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ANALOGyAMP Retro Guitar Amp Sim for iOS & macOS + GtrEQ (New!)

13

Comments

  • edited October 2025

    Right on @wim. @Rob_Jackson_Music i really wanna sample your guitar playing. Sounds good.

    The tremolo/verb reminded me of rotary/tonestack. Thanks for clarifying.

  • Thanks for the added cab sim @Rob_Jackson_Music. It does improve things.

    I still think the treble response isn't nearly what it should be, but since I usually roll it off some anyway, it still sounds great. We must just see things differently in terms of expected amp response.

    I love the smooth sound of ANALOGyAMP. It won't get quite as much use with its limited range, but it'll still get plenty.

    Cheers!

  • Didn't want to start a new thread and hog the airwaves, plus this also might be of interest to guitar players... ;)

    GtrEQ Guitar EQ & Buzz Kill (AUv3)

    GtrEQ is a 5-band EQ / tone-shaping effect made specifically for guitar players, with the 5 bands focused across the frequency spectrum where the guitar typically lives. The peak / resonance of each band is also more gentle compared to general-purpose EQs, so adjacent bands are very "interactive". This makes GtrEQ well suited for overall guitar tone "sculpting", as opposed to the surgical precision needed for targeting specific frequencies.

    GtrEQ also includes an optional "Buzz Kill" filter to help reduce mains hum noise. This buzzing can be a problem sometimes with single coil pickup guitars. Depending on your situation, GtrEQ might not be able to kill the buzz completely, but it should help reduce it significantly without impacting your original guitar tone too much.

    GtrEQ partners really well with ANALOGyAMP, a retro guitar amp simulator. Placing GtrEQ before ANALOGyAMP in the signal chain allows GtrEQ to function as a boost, effectively driving the input stage of ANALOGyAMP harder. ANALOGyAMP has actually been designed to "take pedals well" albeit virtual ones! You could also use the EQ section in GtrEQ to accentuate the mid frequencies more, and roll-off the bass and treble sides in a similar way to a very famous green overdrive pedal when used primarily as a mid boost. And if you use a MIDI controller, you could potentially have four different virtual channels from two controller switch assignments, with no pops or clicks when you flip between them:

    SW1 - Toggle Channel Gain on ANALOGyAMP (clean / crunch for example)
    SW2 - Toggle EQ on GtrEQ (bypass / mid boost for example)

    Alternatively, place GtrEQ after ANALOGyAMP to sculpt your tone further, with an EQ specifically designed for guitar.

    Available now (USD 1.99) as a Universal Purchase for iOS / macOS (Intel + Silicon)

    https://apps.apple.com/us/app/gtreq/id6753975652

  • Oh, interesting. If this "works as advertised" this will be a nice little addition to the collection.

  • wimwim
    edited October 2025

    This combination is a winner @Rob_Jackson_Music ! 👍🏼👍🏼

    I can now dial in the brighter tone I'm used to quite easily, and can drive ANALOGyAMP really nicely with the boosted output when I want to. I prefer the tone from driving the amp input hard over cranking the gain. It produces some real nice sustain too. The amp gain is definitely good for crunchy tones though.

    Nice going! I can get a great go-to basic rhythm and lead with just two plugins and only 4% DSP in Loopy Pro. That's terrific for jamming out ideas and is far less distracting than the multiple plugin FX chains I've been using.

    The Buzz Kill doesn't really get rid of the worst buzz, but it does take out the 60Hz hum. It's interesting that there's a sweet spot for that control. Higher or lower reduction away from the sweet spot both result in less hum being removed. Kinda strange, but hey, it works for me nicely at -4.9 dB.

    (Buzz Kill cracks me up every time I read it. 😂)

  • Thanks @wim - that's really great to hear!

    I like to run EQ -> AMP like that too. And the low CPU / less complex signal chain is totally where I was coming from when designing AMP. I received a message the other day that said something like "I'm enjoying playing my guitar again instead of dragging little microphones around" :smiley: Of course, having that level of detail (when you need it) is cool too :wink:

    Odd with the buzz though. Tricky to test 60Hz for me as I'm in the UK. In theory, the attenuation should just work in a fairly linear way. There does come a point though, where the attenuation of the upper harmonics starts to punch small holes in your guitar tone. For me -12dB was the maximum reduction I could apply to 50Hz before it was noticeable in an A/B test. This was with a P90 pickup.

    And I'm way more proud of Buzz Kill than I have any right to be :smiley: That name goes back to something I did for Voltage Modular years ago.

  • @Gavinski said:

    @Rob_Jackson_Music said:
    @Gavinski - Argh.... Remember when I said, unless I'm being really stupid here... ?

    Well, it turns out I'm being really stupid here! :|

    With a bit more digging, it looks like the refunded amout on my side is the app price less Apple's commission, in my case 15%. So it does indeed look like Apple absorb this as all that is deducted from my sales is what I would have received after Apple take their cut. For example, an app that costs $10, that a customer refunds would show up as $8.50 negative proceeeds on my side. It was quite challenging (for me...) to work that out.

    And this, is why I have / need an accountant. :D I've still pinged Apple as I'd be interested to see what they say.

    So @Pxlhg - apologies for the misleading information. It was always AOK, but now it is more so :smiley:

    Ah right, yes that makes sense but I can also see why it would be confusing. Anyway, good to know that it seems Apple is indeed not penalizing devs for refunds. They're guilty of a lot but at least they seem not to be guilty of that. It really would be too unfair for them to keep their slice of commission in the event of refunds.

    I believe it was said (by who?) in the past that Apple would want to keep their slice of commission only in cases where they wanted to punish bad developer practice, in particular those instances where developer of kid games included $$$ iaps of in-game items that parents later asked to refund.

  • @Rob_Jackson_Music said:
    Odd with the buzz though. Tricky to test 60Hz for me as I'm in the UK. In theory, the attenuation should just work in a fairly linear way. There does come a point though, where the attenuation of the upper harmonics starts to punch small holes in your guitar tone. For me -12dB was the maximum reduction I could apply to 50Hz before it was noticeable in an A/B test. This was with a P90 pickup.

    Yes, I thought it was odd too. But to be clear, I was going for eliminating the hum, not the buzz. Nothing seems to take care of the buzz I get on mains power. Generally I can make most of that go away just by unplugging or by using a battery bank. Under the buzz I can hear a steady hum. That’s what went away at -4.9 dB and came back to either side of that. I’m pretty sure it’s not my imagination, but who’s to say I’m not just a bit whack.

  • Picked this up and played around with it - it sounds fantastic to me.

    Seems like a great choice for people, like myself, that just wanted one amp modeller that sounded nice - I'll do the dirt/drives an other fx myself. This can get great sounding cleans, and it doesn't sound all thin and harsh like most modellers on iPad that I've tried out do. I don't need/want all the bells and whistles in my amp modeller. Got DAWs and infinite fx for that.

    Really like that my guitars sound full with this one, when you get a tasty clean sound and have it send to a reverb bus with something like Blackhole on it, it's gorgeous.

    Surprised with how nicely it takes third-party drives too, I've messed around with a handful and haven't had any bad combinations.
    Really like Fabfilter's Saturn and/or Logic's ChromaGlow in front of it, it takes so nicely to smooth saturations imo.

    I think I could just call it a day on searching for an amp modeller I like with this one.
    Be cool if it could take third-party IRs, I've got some York Audio IRs that I love - to use them, I've gotta bypass the cab sim in this one and add IR Loader after it.

    Which is fine, but it's an extra step.

  • Hi @Rob_Jackson_Music - appreciate the eq + analogyamp! I’m especially fond of the simplicity and consistency of the interfaces and low cpu load.

    I was wondering if it would be a reasonable to request a shelf/peak toggle on the low/high end bands in the eq?

  • @wagdog said:
    Hi @Rob_Jackson_Music - appreciate the eq + analogyamp! I’m especially fond of the simplicity and consistency of the interfaces and low cpu load.

    I was wondering if it would be a reasonable to request a shelf/peak toggle on the low/high end bands in the eq?

    Appreciate the feedback - many thanks!

    Like all feature requests I get, this one has been noted, with the usual criteria as to whether it gets done.

    My other, more generic EQ (SimplEQ) is also all peak filters for each band, but with different Q values - just so you know.

  • @Rob_Jackson_Music said:

    Appreciate the feedback

    I see what you did there ;)

  • @mistercharlie said:

    @Rob_Jackson_Music said:

    Appreciate the feedback

    I see what you did there ;)

    :D Totally unintentional! But...

    When it comes to discussions on filters, the impulsive responses are often infinite...

    (getting seriously nerdy now... :smiley: )

  • @Rob_Jackson_Music said:

    @mistercharlie said:

    @Rob_Jackson_Music said:

    Appreciate the feedback

    I see what you did there ;)

    :D Totally unintentional! But...

    When it comes to discussions on filters, the impulsive responses are often infinite...

    (getting seriously nerdy now... :smiley: )

    Can you add an improbability drive channel please?

  • @Rob_Jackson_Music was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    @wim said:
    Can you add an improbability drive channel please?

    Another vote for an improbability drive!

  • @pbelgium said:
    @Rob_Jackson_Music was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    @wim said:
    Can you add an improbability drive channel please?

    Another vote for an improbability drive!

    What do you guys mean by “improbability drive”? Like a starved bias/gated type thing? That’s a new term to me

  • edited October 2025

    @pbelgium said:
    was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    Hi. Could you not just reduce the signal by say 3dB going into AMP, then making that up with +3dB on the Master?

    @pbelgium said: I did try reducing the input level but it gets too low.

    Where are you reducing the input level? Using another plugin, or from your audio interface? Of course it's possible that really high output (or active) pickups might be pushing AMP too hard, and if that's the case, some form of attenuation may be needed to the signal before it gets to AMP.

    You probably know this, but for anyone else, ANALOGYyAMP has been designed to be in the sweet spot / edge of breakup at the lowest Gain setting. This is based on typical output passive pickups with no gain applied at the interface, using a high impedence instrument level input. But, just to be clear:

    ANALOGyAMP is not intended to emulate a totally clean virtual amp at "stage" volume - think Princeton as opposed to Twin.

    And I'm sure you're also aware of this, but just for anyone else who might not be:

    I see that many guitar players still use the (now outdated) approach of setting guitar input levels on their interface as high as possible without clipping. That's going to give AMP a signal that's way hotter than it's expecting. It's also being suggested this is the reason why many amp sims are critisized as having too much gain.

  • edited October 2025

    PS. Thought the relevent section of the User Guide might be helpful for anyone else following this discussion:

    Typically these amps would start to break-up with the volume control set to around half-way, aka "the sweet spot". At this setting, the amp would be warm and clean(ish) but if you were to "dig in" the amp would start to compress and distort more. Past this point on the volume control, the amp doesn't actually get much louder - you just get more distortion and compression. The character of the distortion also tended to be very raucous and unrefined, coming exclusively from the 6V6 power tubes.

    ANALOGyAMP has been designed so that your starting point is "the sweet spot" and you add more gain from there.

  • @Squishy said:

    @pbelgium said:
    @Rob_Jackson_Music was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    @wim said:
    Can you add an improbability drive channel please?

    Another vote for an improbability drive!

    What do you guys mean by “improbability drive”? Like a starved bias/gated type thing? That’s a new term to me

    Just joking, I think. Take a look on Google.

  • edited October 2025

    PPS. A possible simple mod from my perspective, might be to add an Input 1/2 option, much like the real Princeton. From memory, Input 2 has a lower impedence so (also) functions as a -6dB pad. Input 2 also tends to sound darker, but that's probably not something folks would want.

    But a -6dB pad option might get you a lot closer to where you need to be @pbelgium. Anyhoo, as per all requests / feedback - noted! :smile: In the meantime, I'd just trying puting something in front of AMP that reduces the signal. Or am I missing something?

  • @uncledave said:

    @Squishy said:

    @pbelgium said:
    @Rob_Jackson_Music was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    @wim said:
    Can you add an improbability drive channel please?

    Another vote for an improbability drive!

    What do you guys mean by “improbability drive”? Like a starved bias/gated type thing? That’s a new term to me

    Just joking, I think. Take a look on Google.

    Did, all I found was a BADASS drive/fuzz pedal of the same name haha. But ya, definitely put that thing in there @Rob_Jackson_Music !

  • @Squishy said:

    @uncledave said:

    @Squishy said:

    @pbelgium said:
    @Rob_Jackson_Music was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    @wim said:
    Can you add an improbability drive channel please?

    Another vote for an improbability drive!

    What do you guys mean by “improbability drive”? Like a starved bias/gated type thing? That’s a new term to me

    Just joking, I think. Take a look on Google.

    Did, all I found was a BADASS drive/fuzz pedal of the same name haha. But ya, definitely put that thing in there @Rob_Jackson_Music !

    Hitchiker's Guide improbability drive.

  • @uncledave said:

    @Squishy said:

    @uncledave said:

    @Squishy said:

    @pbelgium said:
    @Rob_Jackson_Music was trying to get a jazz tone (with a little bit of grit) with ANALOGyAMP, but your starting breakup/gain is just a little too much. Is it possible to dial it back a bit? (I did try reducing the input level but it gets too low.)

    @wim said:
    Can you add an improbability drive channel please?

    Another vote for an improbability drive!

    What do you guys mean by “improbability drive”? Like a starved bias/gated type thing? That’s a new term to me

    Just joking, I think. Take a look on Google.

    Did, all I found was a BADASS drive/fuzz pedal of the same name haha. But ya, definitely put that thing in there @Rob_Jackson_Music !

    Hitchiker's Guide improbability drive.

    Haha now I feel dumb, loved that book…
    As they say “whoooosh, squishy!”

  • @Rob_Jackson_Music said:
    PPS. A possible simple mod from my perspective, might be to add an Input 1/2 option, much like the real Princeton. From memory, Input 2 has a lower impedence so (also) functions as a -6dB pad. Input 2 also tends to sound darker, but that's probably not something folks would want.

    But a -6dB pad option might get you a lot closer to where you need to be @pbelgium. Anyhoo, as per all requests / feedback - noted! :smile: In the meantime, I'd just trying puting something in front of AMP that reduces the signal. Or am I missing something?

    I (mostly) know what I'm doing with amp sims and aware of the input gain issue, but I just couldn't get the sound I wanted. I think the -6dB pad or an input gain control built into the app would be a good addition. Thanks for the quick response and info.

  • @Rob_Jackson_Music just one question to answer all my tone-snobbery questions: on your demo video, what kind of guitar are you playing? I saw you said single coil and P90, but can you be a little more specific please? And is it the same guitar on your AuDelay Golden Ratio video? The tones on these vids are awesome imo.
    (PS: I gotta Tele with ceramic single coils, Ibanez Artcore Semi-HollowBody with their standard Humbuckers…)

  • edited October 2025

    @NoiseHorse - why thank you - very kind!

    Yes, same guitar in both videos - a 2019 Gibson SG Junior, totally stock. There's something a bit special about it though - very light (5.5lbs) and really loud and resonant acoustically!

    Luckily, if I have the guitar at a certain angle I don't get any 50Hz buzz. Different story in venues of course - that's why I made GtrEQ :smile:

    The SG Jr. is pretty much my main / only decent guitar these days. I've got a random partscaster that I used as a knockabout for demos / guitar shows. That's sort of a LP Jr. knock-off with a P90 in the bridge and Tele neck pickup - I love that combo.

    I used to be a Tele kinda guy back in the day, but I just love the simplicity of the SG Jr now - I don't think many realise how versatile they are.

  • @Rob_Jackson_Music said:

    Sometimes the bargain bin screw cap wines are just as good as the ones with the corks and fancy labels! I have a lot of experience in this area... :smile:

    Mr. Moneybags over here drinks wine that comes in a bottle!

  • @Wrlds2ndBstGeoshredr said:

    @Rob_Jackson_Music said:

    Sometimes the bargain bin screw cap wines are just as good as the ones with the corks and fancy labels! I have a lot of experience in this area... :smile:

    Mr. Moneybags over here drinks wine that comes in a bottle!

    SLAP THE BAG!!

  • wimwim
    edited October 2025

    pshaw. Any of these plus a straw will do the job just fine, with the added benefit for guitar players of being hands-free.

  • @Rob_Jackson_Music, this is one of the most satisfying amp sims ever, and I’ve used and disused most of the others. As someone previously requested, I’d love to be able to load cabinet IRs directly into ANALOGyAMP so the pair could be saved as a preset. Is this something you’d consider doing or would it take too much effort? Thanks!

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