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guitarism is on the bus!

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Comments

  • Mono/stereo icons could be as simple as one tiny dot for mono and two tiny dots for stereo in the square that lights up when the effect is engaged.

  • 1 vs 2 dots is confusing to anyone who hasn't read this thread, and I don't really want to have a popup telling people what the dots mean, but all in all it's probably fine without any visual indicators. The defaults all have the stereo-optimized ordering and this is what 99% of people will use anyway. The folks who want to mess around with reordering kinda know what they're doing.

  • So another fun thing I made for guitarism v3.2 is a web player for guitarism recordings. Any guitarism recording you publish to Rhism Nation can be shared via this web player - hopefully more interesting for people to watch than an audio-only track. It's my first real foray into Javascript so excuse the lo-fi nature of the page (and do suggest improvements!)

    Anyways without further ado here's the guitarism 12-string acoustic playing the Hotel California intro

  • The square that lights up could contain an M or an S. Then it couldn't really be more obvious.

  • @PaulB True, though it'd add clutter to an already very busy screen. I can probably put something on the effect settings panel if it's important.

  • You'd only see one at a time. It'd be more useful if you could see them all at a glance in their relative positions in the column.

  • @PaulB Fair point. Perhaps there's a more subtle-yet-understandable way to indicate it on the main column - like one vs 2 sets of sound waves emanating from the effect name. @Ryan, thoughts?

  • That would work...

  • Yeah that's basically where I was coming from too

  • Yeah I'd stay away from M and S.. that's only going to work with english speakers and is still slightly confusing.. I like the idea of an icon and i have something in mind... Although I don't really see why we are discussing this.. Electric guitars do not need stereo effects and if you really think they do then Guitarism works with the stereo effects already in existence via, you guessed it, Audiobus! Not saying this shouldn't be implimented, just maybe not high on the list.

  • @Ryan many of the AUFX effects in guitarism are already stereo, so that's already there :) We're just discussing if/how their stereo-ness should be indicated to the user.

  • Oh, my bad. I guess i missed that part. Well then i think an icon for mono would look like a dot with waves coming out of one side and stereo a dot with waves coming out of both sides... M and S just make me think of mute and solo like on a DAW... I dunno where to put said icon though really. Are you planning on making them toggleable? Or will it just always be mono or stereo?

  • If they are not togglable could just rename the effects like Boss does.. ie "Stereo Flanger"

  • The idea is to indicate the signal flow to the user so that when they can reorder effects it's obvious what's happening to the audio path.

  • @Ryan I'll PM you :) It'd be cheating to take this thread to 1,000 comments just by you and me going back and forth on UI discussions ;)

  • Alright. This thread is over a year old and still going. That's pretty cool. :-)

  • @PaulB said:

    The square that lights up could contain an M or an S. Then it couldn't really be more obvious.

    You mean obviously Mute and Solo buttons, right? :)

    I think just ignoring it along with a note in the settings or help screen is fine. Guitarists get this from pedal boards and causal users probably won't care. Though I really hate them, an alert the first time effects are rearranged might be in order.

    Or get @Ryan to make some sexy mono/stereo cables to swing out the sides and when it's a mono effect only show one cable going out?

  • @syrupcore said:

    @PaulB said:

    The square that lights up could contain an M or an S. Then it couldn't really be more obvious.

    You mean obviously Mute and Solo buttons, right? :)

    Yeah, my bad. :)

    One of Rhism's or Ryan's icon ideas would be better.

  • Shit, this is great work. Thanks for the intro discount. Samples and effects all sound spectacular. Seems the neck/bridge tone differences are more pronounced on all guitar types which I really appreciate.

  • @syrupcore Neck/bridge tone differences - someone noticed! :) I replaced my older hacked-up implementation of this with something based on DSP from Jonatan, so it works much better. This is "under the covers" DSP - unrelated to the effects you see in the guitars & fx screen. More "under the covers" DSP will be happening soon hopefully.

  • So, I've had guitarism on and off the device since its release. Never to do with the quality of the app, just guitar is my main instrument and would rather lay a live take down if I can.

    However, I just thought I'd take a punt on the new iAP and its AMAZING! Seriously great work from all involved.

    Definitely now a realistic alternative when guitar is required. BRAVO!

  • Speaking of which.... Here is a video i just made to demo the new guitars and effects

  • Very nice demo @Ryan.

  • Thank you @mgmg4871 :-)

  • @Rhism just got the update. Its brilliant! Really expressive combined with the different velocity attack on the strings. After my own forays into DSP I had previously wondered if it was even possible to get it sounding as legit as the real thing, but you've certainly proved how close you can get. So do you put it down to mixing all the strings together first then amping? Do you store your electric sounds as dry signals (as in completely dry?) and then do some level of basic amping in the app, or are they recorded post pre-amp ie. so just running a clean signal through an amp and nothing more?

    Sounds really great. (its annoying when someone like @audiojunkie forces you to face up to your dissatisfaction about something but it always works out for the best :) )

  • edited January 2014

    @JamMaestro Now I'm curious to what you were dissatisfied about..

  • Lol @ Ryan, I think Jam Maestro was talking about Rhism's dissatisfaction.

  • I see. lol he lost me in that part...

  • edited January 2014

    @Ryan yeah sorry, I was referencing something Rhism said earlier. I meant when you know somethings wrong with your app and you justify it to yourself and then someone points it out and you're like FINE! Rhism said in an earlier post he didnt like the way his electric sounds initially sounded and had to stump up and look into effects... and it all turned out good in the end. For me I had a similar experience with graphics before I overhauled them all, didnt what to hear the truth at first cause of all the pain involved but it works out for the best in the end :)

  • @JamMaestro The electric samples are completely dry, no pre-amp although I did normalize their volumes.

    As for getting it to sound legit, there are three parts to that I guess: the samples, the interface and the DSP. The DSP is by far the biggest contributor, so all credit to Jonatan on that. The samples make a big difference too - after many of my failed attempts at cutting and recutting Hans gave me some invaluable help and advice on how to cut samples the right way - and he got his team to cut some of these too. I already had a good strumming interface so that part was easy - it works even better for electric than acoustic because the volume dynamics (the hardest part to get right on the acoustic) are much simpler on the electric.

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