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ATOM Piano Roll update is coming soon
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Yes. that's exactly right.
But I want to make it clear this was not the developer's original wishes. He wanted to launch with the free upgrade bundle already active, but Apple do not let you release a bundle until after the main app is approved and live - hence the slight delay for the upgrade bundle.
Early adopters can buy Atom 2.0 standalone on launch day. Atom 1 owners can either pay again, or else wait for the free upgrade bundle to be approved by the Apple team.
(this is correct, right @blueveek ?)
Yes, correct about what I’m intending to do. I’ll caveat that I still don’t know exactly what the review process is like on Apple’s part. I’ve never done a bundle or IAP before, so I’m going based on what the community is saying (for now).
I’ll reiterate that once the review is done I’ll post a thread about how to update, what the likely timelines are, and a few other goodies
That will work. Can’t wait for this, but a couple days more ain’t no thang. Thanks for all your hard work @blueveek
Cheers @blueveek - 👍
Thanks for doing it this way man, really appreciate the options you’re giving everybody @blueveek
Atom 1=Game Changer
Atom 2=Life Changer
sounds great! that will give a nice incentive for atom 1 owner to support a developer of they can afford it, but if they can’t it is a great upgrade. for those who can’t. i like that idea. so is in in review with apple now, or still a ways of before the submission process?
Here's a fun little shuffle track I just made to prove you don't necessarily need a launchpad to get involved with Atom's clip launching (although it would probably require a lot less scrolling and mis-taps)
This track contains:
5x Atoms (yes, only 5!)
5x AUv3 instruments
2x AUv3 fx
3x mis-taps (oops!) see if you can spot them
1x large amount of scrolling (in hindsight, I should have arranged my tracks into one column)
1x dollop of not taking myself too seriously
You could have saved a lot of scrolling by keeping all the Atoms on one track/row in AUM
Yes. I know.
I'd like everyone to know I did it deliberately so they could see which plugins were associated with each pattern.
With multiple midi out channels you will be able to do so much more with just that one feature.
@tk32 or anyone else..... I’m at dog park and cant see on phone that well....... can Atom2 how you say launch the clip with pre-determined measures? Like tap and in one bar it will start? Sorry if I missed that
Very nice. And I like the gentle Goldfrapp vibe!
@onerez
Put it this way.. if Atom required perfect trigger-finger timing to launch clips, i'd be in serious trouble.
My next video will show a little more technical detail. (This one was just a quick teaser).
Cool. Thanks!!!
Love that track @tk32 !
)
(I'll confess I didn't listen to it until Goldfrapp was mentioned.
Yes, there’s going to be a video about all the launch and sync modes, with details about the trigger and release timing options.
The scrolling reminds me we desperately need combined MIDI+Audio tracks in AUM. I see more and more people (including me) getting used to have separate MIDI lane next to audio, which makes a lot of sense - you can easily see which MIDI is feeding which channel. But why this can't be simply above the audio chain generating the sound? It's the natural way how you connect devices even in real world: MIDI -> Audio generator -> Effect -> Mix. Or it can be on side, but "sticked" to the audio unit it belongs to so you can fit 4 at least those 4 channels on one screen.
Having MIDI separated somewhere outside and then connect it via some list is not really user friendly. I get the point that it gives more flexibility (routing single MIDI into multiple generators), but in 9 out of 10 cases, you want single MIDI chain to feed single audio chain. You can always do the extra routing additionally.
cc: @j_liljedahl
I think I 100% disagree with this. You'd then have to go 'unsticking' midi if you wanted to use it to a different channel. Also the clean uncluttered interface is surely the beauty of AUM? You've got the midi routing available either on the routing panel or at the top of each track anyway, that does it for me.
I see both sides on this one. This is not an unsolvable design problem though--I imagine there could be a way to "pair" a MIDI channel and an audio channel in AUM in some kind of visual way in the UI and then break them apart if you'd prefer later.
Actually I think maybe I mis-understood @skrat. I guess you actually mean midi AUv3 sources like ATOM, not midi input sources as I was thinking. Now I see your point. Thanks @lukesleepwalker for making me think about it.
Cool jam, but everything you’re doing here is possible with the current version of Atom unless I’m missing something?
You understood me well, I was talking about AU sources rather than MIDI channels.
The point is that AUM is already not very friendly when you have more than 4 channels, it's very generous in horizontal spacing. If you multiply every channel twice when using MIDI AUs, you end up with a lot of horizontal scrolling.
The problem is, you can't easily group your MIDI sources with audio channels. Yes, you can take a look at the list of MIDI sources and find the sender AU, remember the name, close the list and start searching for the name somewhere in the channels. But why? You could see it immediately and immediately tap on the AU icon.
Imagine you'd have to do this for audio: You'd have audio effects somewhere in a separate channel and you'd be able to look up the connections in some list of connections. Sounds very user unfriendly, doesn't it? But this is exactly what we currently have, only instead of audio connections, it's with MIDI connections.
To not get me wrong - I am not saying AUM should hardwire MIDI to a channel. Just that there should be an option to add generator on top of audio channel and the connection would be made automatically and you won't need to waste a lot of horizontal space as seen on the video I was commenting. All the other options could remain as they are now.
And sorry for being offtopic here.
@Intrepolicious
You're quite right. I promise to show more of the new features in my next one.
I first saw the video here on the forum, and I have a few things to say
Yes, this is only barely scratching the surface. I think @tk32 intended this to be kind of a warm-up video.
There is a benefit with this kind of arrangement and flexible MIDI routing, which isn't well evidenced in the video. Creating a chain of Atoms in a single vertical track, each with a uniquely assigned scene (aka slot), translates well to the tracks/scenes metaphor in clip-launching DAWs (e.g. Ableton Live) or hardware controllers (e.g. Launchpads) – with the additional benefit of being able to route a (Track, Scene) pair into any instrument. So there's quite a bit more flexibility/decoupling. This works well when your whole environment encourages modularity. The video has only one scene per track, so the benefits aren't obvious.
All of that being said, I think @skrat's point of automatically routing a MIDI track (all "MIDI" AUs created on that track) to a particular Audio Track (a single "audio" AU) would be far more ergonomic for the simple use case.
I agree. Trying to recreate the track based DAW workflow in AUM that you’re used to is not a viable option as it will break the workflow of its existing user base. You’re better off using a DAW that’s made for that workflow or having an AU audio version of Atom (e.g. 4Pockets MultiTrack Audio Recorder might be the closest) where you have grids of audio clips whose playback and recording would be controlled by MIDI output. The screen size of iPads are too small for traditional DAW track GUI setups so being able to focus on different sub sections rather than trying to cram it all into a GUI based upon a larger screen makes more sense.
Look at the Logic Remote app GUI and how it’s used to control Logic to get a sense of how much you can deal with on an iPad screen versus a large computer screen.
Presumably users will have different workflows and preferences as to how these sub sections should be organized and presumably developers could create apps to support their workflows. It’d certainly be easier to support these sorts of modular MIDI track and Audio track AU apps than a full blown DAW. At least iPadOS/iOS is reaching a point where the file system and sharing documents makes such apps more viable versus the sandboxing approach it started from which meant every app was its own thing. Still lots of work to do, but presumably the release of the ARM Macs will move this process forward as I believe we’ll begin to see more tight integration between MacOS apps and their Apple mobile versions as Apple wants us in their ecosystem AMAP.
The addition of more Ableton like loop launch grid structure found in GarageBand and now making its way into Logic 10.5 is another sign that these sorts of workflows will continue to be on Apple’s radar.
Modular Workflow
1. Use instances of a MIDI AU app in your AU host app to trigger audio generators and control effects.
2. Arrange these MIDI clips into scenes or a timeline via another AU app.
3. Record audio performances to a grid based clip launcher or multi-track AU app
4. Templates and being able to duplicate tracks or channels plus even more MIDI control of the AU host app will be part of the process.
Disadvantages
1. More complex to setup initially.
2. Heavier load on device as their won’t be freeze options to free up computing resources as there are in traditional DAWs.
3. The process of creating the initial tracks and then mixing/mastering them might require two setups. One where you record tracks to the audio grid or timeline AU which then becomes input for the mixing and mastering which is recorded into another instance of the recording AU. During this process you might decide the original recordings were not to your liking so you’ll have to revisit the recording setup.
3. Getting reliable and consistent integration between AU apps and AU host apps.
4. Global versus AU host app specific presets is already problematic and would be even more critical in a modular AU/AU host app approach.
Raw Audio Tracks Imported as Projects into a DAW for Mixing/Mastering
As we’ve seen here, many people on iOS/iPadOS create tracks in apps and then import them into a DAW for mixing and mastering. Well made AU MIDI, AU audio recording, and AU host apps might facilitate this process. Having an app like Drambo being able to host such AU MIDI and AU recording apps which can then produce als files which can be imported directly into Ableton or as a Logic project could make such a workflow more viable. It would also mean you wouldn’t have to ask your mobile device to have all of the apps used in the process running at once. Working with audio stems in the latter stages of production will be much less computationally demanding. Presumably you could use various AU/AU host setups in an a la carte manner and merge the output projects into your mixing/mastering DAW.
I now realise everyone was hoping for my video to a brilliantly executed piece of marketing for all of Atom's new features.
...and it was none of those things.
What it was.. apart from being a nice little toe-tapper... was proof that Atom integrates so neatly with AUM that it lets you compose full songs in midi almost as if it were a regular linear DAW.
My next video will be far more technically competent, show some advanced 2.0 functions, and give everyone a glimpse of what an amazing app this has become.