Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
That's it in a nutshell right there.
There are a lot of bugs. There are also a lot of things that people assume are bugs that are just non-understanding of how the app works.
I'm just having fun learning a new app and watching all the passioned discussion around it. I wouldn't dream of trying to accomplish anything serious this early in the game. It's also intriguing to go in and see if things are really broken or just misunderstood. So, no frustration here, but I can totally sympathize with people who are more serious about their music making than I am. Especially when you hear of people just plain ol' losing hours of work. That sux.
Oh right! The bugs do suck! I find just sticking to the sampler eliminates 90% of them. I am not bothering with AU synths (the AU fx seem fine) or IAA (cause why anyway?). The only major bug I get is when slicing to pads if I slice to 32 pads I sometimes get an extra 32 (!) that are glitchy (in a bad way) and if I play them too much it will crash. So I have to house clean after some 'slice to pad' operations. Aside from that I am loving getting some real track sketching going on here. Love it love LOVE IT!
I've been sticking to the sampler and while I haven't had any crashes, lost work has happened a couple of times now so it's knocked my confidence in it.
Saying that I love the concept and potential workflow: sampling to, and triggering from pads suits me to the ground for creating new ideas.
I love, and I hate it.
I won't refund it though, I'm putting faith in them fixing the issues - it's 90% there already....come on devs, put the desktop version to one side and get this one working to its full potential.
I think most regulars on this forum have a fair amount of experience learning iOS music apps interfaces. Some of the interfaces are more challenging than others. I only started on this journey less than 2 years ago and there are only a couple apps I don't feel I've conquered yet (Audulus 3 and Lemur - but only for stuff more complex than the basic configs) I'm even fairly comfortable in SunVox and the rest of Zolotov's gems.
I'm only half-way there wrapping my head around the brilliant Synthscaper and Soniface apps, but I can definitely see light at the end of the tunnel.
This one most certainly has promise. Just initially aggravating trying to learn a new app that won't behave consistently. I do think I'm going to love this app once it's refined and ironed out.
I'd put this one in the category of KRFT's efforts, but I think the KRFT dev's have a better handle on UI design that takes complicated actions and implements logical controls that make clearer sense.
I'll put it this way, given the amount of bugs in this version, I don't think I'd get much guff from Apple if I wanted a refund. And yet, I've already seen enough promise in this release that I'm not even considering that at all. I can see this eventually being the app that I'm actually able to be more "musical" with. It's an ambitious achievement for sure. It's just too janky in function if you're learning it's language from scratch.
Someone mentioned the new Affinity Photo app that dropped about a month ago. Also $20 and a very ambitious app but for photo editing. The launch version of Photo was a complete dog. Even angered me with how bad it performed on launch. And yet, with just one update within 2 weeks or so from launch... it became nearly bulletproof and the first serious contender for desktop level photo editing on the iPad to date.
I beta-tested the LumaFusion video editing software. Another ambitious app that comes very close to matching desktop video editing capability. In some ways, bests it. And that one was a mess to figure out in various parts of it's development. In the end, it all came together and after what seemed like hundreds of interface design changes, the released version made complex tasks make complete sense.
I'm guessing they launched BM3 earlier than they should have, because they needed the revenue to start coming in. Nothing wrong with that, as long as they're on the ball to clean up all these rough edges quickly. From some of the posts here, it seems many have complete confidence they're on the ball and on course to do just that quickly. And, for now, that's good enough for me.
Who knows, now it's out in the open and user feedback is coming in thick and fast, it might help speed up fixing the last loose ends.
Hope so.
iPhone. I'm out.
(Later that minute...)
Ya , I've decided not to buy this. I already bought it within minutes of availability and absolutely love it. I will hold on to the app I already purchased rather than buy again though. I might buy it again in the future though as it is worth more than I paid already.
I gotta take a break from this forum.
I haven't picked it up - but probably should, the couple hundred posts I've read about are worth the price of admission
This is your brain
^^This is your brain on forum... https://youtu.be/3FtNm9CgA6U
Glad you noticed, thanks.
I'm not buying BM3 because I don't have a need for it right now. I play guitar and fiddle on keys to make rock music. I've got plenty of acoustic drum options, horns, organs, pianos, and amp sims for what I do right now.
Just out of curiosity what sort of timeline do you think getting the UI/UX nailed down, from this point via updates, should take?
Hypotheticaly speaking, unencumbered by distractions, if you were running the show and designing the ui/ux revisions, how long would you expect implimentation to take?
I've done very little with this since buying. Partly, 'cause I'm busy finishing tracks the way I know, and juggling available time. But also because I'd rather wait for a raft of bug fixes, before I devote hours to this, only to have it fall over.
+1
I'm subscribed to Redskylullaby and I can't find which track you are referring to as made in BM3. So, it's understandable that anyone searching to find tracks made in BM3 (or whatever) would not show up if they are not tagged or titled with searchable info. Link please when citing would be really useful...
I'm mostly an acoustic musician, so I don't quite understand the appeal or usage for something like BM3. Probably not gonna get it unless I know how it can make my music better!
I believe he's referring to this one:
Hopefully not for long!
Several times they've stated it will become a universal app, "iPhone later" is even in the app description...
And most of the early bug should be squished by then!
If I was running it I would wait until the major MIDI, AU and (possibly) IAA bugs were fixed. I suspect even they don't know how long those bugs will take to fix.
Of course if I was running things, I would be over-communicating at this point, letting people know each time a bug was fixed.
Same here! Electric guitar player but the app is awesome and the pattern sequencer is what appealed to me the most.
I would be over-communicating too. Odds are any google search would bring potential buyers here more than anywhere else and the 30-50 most vocal users/detractors in the world are probably mostly here.
Once they iron out the kinks even to acoustic musicians this is a game changer due to being a multitrack daw with link and a timeline. Cubasis and auria don't have link.
If you have a method you're happy with, I would say stick to it and maybe find an app that directly supports your method. The Looper options out there are getting better all the time, without the overkill BM3 probably offers you.
Any of the beta testers got any idea when the first update will drop? Very soon?
I've seen enough to know I'm gonna dig the Shi'ite out of this once I get half my head around it. About to dive into some videos, but if a bug-fixin' update is close to dropping, might save myself some aggravation and hold off before I go all-in.
Thanks @echoopera!
This could be a can of worms, but what is Link, and why do I need it?
Link is the best thing since sliced bread. And you need it because sliced bread is stale.
Seriously though.. ableton link is an awesome super-stable way to sync apps on a device or even across multiple devices on the same network. It's like magic.