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Audio Evolution Mobile Studio

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Comments

  • @dwrae said:

    @Kewe_Esse said:
    Interested to know if fade curves (exp and s curves, or maybe a node editor like in drambo) + a ripple cut toggle button (or maybe long press on ‘remove’ to change to ‘ripple cut’ - and long press again to toggle back, or something like that) are planned, or not at all requested? Thanks

    I'll check out drambo, but none of these are planned for the near future at least, simply because there is so much to do at the moment. Multi-core support is going into testing these days. Since Remove is a different function than Cut or Cut (ripple), I don't think it's the right spot. I also cannot recall DAWs having a specific button for ripple cut or a toggle. Is there something similar in drambo?

    Hi, thanks for answering. I mostly work in Auria, where there’s a ‘ripple edit mode’ option in the edit menu. I do lots of edits on 20mins+ audio, and this means I can just work with the ‘split’ and ‘delete’ buttons when removing silences, coughs, mouth noises etc.

    Pity about the curves, although I can understand the pressure to get multi-core functionality working. I know I can use automation to do this but it’s much more convenient to drag on a fade handle like in auria:

    I only mention drambo as it has an editor for automation curves that covers this option with more flexibility (maybe overkill but anyway):

    Any sort of fade-curve selection option (including s-curves!) + ripple edit mode select would mean I could move away from auria and maybe even work on my phone, which would be freaking amazing.

    Big thanks and respect for what you are acheiving in this space.

  • @dwrae said:

    @drconfusion said:
    Just got Audio Evolution Pro & the vocal tune studio & already making good progress. Thanks so much to the devs much for making such a full featured & frankly gorgeous DAW.

    Here's a feature request/pitch to be able to replace the built-in keyboards with an auv3 plugin.

    I'm a terrible keyboard player, and auv3's like xequence keys, xequence pads, kb-1, velocity keyboard, scaler2 controller, etc. allow me to get much further, much faster than a conventional keyboard.

    But with AEMS, if I want to use kb-1 to record notes, i've got to keep dismissing the built-in keyboard every time i want to access the auv3 input plugin via the third menu dot on the channel strip & then pressing the "AU" button at the top.

    Also? could it ever be possible during recording midi, to show the arrangement view on the top half of the screen and built in keyboard (but ideally a default auv3 input plug-in) at the same time? I find it's very comforting to be able to see the timeline & confirm that my loop in & out points are correct. but i'm getting used to just listening, like back in the tape days.

    ok thanks for listening! back to working on new material in my new DAW!

    I'd prefer to solve your problems by implementing what you are missing rather than adding an option to dismiss the built-in keyboard.

    For this year it is planned to have the app behave more like other apps in terms of a separate keyboard, mixing screen etc, with a window and/or draggable size. Since that would probably logically coincide with a refresh of the overall UI and some more porting to JUCE, this will take some time. Hopefully I can do it in phases. This of course would be for tablets only.

    Thanks so much for the response! I’ve found the “open au instrument full-screen” settings toggle that helps to not see the built-in keyboard when opening up my kb-1 instance.

    Also, the refactoring the UI to have resizable mixing screens, etc. is very cool news. Congratulations & thanks for making an excellent DAW on iOS!

  • I’ve been using ‘remove’ instead of ‘cut’ to avoid the extra menu- means I can split & remove in 4 clicks, instead of split & menu & cut in 6 clicks.

    The ‘clip magnet’ setting is ace and works nicely, allowing me to snap adjacent regions together regardless of grid position, but if there was the option of ‘remove and ripple’ then the user could get into a fairly quick flow.

    To be fair, it is very good on AEMS already, (this is for sure a minor detail!) just that (through gritted teeth) on auria, you can set ripple edit mode and go split-split-delete (three taps) and then seek the next section, meaning faster flow.

    After that, the only thing preventing AEMS from becoming editing app #1 for me is the lack of smooth fade options, linear fades can just sound a bit odd when dealing with arrangements of music, effects and speech clips.

    Sure, I can use Neon to edit audio within AEMS but it is a bit awkward, having to enter the FX grid and edit within a plugin…

    This intended as feedback on a use case, not whingy dissatisfaction, looking forward to future updates.

  • One thing is sure: AEMS doesn’t get the hype it deserves. I used to work on Auria pro, but I’ve moved to Audio Evolution, with no regrets :)

  • @zah7 said:
    One thing is sure: AEMS doesn’t get the hype it deserves. I used to work on Auria pro, but I’ve moved to Audio Evolution, with no regrets :)

    Don’t forget that AES is the best daw on Android and certainly more best seller in this plateform than in iOS. This is the strong point with AEMS.

  • @Kewe_Esse said:
    I’ve been using ‘remove’ instead of ‘cut’ to avoid the extra menu- means I can split & remove in 4 clicks, instead of split & menu & cut in 6 clicks.

    The ‘clip magnet’ setting is ace and works nicely, allowing me to snap adjacent regions together regardless of grid position, but if there was the option of ‘remove and ripple’ then the user could get into a fairly quick flow.

    To be fair, it is very good on AEMS already, (this is for sure a minor detail!) just that (through gritted teeth) on auria, you can set ripple edit mode and go split-split-delete (three taps) and then seek the next section, meaning faster flow.

    After that, the only thing preventing AEMS from becoming editing app #1 for me is the lack of smooth fade options, linear fades can just sound a bit odd when dealing with arrangements of music, effects and speech clips.

    Sure, I can use Neon to edit audio within AEMS but it is a bit awkward, having to enter the FX grid and edit within a plugin…

    This intended as feedback on a use case, not whingy dissatisfaction, looking forward to future updates.

    Would it be a solution if there is an option in settings where you decide what the Cut button does with 3 options: Ask (as is now), Cut, Cut ripple? The pop-up menus would still contain all relevant options.

    I do appreciate the feedback! I think for non-linear fades, it would make sense to rewrite the code to produce the cross-fades in real-time instead of calculating a new cross-fade clip as it happens now. But that will take quite some redesign as now, no overlap can be handled at all.

  • The user and all related content has been deleted.
  • @tja said:
    @dwrae I would second the Working Copy / Loopy Pro licensing model for AEM!

    Money for you!

    You don't need to change anything for Android, but maybe I don't understand the problem between Android and iDevices.

    It just would make a lot of people angry with 100+ in-app purchases already in the app. I also think this would only really work or be appreciated when being applied not too long after initial release of an app.

    The 'problem' between Android and iOS would be that people would complain that this method is not used on Android and there such updates would be free of charge.

  • @dwrae said:

    @Kewe_Esse said:

    Would it be a solution if there is an option in settings where you decide what the Cut button does with 3 options: Ask (as is now), Cut, Cut ripple? The pop-up menus would still contain all relevant options.

    I do appreciate the feedback! I think for non-linear fades, it would make sense to rewrite the code to produce the cross-fades in real-time instead of calculating a new cross-fade clip as it happens now. But that will take quite some redesign as now, no overlap can be handled at all.

    D’you mean the ‘remove’ button?

    Yeah, that’d make sense. It would be really nice if, after making a split, the immediate left-side section to the most recent split would auto-select, so if you’re working left to right along the timeline you’d go split-split-(section autoselect)-cut

    (Or something like that)

    And if, in the single pressing of the ‘cut’ or ‘ripple cut’ button, it would autocut the preselected section, (ie without having to further tap on the section we want to cut) we’d be down to a tidy three taps per edit and flying through endless tedious cuts with minimal RSI…

  • The user and all related content has been deleted.
  • The dream behaviour would be some kind of settings->ripple mode activate, then single button:

    First tap: splits timeline at t1
    Second tap: splits timeline at t2 (greater than t1), autoselects section between t1->t2, deletes section

    All undoable

    We’d be into two-tap territory at this point 🤯 …it would improve my life significantly. I know it won’t cover your time but if you implement something like that I will of course large tip.

  • Hmm, but then how to handle mutiple synced tracks? (Like for eg 2 or more people recorded in conversation, miked seperately, would want to edit both simultaneously)

    Auria solves this with a ‘split all’ button, but on AEMS, you touch the region on a track to split - which is a superior method - but you’d need a way of grouping tracks for which the action would be applied at that point in the timeline.

    Bleurgh, and what about if there was already an existing split, and user splits track to the left of it… I suppose you’d have to undo the action and toggle out of ripple mode in that case… but for a series of similar edits on long form audio it’d be really useful.

    I am going to step away from the abyss now

  • @dwrae When in a project and after using save as, I was expecting the app to create a new project folder rather than to create a new project file in the same folder. Is there a reason for this, and is it possible to do what I thought it was going to do? Thanks

  • @Fitz said:
    @dwrae When in a project and after using save as, I was expecting the app to create a new project folder rather than to create a new project file in the same folder. Is there a reason for this, and is it possible to do what I thought it was going to do? Thanks

    You have projects (folders) and project files (.prj). You can have several project files belonging to the same project. For example, to have different variants/mixes of the same song.

    Project folders are for different songs.

    When you are in an Untitled project and use Save or Save as, the Untitled project folder will be renamed to the project name you enter and a project file is saved with the same name. Now when in a non-Untitled folder, using Save as will create a new project file in the same project folder.

    If you want an entirely new project, you need to use 'New project' and start from there or start from an empty Untitled project.

    If 'Save as' would create a new project folder then it wouldn't be able to reference the audio and VTS files that were already created before that.

  • @dwrae said:

    @Fitz said:
    @dwrae When in a project and after using save as, I was expecting the app to create a new project folder rather than to create a new project file in the same folder. Is there a reason for this, and is it possible to do what I thought it was going to do? Thanks

    You have projects (folders) and project files (.prj). You can have several project files belonging to the same project. For example, to have different variants/mixes of the same song.

    Project folders are for different songs.

    When you are in an Untitled project and use Save or Save as, the Untitled project folder will be renamed to the project name you enter and a project file is saved with the same name. Now when in a non-Untitled folder, using Save as will create a new project file in the same project folder.

    If you want an entirely new project, you need to use 'New project' and start from there or start from an empty Untitled project.

    If 'Save as' would create a new project folder then it wouldn't be able to reference the audio and VTS files that were already created before that.

    Thanks for replying. And will the ‘clean up project’ check the other songs in the same folder before deleting. If song version 2 had an extra audio file but I was in song version 1 when I attempted to clean the project up? Hope you understand what I mean.

  • @Fitz said:
    Thanks for replying. And will the ‘clean up project’ check the other songs in the same folder before deleting. If song version 2 had an extra audio file but I was in song version 1 when I attempted to clean the project up? Hope you understand what I mean.

    Yes, that's exactly what the latest 'Clean up project' code does. It looks in all project files of the project folder to see which files are in use. It will also display the file names, so you know what is going to be deleted.

  • @dwrae said:

    @Fitz said:
    Thanks for replying. And will the ‘clean up project’ check the other songs in the same folder before deleting. If song version 2 had an extra audio file but I was in song version 1 when I attempted to clean the project up? Hope you understand what I mean.

    Yes, that's exactly what the latest 'Clean up project' code does. It looks in all project files of the project folder to see which files are in use. It will also display the file names, so you know what is going to be deleted.

    This is great, thanks for implementing this.

  • @dwrae said:

    @Fitz said:
    Thanks for replying. And will the ‘clean up project’ check the other songs in the same folder before deleting. If song version 2 had an extra audio file but I was in song version 1 when I attempted to clean the project up? Hope you understand what I mean.

    Yes, that's exactly what the latest 'Clean up project' code does. It looks in all project files of the project folder to see which files are in use. It will also display the file names, so you know what is going to be deleted.

    Thanks, that’s good to know. That was my main worry. I guess I thought that save as would create a new project folder then copy all included files, as in render stems without the effects being added. But I understand what it does now. Thanks again for interacting so quickly !

  • edited May 2023

    @Kewe_Esse said:

    @dwrae said:

    @Kewe_Esse said:

    Would it be a solution if there is an option in settings where you decide what the Cut button does with 3 options: Ask (as is now), Cut, Cut ripple? The pop-up menus would still contain all relevant options.

    I do appreciate the feedback! I think for non-linear fades, it would make sense to rewrite the code to produce the cross-fades in real-time instead of calculating a new cross-fade clip as it happens now. But that will take quite some redesign as now, no overlap can be handled at all.

    D’you mean the ‘remove’ button?

    Yeah, that’d make sense. It would be really nice if, after making a split, the immediate left-side section to the most recent split would auto-select, so if you’re working left to right along the timeline you’d go split-split-(section autoselect)-cut

    (Or something like that)

    And if, in the single pressing of the ‘cut’ or ‘ripple cut’ button, it would autocut the preselected section, (ie without having to further tap on the section we want to cut) we’d be down to a tidy three taps per edit and flying through endless tedious cuts with minimal RSI…

    Ah, I see what you mean. I was on the iphone version, the cut copy and paste buttons are not visible there. For me, having to press the ‘split’ button, then tap twice to split twice on the region, then deselecting the ‘split’ button, then selecting the region, then selecting ‘cut’… 6 taps.

    I notice now (on ipad) pressing ‘split’ then ‘remove’ toggles the buttons, but pressing ‘split’ again deselects both.

    Starting from ‘remove’ it goes: remove, split, remove, deselect both.

  • Audio Evolution Mobile Studio v5.8.4 for iOS has been released:

    • Added experimental multi-core support to the settings. By default it is turned off. There are two methods to experiment with.
    • Added a 'Draw' toggle to the Note length section in the piano roll editor. When active, the length of a note can be 'drawn'. Short taps add notes according to the selected length.
    • Added the free Toneboosters GonioMeter plug-in.
    • Freezing a track with Vocal Tune Studio would still play it on the frozen track. Solved.
    • FlowTones and most Toneboosters V4 effects are now updated to the latest versions.
  • Nice, multi-core support! Thanks.

  • The user and all related content has been deleted.
  • Solid update! Looking forward to testing out the multi-core support.

  • I hope we get MPE next.

  • @frosttrance_7 said:
    I hope we get MPE next.

    You can already record and play MPE for a long time.

  • @dwrae said:

    @frosttrance_7 said:
    I hope we get MPE next.

    You can already record and play MPE for a long time.

    Oh thanks! Never heard about it. Is there also a way to play in different scales?

  • @frosttrance_7 said:

    @dwrae said:

    @frosttrance_7 said:
    I hope we get MPE next.

    You can already record and play MPE for a long time.

    Oh thanks! Never heard about it. Is there also a way to play in different scales?

    If you mean that the virtual keyboard changes display such that only notes in the selected scale are mapped to the (white) keys, then no, not yet.

  • @dwrae said:
    Audio Evolution Mobile Studio v5.8.4 for iOS has been released:

    • Added experimental multi-core support to the settings. By default it is turned off. There are two methods to experiment with.
    • Added a 'Draw' toggle to the Note length section in the piano roll editor. When active, the length of a note can be 'drawn'. Short taps add notes according to the selected length.
    • Added the free Toneboosters GonioMeter plug-in.
    • Freezing a track with Vocal Tune Studio would still play it on the frozen track. Solved.
    • FlowTones and most Toneboosters V4 effects are now updated to the latest versions.

    Crazy
    best value daw on iOS with the best support

  • @dwrae said:

    @frosttrance_7 said:

    @dwrae said:

    @frosttrance_7 said:
    I hope we get MPE next.

    You can already record and play MPE for a long time.

    Oh thanks! Never heard about it. Is there also a way to play in different scales?

    If you mean that the virtual keyboard changes display such that only notes in the selected scale are mapped to the (white) keys, then no, not yet.

    Thanks for letting me know. Scales do help supercharge and accelerate my music production.

  • Ok, so I tried running multiple instances of Animoog Z using both multi-core options. The sound crackled after 8 instances (which is what my iPad Air 3 generally handles). I was hoping to get at least 10.

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