions, being terrified of sharing anything for fear or judgement, theft, or potentially the worst thing, no one sees it.
The other problem of lack of transparency is most people with large audiences have teams to work with. That makes their ability to focus on their craft so much easier. Building a presence online can be a full time gig.
Tell any gen x, even many millennials, that have the time and energy to have a hobby and it’s immediately intertwined with the internet. Which I get. We all as people need to have community and it’s very helpful.
I want anyone and everyone to pick up any hobby they’re into, learn to suck at it, avoid the people trying to sell you something immediately with the price ending in 7, and just have fun without expectations. Just have patience with themselves.
Another thought that is that music in particular is a wild section of hobbiests. So much marketing, so many products, so many solutions to problems that you may not even have yet, so many companies and people used to being squeezed or doing the squeezing.
cough Ed Talenti from Youtube with his overpriced platform and tutorials for musicians cough
Very well said. I'm glad I started learning music production in a time before social media made such scams widespread. 👴 Why those young'uns wouldn't understand, lol. Now get off my lawn, lol. 😂
Not "just" a hobby for some actually...
Can’t say I have seen anyone call music making “just” a hobby, but I may have missed it in all the excitement and joviality lol. I don’t think anyone would mean anything by it anyhoo and this thread is pretty much about it as a hobby, so no intentional dissing of those that make a living in music making intended.
@jwmmakerofmusic
How come Ed Talenti is overpriced?
I had a look at his website or their website should I say and the price seems really reasonable.
https://bettermusic.edtalenti.com/black-friday-edition#pricing
Seems the prices were indeed reduced, and now there's a monthly sub option at a reasonable $15/month. When it first launched, there was only annual pricing, and the resulting price was to be above $300 if memory serves proper.
Even £300 per year is actually okay.
SAE Institute costs £11,100 per year for UK and EU students, and £15,000 per year for international students.
People making their own “platforms” is really the #1 tell tale sign it’s probably not a good sign you’ll get the type of genuine teaching from someone engaged and who cares.
Also a 17K member discord would be the other red flag.
Thank you! It was off the cuff and I’m sure I could be more eloquent, I have many thoughts about this over the years since I only have been in creator spaces for the last 10 years but barely - more actively the last 3. Seen a ton but I’m an adult so it’s a different type of view point.
Whoa! SAE Institute definitely costs a pretty penny. I think I may join Ed Talenti's service at 15 quid per month, at least for one month to see what's all in there. Now I'm definitely curious.
See, these are my thoughts too. Chalk it up to my occasional cynical nature.
Now this I'm curious as to why this would be?
Ah, we all can stand to be more eloquent. I sure am not eloquent when speaking, lol. And yes, indeed, now that we're adults, it's definitely a different type of point of view.
I have a love/hate for discord and I’m an introvert so this is purely a biased opinion and as long as everyone is being reasonable, treated with dignity, and respected in their servers then I’m happy for everyone.
Often times sizes of that kind of community are rarely moderated correctly and have a well documented history of pretty nefarious behavior including barely any safeguard for minors.
Furthermore privacy concerns within discord is .. well a concern! Also I just think the apps are shit. I know tell you how I really feel 😜
Yeah, that's what I'm saying.
Well you're not wrong mate. Thanks for bringing the new prices to my attention.
"How do we encourage youthful take up of this hobby?"
Why do we need to get youth to take up this hobby?
If they want to get into it they will, if they don't they won't.
It is not like we are a commercial operation trying to keep the ratings/sales up.
Yeah, it's really for devs to do that mainly. Seems very few think much about marketing. The main modus operandi seems to be to release an app and hope for the best 😂🤷
Seeing and hearing was very important to unlocking song writing for me.
When I started playing guitar I thought you had to be some sorta genius to write music even if I could play decently.
At one point I jammed with some older guys and they wrote a song right there during the session and we recorded it on a boom box.
It's stupid but it gave me the license to start writing my own music. I saw that normal people wrote music.
SAME. I thought that about all music until way more recently than I should admit 😅
There’s still some artists I can’t grasp how they come up with what they do, but it’s nice to get to a point where watching someone you have an idea of what they’re doing, even if you’re not there yet .
Not stupid at all and thank you for sharing this. Quite the opposite, sounds fucking dope!
Not sure how much jest was in this comment, but it made me ask.
Do these developers pay for ad space? Anywhere?
The way I understand it, when it comes to iOS music, word-of-mouth and Youtube reviews are pretty much the advertising most devs (at least the independent ones) can afford. Of course I could be misunderstanding entirely, and I'm open to correction.
1000 impressions for $10 on Facebook seems fairly reasonable on a quick google search. I'll admit that my knowledge of cost in this area is limited, and of course impressions don't equal sales. I can see how the cost would be either, too much, or, completely unexplored by a developer.
I'd love to get some insight from our friends here!
We'll see what @brambos and @SevenSystems say. They usually have a lot of insight into this sort of thing and are pretty active here.
I’ve seen a few ads for Drambo (an app I already own an Apple knows I already own../) in the App Store search. Earlier this year for sure.
Paying for ads is always a money pit. I imagine the devs doing better than most have several things they wish they could spend more time or effort in but don’t/cant and that’s just life. We all are so stretched in different directions and the music industry as a whole is funded by hobbyists.
That's actually pretty fascinating, and I never knew that. Always eager to learn more.
I had a real question mark in my mind as I read this. But, at the end, I agreed with you.
As to the question at hand, I don’t think there’s anything to do or be concerned about. If it’s a viable technology it will catch on. Especially as people get things smaller and smaller. You can’t do a lot musically on Android, I think. Producing music on a iPhoneis economical. Economics usually make a difference.
If you come back up with it feel free to ask! Open book
Literally the only reason I’m making music haha. Like it’s just so economically easy to get going. I was pretty sick when I got started and if it wasn’t for the ease of entry on iOS I wouldn’t have gotten started.
Yes, like any hobby, it can cost as much as you want to spend! But I’ll tell anyone that will listen get an all in one and really learn that and iOS (and even android!) have Koala! That’s what all together $15 bucks US after tax with all in w/upgrades? $5 for the base app. Literally can make and learn with that and grow with it.
That’s the move for this thesis. If someone you know share an interest share with them something that’s accessible / affordable.
Someone said Ableton Note and I 100% agree, Koala is another one, I don’t know if I would say Drambo at first as I had my issues learning with it and feeling too in the deep end but I could see Pure Acid as another one if they’re into techno/acid to share with and so on maybe if they’re super into it that then walk them into BAM and if they’re really like modular then Drambo. I would have had an easier journey if I had met BAM first but it’s all good cause I had Hilda spark my interests 😛
Just anything they can get going without having more questions to want answered than music they could be making.
Koala is amazing. Note is great. But in my personal opinion, Garageband is the best way to get into music as a hobby or even as a profession. Comes with everything you need, for free (granted you're using an Apple device).
I agree if someone can get their brain into it! It could never click with me. If I had originally found a different app I would have a couple more years of music under my belt. Also
I’m not a timeline guy I guess 😅😅
I have experimented with it in the past (Facebook advertising) and it was not worth it.
Conversion rates from eyeballs to sales are a tiny fraction of a percent. If selling an app earns you ~$5 and you have to pay a multitude of that for sufficient eyeballs to have a shot at one sale, the economics don't work for you.
My hypothesis is that if you're operating in an extreme niche, word of mouth is the most valuable thing.
Understandable, thanks so much for the insight. Thank you for the tools you offer us