Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Cmemory is still freeing memory after update.
Maybe if you previously had cMemory (I didn't) but the app description says it no longer frees memory
Yes it does. And very well. Any idea what the IAP "Upgrade" listed in the App Store is about? I can't find any info in the app itself.
@richardyot said:
How can anything persist in RAM after a reset?
I generally record about 30mb after reset, but after opening and closing a few apps, on average I recover about 150 mb.
OK, it definitely makes a difference. Though when I ran it right after a reset, I wound up with less free memory than when I ran it right after it installed it- I had around 240 free, but running it after reset only 211. Weird. Either way, definitely an improvement though.
Ah, I didn't know that it could still release memory, thanks for the info.
@boone51: I see your point. Put it on wishlist.
@boone51: This I will address in the next update.
@cian: Time shift slider on selected strokes adds a deterministic time offset. Humanize button adds a random variation to all strokes in the pattern. Configurable random variation will be part of a future update.
@cian: Point taken.
@cian: Have put this on my list.
While that all sounds a little negative, I really like the power and potential of this thing.
@cian: :-)
@dj8: never been called that way before ;-)
I think I wish for a port to iPhone (if not already mentioned)!
First of all, this is an amazing app. That can't be said enough. One suggestion though is to have the sounds set up into folders (kick, snare, hi hat etc) - things tend to get lost in a long list. A separate folder for user kits with the option of subfolders would also be awesome.
And another +1 for midi out!
@Marinus said:
I joke around, but seriously, it takes courage and something extra for the developers that come up with apps that are truly innovative… Hats off!
Sent you a pm, @Marinus. fyi
I think it would be a much better experience if I could record more than one instrument at time. For instance, its much more natural (for me at least) to record the kick and the snare in one take. I guess I could get there with midi, but it would be awesome if you could have pads above the sequencer for more than one instrument. My two cents. I've got a lot of two cents, fyi.
SYS Activity Manager Plus will clear RAM and kill a shitload of iOS processes sometimes (a bit random just like cMemory, might be good or might be bad for stability, I dunno yet). It's $0.99 on the AppStore, the free version lacks the refresh/free RAM button.
Hi.
If I'm not wrong, if you got Audioshare, you can clean the Clipboard memory from there. I don't know it that is a lot of memory, but...everything helps.
Are there any sound demo's besides the one from thesoundtestroom? I really would like to hear more before buying this app.
@Egz: contains some examples.
Thanks @Flo. These are the included kits indeed. There are four of them: Jazz-Funk, Acoustic, Dry and Vintage.
I have to admit it sounds pretty damn good in terms of nuance and character variance, really good....
Wondering about the included patterns in the app how extensive they are. Any plans on adding more or maybe sharing patterns amongst users? Love the idea of natural sounding drums but I'm intimidated since i'm not a drummer myself.
@RJB: I will include more patterns in future updates. Also, I am planning for midi file import at some point. That would allow to import basic rhythms and add probabilistic decorations such as fills and ghost notes. By the way, pattern files are small xml files that can be easily shared.
@Flo, @DaveMagoo: Great to hear!
When will more kits be available ?
Oh and can I play this from a midi keyboard with the same ammount of nuance heard by pressing one key etc..?
@DaveMagoo: after I will have implemented midi-in you will :-)
The next kit will be my own Premier Genista with Zildjian cymbals!
Will post if I have an ETA.
I haven't had as much time as I would like to work in DP but when I did find time I struggled a bit with getting the patterns programmed. It took a lot longer than it should have and I think it was because of my years of being a musician and reading notation and DP's timeline is not really laid out that way. Instead of one bar of 32 "beats" I'd like to see the timeline laid out as 8 x 4/4 or however I want with bar lines visible with each bar numbered and then beats numbered 1 through 4 (or however many beats are in each bar). It was very annoying to know that I wanted a kick drum on beat 3 of the 5th bar but to do that I had to stop and figure out that was beat 19 out of 32 beats which is not very intuitve at all.
Along these lines I think it would be better if you changed the max number of the numerator to 64 beats which would allow 16 bars of 4/4 (standard section length in AABA song form), 8 bars of 5/4 (40 beats) and 8 bars of 7/4 (56 beats) but in all cases I want the bar lines visible with beat numbers for each measure in the timeline. Even better might be to allow bar lines to be placed wherever you want in the timeline which would allow things like 4 x 4/4 plus 1x 5/4 (21 beats).
Unless the Pattern edit page in DP is made more user friendly I'll probably create basic rhythm patterns in DrumStudio and export a midi file to DP for tweaking (once midi file import is implemented) or use drum pads to play the rhythms into DP with MIDI in. So +1 for MIDI in and MIDI file import and for more drum kits too.
Can you explain how to create patterns in an XML file and import them? It might be easier than trying to program at this point.
I love the possibilities that are in DrumPerfect but I'd like for it to be much easier to get to them.
I've been a classically trained musician for 43 years and have had no problems adapting to DrumPerfect. The key is to realise that each pattern is just one measure. The beats ARE numbered as you suggested. The subdivisions are subdivisions of beats, not bars. To get 8 bars of 4/4 the easiest way is to create 8 patterns in 4/4 and chain them together in a song.
The alternative you suggested sounds complicated and unwieldy to me.
+1 for Midi in...it's an amzing app, with midi in it will be really...perfect!
@yowza: I see what you mean. At design time, I thought about a pattern more as a single bar/measure. Four of those bars could then easily be added to the song to form a part. Such approach gives a somewhat higher granularity that can be exploited to bring more detail and variation via probabilistic linked sets per bar. Workflow-wise it is really easy to switch bars then via the pattern selector.
The xml-files are easy to understand. They are located in the /patterns directory in iTunes file sharing. Please pm if you have questions about the format.
@PaulB I don't like to program only one bar at a time so way earlier in this thread (or the other one) it was suggested to set the beats to 32 and think of that as 8 bars of 4/4 but when you do it that way the beats are numbered 1-32 hence my point about beat 19 in the previous thread.
Maybe I need to be thinking in Song mode and string 8 4/4 patterns together, as I tend to program by section not so much by pattern. I'm looking for an easier way to get the big picture in place and then go back and get granular which is what DP excels at.
Ok, I see how you arrived where you were.
I think the best way to approach DP is to first build up a library of basic one bar patterns. Then when you compose, you can select ones that are close to what you want and tweak them, then save as a new pattern. That way you can quickly come up with a sequence of patterns for your new piece that can be assembled into a song.
With that approach in mind, @Marinus, it would be very useful to be able to load a saved song segment as an insert < > into an already loaded one. That way we can save song sections and put them together later.