Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

KRFT 1.2 here! - update 1.3 march 24

1356713

Comments

  • edited March 2017

    @Alex fox

    I seem to be getting a popping sound on playback when I have Ableton Link enabled. It does not show up in recordings and is just audible on playback. It even happens when KRFT is the only app running. I am on an Air1, latest iOS.

  • +1 for a solid MIDI IAP implementation.

  • But didn't IAPs create problems down the line?

  • I love the velocity LFO... so awesome...

  • edited March 2017

    This thing is an absolute pleasure to muck about with.

  • Kind of wish we could enter amounts for accuracy or double tap for reset to default.

  • @AudioGus said:

    @Alex fox

    I seem to be getting a popping sound on playback when I have Ableton Link enabled. It does not show up in recordings and is just audible on playback. It even happens when KRFT is the only app running. I am on an Air1, latest iOS.

    Does it happen on all Surfaces and at all BPMs? A video would be great!

  • @AudioGus said:

    @Alex fox

    I seem to be getting a popping sound on playback when I have Ableton Link enabled. It does not show up in recordings and is just audible on playback. It even happens when KRFT is the only app running. I am on an Air1, latest iOS.

    Managed to reproduce. Seems to only happen, or be worse, when swing is on.

  • edited March 2017

    @AudioGus said:

    @Alex fox

    I seem to be getting a popping sound on playback when I have Ableton Link enabled. It does not show up in recordings and is just audible on playback. It even happens when KRFT is the only app running. I am on an Air1, latest iOS.

    Yep. I'm getting pops and crackles on the new update. Happens with samples added and KRFT synths playing.

    And Link on. And swing.

    IPhone 6sPlus

  • @JohnnyGoodyear said:
    This thing is an absolute pleasure to muck about with.

    That's the thing, it's not just that it's got a good synth, sequencer, sample import etc. etc. it somehow manages to accommodate all of this functionality but still make it fun and easy to use.

    If any app deserves an award for UI design it's this one.

  • I had KRFT, TroubleMaker and AfroCuban drums all jamming together on my iPhone.

    Sweet.

  • I have so horrible latency that I can't even record a simple bass line???

    Just me or what is going on?...How do you solve this?

    Is there MIDI in?

  • Time to wipe of the dust and start playing with KRFT tonight.

  • @soundklinik - can you send a video ? There shouldn't be such bad latency. There is auto-sync which pushes notes to the next time so you need to play a little early.

  • What do people think about the latency / auto-sync ? Most seem to like, but some don't - I don't know if its an actual problem or a "knowledge" problem. Options:

    1. Turn off auto-sync by default.
    2. Explain better how one should play.
    3. Add a "quantize" function to the grid.
    4. Auto quantize after the recording instead.

    Thoughts ?

  • @bigcatrik said:
    My samples from AudioShare that have imported to other programs will not import to the new KRFT. They're mono wavs.

    Is there a specific format, like stereo only, for import?

    Can you send me an example of the wav's that aren't working for you ? [email protected]

    Mono should be fine, but we don't support some of the exotic encoding formats for wav.

  • @MonzoPro said:

    Tasty. Everyone should buy this app.

    Is this since they added sample import. Dunno why, mustn't be paying attention lately but I'm not seeing the point of this app beyond it being some buttons that can trigger sequences. Is there more?

  • @w3epy said:
    @soundklinik - can you send a video ? There shouldn't be such bad latency. There is auto-sync which pushes notes to the next time so you need to play a little early.

    Sorry, I don't have any video making apps....

    I'll try to explain: the latency is so bad, that literally I hit a note and wonder where it is...and then it comes...and it is not consistent...first note is always waaaay later and following notes are almost on time...but then I already started making a "bad" loop...so what is the solution?

    Honestly I never had an app with so bad latency....

    Nobody else has this problem? I mean choose a bass sound hit record and make a loop playing the keyboard or squares...
    I don't know if I'm using quantising or not, but it shouldn't matter...the problem is I hit a note and.....wait...there it is...

  • @soundklinik said:

    Sorry, I don't have any video making apps....

    I'll try to explain: the latency is so bad, that literally I hit a note and wonder where it is...and then it comes...and it is not consistent...first note is always waaaay later and following notes are almost on time...but then I already started making a "bad" loop...so what is the solution?

    Honestly I never had an app with so bad latency....

    Nobody else has this problem? I mean choose a bass sound hit record and make a loop playing the keyboard or squares...
    I don't know if I'm using quantising or not, but it shouldn't matter...the problem is I hit a note and.....wait...there it is...

    Well it does matter if quantize is on or off because it does it live and will delay your note if you are late. Try turning it off by tapping on it =>

  • @soundklinik it is almost certainly the quantize causing issues. I turn it off immediately every time because I had the same experience as you.

  • @Jocphone said:

    @MonzoPro said:

    Tasty. Everyone should buy this app.

    Is this since they added sample import. Dunno why, mustn't be paying attention lately but I'm not seeing the point of this app beyond it being some buttons that can trigger sequences. Is there more?

    Might not be for you, but it's like a little Gadget and Launchpad rolled into one, with the option to build your own UI for live playing.

    I'm going to try and use it for band stuff, as the UI is great for live triggering. Not sure how it'll fit into my Horse Gas stuff, but might provide a bit of structure for a change.

  • @MonzoPro said:

    @Jocphone said:

    @MonzoPro said:

    Tasty. Everyone should buy this app.

    Is this since they added sample import. Dunno why, mustn't be paying attention lately but I'm not seeing the point of this app beyond it being some buttons that can trigger sequences. Is there more?

    Might not be for you, but it's like a little Gadget and Launchpad rolled into one, with the option to build your own UI for live playing.

    I'm going to try and use it for band stuff, as the UI is great for live triggering. Not sure how it'll fit into my Horse Gas stuff, but might provide a bit of structure for a change.

    Setting aside that we have precious few resources for working with audio and MIDI in one app (that isn't in a walled garden), the fill and morph controls in this app are darn near perfect for live use. And that it has a beautiful UI? Case closed.

    Anyone who works in software knows how hard it is to create something that is both useful and beautiful.

  • @lukesleepwalker @soundklinik
    Seems like the "auto-quantize" is a bit of a marmite (love it / hate it) feature. But I'd really like to understand if there's a bug or you just don't like the feature? When it's way late -- it should never be more than 1/16th late, on average would be 1/32nd.

  • @w3epy said:
    @lukesleepwalker @soundklinik
    Seems like the "auto-quantize" is a bit of a marmite (love it / hate it) feature. But I'd really like to understand if there's a bug or you just don't like the feature? When it's way late -- it should never be more than 1/16th late, on average would be 1/32nd.

    I went round and round with it in the beta version and saw some improvements with timing but I still find it hard to work with. I'm fine to turn it off though it'd be better to set a default.

  • edited March 2017

    @lukesleepwalker said:

    @MonzoPro said:

    @Jocphone said:

    @MonzoPro said:

    Tasty. Everyone should buy this app.

    Is this since they added sample import. Dunno why, mustn't be paying attention lately but I'm not seeing the point of this app beyond it being some buttons that can trigger sequences. Is there more?

    Might not be for you, but it's like a little Gadget and Launchpad rolled into one, with the option to build your own UI for live playing.

    I'm going to try and use it for band stuff, as the UI is great for live triggering. Not sure how it'll fit into my Horse Gas stuff, but might provide a bit of structure for a change.

    Setting aside that we have precious few resources for working with audio and MIDI in one app (that isn't in a walled garden), the fill and morph controls in this app are darn near perfect for live use.

    I'm rubbish at building song sequences and hopeless with fills, but this app is making all that a lot easier for me, as I can create the elements separately, and then trigger them to solo or blend with other loops. This is what makes the app unique and very useful for me. And I like going back to a surface I've made previously and then jamming it live again - mixing it up and coming up with a completely different track from the one the night before. Wonderful.

  • Thanks @w3epy for help. Yes you are right, the quantising is (part of) the problem, it seems to me that the clock runs always in the background and if you hit a pad the sound comes later, "quantised"...you know what I mean? It's like the quantising and clock create the latency.

    Without quantise it is better but still way too much latency...
    The way I see it is, there should be NO latency in your app. Quantising function is for sloppy playing or correcting AFTER recording...your app corrects me before I even start...

    Still, with quantisation OFF, I am "off" and the recording shows it....always late.

    Would be nice if there was 1 bar of metronom ticks before actual recording (Optional)
    No MIDI in?

  • edited March 2017

    @w3epy I honestly think the quantize is brilliant in this version, it's really fun to play. Perhaps it needs to be better explained in the app what quantize does. And/or a "pre vs post" option. I have experienced ZERO latency. What I have experienced though is forgetting that quantize was on. So to me the answer is perhaps a tutorial or more info. If one embraces the quantize, it's quite fun to play and one of the best playing surfaces on iOS imo and all I do these days is touch screen playing. So whatever you doplease let those of us who like itkeep our input quantization the way it is.

  • @soundklinik said:
    Would be nice if there was 1 bar of metronom ticks before actual recording (Optional)

    >

    There's as many bars of metronome clicks as you want because the app doesn't record until you start playing. Maybe just wait a bit

  • @db909 said:

    @soundklinik said:
    Would be nice if there was 1 bar of metronom ticks before actual recording (Optional)

    >

    There's as many bars of metronome clicks as you want because the app doesn't record until you start playing. Maybe just wait a bit

    That could be it...LOL...thanks for the tip :)

    Tell me this, if you just play the bass or any synth, NOT recording, do you have 0 latency?

    Or just with recording? And quantise off....you have no latency? I have AIR 2...should be no problem...
    Reading your post, seems that you use quantise and have no latency...hmm

  • I downloaded the latest build from the App Store and have no noticeable latency whatsoever. I did a bass, drum and lead track and it was rock solid. I did turn off the quantise for a bass track but left 1/16 for drum and it worked great. iPhone SE 10.2.1 iOS

Sign In or Register to comment.