Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Difficult to judge.
It's obvious that a lot of thought has gone into it and to be fair,it would have been better if doug had the app for a week,without us lot knowing.it looks like a complex beast to handle.a wild horse that needs taming.
Jury is out for me.
I want to know if it can do Keith moon/john Bonham or ginger baker or if it can give me the percussion of airto moreira.
Well done and thank you @thesoundtestroom and @technemedia for standing behind your app and giving him a promo code
Listening to the soundcloud samples, I am intrigued. These are not standard beats by any means. In fact they are quite "different".
@commonstookie...no app will ever be Moon, Bonham or Baker but even those guys could get some inspirations from the billions of combinations of the 5 complex waves and then do something more intense or on top. Also, some waves can be drawn out over hundreds of measures and the 5 waves can be all at different phases that almost never repeat so rests, ties, dynamics, notes and panning can be set to always produce interesting (or boring) variations. There is also an automator function that can be set to create variations every n measures and if you turn on "Morph" it changes patterns more subtly over time.
Is there a landscape mode?
@TechneMedia - a few questions. Is $50 a new base price or will it go back up? Seems like you are committed to continued development? And you mentioned a synth in comments on a YouTube video; (not that I don't have enough) are you working on one?
Nice video. Thanks to you both. Would love to see a drummer do what @technmedia described.
Good job on the video, @thesoundtestroom. Thanks for taking the time to do that for us.
I like your track, @technmedia. Thanks for posting.
@TedBPhx, DD is portrait mode only.
Technemedia,thanks.
agreed.i just want to see more of what your app can do.
i know it can do alot more and im sure Doug will be posting more vids.
Any chance of you posting some more videos here of pattern building/varying those patterns/the range of samples/combinations ect.
Until the 28th the price will be 50 then it will go back up but probably not as high as before. We're open to lowering the price again so stay tuned. We're very happy with the high quality of our customers vs. a perfectly valid higher quantity approach—especially as we develop it further we need the kind of customers who want to participate in the process and are OK if it's not perfect in every way...as long as we work hard to improve it...which very much THANKS to the Audiobus Team...we managed on this release. Landscape mode is in the hopper but not done yet, TedBPhx. Thanks, everyone.
Great review. I love the concept, but for the money it would have to be at the core of my beat making, and it's just too quirky. Still waiting for Groove Agent iOS.
Well I'm convinced - didn't think I would ever say that about DD but I'm off to make my purchase. Thanks everyone and good work Doug :-)
Kudos to @technemedia for being so forthcoming on this forum. Very nice to see. Also very cool of @thesoundtestroom to take the time to do the video review. You've both just made this place a little awesomer. Thanks for that.
Interesting, a lot better than any of the previous demos have indicated, but not £35 worth of interesting. Not with the current feature set anyway. Perhaps if the wave frequencies could be controlled in real time by MIDI in control values, so that changes in pattern could be driven by other apps and not be restricted to bar divisions or the number of sliders you can manipulate at once...
Basically, I'd be looking to disguise the cyclic nature of the pattern generation while at the same time using it to generate the patterns, and I'd want the results to serve my musical vision, not be having to build my music around it. I do occasionally take that approach, but I wouldn't spend much on an app where it is difficult to do otherwise.
So I broke down and bought it, here is what I did in just 30 min withinky the 808 Kick sample... Btw my two nets for what it's worth, this seems like it could be really cool once I get to know it better. Its 3 different beats, one somewhat standard the others just playing around
I also think sawtooth would be an interesting addition to the wave shapes, plus an inverter.
@thesoundtestroom Was there a pulse width control for the square wave?
There's a lot more coming...saw, step, triangle, n-tuplet, but also must consider the limited screen real estate and first must develop a landscape view so the backlog is growing. There is also Cyclophone coming which is more harmonically oriented with chord progressions and XY tools and much more. I'd say by the time someone exhausted the current musicological potential, they might be pretty old since it's a vast search space. Each parameter adds a factorial of possibility...much more to explore than we have time to live, unfortunately. I like all the synthesis analogs. They all apply. Thanks.
I thin if the price stay on 50€ like now, when I charge my card I buy it...
I aggre for landscape mode
@paulb kinda hit for me. This looks really interesting but I'd want to use it to add variations to my own creations vs using it to inspire new creations. The latter is a totally valid and useful thing, it's just not my thing.
Glad I went for it. This app is totally unique, sounds excellent, is chock full of great features and gets my vote.
I think most musicians rightly desire the sort of artistic control over their music. I would only say four things in my typical long-winded manner 1) Different Drummer is just another paradigm for controlling drum patterns but the results are mathematically perfect and therefor reproducible and controllable and 2) I find programming drums incredibly tedious (especially for non-drummers) so I made Different Drummer to accelerate the process and make it more intuitive and 3) no matter how creative I think I am, I would never think of or be able to program most of the things DD comes up with and finally 4) I've tried to make the program from a "purist" point of view where the musical aspects are controlled by the pure cyclical rhythms of trigonometry so patterns that DD makes have an inherent perfection that comes from Nature. Thanks and sorry for the long post.
okay just woke up and watched the vid. pretty cool.
@thesoundtestroom - thanks for taking the time to put this together
@technemedia - thanks for giving promo code
Just to confirm three things that will sway me to buy this or not. Can you tune WHICH key your kick is in and also what frequency. So if i have a song where my bassline is in G, I'd like to tune my kick sample to G. But if i already have a kick at say 60 hz, i might want a sub kick at 20hz to 40hz.
lastly, are all samples 16 bit or can i import in 24 bit (and they stay 24 bit?)
thnx in advance!
It's a nice video and it's very cool that the dev is participating in this thread.
Personally, I find the price point to be insulting to IOS music producers everywhere. The App Store is a closed platform with hardly any piracy. There's no need to charge multiple times what market leaders like Arturia, Moog, IK Multimedia, Native Instruments and others are charging.
I might feel different if I was impressed by the app. but I find the beats awkward and jerky (IMO my washing machine has better rhythm) so I wouldn't pay more than a couple of bucks to experiment with this.
Maybe if a large chunk of the proceeds were to pay royalties for top quality, branded samples, I would be more forgiving when the dev says that they're planning on raising the price as high as possible without upsetting the internet again.
But if the dev wants to gouge generally poor musicians in order to make a buck, $14.99 seems like a reasonable middle ground and more in line with every other "boutique" music app on the market.
@technemedia There has been a lot of discussion around this app on this forum, on other blogs, on Twitter, etc. It's been hard to take the app or the developer (sorry) seriously due to the extreme pricing. However, NOW I get it.
This is the best indirect advertising I have seen in a long time. If that was your intention, it's genius. (If not, just go with it.) This app would likely have fallen into obscurity with other generative type apps at much lower price points, meaning limited sales at a price not worth the development effort that has obviously gone into this.
If you had priced this app at $1.99, you would have gotten a fair amount of sales by now, I'm sure. However, this is a niche app that will only appeal to a relatively small percentage of iOS music makers, unlike the DAWs, drum machines and synths out there that appeal to most musicians. You would have hit the saturation point quickly enough, and that would have killed development on an app this complex out of the gate.
But, now, with the approach to pricing you have taken, essentially the "any press is good press" route, you have gathered serious attention from the community at large. Despite how ludicrous it seems for an app to go on sale for $50 (sorry for US prices) when the most complex and expensive apps (e.g. Auria) are regularly priced in that bracket, a few people have made purchases at that price. But what we're really starting to see is a lot of folks saying things like "I'd probably pay $10 for this" or whatever. Prices seem to range from $5-$20 from what I've seen.
The reality is that this app would probably have sold relatively few copies if priced accurately from the start. However, it seems now that people are talking about it everywhere, there are a lot of folks curious about this app that wouldn't have made it through the app description under other circumstances. More importantly, what seems reasonable now from a pricing standpoint is much higher than what it would have been originally. You've successfully increased the size of your market AND the amount they're willing to pay.
Bravo.
So, because I'm obsessive and impatient, but not $50 worth of obsessive and impatient, I'd like to throw down the gauntlet. If you drop the price of this app to $19.99, I will purchase it immediately. I will spend serious time playing with it because $19.99 is still a lot of money for an app and I don't want to feel like I wasted my money. In doing so, I will probably make some cool music and post it on SoundCloud for everyone to hear. I'm sure I'll do a review of it on my personal blog and post any tips and tricks I discover on the forums here, on Facebook and on iOSMusic.org.
And I bet others will do the same.
Maybe $19.99 is a little too high, or maybe a lot of folks here would pledge to pay a little more. I'll leave that to them to comment about. But you have my word that my $20 is yours.
What do you say?![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
@salador78 - perfect timing. Thanks for proving my point![;) ;)](https://forum.loopypro.com/resources/emoji/wink.png)
I wouldn't pay $2.99 for the app (and I'm sitting on $50 in cards with nothing to spend it on), so don't go changing the price on my account.
@gjcyrus we don't currently have a fine-tuning facility in DD, but it is a feasible addition. Currently it is based on A440 so if your sample can be pre-tuned to an octave of any note within a standard chromatic scale (optimally C to match the mapping), then you can change it's key as desired. I'll have to mess with some 24-bit samples first to answer your other question but I think I was using some 32-bit samples successfully at one point but I changed a lot of audio in this last version to improve performance. I'm more of a music theory guy than an audio guy but I'm learning...thanks for your interest.
...and don't change the price on my account either. I've paid my 50 bucks!!
Plus one with iclifdotme
Same here. I'll buy TODAY at $20. AND I promise to talk about your app on other forums and other musicians thus giving you additional exposure.
@solador78 - I feel ya brotha. I feel ya.
About the price: Same as Cubasis but I spent more on Ampkit + IAPS and SampleTank + packs so it's not out of the question. Especially when I think of how much I spent on desktop drum thingies like DKFH, EZDrummer + addons, ReBirth and unused ones I've forgotten. But I'll have to wait for an occasion to treat myself. Hope that day lines up with a future sale 'cause it certainly has my interest.