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Comments
Yeah, we discussed this with Sander, too. I'll improve the host sync module eventually, not sure whether before the first release or after. I'll also see if Link module (or rather Link itself) works in AUv3 mode and will enable it if it does.
Hi Vitaly,
I was importing files where I was using the Link v2, it was not working.
Great news re Save/Save as etc!
Great job as always!
Can't tell you how into miRack I am, my modular is extremely jealous
With AUM I am now able to crossfade between miRack patches (synced with Host sync) based on time or daylight eg
atb
Mark
It's rock solid in NS2. No issues, release quality .. i think you can release the beast
+1 running great on my end, mostly in aum
Think if the link module works in AU then would be all good
I'm not a tester... only following the thread, so I might have missed something important but...
If AU version has Link functionality it challenges basic rules I think. Would be cool af but there must be a good reason why it is the way it is.
AU can run free or follow host tempo, it can't set tempo of its host.
Am I weird because I'm more excited about this than I am AU functionality?! Very excited about the AU, but now I can fiddle around with impunity and not be concerned if I muck something up (and forgot to make a fork before opening a patch)!
Thanks for all of this great work!
A new beta is available with changes I mentioned above. Testers, please read the beta notes carefully!
Hi, Great stuff! Only been testing very briefly so far. The patch save as etc etc is great
I was going to contact you today as I noticed a bug last night in the previous build!
It concerns our Gaps clock divider module which has a Gate/Trig etc switch. It seems the state is not being saved.
I just checked it with the latest Beta and it is still the same.
Also the Squinky Labs Mixer 8 Solo and Mute buttons are still unresponsive.
best
Mark
Love building FX in AUV3 inside AUM. The new saving system is working great. Also the iPad Pro “non saving patches images” seem to be gone (pro 10.5” here)
Great update!
ITOH, are new modules, especially VCFs coming soon? Also is polyphony in the roadmap?
THX!
@mifki
new file management looks great, just small note.. i think "save as or rename" adds unnecessary complexity to this operarion.. average user will stop there for a while, forced to think what is app
asking, if he he wants "duplicate" or "remove".. This is not usual way how "save as" works and users doesn't like to think :-)
Just simple "Save As" is standard solution... for renaming existing one, there is simply long press in "open" dialogue... it works.
This would be epic
Hi, just wanted to show a fast test I did with hardware. It’s amazing, this is the coolest thing happened ever to iPad when using it with eurorack. Testing an envelope and a s&h out from one channel, and calibrated cv through nisthi tunator. Going out from expert sleepers es-9 to Dreadbox white line oscillators and dsm01 filter. Little reverb in AUM.
If you some day will add multi-bus audio unit instances, so you can put out more output channels, it will be together with AUM be the best portable eurorack solution, there will be nothing like it, and even better than vcv, in that you have Huge amount of effect auv3s and it’s all portable.
Fantastic work.
Regards Bobb
New update with patch saving and templates (and Link before) is huge workflow update for me. Hats off @mifki, now I don't even mind to buy real hardware.
So I was mocking yeasterday and found interesting tutorial about Geodesics modules and making fixed hardware-like rack from them. I always liked Geo but never trully understand them, so video + path file (Artem was so kind to upload it to dropbox) seems good way to start.
@mifki
Multi touch bug - sending trig from Twelve-Key while tweaking anything else won't release key until tweaked knob/slider released.
Thanks, fixed.
Can someone please help to nail down the problem...
Air2 on 12.4 - miRack runs fine on its own. Won't launch from AUM/AB3. When launched outside of host and then 'linked' in there is no sound. Tried changing sample rates with no luck.
Air3 on 13.4.1 - everything launches and works fine.
I guess it's iOS version - can someone confirm it's working on 12.x please?
Works fine for me in iOS 12.3.1 on an iPad 6th Gen.
Thanks!
Strange, just tried on mini2 (12.4.2). It wouldn't launch, but works fine once launched outside and then linked in.
@mifki
Hmm... looks like sample rate mismatch, still quite strange
Air2 12.4
Both AUM and miRack reports 44.1 (also tried with 48 for both). AUM loaded first (it should set the sample rate) then miRack loaded outside and linked in - no sound.
Changing sample rate in AUM doesn't work (says needs to be set in another app). Changing sample rate in miRack fixes no sound issue. Even though the sample rate is now definitely matches on next launch same workaround needed. (like resetting audio engine)
What happens if you launch mirack first?
Same workaround needed. miRack remains the sample rate 'master'
A little misleading... the sound comes in when wired for the last time (can be seen on AUM meters) probably video got confused from switching sample rate while screen capture. (lower your volumes)
Probably something specific to 12.4
Hopefully AU will fix it (and that it's around the corner)
..
Can confirm fixed! Thanks @mifki
I've got another report of a problem with IAA on 12.4, I'll do some testing today.
Are Erica Synths on board? Wicked new delay they just released for VCV
Hora Music would be the developer to contact about this; they handle the VCV versions of the Erica Synths modules, and all of their work is closed source.
They also recently released a very cool all-in-one synth voice called Detour:
Interesting. These are by Hora? https://library.vcvrack.com/?query=&brand=Erica&tag=&license=
[Edit: right - I see it in the details. Thanks. https://library.vcvrack.com/EricaCopies/FusionDelay ]
Be prepared, it's coming !
I have to admit, having this thing inside NS as AUv3 plugin changed my game from the ground. Sooo much CPU efficient with stellar sound quality (Stairway is my favourite multimode analog filter emulation on iOS). I lost any reason to use any other AUv3 synth now, just Obsidian and miRack and i'm set. I'm really excited how well is miRack coded / optimised for iOS - it was clear even before AUv3, but having many instances of this running inside daw really uncovered how rock solid stable efficient optimised this thing is ..
Yay...