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SynthMaster One v1.3 Universal live

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Comments

  • In case anyone else runs into the problem that I had were deleting SynthMaster One and reinstalling it resulted in not being able to launch the AU at all, I was able to get things working again thanks to an iMazing backup that had been done prior to the delete and reinstall.

    The process is to opening iMazing and open a backup from when the app was working. Copy the 'Synthmaster One' from iMazings list of the Apps to your hard drive. Then in iMazing view the device and choose Copy to Device. This will go through a long process and eventually reboot.

    @kv331audio_bulent : I think this indicates that in some cases, a copy of SynthMaster One upgraded via the App Store has some data the app needs not to crash that is missing if SynthMaster One is installed from scratch on the same device.

    It still crashes (in any host) when switching from full-screen to half-screen or non-full to full. But at least it loads for me now.

  • @espiegel123 said:
    @kv331audio_bulent : I think this indicates that in some cases, a copy of SynthMaster One upgraded via the App Store has some data the app needs not to crash that is missing if SynthMaster One is installed from scratch on the same device.

    Thanks, I will test this on my devices.

  • @kv331audio_bulent said:

    @yowza said:
    The program opens and works now but I’m not able to download all of the IAPs that I previously purchased. It wants me to pay for them again and I don’t want to try and get charged again.

    SynthMaster One only has 1 IAP. But on the IAP page we display IAPs for SynthMaster Player as well.I will add a new filter to show SM1 IAPs by default in the next update

    SynthMaster One could use an Orchestral Strings IAP this would really take it to another level for me.

  • @realdawei said:
    SynthMaster One could use an Orchestral Strings IAP this would really take it to another level for me.

    Since we don't support sample playback in SM1, I don't know if that could be possible. Maybe we could do synthesized strings :)

  • edited February 2020

    BTW, I was debugging SM1 inside GB, and noticed that at startup the engine allocates 250-300 MB for all waveforms. I'll try to change the algorithm so waveform loading takes place when necessary, not all at startup. That should save us around 250-300 MB :)

    and once I can achieve that, SM1 will work on even devices with 1GB RAM. Fingers crossed guys!

  • @kv331audio_bulent said:
    BTW, I was debugging SM1 inside GB, and noticed that at startup the engine allocates 250-300 MB for all waveforms. I'll try to change the algorithm so waveform loading takes place when necessary, not all at startup. That should save us around 250-300 MB :)

    and once I can achieve that, SM1 will work on even devices with 1GB RAM. Fingers crossed guys!

    Nice it gets better and better 👍

  • @realdawei said:

    and once I can achieve that, SM1 will work on even devices with 1GB RAM. Fingers crossed guys!

    Nice it gets better and better 👍

    Thanks :) I'm testing my fix, and the session that was not opening inside GB is now opening. Saved about 250-300 MB RAM+Disk space, which should be pretty significant for older devices.

  • edited February 2020

    @espiegel123 said:
    It still crashes (in any host) when switching from full-screen to half-screen or non-full to full. But at least it loads for me now.

    My fix for unnecessary RAM allocation might have fixed this bug as well. Expecting a new testflight build this weekend.

  • edited February 2020

    @AudioGus said:

    @kv331audio_bulent said:

    @AudioGus said:
    I just want to get automation back so I can export all my BM3 sessions as stems and then breath again. Ack, I should have tested the update better on my burner iPad.

    Is there any chance you can send me one of your BM3 sessions (with automation). I fixed the parameter indexes issue, just need a session to test.

    Whoot! Awesome! pm'ed you :)

    Issue fixed & tested! I can make a new release on TestFlight tonite for my recent fixes (1.3.6)

    Now moving on to iPad 12.9 UI issues. My new iPads (9.7 inch and 11 inch) are arriving tomorrow, I'll add the UI(s) for iPad 11 inch as well. I might release those UI fixes in 1.3.7

  • @kv331audio_bulent said:

    @AudioGus said:

    @kv331audio_bulent said:

    @AudioGus said:
    I just want to get automation back so I can export all my BM3 sessions as stems and then breath again. Ack, I should have tested the update better on my burner iPad.

    Is there any chance you can send me one of your BM3 sessions (with automation). I fixed the parameter indexes issue, just need a session to test.

    Whoot! Awesome! pm'ed you :)

    Issue fixed & tested! I can make a new release on TestFlight tonite for my recent fixes (1.3.6)

    Now moving on to iPad 12.9 UI issues. My new iPads (9.7 inch and 11 inch) are arriving tomorrow, I'll add the UI(s) for iPad 11 inch as well. I might release those UI fixes in 1.3.7

  • @kv331audio_bulent said:

    @AudioGus said:

    @kv331audio_bulent said:

    @AudioGus said:
    I just want to get automation back so I can export all my BM3 sessions as stems and then breath again. Ack, I should have tested the update better on my burner iPad.

    Is there any chance you can send me one of your BM3 sessions (with automation). I fixed the parameter indexes issue, just need a session to test.

    Whoot! Awesome! pm'ed you :)

    Issue fixed & tested! I can make a new release on TestFlight tonite for my recent fixes (1.3.6)

    Now moving on to iPad 12.9 UI issues. My new iPads (9.7 inch and 11 inch) are arriving tomorrow, I'll add the UI(s) for iPad 11 inch as well. I might release those UI fixes in 1.3.7

    You're gonna love 11". It's the best aspect ratio Apple has made so far (even though I feel it should have been 11.5" as a median between 10" and 12.9"). I guess every app should be optimized for 11". It may be an indication of future devices - who knows, Apple might one fine day transform all their iPads to this new aspect ratio requiring devs to update their apps again for the zillionth time! Other device manufacturers have this aspect ratio too.

  • Here the weird behavior (if I’m not mistaken again 🤦‍♂️):

    Modulating Chorus Feedback with CC01 has almost no effect, while turning it manually has:

    https://share.icloud.com/photos/0SF3CooayuRXA5i2RMVgD87rg

  • I absolutely love this mega Synth!

    Thanks for all your hard work!

  • Hi guys,

    v1.3.6 is on TestFlight. For those of you who haven't tried SynthMaster One yet, here's the TestFlight registration link:

    https://testflight.apple.com/join/9arSp29l

    There are critical bug fixes in this release:

    1. SynthMaster One engine loads all factory waveforms, consuming around 300 MB upon launch
    2. SynthMaster One UI is not scaled correctly on iPhone SE/iPod Touch 7
    3. Parameter automations created before v1.3 don't work correctly due to parameter indexes shifting after version 1.3
    4. Tapping a node on the treeview control might select the incorrect node
    5. Tapping on a listbox while it's scrolling doesn't stop the listbox
    6. Knob/slider touch might be cancelled when user slides finger to left/right
    7. Polyphony is dropped from 16 to 12 on iPad devices
    8. Tempo textbox is not active after Ableton Link is disabled

    Fixing #1 alone might have fixed many crashes that occur for the AUv3 extension on systems with less RAM.

  • Gave it a quick five minute test and it feels 100% gold! Will set up a more grueling obstacle course tonight. :)

  • It feels rock solid! I think the peset scrolling bug got back in again😳. Will check iPad but on phone scrolling goes too fast and have to wait till it stops.

  • Thanks @kv331audio_bulent

    The BM3 fraternity will surely shower you with kisses for fix #3 (once Audiogus is finished)

  • @kv331audio_bulent : in the beta, I am no longer getting the crashes on re-sizing the window in AUM and AB3 and interface is drawn correctly in BeatMaker 3.

    One slight glitch, in half-height mode, there doesn't seem to be a way to get to the settings panel. As the About and Settings buttons don't seem to be available when the height is a single pane. Not major, but I thought I'd mention it.

    Thanks for the fixes!

  • edited February 2020

    So glad to see that some show stopper issues are gone! Now I'm going to add in-app-rating, and then release v1.3.6

  • After I release 1.3.6, I will work on the following:

    1. iPad 12.9 inch UI issues
    2. Add iPad 11 UI
    3. Add star icon next to preset name on the top header to make it easier to select/deselect a preset as favourite
    4. Make root key selection easier by putting it inside the menu displayed when user clicks on the scale name.

    and that'll be 1.3.7, which will be our last major update. After that one, we will continue updates with bug fixes, but concentrate on SynthMaster 3 desktop and SynthMaster 2 iOS developments.

  • @kv331audio_bulent said:
    After I release 1.3.6, I will work on the following:

    1. iPad 12.9 inch UI issues
    2. Add iPad 11 UI
    3. Add star icon next to preset name on the top header to make it easier to select/deselect a preset as favourite
    4. Make root key selection easier by putting it inside the menu displayed when user clicks on the scale name.

    and that'll be 1.3.7, which will be our last major update. After that one, we will continue updates with bug fixes, but concentrate on SynthMaster 3 desktop and SynthMaster 2 iOS developments.

    Thanks for sharing the roadmap with us...very much appreciated

  • edited February 2020

    @kv331audio_bulent said:
    After I release 1.3.6, I will work on the following:

    1. iPad 12.9 inch UI issues
    2. Add iPad 11 UI
    3. Add star icon next to preset name on the top header to make it easier to select/deselect a preset as favourite
    4. Make root key selection easier by putting it inside the menu displayed when user clicks on the scale name.

    and that'll be 1.3.7, which will be our last major update. After that one, we will continue updates with bug fixes, but concentrate on SynthMaster 3 desktop and SynthMaster 2 iOS developments.

    Please add: The last key on the keyboard doesn't work/sound on iPhone 6s

    In playback mode of MIDI, can you animate the keys as recorded (like the Cubasis keyboard)?

    Also, can you show the tapped keys a bit more depressed deeper with more graying? Currently, the tapped key is barely visible as it doesn't get depressed/shaded enough (see Cubasis, etc). Animating keys in playback mode will be clearly visible only if they are depressed enough to create some shading compared to adjacent keys that are not tapped.

    These will be useful to show in videos.

  • edited February 2020

    @kv331audio_bulent said:

    @MobileMusic said:
    @kv331audio_bulent

    I don’t see menus on some controls -

    Vibrato knob in Osc
    LFO and MOD knobs in Filter
    Velocity knobs in Amp and Mod envelopes
    Mid Speed, Mod Amount, Diffusion, Density knobs in Reverb effect
    The 2 Target knobs in Mod Matrix

    Those are not regular parameters, they are modulation amounts.

    I was referring to a way to reset their values to default once we fiddle with them. For instance, setting a knob value back to zero is strugglesome - which could be accomplished by double tapping on them.

  • @MobileMusic said:
    I was referring for a way to reset their values to default once we fiddle with them. For instance, setting a knob value to zero is strugglesome - which could be accomplished by double tapping on them.

    I'll see what I can do about that.

  • it scales great on iPhoneSE now. great stuff

  • edited February 2020

    @Richtowns said:
    it scales great on iPhoneSE now. great stuff

    Cool! It also requires much less RAM now, so it should be more stable + should work on older devices now.

    Just sent it to Apple. Should be released tomorrow.

  • edited February 2020

    Worked on some BM3 sessions from the past few months this morning (on the beta) and all is well. I especially love seeing the modulation dots on the dials now.

  • @kv331audio_bulent I found out that aftertouch in MPE mode not only modulate chorus feedback of set to but also other fx parameters. Is it by design?

  • @clowm said:
    @kv331audio_bulent I found out that aftertouch in MPE mode not only modulate chorus feedback of set to but also other fx parameters. Is it by design?

    Could you possible send me a preset that can demonstrate this issue?

  • edited February 2020

    @kv331audio_bulent ,
    I haven’t found a way to export a preset on an iPhone. But I test in a blank preset with chorus on. When I turn fb knob manually it makes a lot of difference, when I assign it to be modulated with aftertouch it shows that modulation is taking place but sound stays the same. I made a video few days ago:
    https://share.icloud.com/photos/0SF3CooayuRXA5i2RMVgD87rg

This discussion has been closed.