Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
people are missing out hard on aem
I just can’t manage the workflow, having to pause to change things kills me
This has so much potential
I'm with you on this one and i hope it will improve.
I much prefer every function to work real time but nonetheless it's a serious daw.
I struggle with the ‘pause to change’ thing too
It is a solid DAW tho, just had a tense hour (Auria ate my project)… finally recovered but ugh, would gladly swap over to AEM if it just handled a bit smoother (and did nonlinear fades too, oh please please please)
Sure will miss that Auria channel strip pop-up though
Just bought it as a solution for editing audio and surprised by its versatility!
Thanks!
Thanks @tja , just tagging @dwrae then 😊
No, sorry. A new redesign is planned for this year that would allow that (for tablets).
You can, but true windowing is uncommon on mobile. I know Auria and AUM do, but I still find it alien to mobile.
I intent to replace the 'I' meter (I/O usage) at the bottom right with the master volume level since I've never seen it indicate a lot nor had any reports of a project using too much I/O time.
@others
I understand you want to do things while playback is running/looping, it's just very complex to implement when it comes to changes in clips since there are 3 threads to block/synchronize. The quickest thing I can do is what already happens in some situations: pause - apply the change - play, so playback would be disrupted for half a second. If you don't mind this, please tell me the most important actions where you want to have this applied to.
Thank you for your answer! It’s funny, because I initially thought that this meter would indicate the master volume 😀 so it’s at least logical for me ☺️
Also, thank you for your hard work on this app! It’s quite appreciated.
I just implemented it. A new release will be in the next days.
😯😯😯😯 how incredible is that? Thank you! 👍👍👍
Thanks for this.
@dwrae: All I want to do during playback normally is scroll freely throughout the project (which I can’t do) and play around with fx params (which I can do)
Oh, while I’m on it- there’s no ‘reset to centre’ option on the mid freq doubletap menu in the channel strip for iphone. Not sure if that’s intentional? But feels like the option should be there.
Also, re: AU windowing: +1 from me. It’s the most natural way to use them, at least from my experience. Multiple open AU windows + resizing… versus crammed gui into preconfigured space.
I must sound all negative and whiny… not my intention, really! But my opinion nonetheless.
Please disable 'Scroll display while playing'. That also allows you to scroll freely.
It was intentional, although I remember adding it at some point, but that may have been for the Android version. There is no 'normal'/logical center point for mid freq, so it would be more aesthetics perhaps.
No, not at all. Do you call the things in Logic Pro windows or do you really want windows like Auria/AUM?
Holt shit, thank you!
Yeah I figured something like that, but the OCD in me still wants to click it back to it’s startpoint
Auria/AUM/Loopy Pro/Apematrix/Drambo… yes please! Of course then you end up with occasionally odd scaling behaviour, which I bet is another can of worms for you. But the user experience feels freer, more ‘pro’ (ugh) if you like
I deleted Logic Pro for ipad- not right for me and no real chance of contact with devs. I click more with AEMS interface and don’t feel like I can’t reach out to you.
Ok, thanks for the feedback. Obviously this isn't something I can do in short time, but it's going to be taken as input in the next design.
@dwrae… as somebody who deals with a fair degree of customer bs, I appreciate the stand.
AEMS rocks. I wanna see it thoughtlessly, casually excellent. Keep up the good work.
i think the better way is drambo as it has a half screen, full screen and floating window
please do NOT make it work like logic in terms of the UI, this is the main reason why i opted out of the subscription, the UX is terrible.
in regards to the question above with stop-change-play, unfortunately it's a zone killer.
this is the main reason why i look at aem as an arranger/audio recording daw and i don't use it for creation as it kills my flow.
BM3 has the perfect way of doing it, every time you press record it views it as a "new take" and if you stop recording while playback is on and press undo and press record again, it continues to record in the same place.
btw, this was one of my main ways i used to work on desktop and it made my recording process 10x faster as i didn't press stop much at all.
I didn't like it either.
I may not have been clear about what I mean with stop-change-play. What I meant was that for example, if you would Split a clip (which is currently not possible during playback), a quick way (in code) to work around that is when the user taps somewhere to split the clip, the app would pause, apply the split and continue playback so you'd hear a very short disruption of the playback, but you wouldn't need to press stop/pause, do the action and then press play yourself. This in contrast with the app having to do some magic during playback without the pause/play hick-up. This scheme already happens at some places that don't involve clips, like adding/removing automation points during playback.
It's not really related to what I meant, but if (in AEMS), you create an audio track, arm it, set the time marker to 15 seconds or so, then press record and record a couple of seconds, then stop, Undo, Record, then it will continue to record at 15 seconds.
This would be perfect, IS 100 thousand times better than how is it today that you press and press the button without even know why is not working
Haha, ok. Well, it will require some work, but much more doable and much less risk. Thanks for your feedback!
+1 for me, it’s a good middle ground
Any chance you can do an exception on the metronome and allow to turn it on/off while playback is running?
Would it be possible to be able to select a change in au instrument during playback without the music cutting out? That kills your concentration at what should be a playful moment. I guess it’s not exactly what’s being discussed above, but it is adjacent.
Edit: I see this only happens when au inst track is not record-armed
Edit 2: i see also drambo playhead does not sync on stop-start without rec enable
Also, could we ‘add track’ with playhead going? That would be good.
Oh ffs that was supposed to be an edit, apologies for the double-post.
Audio Evolution Mobile 5.9.1 for iOS released:
TB Lowtone is the world's first bass synthesizer featuring loudness-domain harmonic synthesis, creating deeper, more consistent and production-ready bass sounds compared to conventional synthesizers operating in the (linear) amplitude domain.
Added 'Output velocity range' to the MIDI input dialog.
Replaced the I (I/O meter) at the bottom right with a Master volume indicator (M).
Removed the 'Show CPU usage' option (it will now always be displayed).
Added a setting 'Preview soundfont' which can be turned off if you don't want to hear a sound when selecting a Soundfont preset.
'Set visually' in the Time Stretch dialog did not work in the 'Beginner' user interface mode. Solved.
Mixdown could crash when multi-core processing was turned on. Solved.
Using a (pure) MIDI track would crash on MIDI input. Solved.
Applying touch automation for AUv3's with loop playback did not add the automation points at the correct time. Solved.
Mixing down with resampling always resulted in a 32-bit floating point WAV file. Solved.
Added an option 'Ignore MIDI CC11 for SoundFonts' to the USB MIDI settings so you can use an expression pedal for other purposes.
@dwrae Thank you so much for the master view meter! It's super enjoyable and very useful for me! 👍