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Logix pro coming to ios ..not fake(at least we hope)

Seems we are finally going to get logic on ios..this guys seems to be a very trustworthy source when it comes to Apple leaks

Comments
Fingers crossed! 🤞
Old news :
https://forum.audiob.us/discussion/33418/logic-pro-x-and-fcpx-rumoured-to-get-ipad-os-versions/p1
I hope so. Cubasis 3 is giving me headaches all the time. Garageband workflow is horrible. So.... unless drambo (my biggest hope) is going fully daw ala Ableton sooner or later... logic for my main daw will have the chance of a lifetime.
I hope Jon’s right, he often is..
So is this good? Does apple then become more of a walled garden and not allow the wonderful other apps out there to succeed? I could see Logix.. I mean Logic becoming like gadget?
Okay, here’s my assumption of the way Apple will pull this off.
Older Mac computers (at least from 2012) are still able to run things like Xcode, GarageBand, Logic, Final Cut Pro. Granted, it’s a different architecture but it is possible.
Apple came out with Catalyst to allow developers to design an “all-in-one” suite for software development. This can’t be ignored, because “Apple actually made a tool to make developers’ lives easier”. (At least, that’s the plan)
I find it interesting that they keep mentioning the “iPad Pro”. This means that the apps would be intended for the pro models due to their higher RAM.
So, what does it mean for people who have various iPads?
Well, the same thing really. If your device doesn’t support their version of XCode (for example), then you won’t be able to download it. Same thing with older iPads which can’t download iOS 13. GarageBand for iOS will still be the common ground, same with iMovie. (If iOS Shortcuts came out earlier, then I coulda added that to the list, but that’s just a pain to explain.)
There’s always a minimum specification for a device. Even in Windows, I remember seeing “256mb minimum, core 2 duo”.
So, do I think it is possible? Up until this month, I woulda said that it was probably a joke. But with Apple’s focus on mouse support, adding things like live loops To Logic for Mac OS (which was originally a GarageBand for iOS feature), I truly believe that it could be done.
My only hope is that developers don’t start designing for mouse and keyboard, versus making apps which are touch responsive. Hopefully, Apple does a great job of gating these apps. They own the keys and the door.
And it makes sense to use the interfaces that people are familiar with. Current generation are growing up with mobile phones as their main computer, and Chromebooks as their primary computer in school.
can't see why this isn't possible except for heat management and UI (which, you know, mouse support). nearly 20 years ago, I used to run "full" logic , cubase, reason and protools and everything else besides on an 800Mhz G4 powerbook with 512Mb, which had a couple of orders of magnitude less juice than a current iPad Pro. admittedly the overhead of VIs has gone way up, but still
I'm very sceptical about this.
They've worked on Catalyst for years, and it's still very lacking and has a lot of issues. Some developers call it a disaster.
Now imagine you have to port a very complex software product not from iOS to macOS (that should be easier) but from macOS to iOS, which has many limitations compared to desktop OS's: aggressive memory management, crippled file system, smaller screens, less advanced UI framework, and many more.
I just can't see this happening any time soon. The guy is just trying to get attention to his channel
As soon as ARMbook appears, it probably will be a new Logic Tool or upgrade for Garageband if not both.
🤞
I'm sceptical too...I'm pleased about Xcode but zero interest in FPX and Logic, would prefer more open ended software which ipad is more suitable for. Those apps are just better on desktop in my opinion, unless there is some kind of radical redesign.
I still maintain the biggest hurdle to Logic coming to the iPad isn't the frameworks or technical reasons, but the UI itself. There are so many places across the whole app where the UI just flat out won't work on an iPad currently, it would have to be more or less completely redesigned to even come close.
When macs go ARM there’s definitely the possibility that Apple will release all its MacOS apps as universal binaries for Mac and iPad.
What I kind of expect, but hope not, is that Logic Pro will get a FCP kind of makeover that removes much of the legacy code/features.
It’s hard to see a universal version of logic that doesn’t strip out decades of cruft.
And the UI would have to be completely overhauled to work on an iPad. I can’t see Apple releasing an app for iPad that requires a keyboard or mouse.
I still believe it first when it comes....like the apple car and ARM macbook and other unicorns.
But Logic for iOS would kill of 99% of my iOS music apps indeed. Like it or not but there is so much content and also unique instruments and FX you will not get in any other iOS DAW.
So it might kill the complete iOS DAW market beside for the niche Audiobus hardcore
Not only that but it would make also most FX i have on iOS obsolete since the stock FX in Logic are really good (at least good enough for me).
Sure they have to make something with the GUI but there are already a lot GUI´s updated which would work perfect on a multi-touch screen, even better than a lot iOS apps now.
As side effect such a "famous" DAW could invite more developers to come to iOS as well.
But i still think its all a dream and before GarageBand gets not a big update before or Mainstage comes first to iOS, it stays a dream for years.
We will see. Maybe next WWDC they surprise me.
LPX came out in 2013 and was updated with new features regularly, but I think it's been almost two years since a major feature update now. Same with GarageBand -- they've provided new soundpacks but not much else since 2017. So that makes me think that major upgrades are on the horizon.
Given Apple's strategy re: MacOS and iPadOS, and given that Catalyst needs a major showpiece, I would be VERY surprised if they didn't have an iPad-friendly version of Logic ready to go. It might be cut down for iPad (e.g. track/device limits, none of the ES instruments or legacy effects), encouraging a "two device" workflow like that GBiOS currently has. For me, so long as it has decent audio and MIDI routing, I'll be on board. Catch is, I also won't be surprised if it's subscription-based.
The main question is, if this is true, which devices will they support? Hopefully they don't limit it to the Pro series -- I have an Air 3 and a XS, so my devices are new but not "Pro."
Logic for iOS kills the entire iOS music making developer community.
Nah
Why and how? If iPad Logic can load AUv3s wouldn’t it further foster existing and new developers?
It would be bad news for the very small handful of devs who make DAWs, but good news for those that make plugins.
Quite the contrary I think. Logic for iOS gives a huge boost to the dev community, making the platform more viable for professionals. The only devs it might negatively impact are the small handful of iOS DAW devs—but then again, it’ll probably bring so many new users that they see a boost as well.
What will be interesting is how they will price Final Cut and Logic on iPad.
Same as desktop or low, low iOS price?
Seems they are trying to elevate iPad Pro upwards to be their most popular computer so I'm guessing around the £50 mark. Slow and gradual push to raise prices noew that the hardware is in place maybe?
I can't help but feel that Prosser saw Logic code ported to ARM and is assuming Logic is coming to the iPad, when what it really means is that Apple is moving their Macs to ARM processors.
Apple is a hardware company and having full control over all the hardware components is what they really want. Moreover, software for Apple is, essentially a loss leader to drive hardware sales.
If they ported Logic Pro X to iPads, what's the incentive to buy a more expensive, higher margin Mac?
Now it's entirely possible they will make a Logic Lite to drive sales of iPad Pros, but I'm pretty sure Logic Pro will be reserved for the Macs.
And besides, considering screen size, RAM and thermal limitations of iOS devices, a full Logic Pro would be poor user experience.
I’m hoping it’s not too cheap, tbh. A $50 Logic could discourage other major DAW devs from coming to iOS.
Maybe they’ll do a universal Logic that’ll license you to use it on either Mac or iOS; sticking with the current desktop price of $200.
I don't think they make these tag lines up without any thought behind them.
I would be happy with just Alchemy, Sculpture and Chromaverb.
But Sculpture is still far from a multi-touch GUI.
This thing could be so amazing with some smart touch control goodies.
Also Logic heavy relies on multi-core processing which as far as i know does not exist in iOS yet for audio apps.
Single core performance and RAM should work already.
I doubt it would. I would imagine Apple would allow AUv3 compatibility, similar to how Nanostudio 2 works. Modular apps like AUM, and Audiobus 3 may still support some form of IAA, even if the technology gets deprecated.
This I can actually get behind. Especially since GarageBand is free. I just hope it’s not a subscription. $99 USD?
Kinda glad I didn’t get Cubasis 3. Gonna wait till WWDC and see what happens.
I also think it could be very good for AUv3 plug-in developers but really kills the market for all the DAW makers.
As for performance, I think it’ll be fine - most of the factory Logic plugins are pretty old and are not that taxing on system resources. You’re not going to be running huge Kontakt libraries or omnisphere in iOS logic for a while , but sticking with factory plugins and current iOS AUV3s should be very doable. I think the hard thing will packing all the UI info into an efficient touch interface.
Still plenty of incentive to buy Mac if full iOS logic were available. (X86 plugin ecosystem)
Well, a DAW takes considerably more time to create with minimal gain. People are less likely to switch to a new DAW than they are to download an app or an AUv3.
And a number of DAW makers on iOS already have an established app on iOS.