Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I have seen a few peeps mentioning this clip launcher thing simply known as the clip launcher but have no idea what it is
There is no clip launcher in AUM (although it would take the product to a whole new level IMHO). There is the file player that can be invoked through multiple tracks in the mixer. But it's not a convenient UI for those of us used to an Ableton Live style clip launcher grid. Imagine the use case of a live set, and you want to move from "song" to "song" or interleave different loops, breaks, etc. I'm currently using LP-5 for this purpose.
As mentioned previously in the thread, if Jonatan supported batch import of related loops/samples from AudioShare and a grid launcher UI in AUM, he'd be well on the way to world domination. Or at least the DLW (Digital Live Workstation) that some of us dream about...
Ahhh I see, when you said "the clip launcher" I thought there was a hidden one somewhere hehe
As I have Launchpad controller, I am quite happy using Launchpad app for this for the moment, I may change this to be ModStep though to allow me to mix Audio and Midi Loops, like I imagine Ableton is like, but at the moment I do not trust IAA instruments enough to try and use them for a live gig, if i went the ModStep route I would then want hardware synths which is more cost and less portable. So sticking with Launchpad for now
Makes total sense!
modstep has panning though.
This is true and very good point, but I do not generally change the panning during a performance, I will set up the panning beforehand as part of the mix and build any pan changes into the loops, so do not need panning from the clip launcher
me too, that's the only game in town
So my setup is going to be 16 tracks at least which makes me long for a way to collapse tracks in order to be able to see as many as possible on one screen. Would be very much appreciated, @j_liljedahl!
Yeah, I can see the usefulness for something like that, and will give it a lot of thought for future updates!
Thanks, I'm looking forward to that! Maybe the easiest way for now would be to just have a toggle to switch to the zoomed out view that already exists for moving tracks.
http://kymatica.com/aum/help.html
There's a built- in manual, tap the menu button and then HELP.
Also an updated FAQ here: http://kymatica.com/aum#faq
Let me know if there's anything specific you're wondering about!
The problem with that is that the controls are not really usable in that zoomed out state..
There's several, possible different approaches that could be combined, or not:
Yep here's specific
Can we have a midi control page with the keyboard and some midi sliders, knobs and an XY pad? I virtually control all my apps through AUM now, it would be the ultimate control synth / workstation....please....please.....pretty please. I would buy you lots of beer!
Yes, I know it's not ideal to just use the zoomed out view but it wouldn't require much coding. Only needs an easy to reach toggle or similar for when you want to use the faders and stuff without midi controller. Just as a quick and dirty temporary fix until you found the best solution.
I was going down this path yesterday, dreaming of the controller possibilities in AUM. @j_liljedahl mentioned the idea of AU extensions to get the different UX/UI components that we'd like to see. As I was playing with the Fugue Machine w/ four channel MIDI out (and being blown away) it occurred to me that I wanted the controls to the four playheads in AUM, since I was mixing and controlling effects there. But that would be impossible for Jonatan to implement. But would an AU extension allow us to get those four FM playheads in AUM?
Screen setups would be great...
If possible, the AU extension idea would be even better, as multiple ones could be made for different uses and not ruin the otherwise great flow of the UI
Exactly, best possible scenario...
AU extensions can't send MIDI, unfortunately. (They can on OSX I think, but not on iOS).
Or, maybe an AU extension can use plain CoreMIDI (virtual ports, for example), if so Fugue Machine could be made into an AU ext and get sample accurate sync clock from AUM, outputting MIDI to other apps loaded in AUM, and allow control of the sequencer with the embedded plugin view without having to switch between apps. Lots of things to investigate for the future!
I think a full screen performance mode would be very useful, indeed. It's in my notes, together with a lot of other stuff
I wouldn't want to mess with the UI too much, I am on an iPad Mini 2, and if the controls were any smaller they wouldn't be as nice to use.
My vote goes for the collapsable sub groups of channels based on the bus they were routed to as for me that is what i would use most.
Just wanted to report back on this:
Using AUM and Aufx:Dub was a killer combo!
Had a gig this past weekend. Our reggae band was booked as the only band at the club
Unfortunately, we only have about 15 full songs, and another 6 "jams" or so
Thus, we need to "extend" those jams significantly to make it through the whole evening.
I was able to help save the day (Err, night) by following Dr. Lijedahl's advice above.
I routed some samples of our singer (in Beatmaker 2), through AUM, using a bus send to AufxD:Dub, as descsdribed above. Set up a second channel with the same routing, with Aufx:Space as the effect.
Mapped the Beatmaker/sample channel bus send, Aufx:dub intenstity and regeneration/feedback control, and Aufx:Space intensity control all to the mod wheel on my iRig keys.
Then, all I had to do was trigger the various vocal phrases in Beatmaker, and at the end of each phrase crank up the mod-wheel - INSTANT DUB HEAVAN!! I was King Tubby for a night!
The people loved it. My band loved it. They thought I was a God.
But we all know there is no God but Jah. Although Dr. Lijedahl's has certainly achieved Demi-God status with his apps
Anyway, thank you very much sir.
And PLEASE consider adding a MIDI-assignable tap-tempo to AUM, that is the only thing keeping this fantastic app from being the perfect Dub-tastic device.
With respect,
Roy
Thanks, what a great story
Happy to hear I could help you out!
I agree, tap-tempo should be MIDI controllable, will put in on my todo list.
I bought AUM as soon as it was available on the US App Store, but hadn't used it much as a mixer until yesterday. Like everyone, I'm impressed with the power and elegance. I'm pleased with how cleanly it can record from Rock Drum Machine and look forward to the next update, with neatly timed starts and stops.
The tricky part, for me, is summing all of the channels. On my physical mixer, this is simple: everything is automatically summed to two channels, which I record on my iPad with a Focusrite 2i4. With AUM, it's not so simple. I can record the separate channels in AudioShare, which is great if that's what I want. But if I'm just trying to record a jam with my three Volcas, how do I do that? I guess I could open Audiobus, stick AUM in the input slot and AudioShare in the output. But that seems like more of the mess that AUM was supposed to reduce. The answer may be some combination of summing channels -- but this seems like a function that's so basic to a mixer, it should be baked in.
I suggest that AUM needs a new channel input type: MASTER. It would be just like the current summing (sigma) types, except that it would automatically sum all channels. It would only appear if you created it -- that is, it would not take up screen space if you weren't doing anything with it. But if you did have a MASTER channel, you could stick Audioshare in the output -- or any other app that you wanted to record into.
Part of the flexibility with AUM is to not have a baked in master bus. Instead, you're encouraged to use one of the mix busses for this. That will also allow you to add effects and processing on the master, as well as recording the mix instead of individual tracks.
I understand how to make it work. But it's several extra steps for what seems like a very commonly scenario:
It's not that it can't be done; rather, it happens so often, it should be easier. Creating a MASTER input type would make it easier...for the user if not for you, the developer.
I feel silly discussing this: I use your apps all the time, and I'm always impressed by how well-thought out they are. Odds are, you're right. I'd be curious, though, to know what other people think.
I see from the FAQ that this is already planned: But while I'm making suggestions: how about an easier way to input one channel of a stereo pair? Audiobus handles this exactly right: you can choose inputs singly, or in pairs. I get the stereo to mono trick (and used it yesterday with my four-channel Akai EIE). But then each channel is panned hard left or right. That may be what you want, or it may not. And it's extra set-up for a basic task.
I've found creating some basic mixer setups that I use often and just saving them as templates, to be helpful
I agree with fruitbat, start every session from a default template: 7 busses going to a master bus.
Then it's just a matter of making the habit to send every new track to the master or another bus.
Templates is a good idea, yes.
I have various ideas of how to make stuff faster and simpler
But I haven't figured it all out yet.
this app is so dope, Jonatan you continually up the value of the iPad experience and I can't tell you how much I appreciate this.
^Well put