Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
And I thought you were a 'vox user?
Incredible !!![:smile: :smile:](https://forum.loopypro.com/resources/emoji/smile.png)
Boom! Right you are
If SunVox is the only other workstation that can do this...that just raises my respect for FLM3
Good news , they say that IAA is on their to do list ...
oh I missed this post, this is something so basically imageline are like those sweet and sour bears, first they're sour and then they're sweet![:( :(](https://forum.loopypro.com/resources/emoji/frowning.png)
It has been said before and needs to be said again from time to time.....
Look at what IS there, don't look at what's not.
Well.. that depends.. If you see the iPad as the workstation, you could pipe your MIDI notes from your sequencer or keyboard to a handful of IOS synths at the same time and that would have pretty much the same result. In some ways you have more flexibility because you could mix and match all sorts of different sound generators.
indeed yes! iPad as DAW/workstation (as it sometimes seems to be dawning, then
lurching back into the darkness) is a running rant of mine. In a way that's to the point here: iPad as workstation is dependent on interoperability and interconnectivity of all the moving parts. Which is why I sometimes love the mostly-self contained beauties like 'vox and others (including this new toy) because interoperability and interconnectivity cant always be relied upon...and sometimes it's too much damn back-and-forthing.
Completely agree. Switching apps is a lot of faff, that's why I tend to do everything within the S!!!!x, and before that Gadget. Trying to to teach myself better skills in Cubasis but there is a lot of context switching and I never really got on with traditional DAWs. Cubasis is bearable though and mostly keeps out the way.
That is the same impression I got and the full version is now a whopping $899! image-line.com/flstudio-feature-comparison/
What is your point tho? Producer Edition at $199 is among the cheapest of all DAWs and it's all you really need. The All Plugins Bundle, is all their plugins, and why shouldn't it cost $900? Look at what Ableton Live Suite costs https://www.ableton.com/en/live/feature-comparison/ $1000
Exactly! For $15 this is a steal. It seems they have even dropped the price it was like $25? Yes it has some bugs but despite what the 3 says it is really 1, and Image-Line are not going to let you down in the long run. Look at what they just did. Instead of starting a new App and selling it again, they just updated everyone on Android and iOS to FLM3. That shows a company with a conscience.
+1
Yep. Why the ire, after all?
Once FLM3 has its 1.0 to-do list sorted, (which users of FLM2 will recall was done for that app quite diligently) what exactly is the problem? Is anyone saying the same about Cubasis, that it was designed to sell Cubase? That's also a mobile app with integration into a desktop DAW. (So too the lamented energy XT mobile). And no doubt Ableton won't mind if Gadget, TriqTraq, iKaossilator and Pattening users decide to upgrade their freebie.
Like the app or not, I can't see how something can be called half-hearted that they invested a couple of years of development into. This shit is hard, especially on all the Android variants, and those programmers don't work for free. So the initial release isn't up to some people's expectations. Not the first app that this has been said of.
Tossing out the top of the line, price for FL Studio is unfair. That includes synths that purchased separately are many times that price. The $199 version is more realistic to quote if you're trying to be fair. And that includes LIFETIME updates.
Say what you want about this app, But ImageLine products are some of the best values out there and they are one of the most conscientious software companies you'll find anywhere.
Well said. These forums turn toxic in seconds. People behave like spoiled brats over something that costs less than a decent hamburger in most cities. I really don't understand.
Product management is hard. Release your product too early and nobody will buy it because it's full of bugs and too many basic features are missing. By releasing it too late you risk losing too much of the market to your competitors that you won't be able to win back with your new but already outdated product (Microsoft knows this very well). The trick is to find the right balance.
They decided to release it now and I think it's a good decision. Of course, some users will be unsatisfied but you can't make everyone happy, you can't fulfil everyone's expectations. Now they started receiving input from real users, not random beta-testers, and that is very important not just for finding and fixing bugs but also for setting priorities right - now they know which new features their customers want ASAP and which can be implemented a bit later. Or would you prefer to wait another year?
Discussions like this make sad![:( :(](https://forum.loopypro.com/resources/emoji/frowning.png)
The other thing going on is they have been under pressure for a long time because they made the decision to stop improving the older version and focus on a totally new app. It took them way longer than they thought, and many people have been royally pissed off over the stagnation of the old app and the release delays of the new one.
Having recently been under the gun like that, I can sympathize. @yug is totally right about the trade-offs between getting it out there in the real world vs. trying to perfect it in house.
I should probably stop opining about the whole thing and go play with it some. Too many goodies purchased the last few weeks! I haven't even opened up all of 'em.
Be happy y'all. They're just lil ol' apps in your huge pile of toys! It ain't all as serious as you think!![B) B)](https://forum.loopypro.com/resources/emoji/sunglasses.png)
Peace.![:) :)](https://forum.loopypro.com/resources/emoji/smile.png)
I don't need another iOS DAW, was hoping the sample editing would be on point but alas it's not.. now just keep waiting for that beathawk update to drop
I agree, it is what it is, not what it was. I can understand that some people are miffed that it has become something quite different from the previous version and yes, it's lacking some things currently. I'm confident that it will be updated, after all, it's the first release of the new version.
I've had a bit more of a look at it and it's not a toy, at all. There's been some really daft / over the top comments here.
Logic costs 200
Reaper costs 60
And both better then fl Studio
After playing some more with it I think it's pretty awesome. Was the previous version and Music Studio identical minus the Minisynth? I might download Music Studio Lite to see what I'm missing.
Why is it so big - 800 Mb? Does it really contain that many sampled instruments?
Yes, a few. I'm not 100% sure but I think the samples from the IAP's are in the app, there was not much waiting for them being downloaded when I purchased...
@Bartlinux I agree we need to get the word out to these poor saps http://www.image-line.com/flstudio/powerusers.php and let them know their music sucks because they used an inferior DAW and if they want to be good musicians to use Logic or Reaper or ipad apps except FL Studio of course .
did anyone already try to share a song to the pc version? is it working as advertised? can you change the instruments in fl studio to some third party vsti?
Now you are just embarrassing yourself. Not only can't you spell "than", you are offering opinion as fact. Stupid.
What do you mean? Change the instruments inside the FL Mobile plugin? No. But you can add 3rd party VSTs around FL Mobile in the rack.
Thought so. It's not necessarily bad, especially if you plan to buy all or some of the IAPs
From what I understand, this was Maxx Claster's first iOS project, he previously developed some of their synths/effects. I'm fairly patient, in fact I'm actually happy to see that they're bringing elements of the actual desktop VSTs into FLM instead of the fairly humdrum sample packs. If it keeps going this route I will no longer have to pine away for a Surface tablet, cuz FL Studio is 98% of why I would want one.
Once I added licenses for GrossBeat, Harmor, and Toxic Biohazard, I was pretty much satisfied with my FL package, although outside of FL's product line I still keep on with my unending lust for new toys ($250 on Reaktor 6 and add-ons when I am otherwise broke and nearly homeless, very smart!)