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BeatMaker 3 July 15th.

1575860626377

Comments

  • @5pinlink said:

    I think you are misunderstanding what they want.
    Say they have a pad bank that has kick/snare/chh/ohh.

    I wanted to see each pad as an option when creating the scenes instead of using the entire bank...

    This would have meant that I could mix and patch the pads to create the scenes with variations of the same patter or pick parts from other patterns, drop out the kick when not needed, or add snare fills when needed etc. etc.

    Maybe someday but not for now...

  • @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:
    Or can you somehow make the patterns per pad ?

    See each 'pattern' as 128 'tracks'. The small piano icon top right in the pattern view switches between pads and keys mode where you have a full piano-roll per pad. The instruments/pads are shared with all patterns in a bank.

    I think you are misunderstanding what they want.
    Say they have a pad bank that has kick/snare/chh/ohh.
    They then want to be able to create patterns for Kick/snare/chh/ohh.
    But they want to be able to overlap and freely move these around as they wish in the arranger.
    Right now only one pattern per bank can be playing at any one time right ?

    This can't be done natively i don't think ?
    I assume you could maybe create a bank that contains all the samples, then create individual banks (Patterns) that just send MIDI, route them out of BM3 virtually (Audiobus 3 ?) and back in to BM3 virtually to achieve it though.
    I tried routing MIDI from one bank to another internally using Beatmaker 3 output on one bank to Beatmaker 3 input on another bank, but no go (No Audiobus 3 installed on this ipad yet)

    Finally someone that gets it. Yes. The 8 pattern thing is so archaic. Which is such a shame since overall the app is brilliant.

  • @Noirflux said:

    @hazardtears said:
    coming from years of heavy Ableton use, BM3 was a breeze to learn, didnt reach for the manual, just got into it immediately. Cant say more yet, but wanted to chime in to the "is it hard to use" discussion.

    Same here! I think the layout is pretty intuitive. Even for people who don't want to use the pattern/scene options, they can use the timeline/song mode.

    Finally beginning to understand the scenes... I hope. There's a lot of room on the sidebar however and a lot of pages. I think some of those would be better linked on the sidebar.

  • @gonekrazy3000 said:

    @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:
    Or can you somehow make the patterns per pad ?

    See each 'pattern' as 128 'tracks'. The small piano icon top right in the pattern view switches between pads and keys mode where you have a full piano-roll per pad. The instruments/pads are shared with all patterns in a bank.

    I think you are misunderstanding what they want.
    Say they have a pad bank that has kick/snare/chh/ohh.
    They then want to be able to create patterns for Kick/snare/chh/ohh.
    But they want to be able to overlap and freely move these around as they wish in the arranger.
    Right now only one pattern per bank can be playing at any one time right ?

    This can't be done natively i don't think ?
    I assume you could maybe create a bank that contains all the samples, then create individual banks (Patterns) that just send MIDI, route them out of BM3 virtually (Audiobus 3 ?) and back in to BM3 virtually to achieve it though.
    I tried routing MIDI from one bank to another internally using Beatmaker 3 output on one bank to Beatmaker 3 input on another bank, but no go (No Audiobus 3 installed on this ipad yet)

    Finally someone that gets it. Yes. The 8 pattern thing is so archaic. Which is such a shame since overall the app is brilliant.

    Another idea I had during the beta was be to treat each 'Bank' as a 'Rack of Instruments' and feed it from separate midi-tracks... Who knows where things go...

  • Hey everyone!

    Chiming in after two very intense days! Woah, that was unreal if you ask me!

    The amount of interest BeatMaker 3 has brought is quite amazing and I'm really glad to see such involvement from the AB community, and from other channels too. We are extremely thankful for all your support. Kudo's!

    Anyway, I just want to clarify a couple of things regarding the reports and suggestions I could read here, and give a little bit of context. Honestly I couldn't read all of them but I'm addressing the most recurring ones. I'll keep this succinct!

    • For the initial release, we kept the Scene mode simple and straightforward, as we consider it more of live / sketch board rather than a true alternative to the classic song editor, for now. It will evolve positively as we go!

    • Transient detection was disabled in the latest beta's since we were not 100% happy with it. It will be back for sure!

    • Fade in/out of slices is done respectively via the AHDSR attack and the FADE OUT control that appears when switching to this mode. Agreed, it could be more clear. No worries, we took note of that :-)

    It is hard, if not impossible, to design an app that will fit every use-case, and every user, etc. Actually we were prepared for that, seeing the great expectations people were having, and it's totally fine, it's part of the game! We do take suggestions seriously, if they make sense and can integrate the workflow coherently. It's not a good idea to try to cram everything we get suggested which could end up bloating everything up.

    We're a small scale company and it takes time to address and go through everything. We're open to any kind of positive or negative feedback, and want to grow from here in a positive manner. Being in touch with the community so directly is something we cherish.

    We hope you're having a blast with the app as it is today; in the upcoming weeks, we'll address all the bugs and crashes. I'll also link back to the user's manual / tutorials here in case you're looking for something specific: http://support.intua.net -- The tutorial part is worth checking out too!

    Again, thank you all for your amazing support and involvement, this means a lot to us!

    Cheers!

  • @gonekrazy3000 said:

    @Samu said:

    @gonekrazy3000 said:
    Or can you somehow make the patterns per pad ?

    See each 'pattern' as 128 'tracks'. The small piano icon top right in the pattern view switches between pads and keys mode where you have a full piano-roll per pad. The instruments/pads are shared with all patterns in a bank.

    I got that. But the problem is there isn't a way to move around each "track" without duplicating a pattern and editing it is there ? Makes it a bit tedious when working with dozens of layers and you want to move an entire pad sequence a few notes left or right in the timeline. I get that in a tracker mindset this isn't a problem. But from a daw mindset it's quite restrictive. I'd be happy if they at least someday gave us 16-24 banks to compensate. I'd just keep 1 instrument per bank so I can quickly arrange stuff around in song mode.

    Absolutely. I don't seem to have a "tracker mindset". How is this not a problem for everyone?

    Let's say I'm in song mode, switch to the bank/pads performance mode and start jamming around. I record a beat with a bassdrum and a snare, exit record mode and start looking for a good hi hat. Now, usually you have two options: hit record again and record the hi hat into the same pattern or create a new track and record the hi hat into a new part to keep it separate from the base and snare.

    Right now BM3 seems to support only option A. That means I have to duplicate the pattern when I want to have different combinations. Therefore the "real sequencing" has to happen in pattern mode, duplicating patterns and editing the notes, not the parts (that's my workaround, anyway, and I hate it).

  • @Samu said:

    @gonekrazy3000 said:

    @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:
    Or can you somehow make the patterns per pad ?

    See each 'pattern' as 128 'tracks'. The small piano icon top right in the pattern view switches between pads and keys mode where you have a full piano-roll per pad. The instruments/pads are shared with all patterns in a bank.

    I think you are misunderstanding what they want.
    Say they have a pad bank that has kick/snare/chh/ohh.
    They then want to be able to create patterns for Kick/snare/chh/ohh.
    But they want to be able to overlap and freely move these around as they wish in the arranger.
    Right now only one pattern per bank can be playing at any one time right ?

    This can't be done natively i don't think ?
    I assume you could maybe create a bank that contains all the samples, then create individual banks (Patterns) that just send MIDI, route them out of BM3 virtually (Audiobus 3 ?) and back in to BM3 virtually to achieve it though.
    I tried routing MIDI from one bank to another internally using Beatmaker 3 output on one bank to Beatmaker 3 input on another bank, but no go (No Audiobus 3 installed on this ipad yet)

    Finally someone that gets it. Yes. The 8 pattern thing is so archaic. Which is such a shame since overall the app is brilliant.

    Another idea I had during the beta was be to treat each 'Bank' as a 'Rack of Instruments' and feed it from separate midi-tracks... Who knows where things go...

    That's what I was expecting, tbh.

  • @mathieugarcia said:
    Hey everyone!

    Chiming in after two very intense days! Woah, that was unreal if you ask me!

    The amount of interest BeatMaker 3 has brought is quite amazing and I'm really glad to see such involvement from the AB community, and from other channels too. We are extremely thankful for all your support. Kudo's!

    Anyway, I just want to clarify a couple of things regarding the reports and suggestions I could read here, and give a little bit of context. Honestly I couldn't read all of them but I'm addressing the most recurring ones. I'll keep this succinct!

    • For the initial release, we kept the Scene mode simple and straightforward, as we consider it more of live / sketch board rather than a true alternative to the classic song editor, for now. It will evolve positively as we go!

    • Transient detection was disabled in the latest beta's since we were not 100% happy with it. It will be back for sure!

    • Fade in/out of slices is done respectively via the AHDSR attack and the FADE OUT control that appears when switching to this mode. Agreed, it could be more clear. No worries, we took note of that :-)

    It is hard, if not impossible, to design an app that will fit every use-case, and every user, etc. Actually we were prepared for that, seeing the great expectations people were having, and it's totally fine, it's part of the game! We do take suggestions seriously, if they make sense and can integrate the workflow coherently. It's not a good idea to try to cram everything we get suggested which could end up bloating everything up.

    We're a small scale company and it takes time to address and go through everything. We're open to any kind of positive or negative feedback, and want to grow from here in a positive manner. Being in touch with the community so directly is something we cherish.

    We hope you're having a blast with the app as it is today; in the upcoming weeks, we'll address all the bugs and crashes. I'll also link back to the user's manual / tutorials here in case you're looking for something specific: http://support.intua.net -- The tutorial part is worth checking out too!

    Again, thank you all for your amazing support and involvement, this means a lot to us!

    Cheers!

    I'm having a blast with the app. To be honest. Even if you made no changes at all other than expanding the number of banks from 8 to 16+ I'd be happy. It's pretty much perfect otherwise. There are letters till Z for you to use after all :p right now having only technically 8 midi patterns in song mode feels just too restrictive. Adding more banks solves it.

  • @mathieugarcia thanks for the quick response to my question about transient detection. I'm happy to wait for the feature to reappear when you get it right. Congrats on the colossal achievement that is BM3!

  • @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:

    @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:
    Or can you somehow make the patterns per pad ?

    See each 'pattern' as 128 'tracks'. The small piano icon top right in the pattern view switches between pads and keys mode where you have a full piano-roll per pad. The instruments/pads are shared with all patterns in a bank.

    I think you are misunderstanding what they want.
    Say they have a pad bank that has kick/snare/chh/ohh.
    They then want to be able to create patterns for Kick/snare/chh/ohh.
    But they want to be able to overlap and freely move these around as they wish in the arranger.
    Right now only one pattern per bank can be playing at any one time right ?

    This can't be done natively i don't think ?
    I assume you could maybe create a bank that contains all the samples, then create individual banks (Patterns) that just send MIDI, route them out of BM3 virtually (Audiobus 3 ?) and back in to BM3 virtually to achieve it though.
    I tried routing MIDI from one bank to another internally using Beatmaker 3 output on one bank to Beatmaker 3 input on another bank, but no go (No Audiobus 3 installed on this ipad yet)

    Finally someone that gets it. Yes. The 8 pattern thing is so archaic. Which is such a shame since overall the app is brilliant.

    Another idea I had during the beta was be to treat each 'Bank' as a 'Rack of Instruments' and feed it from separate midi-tracks... Who knows where things go...

    Personally i think a hybrid of this could be the winner
    Have both
    Pad bank
    This would be as is now, perfect for drum patterns and layering synths in a simple quick way.

    Instrument bank
    Visually the same, however the patterns would not actually play unless triggered by a new MIDI track inside the song arranger.
    So think of it like this
    If you loaded a kick in to a slot, you could create a kick pattern, but then trigger it using a single key on a MIDI track.
    If you loaded a synth in to a slot you could choose a MIDI channel to trigger it, however, if you created some steps in the synths pattern channel, they would work as an arpegio.

    So visually they have to create nothing new, but it would add powerful way to trigger synths and samples and give a slick step arpeggio too.

    I would love it if this was added.

  • @gonekrazy3000 said:

    @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:

    @5pinlink said:

    @Samu said:

    @gonekrazy3000 said:
    Or can you somehow make the patterns per pad ?

    See each 'pattern' as 128 'tracks'. The small piano icon top right in the pattern view switches between pads and keys mode where you have a full piano-roll per pad. The instruments/pads are shared with all patterns in a bank.

    I think you are misunderstanding what they want.
    Say they have a pad bank that has kick/snare/chh/ohh.
    They then want to be able to create patterns for Kick/snare/chh/ohh.
    But they want to be able to overlap and freely move these around as they wish in the arranger.
    Right now only one pattern per bank can be playing at any one time right ?

    This can't be done natively i don't think ?
    I assume you could maybe create a bank that contains all the samples, then create individual banks (Patterns) that just send MIDI, route them out of BM3 virtually (Audiobus 3 ?) and back in to BM3 virtually to achieve it though.
    I tried routing MIDI from one bank to another internally using Beatmaker 3 output on one bank to Beatmaker 3 input on another bank, but no go (No Audiobus 3 installed on this ipad yet)

    Finally someone that gets it. Yes. The 8 pattern thing is so archaic. Which is such a shame since overall the app is brilliant.

    Another idea I had during the beta was be to treat each 'Bank' as a 'Rack of Instruments' and feed it from separate midi-tracks... Who knows where things go...

    Personally i think a hybrid of this could be the winner
    Have both
    Pad bank
    This would be as is now, perfect for drum patterns and layering synths in a simple quick way.

    Instrument bank
    Visually the same, however the patterns would not actually play unless triggered by a new MIDI track inside the song arranger.
    So think of it like this
    If you loaded a kick in to a slot, you could create a kick pattern, but then trigger it using a single key on a MIDI track.
    If you loaded a synth in to a slot you could choose a MIDI channel to trigger it, however, if you created some steps in the synths pattern channel, they would work as an arpegio.

    So visually they have to create nothing new, but it would add powerful way to trigger synths and samples and give a slick step arpeggio too.

    I would love it if this was added.

    Me too.

  • This thread has reached mass mass. I am looking forward to the Intua forum being sorted out so we can get granular threads about specific features. But until then...

    Anyone able to record Pattern Automations in realtime and not just Track Automations?

  • edited July 2017

    @mathieugarcia said:
    Hey everyone!

    After half a day, I really like the general feel of it, cheers for superb work and also for showing up for comments, that's very admirable.

    One immediate thing is pre/post switch for Aux channels. Something that can be worked around, yup, but I think it's pretty essential on DAWs and surprisingly few DAW-y apps with mixer functions have this.

    Also I'd love to see an option to randomize the order of the slices (like a "lite" version of SECTOR) when slicing up a samples. And same with a randomizer function for midi notes. Mostly thinking in terms of having an inspirational work flow.

    As @gonekrazy3000 said, seems highly fun and very effective as it is!

  • edited July 2017

    @hazardtears said:

    @mathieugarcia said:
    Hey everyone!

    After half a day, I really like the general feel of it, cheers for superb work and also for showing up for comments, that's very admirable.

    One immediate thing is pre/post switch for Aux channels. Something that can be worked around, yup, but I think it's pretty essential on DAWs and surprisingly few DAW-y apps with mixer functions have this.

    Also I'd love to see an option to randomize the order of the slices (like a "lite" version of SECTOR) when slicing up a samples. And same with a randomizer function for midi notes. Mostly thinking in terms of having an inspirational work flow.

    As @gonekrazy3000 said, seems highly fun and very effective as it is!

    This is achievable:

    1. Slice your sample to pads
    2. Randomly pitch shift/reverse sample chops
    3. Make several sequences hitting pads in random order, chain the sequences
    4. Export it
    5. Make a new bank and import your sequence
    6. Chop it, mangle it
    7. Rinse repeat
  • edited July 2017

    @LucidMusicInc said:

    @hazardtears said:

    @mathieugarcia said:
    Hey everyone!

    After half a day, I really like the general feel of it, cheers for superb work and also for showing up for comments, that's very admirable.

    One immediate thing is pre/post switch for Aux channels. Something that can be worked around, yup, but I think it's pretty essential on DAWs and surprisingly few DAW-y apps with mixer functions have this.

    Also I'd love to see an option to randomize the order of the slices (like a "lite" version of SECTOR) when slicing up a samples. And same with a randomizer function for midi notes. Mostly thinking in terms of having an inspirational work flow.

    As @gonekrazy3000 said, seems highly fun and very effective as it is!

    This is achievable:

    1. Slice your sample to pads
    2. Randomly pitch shift/reverse sample chops
    3. Make several sequences hitting pads in random order, chain the sequences
    4. Export it
    5. Chop it to pads
    6. Rinse repeat

    I imagine you're being sarcastic, but just to be sure, I meant a "Randomize slice order" and/or "Randomize slice pitches" option in Audio Editor -> Process, just to have a speedy way to go bananas with a sample.

    So yes, what you described creates the same results, but in that vein, why use orchestral hits when you can hire a full orchestra, a recordist, concert hall, recording equipment, and record a few nice chords?

    edit: by no means was this a complaint about a feature that is lacking, just a personal suggestion, nothing more serious.

  • @mathieugarcia said:
    Hey everyone!

    Chiming in after two very intense days! Woah, that was unreal if you ask me!

    The amount of interest BeatMaker 3 has brought is quite amazing and I'm really glad to see such involvement from the AB community, and from other channels too. We are extremely thankful for all your support. Kudo's!

    Anyway, I just want to clarify a couple of things regarding the reports and suggestions I could read here, and give a little bit of context. Honestly I couldn't read all of them but I'm addressing the most recurring ones. I'll keep this succinct!

    • For the initial release, we kept the Scene mode simple and straightforward, as we consider it more of live / sketch board rather than a true alternative to the classic song editor, for now. It will evolve positively as we go!

    • Transient detection was disabled in the latest beta's since we were not 100% happy with it. It will be back for sure!

    • Fade in/out of slices is done respectively via the AHDSR attack and the FADE OUT control that appears when switching to this mode. Agreed, it could be more clear. No worries, we took note of that :-)

    It is hard, if not impossible, to design an app that will fit every use-case, and every user, etc. Actually we were prepared for that, seeing the great expectations people were having, and it's totally fine, it's part of the game! We do take suggestions seriously, if they make sense and can integrate the workflow coherently. It's not a good idea to try to cram everything we get suggested which could end up bloating everything up.

    We're a small scale company and it takes time to address and go through everything. We're open to any kind of positive or negative feedback, and want to grow from here in a positive manner. Being in touch with the community so directly is something we cherish.

    We hope you're having a blast with the app as it is today; in the upcoming weeks, we'll address all the bugs and crashes. I'll also link back to the user's manual / tutorials here in case you're looking for something specific: http://support.intua.net -- The tutorial part is worth checking out too!

    Again, thank you all for your amazing support and involvement, this means a lot to us!

    Cheers!

    thanks for the explanation on the transient dt, and congrats on this release.

  • Getting lots of crashes just using the song mode and midi to create a simple 1 bar loop of the Enkl AU synth.

    Automation of synth parameters in Enkl is nice. The automation drawing is done well I think.

    But getting a crash going to and from the AU plugin.

    Might be Enkl I guess.

    P.S. I would really like a scale/key option to restrict the pianoroll and keyboard to my song's scale/key.

  • Is it me or are all the IAP boring?

  • @ElGregoLoco said:
    The app crashes too often to be used correctly on my Air2 and the sampler is poor and is a clicks and pops factory, the IAP instruments are sh#tty (why are the piano and upright bass sounding like they come from the toilets?... Nevermind I already asked a refund for those)... For me and after 8 hours of intensive testing, this is huge disapointment day... Hope v3.0.1 will be a magical update, but I doubt it...

    Sorry for being mad, but when you tease people for months and claim to prepare the most complete and stable sampler,... Then you have to meet the expectations...

    Did you try increasing 'latency' in the Audio settings? It made a world of a difference on my mini 2...

    Now, how do you export a song's midi ... or rather, a midi song... The demo song 'House Masters' for example?

  • So, now it seems to be more clear (or i hope i got this right now).
    BeatMaker 3 can have 8 banks which are like stacked folder tracks which can include 128 individual instruments.
    But i have just 8 midi tracks, one for each bank? So i can´t have an own midi track for each of the 128 instruments in each bank which could have it´s own automation etc. and i could move midi notes around individually.
    Then it would need really just more banks, otherwise it´s a kind of 8-track DAW??
    But i even would prefer just if each pad has it´s own midi track with all the automations and stuff and the bank would be just a layer above where i can hide or expand the tracks in the sequencer song mode (yeah, mainly like Logic´s stacked tracks then).
    But maybe i still don´t get it :|

  • @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

  • edited July 2017

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    AUM is very different from BM3, AUM has no pattern functionality, sequencer, or time line. AUM depends upon recording sections to assemble together in another app or receiving user or MIDI input to sequence sounds.

    BM3 has patterns, a scene mode where you can add several patterns from various tracks and then use the pads to trigger different scenes. It also has a song mode which is timeline based where you can add patterns in a different points in the time line for each track.

    AUM has the ability to create very complex routings using buses so you can route apps through various effects and combine audio streams to send to buses. It can send buses to other buses and you can do feedback loops.

    While BM3 doesn't have as many options for creating a complex routing in terms of bus to bus routings, it can have up to eight AUX sends and any of the Banks can send their signal to them. Basically you could set up a chain of effects for each AUX and send the audio from any pad on any bank in your setup to any of these sends.

    AUM can deal with all AU app preset issues whereas BM3 currently doesn't support AU preset access for all AU apps (e.g. Plectrum whereas Bram Bos apps aren't an issue). BM3 is the only AU host app that I know of which supports AU GUI control automation. They both support MIDI control of AU app parameters the AU app developer has exposed, many AU app hosts do not.

    AUM has no pitch stretching support whereas BM3 does. The file player in AUM does allow you to change the pitch of the sound by changing the setting for each file player which changes the rate of playback so you can get some playback to match the current tempo depending upon the bpm of the original recording. BM3 does this automatically on the fly with time stretch.

    How can you use both together and why would you?

    If you develop a complex routing in AUM or one that can't be replicated in BM3 because it involves feedback yet want to incorporate it into your project, you can record the audio and import into BM3, host output from AUM in BM3 and record that way, and/or record the MIDI used to control the AUM setup in BM3.

    In terms of performance options, BM3 has great built-in pads and a keyboard with velocity sensitivity. AUM has a keyboard which is much smaller and no pads at all.

    I think there are differences in their MIDI implementation, but I think they're both strong in this regard.

    AUM has no sample editing capability, BM3 has extensive sample editing functions.

    AUM is an established app with rock solid reliability. BM3 is a new app by an established developer and I've already had crashes from doing ordinary things which had nothing to do with the CPU load. I'm confident the BM3 developer will work the kinks out within a reasonable time frame.

  • @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    Thanks, so you say BM3 is a real AUM killer. Probably I should go for BM3 especially because the prece of both is nearly the same. Others comments and advices of BM3 vs AUM are welcome of course. but if I'm correct BM3 can do everything AUM can do plus a lot more.

  • @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    @RajahP This is incorrect. AUM has Ableton Link and extensive support for MIDI and MIDI routing. You can not record MIDI directly into AUM but you can route it to or from apps that do.

  • @greengrocer said:

    @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    Thanks, so you say BM3 is a real AUM killer. Probably I should go for BM3 especially because the prece of both is nearly the same. Others comments and advices of BM3 vs AUM are welcome of course. but if I'm correct BM3 can do everything AUM can do plus a lot more.

    After fiddling around trying to get modstep to work with Bm3 I've basically given up. Bm3's midi implementation seems to be broken at launch. While a single pad or bank works via external midi controllers and even modstep I cannot seem to get different instruments to work via different midi channels. Everything seems to completely ignore the settings you set. So for now Back to good ole AumSTEP.

  • @greengrocer said:

    @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    Thanks, so you say BM3 is a real AUM killer. Probably I should go for BM3 especially because the prece of both is nearly the same. Others comments and advices of BM3 vs AUM are welcome of course. but if I'm correct BM3 can do everything AUM can do plus a lot more.

    As I detailed above, the information provided by @RajahP was not correct. I would agree that there are more things BM3 can do. If you share my confidence the BM3 developer will iron out the bugs, it'd be a good idea to get BM3 while it's on sale until July 22.

  • @InfoCheck said:

    @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    @RajahP This is incorrect. AUM has Ableton Link and extensive support for MIDI and MIDI routing. You can not record MIDI directly into AUM but you can route it to or from apps that do.

    OK..

  • It will take me a while to figure out how MIDI works as I still have a lot to figure out how BM3 works versus what I'm used to.

  • @RajahP said:

    @InfoCheck said:

    @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    @RajahP This is incorrect. AUM has Ableton Link and extensive support for MIDI and MIDI routing. You can not record MIDI directly into AUM but you can route it to or from apps that do.

    OK..

    I think the ability of AUM with respect to MIDI can be unclear to a lot of people as aside from AUM's built in keyboard, it doesn't generate any MIDI at all or record MIDI but it routes MIDI exceptionally well and can be controlled via MIDI too.

  • @RajahP said:

    @InfoCheck said:

    @RajahP said:

    @greengrocer said:
    From all the comments I read BM3 is the sort of same as AUM but can do more.I doubted long to buy AUM but maybe it has become more or less obsolete now we have BM3. Can anyone tell if there are any differences between both apps except workflow of course.

    I have heard it mention that AUM don't do midi... and don't have Ableton Link...

    @RajahP This is incorrect. AUM has Ableton Link and extensive support for MIDI and MIDI routing. You can not record MIDI directly into AUM but you can route it to or from apps that do.

    OK..

    Aum is far more useful right now when you are using multiple keyboards or sequencers to drive multiple iaa/Au due to the simple fact that Bm3's midi implementation seems to be slightly broken. Once it gets fixed though it's a fantastic piece of kit.

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