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Thinking about cubasis

124

Comments

  • It ain't like building a house where the steps and materials are well known. Predicting availability of a software update is only a little less difficult than predicting the weather. Very few developers in their right mind would ever predict a release date, it would just be a guess anyway.

  • Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

  • @wim said:
    It ain't like building a house where the steps and materials are well known. Predicting availability of a software update is only a little less difficult than predicting the weather. Very few developers in their right mind would ever predict a release date, it would just be a guess anyway.

    Agreed. I will be happy to open up 2.0 on Christmas Day if they've made an honest fist of the zoom....

  • @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

  • @JohnnyGoodyear said:

    @wim said:
    It ain't like building a house where the steps and materials are well known. Predicting availability of a software update is only a little less difficult than predicting the weather. Very few developers in their right mind would ever predict a release date, it would just be a guess anyway.

    Agreed. I will be happy to open up 2.0 on Christmas Day if they've made an honest fist of the zoom....

    Don't you forget the family time on Christmas Day ;)

  • Yeah, well, if the bus doesn't arrive till december, I might take an Uber (or finally learn Auria...).

  • Relax guys. As mentioned before, every 2-3 month's an update so my guess would be within a week (or two)
    (no inside information)

  • @jbvdb said:

    @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

    I'm not sure how Link could be implemented in Cubasis, really— at least not until iPads are roughly as powerful as a decent laptop and can handle tempo changes in numerous tracks of audio without choking. Blocs Wave can handle it, but it has a hard cap on resources, whereas Cubasis has no real limit aside from the iPad's processor. Maybe if Cubasis limited the number of tracks available before allowing you to enable the Link feature?

  • @aaronpc said:

    @jbvdb said:

    @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

    I'm not sure how Link could be implemented in Cubasis, really— at least not until iPads are roughly as powerful as a decent laptop and can handle tempo changes in numerous tracks of audio without choking. Blocs Wave can handle it, but it has a hard cap on resources, whereas Cubasis has no real limit aside from the iPad's processor. Maybe if Cubasis limited the number of tracks available before allowing you to enable the Link feature?

    I don't see why, if you use too much cup, then it will do what it does already, crackle then eventually just not work. The point would be to track things into cubasis that's all for me, instead of having to export in other apps then import into cubasis.

  • @jbvdb said:

    @aaronpc said:

    @jbvdb said:

    @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

    I'm not sure how Link could be implemented in Cubasis, really— at least not until iPads are roughly as powerful as a decent laptop and can handle tempo changes in numerous tracks of audio without choking. Blocs Wave can handle it, but it has a hard cap on resources, whereas Cubasis has no real limit aside from the iPad's processor. Maybe if Cubasis limited the number of tracks available before allowing you to enable the Link feature?

    I don't see why, if you use too much cup, then it will do what it does already, crackle then eventually just not work. The point would be to track things into cubasis that's all for me, instead of having to export in other apps then import into cubasis.

    I'm with you. I'd love to see it, especially since I rarely adjust tempo on the fly anyway. I'd prefer to have Cubasis implement a conductor track and act as sync master. Maybe AB3 will help make this kind of thing happen.

  • @aaronpc said:

    @jbvdb said:

    @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

    I'm not sure how Link could be implemented in Cubasis, really— at least not until iPads are roughly as powerful as a decent laptop and can handle tempo changes in numerous tracks of audio without choking. Blocs Wave can handle it, but it has a hard cap on resources, whereas Cubasis has no real limit aside from the iPad's processor. Maybe if Cubasis limited the number of tracks available before allowing you to enable the Link feature?

    I haven't used Aum but am curious how it handles Link and multiple recording streams (err, I assume it does anyway... does it?)

  • @AudioGus said:

    @aaronpc said:

    @jbvdb said:

    @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

    I'm not sure how Link could be implemented in Cubasis, really— at least not until iPads are roughly as powerful as a decent laptop and can handle tempo changes in numerous tracks of audio without choking. Blocs Wave can handle it, but it has a hard cap on resources, whereas Cubasis has no real limit aside from the iPad's processor. Maybe if Cubasis limited the number of tracks available before allowing you to enable the Link feature?

    I haven't used Aum but am curious how it handles Link and multiple recording streams (err, I assume it does anyway... does it?)

    Good question. Any smart people out there? My ass is tired from talking so much.

  • I usually end up trimming stems in audioshare so don't know

  • @aaronpc said:
    Good question. Any smart people out there? My ass is tired from talking so much.

    Dwaha! Thanks, this line will come in handy. :)

  • @aaronpc said:

    @jbvdb said:

    @Samu said:
    Scouting thru the threads here in the forum it's a quite safe bet that the scroll/zoom bahaviour will change/improve and 'auto-quantise' will appear in some form and hopefully new grid-settings to reflect the available quantise values.

    Improved AU-X support and maybe even plug-in delay compensation when freezing tracks.

    On top of that I think there will be some nice surprises too...
    (Hopefully time-stretch, pitch-adjust, maybe a 'chop lab' to create Mini-Sampler instruments etc...).

    There is no set date, it will be out when it's out :D
    I don't have any inside info either...

    That sounds good. Especially the chop lab, bye bye impc pro if it's the case!
    On that if we could get link pretty please? That's kinda killing me, can't track out other apps properly without it!

    I'm not sure how Link could be implemented in Cubasis, really— at least not until iPads are roughly as powerful as a decent laptop and can handle tempo changes in numerous tracks of audio without choking. Blocs Wave can handle it, but it has a hard cap on resources, whereas Cubasis has no real limit aside from the iPad's processor. Maybe if Cubasis limited the number of tracks available before allowing you to enable the Link feature?

    Cubasis has a scrub timeline feature, if can do this now perhaps iPads are already powerful enough

  • edited August 2016

    @AudioGus said:
    I haven't used Aum but am curious how it handles Link and multiple recording streams (err, I assume it does anyway... does it?)

    AUM does this very well, the developer has compensated for various types of latency (such as effects) which to be honest I really don't know the details of. If an app has IAA host sync active, it will sync to the bpm of AUM whether Link is enabled in AUM or not. If an IAA app is using Link Sync and AUM is not, then the app's bpm and AUM can be different and out of sync. If an IAA app doesn't have host sync or Link is not active in the app while AUM has Link sync enabled, the app and AUM can each be out of sync and bpm to each other. There can be the additional complication of whether or not the IAA app responds to IAA host transport controls too. The file player in AUM can be in sync or not as well.

    AUM also has time signature, pre-roll, and sync quantum settings you can use to adjust your recordings. AUM has no MIDI clock sync but this can be achieved by using the MIDI Link Sync app.

    As an aside, Patterning is one of the few apps that has the ability to turn off/on Link, IAA host sync, or MIDI clock sync.

  • @u0421793 said:
    Is there a case to be made that the old desktop style linear DAW may comfortably be replaced by something like Misstep on a mobile device. I'm thinking that one is a legacy old paradigm approach vs a modern lightweight one. Or is this flawed and illusory?

    For most mortals time is a linear thing. So for anything that progresses over time, such as music, a linear approach still seems like a meaningful paradigm.

    Seriously though, I guess it's a matter of taste; but for me linear is the natural way to go for creating a "finished track", and non-linear typically gets me stuck in an incessant jamming-and-tinkering-loop.

  • @Tritonman said:
    Question one. Will the update be bigger than a breadbox?

    The update definitely adds lots of great features...

    Best,
    Lars

  • @LFS said:

    @Tritonman said:
    Question one. Will the update be bigger than a breadbox?

    The update definitely adds lots of great features...

    Best,
    Lars

    This is mean B)

  • LFSLFS
    edited August 2016

    @sirdavidabraham said:

    @LFS said:

    @Tritonman said:
    Question one. Will the update be bigger than a breadbox?

    The update definitely adds lots of great features...

    Best,
    Lars

    This is mean B)

    ...and zooming is planned to be improved for arrange window and editors.

  • @LFS said:

    @sirdavidabraham said:

    @LFS said:

    @Tritonman said:
    Question one. Will the update be bigger than a breadbox?

    The update definitely adds lots of great features...

    Best,
    Lars

    This is mean B)

    ...and zooming is planned to be improved for arrange window and editors.

    Yippieee!

    What about folders and more resolutions for the 'grid' so it will at least match the options that are available for quantise?

  • I'd love to see support for SFZ instruments

  • @LFS
    I'm a new user to Cubasis , having held off on my desire for an iOS daw up to now.
    I'm finding it ummmm......terrible.. frankly.
    After one 8 hour songwriting session I'm quite amazed at how many times it has crashed on me, or gone into some weird lockup meltdown..
    The manual is not telling me anything about getting audio into a track..my X station appears as my audio but selecting eg left input to a track I cannot get a signal.
    I assume that Cubasis takes audio inputs directly right?
    My workaround was to use Aum IAA for mic input and then send to Cubasis.
    This initially worked but then crashed every time I did something..changing channels to record was a nightmare..
    So I tried Audiobus IAA...that was worse..no signal at all..
    So I persevered with Aum N Cubasis crashing continually til I worked out some compromise dance which is ridiculous.
    The only thing going for it is that Cubasis remembers where you were when it crashes.
    Using Undo also resulted in very many crashes and freezes.
    Lastly, why, every time I touch the channel strip fader, does the track record arm ?
    Is anyone else having these kind of issues?
    Any help ? Thanks
    Air 2 on iOS 9.3.2

  • Cubasis has been rock solid for me. I don't remember it ever crashing on me. Even when my plugins-in-development mess up it always recovers gracefully. Could the problem be something external? A misbehaving IAA app or something?

  • Could be an Audio-interface issue too...

  • Aum?
    Have you used that with Cubasis?
    It seems most messages were about losing contact with the stems of Aum.
    I know I need more time to isolate the problems but it was a frustrating first session.
    Not being able to directly input audio was weird.

  • Super solid here too so far

  • edited August 2016

    I just used it the other day without issue. The X station has a built in class compliant audio interface right?
    If you have audiobus try this open Audiobus in the input slot select "system audio input" and in the output slot open Cubasis. Cubasis should now have your x-station audio playing thru it. If not select "Routing" in the tabs to the right of the track. Then select "mono Inputs" then audiobus and you should be able to select the mic input.

  • Yup, have to agree it has been extremely stable for me as well. That is one of the best things about using it for me. It is such a pleasure not to have crashes in the middle of working on a project.

  • @LFS said:

    @Tritonman said:
    Question one. Will the update be bigger than a breadbox?

    The update definitely adds lots of great features...

    Best,
    Lars

    You are definitely getting my interest with such comments,( as if I you already did not have it.).

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