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New Circuit Groovebox

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Comments

  • @kobamoto said:
    no it's rumored to be the first in a line of new mpcs, it's called the mpc touch and it looks like it has a touch screen.

    Hmm I don't know about that :p it looks like it's running impc pro and those to buttons on the side look like switches to open it up and put an iPad inside. But I really hope this is not the case, it would be a waste to make hardware like this for that app IMO

  • it's got audio inputs and outputs in the back, if it is an impc controller that's wack asf, also if I'm not mistaken the impc pro doesn't have 4 qlinks, so what would those qlink knobs be for?

  • what buttons on the side?

  • ohhh, now I see them..... ewww. I don't know.

  • @kobamoto said:
    ohhh, now I see them..... ewww. I don't know.

    Yeah those buttons have me worried :/

  • Can't wait for Circuit to hit the stores. The fun factor is strong in this one. Wonder if they will make it to sync clock with Launchpad app in the future. Would be nice combo.

  • @tyaxtl said:
    Can't wait for Circuit to hit the stores. The fun factor is strong in this one. Wonder if they will make it to sync clock with Launchpad app in the future. Would be nice combo.

    Yeah I'm tempted by this circuit even given the limited set of sounds, will be interesting once the companion app drops.. I wonder if they will have different sound sets to load up?

  • @MirEko said:
    Yeah I'm tempted by this circuit even given the limited set of sounds, will be interesting once the companion app drops.. I wonder if they will have different sound sets to load up?

    It would make sense that they would provide new patches. At least with the upcoming software you will be able to make your own. It has two Novation synths built in. Maybe existing free patches on the web will work.

  • If I could load it up w/ samples, I'd pony up in a heartbeat.

  • I don't think it samples. It comes with two Mini Novas

    Synth Engine:
    Up to 18 note polyphony (dynamic voicing)
    Mono-Timbral

    Per patch:
    3x oscillators
    1x noise generator
    2x ring modulators

    Waveforms include:
    Square, sine, tri, sawtooth, pulse, 9x saw:pulse combinations
    20x digital waveforms
    36x wavetables

    Filter types:
    2x filters per patch
    low pass no resonance 6dB per octave
    low pass 12dB, low pass 18dB, low pass 24dB, band pass 6:6, band pass 6:12, band pass 12:6, band pass 6:18, band pass 18:6, band pass 12:12, high pass no resonance 6dB per octave, high pass 12dB, high pass 18dB, high pass 24dB

    Modulation sources:
    20 modulation slots per patch
    6x envelope generators
    3x LFOs
    Aftertouch
    Velocity
    Key scaling/track
    Mod wheel

    Total of 66 Destinations including:
    Oscillator pitch, pulse width, wavetable index, level and sync
    Filter cutoff, resonance, envelope settings
    Effects parameters and send levels
    Recursive modulation (modulating modulation sources themselves)
    5 effects slots per patch

  • Just watched the sonicstate video on this. The guy, who I think was the project manager, appears to pause before he remembers how to achieve every step of his demo. I don't know, it all seemed very unintuitive to me like you would have to memorise every sequence of buttons for each set of features. My memory isn't that great for such things.

  • @Jocphone said:
    Just watched the sonicstate video on this. The guy, who I think was the project manager, appears to pause before he remembers how to achieve every step of his demo. I don't know, it all seemed very unintuitive to me like you would have to memorise every sequence of buttons for each set of features. My memory isn't that great for such things.

    I watched the same demo and had the same impression. I got the impression that its workflow is a bit more singular to that device, which means it will have a learning curve on how to figure out its various functions, which then will likely require muscle memory to get good at it. For all that, I either want very deep synthesis options (which, no offense, this doesn't have), or deep sampling options (same).

    Normally I don't take too much stock in how effective a person giving a demo is, but this one threw me for some reason. I also think there was bad timing in communication between the guy giving the demo and the cameraman.

  • @CalCutta said:
    Normally I don't take too much stock in how effective a person giving a demo is, but this one threw me for some reason. I also think there was bad timing in communication between the guy giving the demo and the cameraman.

    Yeah it could just have been that the guy had a hundred and two things going through his head as it was launch day for the product and old Nick was rushing him a bit. Still, can't say it's an interface that appeals to me personally.

  • I don't know about the guy in the video but it's based on the Launchpad which I have. You've got buttons on the sides and the top that select what mode you're in. Then the grid changes to fit that mode. It's not difficult to master. I like this because it also has knobs.

  • One of my biggest complaints of pads on controllers in general is that they only go eight across. The drums alone take up at least 3 channels on your mixer.

  • A friend of mine has one now as a beta tester, and he's working on some of the software to come in the future. The synths are actually cut down versions of the MiniNova, they're not the full on versions. Still, he says there's a lot of room to tweak and shape the sounds. Most of the knobs are macros that can drastically change the raw OSC waveforms in some cases.

    There's plans to release a software editor so people can make up their own sounds and store them onboard, but no sampling.

  • @Tarekith said:
    A friend of mine has one now as a beta tester, and he's working on some of the software to come in the future. The synths are actually cut down versions of the MiniNova, they're not the full on versions. Still, he says there's a lot of room to tweak and shape the sounds. Most of the knobs are macros that can drastically change the raw OSC waveforms in some cases.

    There's plans to release a software editor so people can make up their own sounds and store them onboard, but no sampling.

    This is great news :D

  • seems like the choice to go for a software editor is kind of counter intuitive based on the whole ethos of the Circuit in the first place :(

  • It's not like you have to use it though, you can just stick with what's on the hardware if you want.

  • edited October 2015

    @kobamoto said:
    seems like the choice to go for a software editor is kind of counter intuitive based on the whole ethos of the Circuit in the first place :(

    I think you've got the ethos wrong. :) Circuit is supposed to be small and performance based. You save real estate by not including a screen. And you've got 8 knobs to edit synth parameters in real time so it's not like you can't edit at all. You use the computer to go deeper.

  • edited October 2015

    Another thig is that I've had hardware synths and a drum machine, and I can tell you it is a lot easier editing on a computer. Editing sucks on a tiny screen. Thanks to MIDI there have been synth patch editors since the days of the Commodore 64. :-)

  • yes I used them on the commodore 64. nothing against software editors but why continue following the same old paradigms when in the midst of breaking new ground, is this software/ios revolution here to make a new space or to keep us in place. I think having deeper editing on the box itself is completely feasible and it wouldn't bankrupt novation. I guess it's a small thing in the scheme of things because somebody will do it eventually.

  • @kobamoto said:
    I think having deeper editing on the box itself is completely feasible

    Are you talking about groove boxes not having synth patch editing? There's been a ton of rack and desktop hardware synths over the years that will do what you want them to do. I'm not an expert on groove boxes but maybe someone on the forum will know of a groove box with deep synth patch editing. I looked at the Electribe and it has fewer hardware tweaks than the circuit.

  • I know of some, but right now I'm just talking about the circuit, they've shown that they are adept at making great use of the macros and use of pages, I just don't see any reason why they couldn't added a page for deeper design as they've proven it's no big deal for them to do it... they could have still made the editor for those that want to use it but it would be nice to be able to do what you want to do from the box where ever you might be.

  • @kobamoto All I can say is to each his own. ;-)

  • words to live by, still can't wait to get my hands on one and try it out.

  • Check out the new video that came out today. Musician describes how all the buttons and knobs work. Look like there is a lot of fun to be had by playing around with it. :)

  • thanks for the clip, I think if I had this thing I would still be expecting it to sample everytime I used it :)

  • That would be a weird expectation, since it's not a sampler :)

  • actually what I meant was that it's such a nice looking box of happy moments that I would love for some of those moments to include sampling, nevertheless ....

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