Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
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Comments
Just like others have mentioned, NS2's stability is pretty much unmatched. Since its release in December 2018, I've only experienced 2-3 crashes, and all these were due to a third party plugin not playing nice with NS2 rather than NS2 itself.
For me, Obsidian is the most versatile synth on iOS. It's cleaner and not as meaty as, say, Sunrizer, but it does have almost limitless sound design options. (And if I want Sunrizer, well I just simply use it in NS2. :P )
The lack of audiotracks doesn't hold me back one iota. I've produced Vocal Trance and other vocal tracks in it. (Of course I'd have to record my vocals in Cubasis 3, but then again for me Cubasis 3 is very well suited for recording things.) I recently did a Vocal Trance remix for a popular EDM producer. He didn't know I used NS2 and an iPad to produce the remix.
Bottom line - it's not about what the tools lack but rather how the producer uses the tools at their disposal.
Cheers.
iPhone support kinda came out of nowhere so I kind of assumed audio tracks would as well.
If they do one day, awesome. If not, never mind.
I would play around with ns2 more but I’m having way too much fun with AUM and the freedom of a modular approach. I just wish Matt had used his genius to make a ‘module’ like @blueveek did with atom2, or @jimpavloff did with, well, everything he’s made, rather than a full blown daw-type-thing. That’s way more realistic for a one man band dev. Imagine, for instance, if he made slate an au sampler and put all his efforts into nailing that.
Anyway, whatever he’s doing, good luck to him!
My own selfish wishes would have been if Matt had focused 100% on audio tracks, AU fx automation and a sweet drag and drop region selection audio browser thingy right from the beginning. No Slate, no Obsidian, hell even no AU instrument support. But then it wouldn’t have been NS2. It would be the Audiogus Multitrack Audio Arranger Thingy.
This is, literally, a matter of opinion. I was just thinking today that the most money I spend on music gear goes into the App Store. The most expensive piece of gear in my studio, even leaving aside the price of the hardware, is my iPad because of how much I've spent on apps. I have not spent aaaaaanywhere near that much on software for my desktop. A desktop which is very fast and very good for a year old computer but still didn't cost as much as my iPad.
iOS apps get a lot of money from me.
Are you saying that your interests are limited to synthesis and sampling and that Nanostudio fails to meet your needs?
Lining up audio with MIDI doesn't work too well if you're using MTS. I like Nanostudio because it's intuitive and simple. MTR turns it into something clunky that I have to work around. At which point I question why I'm using it.
I might change my mind if I saw a video showing a workflow that seemed simple. I have been unable to find one for my own purposes.
The other limitation with NS2, and this is quite limiting TBH, is that I can't automate AU3 effects. I find that quite painful.
Not only does NS2 have the most flexible routing options and best UI on iOS, it also has INCREDIBLE SOUNDS! Like, mind-boggling good sounds, both in the stock patches and the IAPs. Obsidian is bonkers.
I refer you to my lawyer! 😂
But IMO, saying that NS2 is not a DAW, but rather a ‘complete solution for end-to-end music production’, is semantics because the meaning of a DAW on iOS has been blurred to mean a complete solution for end-to-end music production...
If you ask people to write a list of the best DAWs on iOS I reckon that NS2 will always be on that list.
I am sorry, you are now removing a critical part of the description to try to support your point. The part after the ... literally specifies complete FOR SYNTHESIS AND SAMPLING. It explicitly says that. It explicitly lays out that is a complete solution for a particular set of use-cases. It implies nothing more.
I’ll see you in court! 👨⚖️
No you won't.
I got the beer. Who's got the popcorn?
@AudioGus - what do you mean with this sentence?:
” Yah, depending what you deem critical for sure. In NS2 I recall you cannot plunk on the keyboard when tweaking FX which felt awkward.”
@wim is playing me like a flute...
Took me a while to get it... 🤣
Matt publicly stated that the audiotracks portion of NS2 along w a convolution reverb would be coming in six months time from the original release which was now a few years ago. . Perhaps he had some personal setback, G-d forbid, who knows?
The FX and keyboard do not seem able to be on the same screen.
Anyone here ever use Multi track studio for iPad? With that MTS they implemented recently . Seems like a good option. And I think you can mix time signatures . (Crucial to my workflow )..
@Littlewoodg , what say you?
From what I remember the setback had to do with multiple requests regarding AUv3 and AUfx that derailed the original roadmap. I may be wrong but I know a lot of time was spent troubleshooting AU issues that IMHO would have been better spent on audio tracks. FWIW
Each with dozens of built-in effects.
I tried to break it once on an iPad Air 1 (just stacking dumb amounts of sequencer notes, oscillators, modulators and mixer effects) and basically got bored before I got close to the CPU limit.
I actually think this was a pretty big beta team/release mistake (I was on the beta team). There are too many 'neato' presets, and perhaps not enough "solid synth" sounds presets. I sometimes wonder how the general take on "the sound of Obsidian" might be different if there were exactly 10 awesome sounds for each of the preset tags.
Glad CB3 is working for you. Not trying to convince you of anything but in case it helps the next time you decide to have a play with NS2... NS supports editing with and without the handles. Just tap and drag on a note/clip (or any one of the currently selected notes/clips). You can also use the select menu to either select one item at a time or continually add to the current selection (like 'HOLD'). Of course, you can also drag a box around notes. Also, use the select menu to select all notes of a specific key. Or invert the current selection. Also also, double tap anywhere on the background to select all.
Pretty sure a lot of this sort of stuff comes down to what you get used to. I find NS to be thankfully light on long-press menus for things I feel like shouldn't be buried. I'm curious to know what feels buried for you. Again, not trying to disagree or convince you of anything at all. Honestly, benign curiosity.
Yep. And it can definitely be a drag IMO. External keyboard is the only way to go for this. Maybe there's a slide over keyboard + virtual MIDI solution? Never tried.
It's a beautiful piece of software.
That accounts for about a year of the delay at most. It's been long since that line of reasoning ran out. The developer did say that unfortunately the app never generated enough revenue to allow him to work on it more than part time. I respect that. Man's gotta pay the bills. Sometimes things don't work out the way we think they will.
@wim: Wise words
I think the future of Zenbeats looks promising
I released while ago a few patch banks, maybe you find there something interesting :-) i would say it's my life work regarding sound design, spend more than year working on this stuff ... Hope it improves at least a little bit your opinion about Obsidian sound :-)
OTOH, even if you pay more for iOS sw in total, you only pay small fragments of that total to the developers of the individual apps. So instead of paying 150 for one app on Mac/PC, you pay 150 for 30 or more apps on iOS.
As a result, the only player you really pay on iOS is Apple. Not only do they sell you your iPad as if it was pure gold, but they also take a cut from the peanuts you pay for the iOS apps. And then, when all is said and done, they even take the piss by selling you a camera kit for 40 bucks, the price of another 8-10 apps - just because they can
This is true on both counts for me and Atom 2. Releasing one app every year or two, at what (some say) is a reasonably cheap price, seems to guarantee never being able to develop a sustainable business (depending on the part of the world the developer lives in). Atom has always been, and necessarily continues to be, a "spare time, some weekends" type of deal.
The problem here, IMHO, is that the developer and the first little group of fans that NS2 had in the beginning, thought that NS2 was the philosopher's stone of music production on iOS and NS2 was going to become the reference of everything.
NS2 was above all the workflow, all the requests, all the everything. Adapt to NS2 because NS2 don't need to adapt to anyone because is perfect. If you detect any flaws, you have the problem, not NS2.
The history, here, is very different.