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Korg Gadget

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Comments

  • @AQ808 said:

    Marseille is PCM, that's to be expected.

    My favorite thing is when people sculpt a single tone all day long and then all of a sudden, when put into a song, find out it sounds awful. Maybe focus on song first, tone second?

    This is YOUR point of view. I am a songwriter first, still I see no reason why I shouldn't have sound sculpting ambitions. Of course I could write a song and pass it on to a producer to change the shit out of it but I'd be missing all the fun.

  • On its sound design capabilities, I find the gadget synths to be a good balance between complexity and accessibility. There are synths out there which are very capable but which end up being so obtuse that they are too difficult to use (for me - others may have a different view). And synths which may sound good but are too limited for my tastes (iPolysix being one of these - single oscillator, only one envelope generator...). Although they vary in complexity, just one of Gadget's synths is far more capable, and Gadget contains 15 (15!) versatile music making modules. And the sheer sound quality is as good as anything I have heard on the iPad, and rivals many hardware synths (and I say that as someone who has owned synths since the 1970s and currently owns a Yamaha Motif amongst others). A bargain!

  • I hear you supadom (I'm assuming you meant without ADSR) ;-) Now that I look, I can't find a gadget that doesn't have ADSR but admittedly only looked at the first 6 or so. If features can be added without slowing down the fast workflow then bring it on. ;-)

    As context, my bar for gadget is probably set lower than some other folks. I use the ipad to roughly sketch song ideas. Ultimately I export audio into a computer daw and much, much editing, retracking, mangling etc, ensues. So for me, gadget is pretty much a generator of raw material that gets processed elsewhere.

  • edited February 2014

    Hey - maybe we all need to get on our bike :-D chill, and stretch our legs

    "Listen While a Bicycle Is Turned Into a Mesmerizing Musical Instrument"

    http://www.policymic.com/articles/79591/listen-while-a-bicycle-is-turned-into-a-mesmerizing-musical-instrument

    Soundcloud preview here:

    Maybe we can petition Korg to add a Bicycle Parts synth ;-)

  • Thank you sir MusicInclusive for bringing this full circle, I have my mind on building a small structure to keep these bicycles in. :)

  • @AQ808 It just keeps us going round and round ;-) - as long as we're not circling the bikeshed!!! :-D


  • This is an old video of Frank Zappa playing the bycycle on the Steve Allen show/ way back in 1963!

  • Korg nailed it in terms of amount of parameters per synth. Real quick to use and you won't get bogged down, but still plenty of possibilities and ability to sculpt it how you like.

  • edited February 2014

    Korg mentions on the official Gadget site that their roadmap is to bring new gadgets, audio tracks and to "perfect" the mobile music production (something along those lines).

    What new gadgets would you like to see? I mean from what we realistically can expect to see here. All minor niggles with the sequencer aside for the moment, and the somewhat lacking mixer. We're talking only new Gadget gadgets now. :)

    Personally I'd like to see a monophonic (or both) physical modeling synth with focus on wind instruments (flutes, trumpets and so on). And another physical modeling synth on strings and plucked strings. I think that would make for two distinct synths and sound sources inside Gadget land, useful for adding exotic and accoustic stuff without relying on the somewhat monotonous Marseilles sounds. And I know Korg got some amazing PM algos and stuff laying around that they've gathered through the years. :)

  • I would love to see an IAA audio/controller gadget the you can (auto)map control perameters to say Nlog and save the mappings/integrate the audio etc to the project.

    All this should then be automatable.

    Maybe a sdk for all apps to integrate with gadget and adopt the portrait look feel akin to Auria and it's plugins.

  • Landscape mode. Can't sit the iPad up in the groove with a CCK connected. Or, if the other way up, it is sitting on the power button.

  • MIDI out from the sequencer and I'd be happy. And clock sync.
    OK fine, how about a Wavestation gadget.
    And a way to integrate the Korg apps I already have.

  • edited February 2014

    Wavestation or M1 will never happen. They gave us a selection of samples from the old M1 and Trinity keyboards in the barebones Marseilles gadget. One M1 piano. I don't think they'll take that whole rompler part any further. Wavestation and M1 VSTi's might show up as stand alone products like iMS-20 and iPolysix. A somewhat decent sampler would be amazing though, and is something that I can see happen down the road. Actually, being able to load samples into that boom box gadget would be awesome,

  • hmmmm,,, How about the KRONOS GADGET?? WooooHOOOO.. Not likely lol. but it is my dream so I thought I should make it really BIG!!

  • edited February 2014

    @Zymos said:

    MIDI out from the sequencer and I'd be happy. And clock sync.
    OK fine, how about a Wavestation gadget.
    And a way to integrate the Korg apps I already have.

    Maybe my memory is playing tricks, but isn't Kiev already quite like the Wavestation? At least in part? It is certainly in the same sort of sonic territory.

    I agree a sampler would be very useful, and once we get AB integration and audio tracks, this expands the range to include other synths, drum machines and apps like Guitarism and Galileo.

  • edited February 2014

    Quick tip: 8 bars seems a limitation, but by simply changing the time signature to 8/4, you get the equivalent of 16 bars of 4/4 in a single scene.

    The way the grid works is that if you select 1/64, you get 64 beats per whole note, and since 8/4 is actually two whole notes, you still get the full 64 beat division for each, 16 per quarter note.

    So, with this method, choosing bars 1-8 and getting two bars each of 4/4, you can effectively get 1=2, 2=4, 3=6, 4=8, 5=10, 6=12, 7=14, 8=16.

    This is just an example of some of the math you can take into consideration.

    If you were then to double your tempo, you could effectively get 1/128 grid division in your 8 bars of 4/4, if you needed it. :) Kind of nice Korg is giving us tempo control from a low of 20 all the way to 300! Maybe someone could test its accuracy to be sure.

    I think earlier in this thread someone asked for triplets, and I don't remember if they got an answer, but the triplets are in the grid settings having a T after them.

    So:

    1/2 = 2 beats per whole note,
    1/2T = 3,
    1/4 = 4,
    1/4T = 6,
    1/8 = 8,
    1/8T = 12,
    1/16 = 16,
    1/16T = 24,
    1/32 = 32,
    1/32T = 48,
    1/64 = 64

    Also, since you can use different time signatures per scene, you can add an empty scene lasting only a single 16th note if you want, the 1/16 time signature, which will give an out of time breath/pause effect before the next scene, if you want it. You of course can make it what ever length a time signature supports 1/16, 1/8, 1/4, etc…

    Just some tips, ya'll.

    Wait, also thought I should mention that you can add over 100 scenes at the least (I tested), only question is if it would go over 1000!

    So don't be stingy inserting breaks if you need them. I've been wanting this type of thing for some classical music projects I've been wanting to do for awhile. You can do some very human sounding stuff with these capabilities.

  • Thanks @AQ808 interesting and very handy info for me to take on-board.

  • @AQ808 said:

    Quick tip: 8 bars seems a limitation, but by simply changing the time signature to 8/4, you get the equivalent of 16 bars of 4/4 in a single scene.

    Awesome tip!!

  • edited February 2014

    Thanks!

    I think I should also mention, that for this bar doubling effect through time signatures, 4/2, 8/4, 16/8, 32/16 all do the exact same thing because they represent the same amount of time, but divided in different ways. 4/2 = 4 half notes, 8/4 = 8 quarter notes, 16/8 = 16 eighth notes, 32/16 = 32 sixteenth notes. Every single one of these is equivalent to 2 whole notes, or two bars of 4/4 in typical music.

  • edited February 2014

    Is the equivalent of 16 bars of 4/4 in a scene not enough?

    Set the time signature as 8/4, set your grid to 64, and then drop your tempo to half of the speed you wanted originally. Now set the clip to 8 bars and you now have the equivalent of 32 bars of 4/4 per scene!

    And, rather than the grid representing 64 beats per whole note, you are getting 32 per whole note, meaning that on the 1/64 grid the length of your quarter note will be represented by 8 spaces rather than the usual 16 in normal tempo.. Even so, using this method. You still get 2 eighth notes per quarter note (4 spaces each), 4 sixteenth notes per quarter note (2 spaces each), and 8 thirty-second (32nd) notes per quarter note (1 space each).

    Shall we get even more ridiculous? If you can live with sixteenths being your lowest beat division (not exactly a harsh limitation by any means, most written music doesn't feature anything shorter than 16ths, drop your tempo in half again and enjoy the space of 64 bars of 4/4 per scene!!!

    The lowest your original track speed intention can be to make the 64 bars per scene which can be broken into 16ths is a tempo of 80, in half 40, in half again 20 (which is the lowest speed available).

    Obviously, 80 is a very slow starting tempo to begin with, so I doubt you'd bump it, but if you need slower, then settle for 32 bars of 4/4 per scene, which will let you have a starting intention tempo as slow as 40, which would be halfed to 20 (lowest available tempo).

    That's what I'm talking about!

    Just the thought of midi out with this sequencer…

    Oh, and feel free to copy and paste any of this stuff on any forum to let people know how it's done, especially if they mention the "8-bar limit".

  • Well, I see you've shown up with a funny hat and goatee! You are sick of all this 4/4 talk! You want some swing in your groove, 3/4 FTW!

    Well you can do all the same as above, except, instead of setting your time signature to 8/4, set it as 6/4.

    Enjoy your many multiple bars of 3/4 bliss per scene, jazz-man.

  • edited February 2014

    Oh my, I see the transformation is nearly complete, you are now a hepcat! You say, "Anything that isn't 5/4 grates my nerves! Time Out!, man! I have a drum circle to join later, and it's 5 to the floor all night long! Radiohead!"

    We are unfortunately in a bit of a pickle, we can't use our time signature doubler trick because we have no equivalent of 10/4 available to us. At most we can get the equivalent of 32 bars per scene comfortably.

    So, we have to set to 5/4, meaning we have only 8-bars of 5/4 available.

    But, just use the tempo trick. Half the tempo to get the equivalent of 16 bars of 5/4 with the lowest available grid marker being 32nds, or half again for the equivalent of 32 bars of 5/4 with the lowest division being 16ths.

    Same situation if you want multiple bars of 9/8, or any of those odd man out time intervals over 4/4, 8/8, 16/16.

  • edited February 2014

    If you got any use out of these examples, please help me in requesting tempo automation on the scene editor page, or at the very least, ability to set tempo per scene on the scene editor page. Then we can use these slow-fast motion tricks but then also super fast tricks easily in the same song, not to mention dynamic change ups.

    Thank you!

  • I think a start and end tempo per scene would be great and quite easy to understand. For the most part, these would be the same, but setting them differently would give a gradual speed up or slow down over the scene. As scenes can be set to any length, that would give great flexibility (and with great flexibility comes great responsibilty...)

  • An automation tutorial for Gadget from Mee Zanook!

  • Useful video.

  • Sharted out a new song/beat idea today to GadgetCloud. Turned out quite messy, and I had no idea where it was going, but whatever, it's all just for fun anyways. :) (again, no outside processing so watch your ears)..

  • wow latency problem with the drum synth on gadget ipad 2...I went into settings and changed up to fastest setting now the drums are fine ...but now I get glitches when I get up to 4 gadgets....so I switched back to the norm setting and the the 4th gadget works fine ...but the drums went back to latency problem......any views on this

  • edited February 2014

    @kennyrox said:

    wow latency problem with the drum synth on gadget ipad 2...I went into settings and changed up to fastest setting now the drums are fine ...but now I get glitches when I get up to 4 gadgets....so I switched back to the norm setting and the the 4th gadget works fine ...but the drums went back to latency problem......any views on this

    Lowering the latency = lower audio buffer, hence the stuttering on iPad 2. No stuttering or anything on the Air, but I gotta say that the latency (on the fastest setting) is still very noticeable. I'm not using any external midi keyboard, so not sure if the latency is an issue with the Air or if it's the same across all devices. Gets even worse when recording, it just can't keep up, dropping notes etc. Especially noticeable when pecking away at those drumpads :/

  • edited February 2014

    @kennyrox if you use fastest setting, you will definitely need to freeze tracks as you go on ipad2. It may be better to program drums from piano roll.

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