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Comments
The one issue with separate versions is Preset compatibility. We can already see that with sunrizer and animoog. I think it becomes more problematic to share presets between devices since they start having different capabilities . If you add another lfo or maybe a xy pad to the ipad version then some of the presets will not be compatible with iPhone version !!
Also IAP buying in the future might be messy and problematic !!
Would love a ipad version though with more performance options
@WMWM, thank you, I appreciate that. I feel this is the right way to discuss things.
I don't know about cowardness (what's there to fear?), but I do appreciate when users get in contact with developers instead of just sending their feelings to outer space
@thepinkelefant, this is an important issue.
I think Sunrizer and SunrizerXS engines do have slightly different capabilities, hence the imcompatible presets. Not sure about Animoog though.
In this field, a universal app can have its downsides too. It can hold back the iPad part of the app from adding new capabilities when there's not enough room for them on iPhone, or the app needs to support older iPhones which have less horsepower than iPads etc., if the engines/presets have to remain consistent.
Agreed @Yuri I think Rhism had or has the same issue with Guitarism, as far as not having enough room on IPhone.
personally, I'd prefer two independent apps. The iPhone version I would then delete because I don't have an iPhone. But one universal app for both devices (or the current one) would be (is) alright for me also. The current version is already good for me, I just wouldn't mind a special iPad version with horizontal orientation and more features, especially a larger note field/matrix.
Maybe?:
Xynthesizr Light == universal, current feature set (ipad gets full screen and possibly rotation)
Xynthesizr Pro == ipad only, additional features, additional fee
@YuriT said:
ThumbJam, DrumJam, Caustic, GarageBand, Looptical, BeatMaker, NanoStudio, Gestrument, iKaossilator, Figure, GlitchBreaks, SoundPrism, Modular
Don't get me wrong, I like Xynthsizr a lot, but when I look at all these great universal apps and then look at something like my two versions of WerkBench, Animoog or Nlog I feel little cheated. So all I'm really saying is if you're going to make a separate one, please make it worth it I guess.
@syrupcore, interesting idea. Not without its cons though. I would say
Pros:
Cons:
@yurit, I hear you. My opinion: do whatever makes you happy. That's presumably how this app got started and we all love it. Probably best for all in the end.
@firejan82, thanks!
Some of those have exact same (or very similar) UI layout (Figure, iKaossilator, SoundPrism, Modular), in which case it's little additional work, so going the universal app route is obvious
And for good or bad it's not the case with Xynthesizr.
iPhone Xynthesizr's weak point in terms of scalability is its large grid + short toolbar layout.
Nevertheless, that's a good point and food for thought.
@YuriT
I see your point. A separate version makes a little more sense now.
@YuriT as we are going to have separate apps it will obviously be possible to run both on one device. So, is it possible to add a dedicated switchable output on the iPad version to control the iPhone version as a slave? Just a start/stop governed by the run button on the iPad version. Chosen as an option is Settings maybe?
@thinds, First, I want to make it clear the decision is not final.
As for your idea, I'm not sure I got it right, but AFAIU this could be done with just the existing MIDI sync implementation, so why additional controls?
@yuriT I was thinking of a pre-mapped setup. Rather than manually assign the MIDI between the versions have a button that links the two apps clock etc. I realize that you would still need to set the other midi so maybe the idea doesn't have that much going for it.
@thinds, OK, I understand. Please don't get me wrong, but the whole idea seems a bit weird to me
And since MIDI settings are saved, I don't think it's even worth it...
No worries @YuriT just a rambling idea that occurred.
Actually @thinds, I think a lot of apps could do with a little bit of "I know you're also running me on your other device" butter. One button sync/start stop is a good one because no matter what, Midi setup is a pain in the ass
. Transferring presets over bluetooth (or 'mimic this setup') is another. Controlling one with the other (thinking particularly of a universal ipad synth set to 'control' mode where it controls its little sibling on an iphone). MIDI controller apps like lemur could allow you to extend a setup onto the second device. An app like Loopy could essentially do track roll over by dumping any tracks over twelve to the other device...
Plenty of other better uses people smarter than I would think of I'm sure. But yeah, generally, I feel like this is largely unmined territory in music apps waiting for good ideas and solid implementation. Futulele is a good example, I think, though it's not a great app.
Thanks @syrupcore, I don't feel quite as silly now.
@syrupcore, wow, never actually thought of that, thanks
You have some really interesting ideas
I don't the numbers for 'ipad owners who also own an iphone' but I'm guessing they're pretty convincing. Numbers from a couple of years ago suggest 50% but I imagine that's gone down a bit. Of course the number we care about is '% of music app users who own both'.
Edit: my first ever poll http://forum.audiob.us/discussion/4030/ipad-users-do-you-own-an-iphone-too
Yeah, me too. My guess is that numbers for music app users can be even lower than overall. On the other hand, some are owners of more than one iPad.
Nice poll!
Great!
Finally, working on the universal iPad/iPhone version of Xynthesizr
Thanks for posting the heads-up! I was actually playing around with Xynthesizr this morning - it's a great app. It has a lot of similarities to SoundPrism, except it's a sequencer in addition to being a scale/chord-based virtual MIDI controller.
The iPhone version of that app actually does work pretty well on my iPad, but that is not always the case. Often times, I find that buttons at the top of my synth apps overlap with the system display for WiFi/Clock/Battery Bar, and don't respond to presses. A full hi-res version of Xynthesizr would still be nice, and will encourage more people to buy it (since some people - not me - are opposed to music creation on a phone).
@Laurie, thanks!
@StormJH1, status bar overlapping the app's UI is actually a bug introduced by Apple in iOS 7.1. For some reason the bar does show up on iPad when it should be hidden (but it's OK on iPhone). Anyway, the iPad version is going to make this irrelevant for Xynthesizr.
@YuriT - Wow, that's unfortunate (about 7.1). Thanks for letting me know that because I have a lot of great iPhone-exclusive apps that are more or less wrecked by that glitch on iPad. But as I said, not an issue in Xynthesizr, and especially not after the new universal version!
@StormJH1, no problem. As an iPad user, I was disappointed about this as well.
Yum! Thanks for the note names.
@syrupcore said:
No way! Didn't notice that until I saw this post and checked the picture! I should've brought that up earlier - that was one of my lingering pet peeves about Xynthesizr (and SoundPrism, really). It's great that the apps allow people to play sequences in key with no practical knowledge of music theory. But if you want the app to be a tool to assist with learning theory, or even if you just want to incorporate it with other apps/instruments where the inputs are notes on a keyboard or fretboard - it sure helps to know what specific notes are in the sequence.
That's a subtle but HUGE improvement in my book!
Hey @YuriT I may have mentioned it already but midi access is a bit convoluted, since you're at it it would be nice to have that a bit more streamlined. Thanks
@supadom, yep, there's a MIDI button in the toolbar just for that