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Thats what I wanted to ask. Forgot why I mapped 7 sb drum and not 8 ( then mapped 8 ) elsewhere but with Drambos new effects. repeat etc. It might be good/better/enough on a master or sub track. I think faderfox has something called snap shots. Wondering if its something that could put all drambo effects modules back to original state as they are difficult to go back to bpm/pitch or whatever.
@sigma79 you could set note from keyboard with Euclidean sequencer this way:
The first midi to cv sets the note, the second converts the Euclidean sequencer into cv, then they are combined with a note generator, then back to midi to CV for output.
Two thing you should know:
Thanks. Set up a guass/radio unit and drambo effects to midi. You wouldnt keep sampling radio live because it would be like an annoying dj but think I will buy a portable deck when I sell last 1210. 1210 is better but too bulky. Theres a few cool bits. It could be mad at a New year party. When streaming another venue but use gauss, radio unit/ effects. Some people wouldnt even understand.
No more knobs left but maybe theres enough for the gauss glitch stuff.
Gets cool at about 8.00
The maze is almost complete.
Hi Ben. How do you get it to work. Need to see if transpose via key will be good. Midi in ch 7 keyboard. Midi out different channel to aum synths. Thought Id say because thats the usual setup.
Thanks.
( fixed ) Thanks
Is there a way to do jumps like you can in groove rider with the sequencer? Would I use the buffers for something like that?
There is a ‘jump’ step condition. With step mode engaged (button beside the edit button) just press anywhere in your sequence, and you can add a jump condition to any step. You can either jump forward or backward from any step. Is that what you mean?
Also, you can set that jump condition to jump every X repetitions with the ‘cycle’ condition. Or you could have a probability for it to happen, or just have it jump once. Lots of possibilities with the step conditions.
@aleyas What's the best order for trig conditions in Drambo? Do they go before or after the 'Midi Note' block.
Heads up though, jump is really only useful for jumping back to the beginning of a track since it’s range only steps 1-16 even when there are 64 steps in a track.
MIDI Output uses a different port when the bluetooth port is missing or am I missing something obvious ?
I would expect to see it red or something and reconnect automatically once the port is back.
Is it possible yet to loop through just a section of a pattern? Like if my pattern is 16 beats, can I just loop through beats 9-12 so I can work on the sequence of just those beats on a loop?
@bcrichards
Hey Ben. I watched your Youtube video on “Drambo by beepstreet - Transposing from Main rack” but i could not get it to work.
Here is my setup.
I made it as a video 😊 because a song says more than a 1000 words but a video says more than a song.
Can you see what’s not right?
Hey, sorry for the late response. Step conditions also flow from left to right, so anything you wish to modify a note block with would be to the left of the note block. For some reason, this isn't the case with the retrig condition though, which comes after the note block.
Here's a few examples:
In this example E1 plays on the first step. There is a cycle condition placed to the right, so it won't effect the note block. But the cycle condition does modify the retrig condition, so that retriggers occur every 2 cycles.
In this example, there is a cycle condition to the left of a jump condition. This means that the C2 note placed on step 9 will jump to step 14, but only do so every other cycle. After the note block I place another cycle condition which is modifying a transpose module. Now the C2 will be transposed up 1 octave every 5 cycles, and also be retrigged at the same time (every 5 cycles).
You can see how very elaborate and deterministic results are possible by chaining different conditions both before an after note blocks. It is even possible to give different notes on the same step different conditions.
You need to press track header and select input mode to 'Transpose'
@aleyas @auxmux
The way I sorted it out in my head is...
There are two type of MAIN EVENTs on step basis: NOTE (green block) and P-LOCK (red block)
Blue blocks - CYCLE, RANDOM, SCENE are pre-conditions - if true, following blocks (all types: green, grey, red) will apply
Grey blocks are modifiers to the MAIN EVENT, typically placed after NOTE event (TRANSPOSE, RETRIG) - these can also be tied to pre-conditions (BLUE block in front of them).
ONCE is an exception - it has to go in front of the MAIN EVENT.
Not sure if this helps...
@Lorichs @aleyas my guess is Aleyas is right here. Can’t remember, but at time of video there may not have been different settings for midi input. Now there’s two modes, receives and transposes. Hope that’s it! But I see in your comment you mentioned you have it set to transposes. Can you post the patch (export the project and then Zip it to attach to the forum?)
Sure and thanks for reply both of you 😊. I think that I have solved it.
Jep in my first shot i tried to set the Main track MIDI INPUT (MODULE) MODE to “transeposes” just aleyas mentioned but i didn’t make a difference. But then it struck me that the sound modules MIDI INPUT (MODULE) MODE was set to “Receives”. I changed it to “transposes” and that did the trick. Now it seems to work 😊👍🏼
Thanks for your help guys. @bcrichards @aleyas
Awesome, thanks @aleyas That was very helpful! How does this work? "It is even possible to give different notes on the same step different conditions."
Yes, you can manually add the midi note component. Be careful because Drambo likes to eat them whenever it modifies a step like if you change the note from the sequencer rather than the step view.
Thanks @xor Going to this a go for probabilistic fun.
Is there a way to map the fader to aftertouch? Controlling Drambo with my mpc and it would be cool
Think this issue with p lock recording never really working has been with Drambo since beginning. Wanted to see if I can p lock every step to a scene, so other fader position gives manual control of all knobs that are locked on other scene but it just dont work. P lock every step either works or it dont. Then clearing p locks dont clear p locks. Then p locks every step to a scene either show an every step recording or not but never actually do anything. Just using Drambo really to switch midi control for a microkey and the new effects. Thats it.
@sigma79 I'm not sure I follow, what do you mean by repeats? Also, it looks like you're also mentioning p-locks and recording them, but I don't know how that relates to the repeats you mentioned.
The best thing to do is make a screen recording demonstrating
the problem with both the Track sequencer and the Euclidean sequencer.
Also include showing the issues you’ve been having with p-locking.
Just rolls. Too many rolls sound bad on other apps but is worse in drambo. Like sequencer is made to only cope with a couple rolls. Dont worry about that. Was going to say it translates to euclidean sequencer, when you adjust speed etc. I guess you just adjust fills rather than the speed in bottom right corner. That just sounds like the repeat thing that im saying on the ,ain sequencer repeats. Obviously because of multi triggering
Plock recording either works or dosent. Then dosent clear plock recording. So adjusting knobs after clearing is like its still locked. Then I assume you can plock every step to a scene because sometimes it shows locks. Sometimes not but locks never apply to anything. Was trying to plock every step to a fader then when fader is other side. All plocks can still be moved manually.
Ok. Think I remember equlidean best being quantized but thats not effecting Drambo.