Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
It was never the sounds for me, just the convenience of the workflow. I never buy soundpacks and just like using my own sounds. The AU is great but I haven't really had time to test it properly yet. So I'm not sure how it will handle my own samples.
What do you like on iOS for making convincing instruments? I'm not disagreeing. I'm just curious to know what works for you.
Well that doesn't sound generic. I like!
Your stuff reminds me of one of my favorite Steinski albums... impressive stuff.
Yeah I'm not too jazzed about the sounds either. If I'm using bread and butter type sounds, they better be super super cheesy. These sounds seem like they're playing it safe. Like the sample designers didn't want to offend anyone. So some of you dig using your own samples though despite the old school sampler type behavior? Because i think I'm gonna have to do it that way.
My guess is that if you don't get a 1 and 1 seems to be 3 feeling out of the flow (which you legitimately may not, such a personal thing etc) then this may not be for you. That's the sauce for some of us and it tastes good, but, you know....toast.
The hardcore drum machine/sampler types don't seem too excited, but that's no surprise. Maybe BM3 will meet their needs, but I'm 99.9% sure it won't be a free update.
As far as the sounds in BeatHawk being nothing special, I'm not much of a soundpack buyer, but I actually prefer my loops/samples to be dry. That's what effects are for.
I'm will admit that I am a bit miffed at the amount of space that BeatHawk requires. I haven't had it installed for some time now, but I'll give it a few updates and see how it goes. To your point, there is something to be said for ease of composing.
Sure. The fact is that I normally don't need to make instruments, nor do I really want to. I like this app for it's speedy workflow, and that would just slow me down. It's not BW's fault, but when I see those piano keys on the screen, I have an expectation that I can either send midi out to another sound source, or (thanks to Korg) have a quiver of dedicated gadgety things to use. The packs in BW don't cover my interests much. Again, not their fault, as I surely fall outside their target demo. Nothing new there. There's still a lot to like, so I'll be keeping it around.
BW or BH2?
So after redownloading the app and testing v2 over the WE, I just re-deleted it this morning... I may be unluky but the app still feel unstable on my side (which why I deleted it the first time)... I may be a bit touchy with this aspect I admit... Stability is one of my main requirement when it comes to music apps... And that's why it's hard for me to test other apps after using Gadget 3 (with wich I almost never experienced any bug/stability issue while using it every day since its release)...
But I'm very happy that BH2 seems to satisfy so many people here on the forum... I really appreciate the fact that devs are making the app progress ;-)
Gadget 3 isn't out yet, are you from the future or a beta tester?
Is Michael J.Fox testing again ?
Sorry for the mistake... I wanted to say Gadget in general, but my hype for incoming v3 got me I guess... Sorry for that guys ;-)
What Gadget 3 is out now??
Sorry again for the mistake... I'm getting crazy waiting I guess ;-)
Haha same here !
Anyone got a 'multi export' done in BH2 yet?
My exports are not showing up in ITunes.. is it me or, is it a bug?
As I understand it, for technical reasons iTunes export is not supported right now. Unless you do things just so, export of any kind is elusive. Check the thread carefully.
Just skip iTunes export and send the files directly to AudioShare using iCloudDrive.
If you need to send it to the desktop/laptop use AudioShare's WiFi-Drive feature.
I
this feature. I don't know why UVI decided to hitch their wagon to Retronyms AudioCopy, but it sure would be nice if they integrated the AudioShareSDK for importing/exporting. Hint, hint, @BastienCo.
For me personally it's 'good enough' with 'Open In...', Airdrop and iCloud Drive/Document-Picker support
And to be honest, the less 3rd-party SDK's that are in use the better. The current 'AudioCopy' is a 'plague'...
I agree for the most part, but according the AudioShare page, it can be implemented with a single line of code.
I know but i recall the issue with one iOS update some time ago.
There was no need to 'update' the AudioShare SDK but the plist file of the app that used the SDK had to be updated.
(We never know what iOS11 will bring thus avoid 3rd-party SDKs is generally a good idea regarding future compatibility and current iOS provides 'good enough' tools for shuffling files from one app to another when used).
Thanks all, the problem is that I do not get the option to 'export' to any source, the files goes to the export folder in BH2 (into its own folder). Then, you cannot export the folder from there.. The two finger gesture (on the folder) only give the option to 'import' from iCloud and it's locations..
Edit ... and iTunes do not show the files/folders on my desktop...
Thanks..
You might be right, but every developer runs the risk of getting "Sherlocked" by Apple. I'm just making a suggestion, and wouldn't dream of lecturing a developer on how to build their app, but the downside seems pretty minimal.
It maybe a plague, but it's a revenue generator for app developers.
You cannot export folders. An upcoming update will add that ability I believe.
The workaround that does it for me is to a "Save as..." and give the project a new name, then export and you should see a file this time and the two finger gesture should work. Once your project has a unique name, it should just require a regular "Save" before exporting.
iTunes does not work, for technical reasons. If you have any other questions, you should probably go through the thread, as it's all been covered already.
I have an odd happening. I deleted the updated BeatHawk to give it a complete new download from fresh. Once loaded I reloaded the 14 sound packs I have. Thing is I've gained back over 2gb of storage and now the app is showing as only just over 900mb in size.
I've checked that the sounds have downloaded and they seem to have. It's all very odd.
Any chance reinstalling cleaned out a sizeable User Library? Just to confirm, you downloaded the sound packs individually? As stated previously by richardyot, it's not enough to just restore purchases.
https://forum.audiob.us/discussion/comment/327567/#Comment_327567
Yep definitely has reinstalled the sounds as I've tried using many just to see the whole packs downloaded. Not sure I had many song parts left as I tend to get rid of them after a while.
I just can't see how the app is meant to be nearly the same download size as I have, yet with all the packs that seem to have downloaded, I would have thought it would be a much larger size showing. Always showed up as a larger size in the past, but I did used to leave more songs saved. I always try to trim old songs off the apps now as I'm usually running out of storage these days lol.