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Sample Crate - Simple fast sample manager

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Comments

  • Damn, this has been a helpful app. That is all.

  • @alecsbuga said:
    Yup, sorry, it takes too much work to make it run on 14. Will do an assessment of that over the weekend.

    OK, no problem. Makes sense. Thanks!

  • Ok guys. The update is up. Let me know if the chain export is still troublesome. I’ve rewritten the whole part.

  • @alecsbuga said:
    Ok guys. The update is up. Let me know if the chain export is still troublesome. I’ve rewritten the whole part.

    Yes it works for me!

  • [√] Implement Seek Bar.
    [ ] Tackle other user requests

  • @alecsbuga said:

    [√] Implement Seek Bar.
    [ ] Tackle other user requests

    Sample Chain export seems working just fine. Thanks!.
    PS: Fuck yeah! 🤟

  • @Model10000 said:
    Something that’s possibly esoteric, but I find myself wanting to do often is to select multiple stems/samples at once then and preview all at the same time without stacking them on a linear timeline. Wondering if that’s possible with the Files app API? Or even something anyone else is into?

    i could imagine something similar but with a A/B compare listening approach of tracks, e.g. comparing two mixdown versions of a track.

  • .> @alecsbuga said:

    @electronicsfordogs said:
    @alecsbuga
    any ETA on srubbing/pause? I use it mainly to flip through longer files/mixes, but without scrubbing...
    And how about background audio?
    cheers

    I focused this week on fixing that damn sample chain export.

    I have seeking on my list as the next "major" thingie.
    As for background audio, why would you need it?

    i would also consider background audio as an useful feature. when you're previewing longer samples and don't want to be limited to this very single task.

  • @krassmann said:

    @alecsbuga said:
    PS: I'm exporting chains into my Dirtywave M8 and it's super dope! I love my app :))

    Just priceless to see how a dev is enjoying his own software. Development fun at its best. Keep goin‘ man.

    dito!

  • @alecsbuga unfortunately the sample chain export seems to be completely broken for me now with the latest version. It only exports an empty 4kb file which can’t be played? Am I the only one?

    Stupidly, instead of reinstalling the beta like I did before, I just deleted and reinstalled the app, which deleted all my samples as they were in the sample crate directory 🤦‍♂️

  • @ronnieb said:
    @alecsbuga unfortunately the sample chain export seems to be completely broken for me now with the latest version. It only exports an empty 4kb file which can’t be played? Am I the only one?

    Stupidly, instead of reinstalling the beta like I did before, I just deleted and reinstalled the app, which deleted all my samples as they were in the sample crate directory 🤦‍♂️

    I was getting the 4kb file until I did the beta reinstall and it seems to be working properly for me now. Oof, sorry about your samples though

  • Shit, here we go again :))
    @ronnieb @Fingolfinzzz can you send your samples over so I can debug, also mention the device / ios version pls. Use PM

  • @alecsbuga said:
    Shit, here we go again :))
    @ronnieb @Fingolfinzzz can you send your samples over so I can debug, also mention the device / ios version pls. Use PM

    It seems to be all fixed up for me now after I installed the beta and then reinstalled the app from the AppStore. I’ll keep trying various sample and see if I can get it to happen again but it seems that the reinstall fixed it all up for me

  • @alecsbuga : i upgraded to iOS 15 to use Sample Crate and I am digging it. Is there a chance you might add the ability to save crates for future reference as named sets...in a way that just stores references to the files. I am finding that I would like to create some crates that I'd like to come back to, but which I am not ready to export. as i sort through my loops, i'd like to be able to add sample references to various different crates as I go and come back later to export them.

  • Super useful tool, it'll improve my workflow a lot.
    Is it possible to do batch tagging?

  • @espiegel123 @sharifkerbage

    Here's a quick video from @thesoundtestroom which shows exactly what you're looking for.

    Ps: I've already explained. Saving file references in a cr

  • @espiegel123 @sharifkerbage

    Here's a quick video from @thesoundtestroom which shows exactly what you're looking for.

    Ps: I've already explained. Saving file references in a crate is not possible because of iOS sandboxing. They scrambles file locations at each app launch. Sample Crate initially was saving the crates because... That was the idea... But this workaround works pretty well.

  • @alecsbuga said:
    @espiegel123 @sharifkerbage

    Here's a quick video from @thesoundtestroom which shows exactly what you're looking for.

    Ps: I've already explained. Saving file references in a cr

    @alecsbuga : there does seem to be some way of having stable file references to files in arbitrary directories. AUM's file player lets you choose files from any visible directory for its file players.and those references remain accurate between boot cycles. and it does not appear to be making local copies of those files. it works at least for files On my IPad and iCloud...l haven't checked files on servers...which i could imagine being dicey.

  • @espiegel123 said:

    @alecsbuga said:
    @espiegel123 @sharifkerbage

    Here's a quick video from @thesoundtestroom which shows exactly what you're looking for.

    Ps: I've already explained. Saving file references in a cr

    @alecsbuga : there does seem to be some way of having stable file references to files in arbitrary directories. AUM's file player lets you choose files from any visible directory for its file players.and those references remain accurate between boot cycles. and it does not appear to be making local copies of those files. it works at least for files On my IPad and iCloud...l haven't checked files on servers...which i could imagine being dicey.

    Maybe it copies them to the cache directory of AUM.
    There are some hidden directories in which you can put stuff in like Cache, temp, etc.

  • But that would be cool

  • edited November 2021

    Apparently there's a way
    "In iOS 13, users can select a directory from any of the available file providers using a UIDocumentPickerViewController. The document picker returns a security-scoped URL for the directory that permits your app to access content outside its container. In this case, the URL lets your app recursively access the directory and all of its contents, which includes accessing any new items you add to the directory in the future. Your app can even save a bookmark for this URL, letting it access the directory the next time it launches."

    ... starts digging

    UPDATE: Found it, there is a way. Hell yeah! Crate Saving should be possible :)

  • @alecsbuga said:
    Apparently there's a way
    "In iOS 13, users can select a directory from any of the available file providers using a UIDocumentPickerViewController. The document picker returns a security-scoped URL for the directory that permits your app to access content outside its container. In this case, the URL lets your app recursively access the directory and all of its contents, which includes accessing any new items you add to the directory in the future. Your app can even save a bookmark for this URL, letting it access the directory the next time it launches."

    ... starts digging

    UPDATE: Found it, there is a way. Hell yeah! Crate Saving should be possible :)

    GREAT!!!

    Glad you found it. I was just about to post that the files don't seem to be cached as it will show them as unavailable if the file was from a server and you haven't mounted the server.

    This will be so useful for creating sets of samples that i want to revisit when doing a quick pass through a big library.

  • @alecsbuga said:
    Apparently there's a way
    "In iOS 13, users can select a directory from any of the available file providers using a UIDocumentPickerViewController. The document picker returns a security-scoped URL for the directory that permits your app to access content outside its container. In this case, the URL lets your app recursively access the directory and all of its contents, which includes accessing any new items you add to the directory in the future. Your app can even save a bookmark for this URL, letting it access the directory the next time it launches."

    ... starts digging

    UPDATE: Found it, there is a way. Hell yeah! Crate Saving should be possible :)

    😎👍🏼

  • @alecsbuga said:
    @espiegel123 @sharifkerbage

    Here's a quick video from @thesoundtestroom which shows exactly what you're looking for.

    Ps: I've already explained. Saving file references in a crate is not possible because of iOS sandboxing. They scrambles file locations at each app launch. Sample Crate initially was saving the crates because... That was the idea... But this workaround works pretty well.

    Amazing! Thank youu

  • So after a 30 min test I can confirm caching URLs from outside your app works just fine.

    I've already finished the seek bar in the mini player
    I'm gonna add Save Crates too in the next update.

    Have a good night!

  • @alecsbuga It would be cool sample crate supported seeing more of the sample properties like waveform display and the bit rates.

  • @alecsbuga said:
    So after a 30 min test I can confirm caching URLs from outside your app works just fine.

    I've already finished the seek bar in the mini player
    I'm gonna add Save Crates too in the next update.

    Have a good night!

    Yahoo!

  • @alecsbuga said:
    So after a 30 min test I can confirm caching URLs from outside your app works just fine.

    I've already finished the seek bar in the mini player
    I'm gonna add Save Crates too in the next update.

    Have a good night!

    Awesome! 😎👏🏼👏🏼👏🏼

  • I've submitted a new version to the AppStore:
    • Seek bar for long samples
    • Save and manage multiple sample crates (YAY)

    https://photos.app.goo.gl/2dXBDHXaUNqnCWx17

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