Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Yeah support for magic trackpad 2 would be awesome...
Sometimes it a little tedious selecting the looped notes..A simple crop (to loop markers) would be nice.. like Ableton.. Thanks..
I busted out LK yesterday after being away from it for a bit and hooked up my LPPro MK3. I had it hooked into the session mode no problem, but no matter what I setup in terms of MIDI routings, channels, etc., I could not get it to record or even receive notes from my LP. I also can't find a simple tutorial for setting that up easily, and this thread is 120 pages long. If someone can point me in the right direction, I'd happily make a video tutorial so no one ever needs to ask again
Any major new features or update (mouse support with scroll wheel, keyboard shortcut, audio clip launcher, …)
I'm an "unadvanced"user of Lk, so I may have missed some features. Sorry if what I suggest already exist:
Zenbeat or drumlab are not AUV3. Octatron and polybeat do not allow midi input or midi import. So, there is a room for that kind of functionality in Lk, I think. And it would be an IAP, of course.
Were you able to trigger clips when the Launchpad was in session mode?
U have to manually route the LP midi port input into it with the top of the AUM window. I really wish they’d just add this to the native auv3 midi since it clearly recognizes the LP DAW port @sinosoidal
Isn't that the same as routing it in the MIDI routing grid in AUM? If so, I did that and still got nothing.
@espiegel123 yup. Clips showed up just fine.
These are my routings all working fine..
You need to route the LPPro MIDI Out port to LK. That is where the LP sends midi played in notes or custom mode. LK automatically sees the DAW port output used by session mode only since you might want to send the notes/custom midi elsewhere.
@symianbeatz Thanks. Your settings look just like mine, so I'll redo it and see what happens. Can you show me the MIDI routing stuff you have at the bottom of the scene/clip launcher window when you hit the MIDI symbol?
@espiegel123 Ya, that's what I figured and tried. Still didn't work. I'll toy around with more and see what I can come up with. There has to be something simple I'm missing.
You could use a MIDI monitor, like StreamByter, to confirm that notes from LPPro are reaching AUM. If they are, then the problem is inside LK. I assume you've already checked that MIDI channels are correct, and that notes are not being filtered by AUM (snake icon on title bar for LK AUv3)..
That's all that shows with the midi icon highlighted, are you sure you haven't forgotten to arm the track you want to respond?
I'll check to see mine looks like yours. I'll also double check arming the track. The manual for this is pretty out-dated, it seems, on the website, so trying to find certain things was difficult.
@uncledave One step ahead of ya! Notes are getting through no problem to AUM.
Yeah the manual definitely needs some love for sure doesn't help that it's online only also, I'd prefer a pdf with adenums per update like most others..
Also worth checking you routing inside of each track in aum, I only set up each instance to respond to a singular midi channel from the first node of lk and filter all other channels out..
If you route the MIDI out to LKs input and that doesn't work, please post screenshots of all the relevant set up screens. You might not have things routed the way that you think. You also have to remember to tell LK to use the MIDI input.
Did you remember to turn listening on in LK? They look like record buttons. I just tested and it is working fine for me routed as we've suggested.
Y'know, you can take screenshots and post them instead of photos. They'd be a lot easier for us to read. On conventional iPads, you click Power and Home together to take a screenshot. Newer iPads use other tricks.
Yeah I know just doing it quick and dirty for speed..
+1 I’d love to see drum-specific clips aswell. All valid points.
I can’t stand piano rolls for drums, it’s a brain short circuit.
Like you point out most auv3 sequencers don’t allow real time recording, a must.
Would this be hard to implement?.
@espiegel123 @uncledave @symianbeatz I got it working. I didn't have stuff armed in LK. Stupid user error. Thanks for all the help!
Lol that's a facepalm for sure, happened to me too when I first started using it, glad you're sorted now👍
@sinosoidal and @xglax I have a new odd thing for you!!
New iPhone 14 Pro Max, LK AUV3 will play 2X faster than Loopy Pro. The issue is there with AppStore/beta version for both apps. No issue with LK in other hosts on 14 Pro Max, no issues for LK/LPP combo on 7 Plus and iPad Pro M1.
See video, everything is set properly, but LK plays one full bar while LPP plays one half bar:
Have you tried Loopy with other midi apps in the 14 Pro Max to see if the speed issue also happens with them or only with LK?
I’ve just tried, work properly with Rozeta Bassline, Brambos Hammerhead, Loopbud, 4Pockets Helium and Multitrack recorder. So only LK seems to have issue.
Thanks! We don't have that phone available to test this. Does anyone have one so we can have more test cases?
The strange thing is this problem only occurs on your phone. When you tried on other devices, have you exported that same Loopy project and used it, or did you create new projects to test out the problem? Does this happen every time you open LK in loopy pro or only in that particular session?
Incredibly odd I know!!
No issue on iPad Pro M1 and iPhone 7 Plus, only 14 Pro Max.
Perfectly running project on iPad Pro M1 airdropped to 14 Pro Max has the sync issue.
Issues is with all projects.
With Link disabled or not. Changing tempo don’t fix it too.
Device restart and reinstall does nothing.
Appstore and beta versions for LPP and LK change nothing.
Other hosts like AUM have no issues with LK on 14 Pro Max
Only thing that I could add is the 14 Pro Max is the only running iOS16. iPad Pro and 7 Plus has 15.
@sinosoidal @xglax I’ve reported the issue to Loopy Pro Discord, we will see what @Michael has to say about that issue.
For now my workaround is to use 2X bars in LK, for example 4 bars in LK is like 2 bars in Loopy Pro. But it’s only for quick live use, nothing serious can be done as when it will be fixed projects will get broken.
We must check if the problem is related with the iOS 16. Seems like the only major change between your different devices.
Anyone here with iOS 16 getting the same problem?