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Comments
You can definiteky do that in Drambo.
Example: Place the SB Drumcomputer on track 16, insert a "MIDI Mixer" right before the MIDI to CV module and connect all track MIDI outputs from the previous tracks like so: (You'll need to scroll a lot, don't worry)
The MIDI mixer sends notes from all tracks into SB DC. Note that on each track, Drambo will remember the last keyboard note used when you place a new note.
Cool. Should work if you think. Didnt crash but I think your way wont hopefully be auv3 and still write to tracks. The track buttons are set to midi only with track.
Sounds lame but I guess best drum machine on ios.
Deleted. Salvage rep.
lol. Sounds bad but I guess it might be cool.
clever! @rs2000 That's a great solution to xox per voice for just 1 or 2 apps. Going to have to use that too.
btw. just fixed this (on beta)
I have Drambo but never used it. Before I go dive into the manual or YouTube, maybe someone can answer a simple question for me: can it modulate tempo? And if so, can it send MIDI clock out (to other apps or to external hardware instruments)? Looking for something that can modulate tempo and am wondering if this would be it since it seems it can do a lot of things.
Theoretically yes. You can map a MIDI CC to the tempo and control it this way.
If you want to modulate it from inside Drambo, you'll need to send MIDI to a loopback app in order to receive it inside Drambo (until an audio and MIDI routing matrix will come sooner or later).
@giku_beepstreet MIDI mapping of params in the metronome dialog only works with external MIDI messages, no editing and no manual assignment. Please check.
Hi rs2000. Cant understand the setup. Does this make it so sb drum is multi out audio to tracks also? Got it working how I think it will be cool but thats an auv3 per track and wont work because of cpu.
Is it possible to keep it the same where sb drum sounds would be triggered and written on a drambo track basis. auv3 effects on a drambo track basis and p-lock sb drum and effects on a drambo track basis. Everything an auv3 would be but with just an sb multi out like in aum?
Not sure why it crashes even as multi auv3. 6 sb drum in aum is 45 percent. 6 sb drum factory patches dont crash in drambo but thats no sequencing but it will also crash with 2 sb drums, sequenced.
Id use a 2nd ipad just for a drum machine and wouldnt care if it were auv3s of sb drum in Drambo but it will crash.
Thanks.
Would be easier if they were just low cpu modules with roll and pitch for each module, on different midi channels
Wouldnt mind if Drambo makes it so the above is possible. Make sound modules. Each module would have a mini hidden keyboard for rolls and pitch so a nanokey snenes, writes rolls and pitch to each sequencer. Rolls seem good for making beats, which you could then edit.
but also make the keyboard rolls have a midi out/in function set to trigger by track only ( not any ) so a keyboard be a single midi channel and the tracks route midi and the route note of track triggers ( drambo ) is not determined by the last roll from key input.
@sigma79 No, you only need to use one single instance of Drumcomputer on the last (16th) track. Put a MIDI Mixer in front of it and route the MIDI outputs of tracks 1..15 into the MIDI Mixer.
LPD, Drambo and I are slowly becoming good mates
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Patterning 2 is really good for driving tempo changes, and it has Link and MIDI Clock out. Err ... wait ... I'm not sure about MIDI Clock out and I don't have my iPad today, but definitely Link. If it doesn't have MIDI Clock out, then all you need is Audiobus to do the Link to MIDI Clock sync.
Also samplers triggered by pattern, if a note for a sampler is on a sequence but the next sampler could be many patterns away ( also triggered by note on sequencer- to a sampler start function? Samplers triggered in a song mode.
If cpu is needed. Id buy another ipad and decide on the record output though.
Looks like a good drambo controller.
With this custom template the 4 bottom strips trigger 2 different synths, while the top 2 strips control overall key of Drambo. Buttons in the middle launch scenes, arp modes and some Turnado effects that are recorded by Drambo’s sequencer. Still testing but I’ll make a video with it in action, when ready.
Works. Will prob need a different keyboard system for rolls now but its cool. Live isnt that great. What about audio from ch 8 where sb is on. Routed to channels 1-7. Added a mixer after drum computer. Theres a knob on mixer and ch1 is flashing.
Thanks rs2000.
Cool man. Post. Was just going to comment about nanokey rolls. Before with auv3. Each drambo trigger button would obviously be an auv3. So the zones on every sb drum were the whole nanokey keyboard per auv3. Which were cool for pitch effects. Now nanokey isnt auv3. Keyboard has to be made to zones and the zones that sound natural ( roll wise ) go on each nanokey octaves and easier to identify. Kick roll has 2 grey buttons. 3 black buttons underneath. The next octave has 3 grey buttons and 4 black buttons underneath. Switch the hats in Drambo and save ( init ) That hat has that extra speed. Keying beats wont be so bad from the keyboard plus you can easy adjust the zones in sb anyway. Keying beats isnt that great but rolls can sort of make a beat or see how fast hats might sound etc.
Its not worth adding matching rainbow strips to a microkey 61 ( lol )
edit. As it goes it is. Not vertical strips but maybe a horizontal line. Point microkey at drambo sometimes.
Best to just forget about rolls and pitch via controller, whilst sequence recording. Its kind of a nightmare but the sequencer is an upgrade to sb. At least you can input via drambo pads.
You might want to save a virgin sequencer + SB DC project as a template so you only have to set it up once in Drambo.
How?
After hitting "Save as...", choose the folder "Templates" and save your project there.
After you've done that, every time you hit "New", that template will appear in the list of starters.
Thank you mate. Still cant setup audio of an sb drum multi out. I assume the midi were ok because it were writing to any ( chosen ) track but I assume an auv3 would write to any track anyway but need a multi track audio. Theres actually a multi out for audio units ( where each track is extension numbers ) but cant even get that to work.
I think the best im going to get ( roll and pitch wise ) is to use a nanokey with limited keys or a microkey air and maybe create a coloured strip for ketboard. So I know where the zones would be ( because any zone will still write to an enabled trigger track in drambo ) I dont think sb has any midi settings per track ( especially with zones ) The other issue is if you press a roll. Either via midi or drambo keyboard. Drambo trigger pads will remember the last roll. Sometimes even a different voice. If you go to another zone.
@sigma79 You could also host both Drambo and SB DC in AUM. Drambo sequences SB DC and you have all the mixing glory of AUM as well.
I know. If I were to buy another ipad. Would likely use a drambo for drums with sb drum and p locked sounds. Just need to get multiout and multi sequence. Then spdif to Aum. Sequence some Drambo synths with p locks in aum and then some auv3 standard. Along with mononokes and volca modulars. This way I get more use out of controllers also. Id still setup for spontaneous. Everything sort of has a button etc but wondered if faderfox were worth keeping with the p lock stuff but it can still be used for eventide chains and even sequenced synths in drambo. I could quickly map effects parameters maybe then have better knob tweaking when recording p locks to all steps. Sort of recording even subtle effects without recording the the audio. Thats kind of a plan.
Still need to maybe get sb drum multi audio out and the midi setup if you can help but if its not possible at the mo, then its cool.
I believe in Drambo or external sequencing sb. You can either sequence via drambo on a trigger basis so that it only records on the track selected and the sound which is set to pad via drambo keyboard but if you add rolls and press a different zone then that zones sound would be sequenced by the a drambo track that sound isnt usually on. So muscle memory via midi is ideal if you are playing live. Unless theres a setting but doubt there is.
Just need to find how to implement the midi you showed but multi out audio in drambo. Thought p locked effects might not be that important but effects at the mo might be a chain. Really dont know much about Drambo.
@sigma79 Like apeMatrix, AUM also has a very neat BT MIDI client feature in settings:
If you enable this, you can connect MIDI with your second iDevice as if your first iPad was a standard BT MIDI interface.
Thanks. Good to know. Got bt controllers. Likely a nanokey would go to a drambo host but isnt essential. Incorperating rolls in a drambo sequence would just be a certain amount of rolls per octave on nanokey and then adjust via zones in sb for more. With sb as auv3s though in Drambo. All keys of a nanokey were rolls and pitch per track ( switchable by drambo ) but bad cpu. Dont even think a nanokey scene setup would be beneficial with the zones in sb and if sb dosent have midi in per track ( likely because of zones ) Guess it would be better though, to switch scenes on a nanokey, which switches tracks in drambo ( untriggered ) and somehow map the keys of nanokey to drambo keys but sb I dont think has a multi out rolls and pitch + multi channel midi in. Just zones.
Just need to set up a multi out audio in Drambo like aum, so effects are on each channel and sequencer per track. Being mindful of the zones I press on controller.
Also wondering what the midi> note>any>c-2 etc in track settings is for?
Hey, Drambo stand-alone, why don’t you have tap tempo? Or do you?