Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

DRAMBO 2.0 is LIVE!!!

1141517192061

Comments

  • @rs2000 said:
    I bet you'd have called us nuts if you had seen how much time we've actually spent in the beta team to go back and forth, discuss existing vs new options, trying out new concepts in new builds that were dropped 2 days later and so on.

    Crazy to think how much time you lot put into this. It’s appreciated.

  • edited May 2022

    @rs2000 said:

    A desktop DAW UI is vastly different from a touch device UI that should even work on an iPhone.
    You have no keyboard shortcuts, no precise mouse pointer, no minimum screen size requirement and people expect it to be able to do everything.

    The UI is amazing.

    However, I imagine one area where the Screensets that @RajahP suggested would be super useful, is if Drambo were being used with a MIDi controller and those Screensets were MIDI mappable.

  • After two years of using Drambo, it's probably going to be a while before I switch to the new layout. I keep reaching up to press play.

    But I think a good way to quickly learn a new layout is to use Drambo as much as possible. :D

    By the way, does the shortcut Hold STEP + play - start playback from selected step works for you?

  • @SpookyZoo said:

    @rs2000 said:

    A desktop DAW UI is vastly different from a touch device UI that should even work on an iPhone.
    You have no keyboard shortcuts, no precise mouse pointer, no minimum screen size requirement and people expect it to be able to do everything.

    The UI is amazing.

    However, I imagine one area where the Screensets that @RajahP suggested would be super useful, is if Drambo were being used with a MIDi controller and those Screensets were MIDI mappable.

    What's the most important example for screenset support?
    Jumping to a certain location in the rack?
    Or showing one of Drambo's screens by use of a MIDI controller?

  • @yowza said:

    @BroCoast said:

    @yowza said:
    This is an example of what I was talking about earlier where iOS tends to cater to a certain kind of electronic musician but leaves out basic things that a non iOS musician would expect to be there.

    I see these kind of comments a lot and find them kind of funny.

    Odd time sigs and tempo changes have always been a cinch in most any iOS apps and Drambo especially, it just involves looking at things differently.


    Right back at you, I find your type of comments as equally comical.

    I don't have Drambo (yet) so I can't comment on that other than to say that having to use any workaround to play different time signatures and switch between them is a total workflow killer for me. You might think it's no big deal but to many people it is. Compared to using Logic which easily lets you change tempo and time signature at will, many IOS apps often come off as toys in comparison. Please tell me which iOS apps let you do that without a workaround? NS2 and Auria and the old app Drum Studio come to mind but not much else.

    By all means you keep using your workarounds if that floats your boat.

    Well Drambo did have 3 & 5 time divisions. Generally even in desktop DAWs that offer tempo mapping I will just do seperate projects for the different tempo parts and stitch it together later on.

    I’d say you will see better time division options and tempo settings per pattern in Drambo soon enough.

  • edited May 2022

    @rs2000 said:

    @SpookyZoo said:

    @rs2000 said:

    A desktop DAW UI is vastly different from a touch device UI that should even work on an iPhone.
    You have no keyboard shortcuts, no precise mouse pointer, no minimum screen size requirement and people expect it to be able to do everything.

    The UI is amazing.

    However, I imagine one area where the Screensets that @RajahP suggested would be super useful, is if Drambo were being used with a MIDi controller and those Screensets were MIDI mappable.

    What's the most important example for screenset support?
    Jumping to a certain location in the rack?
    Or showing one of Drambo's screens by use of a MIDI controller?

    I imagine both of those would be useful.

    Are there already existing solutions for these? I'm aware that some of the UI 'positioning' is MIDI mappable already.

  • @monomatik said:
    After two years of using Drambo, it's probably going to be a while before I switch to the new layout. I keep reaching up to press play.

    But I think a good way to quickly learn a new layout is to use Drambo as much as possible. :D

    For sure! :smiley:

    By the way, does the shortcut Hold STEP + play - start playback from selected step works for you?

    No but it's a known issue, to be fixed.

  • @SpookyZoo said:

    @rs2000 said:

    @SpookyZoo said:

    @rs2000 said:

    A desktop DAW UI is vastly different from a touch device UI that should even work on an iPhone.
    You have no keyboard shortcuts, no precise mouse pointer, no minimum screen size requirement and people expect it to be able to do everything.

    The UI is amazing.

    However, I imagine one area where the Screensets that @RajahP suggested would be super useful, is if Drambo were being used with a MIDi controller and those Screensets were MIDI mappable.

    What's the most important example for screenset support?
    Jumping to a certain location in the rack?
    Or showing one of Drambo's screens by use of a MIDI controller?

    I imagine both of those would be useful.

    Are there already existing solutions for these? I'm aware that some of the UI 'positioning' is MIDI mappable already.

    I thought about making more UI related functions MIDI mappable.

    For now, racks and sections are the way to go - I'm using them all the time.

  • No but it's a known issue, to be fixed.

    Ok, thanks a lot! :)

  • edited May 2022

    @rs2000 said:

    Drambo hasn't been built to replace Sonar, Logic, Live, Bitwig, Reaper, Cubase, Studio One or any other full-fledged desktop DAW.
    It's rather a modular groovebox that allows you to make a lot of your sound ideas real, supported by a sequencer that wants to be easy and accessible but powerful enough to make full songs if you want.
    Both areas are steadily enhanced.

    Appreciate all that y’all have done.. Love this Drambo thing..

    I guess it’s early in the game.. and the beauty with ‘software’ is, it is not written in stone.

    Just a thought, thank for the responses..

    There is a lot that Desktop DAW/Software can learn from this thing..

  • Drambo on an iPhone is remarkable. It actually works well.

  • @lukesleepwalker said:
    Drambo on an iPhone is remarkable. It actually works well.

    Indeed, even on my crusty and tiny 6s.

  • @supadom said:

    @lukesleepwalker said:
    Drambo on an iPhone is remarkable. It actually works well.

    Indeed, even on my crusty and tiny 6s.

    You running Loopy inside drambo these days? Or vice versa?

  • When I put an instance of Koala in a track, and sample, the volume of the sample is the same as the source.

    When put Koala on a return track and route the audio to it via a send, the volume of the sample is much lower than the original.

    Any idea why?

  • @el_bo said:
    I wonder if it's possible to use Kai Aras' KB-1 as an MPE controller, to correctly record Animoog MIDI and have it accurately play back Animoog's data?

    Just bumping a slightly edited question I asked earlier, and for which I received no response.

    Is anyone able to confirm or deny?

    Thanks

  • @el_bo said:

    @el_bo said:
    I wonder if it's possible to use Kai Aras' KB-1 as an MPE controller, to correctly record Animoog MIDI and have it accurately play back Animoog's data?

    Just bumping a slightly edited question I asked earlier, and for which I received no response.

    Is anyone able to confirm or deny?

    Thanks

    I'm not an MPE user but AFAIK Drambo is currently made to be an MPE instrument, not an MPE recorder.
    @GeertBevin's MIDI Tape Recorder loaded as a MIDI processor in Drambo should do the job though.

  • edited May 2022

    @mistercharlie said:
    When I put an instance of Koala in a track, and sample, the volume of the sample is the same as the source.

    When put Koala on a return track and route the audio to it via a send, the volume of the sample is much lower than the original.

    Any idea why?

    Good find! Indeed, the sent signal seems to be about 12dB lower.

    Thinking about it, it makes sense because you might use the aux send on many tracks and the volumes will add up. Just add an Amp module to fix the levels. Drambo works with high precision internally so you don't have to worry about quantisation noise.

  • @mistercharlie said:

    @orchid said:

    @mistercharlie said:

    This won’t help, but Drambo 2 is amazing with the original OP-1. It would be even better with the Field ;)

    Do you have a video of yourself using them together? Curious what your workflow is :)

    I hook them up via USB, using the OP-1 as an audio interface, and with headphones plugged into the OP-1.

    Drambo is set to receive MIDI clock from the OP-1. I use the OP-1 for start/stop, to play notes into Drambo’s sequencer, and as a midi-synced tape recorder.

    One neat trick is to use the OP-1’s blue knob while recording to tape, to wiggle the transport speed.

    Just getting started with it really. Lots of possibilities, but it would be way better with the stereo OP-1 Field.

    🤯 this sounds so cool!! Thanks for filling in the details, I would love to hear/see the process in action if you release a song or video.

  • @rs2000 said:
    I'm not an MPE user but AFAIK Drambo is currently made to be an MPE instrument, not an MPE recorder.
    GeertBevin's MIDI Tape Recorder loaded as a MIDI processor in Drambo should do the job though.

    Thanks!

    Can you explain what you mean by MPE instrument, in this context?

  • edited May 2022

    @el_bo said:

    @rs2000 said:
    I'm not an MPE user but AFAIK Drambo is currently made to be an MPE instrument, not an MPE recorder.
    GeertBevin's MIDI Tape Recorder loaded as a MIDI processor in Drambo should do the job though.

    Thanks!

    Can you explain what you mean by MPE instrument, in this context?

    This is mpe. An mpe controller controlling an mpe app. You can buy mpe keyboard apps that route to an mpe style synth.

    Some apps are just mpe by nature because of ipad screen but others are mpe synths, where you need to point an mpe controller or mpe keyboard app.

    Best apps for mpe are probably. Instrument sounding apps ( violins. Trumpets etc )

    The mpe surface gives expession of an instrument. Like smoth slides for pitch and vibrato ( of instrument ) like wiggling a bow string.

    An mpe recorder app. Is made to accurately record the sound. Better than a normal recorder.

    I think people want this type of recorder but it also be a midi recording. To edit.

  • @sigma79 said:

    @el_bo said:

    @rs2000 said:
    I'm not an MPE user but AFAIK Drambo is currently made to be an MPE instrument, not an MPE recorder.
    GeertBevin's MIDI Tape Recorder loaded as a MIDI processor in Drambo should do the job though.

    Thanks!

    Can you explain what you mean by MPE instrument, in this context?

    This is mpe. An mpe controller controlling an mpe app. You can buy mpe keyboard apps that route to an mpe style synth.

    Some apps are just mpe by nature because of ipad screen but others are mpe synths, where you need to point an mpe controller or mpe keyboard app.

    Best apps for mpe are probably. Instrument sounding apps ( violins. Trumpets etc )

    The mpe surface gives expession of an instrument. Like smoth slides for pitch and vibrato ( of instrument ) like wiggling a bow string.

    An mpe recorder app. Is made to accurately record the sound. Better than a normal recorder.

    I think people want this type of recorder but it also be a midi recording. To edit.

    Thanks!

    I'm aware of what MPE is (I have the original Rise 49 hooked up to my Mac). What I'm particularly interested in is what it means in the context of Drambo.

    What I'm trying to work out is how Animoog (A fully-MPE synth) can best be incorporated into Dr. So far it seems data cannot be recorded from Animoog's keyboard itself, nor does it seem to be possible to use the KB-1 MIDI controller (Like you mentioned, pointing at an MPE app) to play Animoog, and have the resulting MIDI data 'recorded' into Dr.

    The reason I placed the word recorded in inverted commas is because it's just dawned on me that perhaps Dr. cannot actually record live MIDI, at all (Please forgive my ignorance. I don't own it yet).

    I am just trying to work out how one would go about getting a section of expressive MPE from Animoog playing back in Dr. The answer given about Drambo being an MPE instrument seems to suggest it would be able to do so, somehow

  • @el_bo said:
    I am just trying to work out how one would go about getting a section of expressive MPE from Animoog playing back in Dr. The answer given about Drambo being an MPE instrument seems to suggest it would be able to do so, somehow

    When people say Drambo is an MPE instrument, they mean that Drambo can receive an MPE stream and generate sound from it correctly. So, if you connect the MPE output from Animoog to Drambo, it will generate expressive sound from a suitably-configured set of modules. If you record the MPE in MIDI Tape Recorder and play it into Drambo, it will generate sound. But it cannot 'record' MPE, it cannot generate MPE, and it cannot route MPE from one AUv3 to another. Drambo is an MPE instrument, but not an MPE toolkit.

  • @lukesleepwalker said:

    @supadom said:

    @lukesleepwalker said:
    Drambo on an iPhone is remarkable. It actually works well.

    Indeed, even on my crusty and tiny 6s.

    You running Loopy inside drambo these days? Or vice versa?

    That indeed was the plan but so far I haven’t been able to recreate my long time set up using those two hosts. Believe it or not I’m still hosting in Audiobus, and still using loopy HD.
    I have a functioning facsimile in Loopy Pro though, but I still have random stability issues. Staying put until Samplr AU drops I guess. ;)

  • @supadom said:

    @lukesleepwalker said:

    @supadom said:

    @lukesleepwalker said:
    Drambo on an iPhone is remarkable. It actually works well.

    Indeed, even on my crusty and tiny 6s.

    You running Loopy inside drambo these days? Or vice versa?

    That indeed was the plan but so far I haven’t been able to recreate my long time set up using those two hosts. Believe it or not I’m still hosting in Audiobus, and still using loopy HD.
    I have a functioning facsimile in Loopy Pro though, but I still have random stability issues. Staying put until Samplr AU drops I guess. ;)

    Gotcha, makes sense to stay with AB until LP fully matures, for sure. I don't have a dependency on Samplr so I am moving in the direction of LP a little faster (mostly helping stamp out bugs and challenges so far). I do think Drambo in LP (or vice versa) looks to be the sweet spot for me. We'll see...

  • edited May 2022

    @el_bo keep in mind that MIDI Tape Recorder was developed due to lack of support in (almost all iOS) daws for proper MPE recording.

    @uncledave said:
    and it cannot route MPE from one AUv3 to another.

    I haven't tried, but are you saying that you can't have Animoog followed by MIDI Tape Recorder on a Drambo track and just get the MPE midi data recorded like this? If no, then I suppose you should use A+MTR in AUM.

    I guess if you actually could use MTR to record A inside Drambo, you would anyway need to shift the MTR module to the left when playing back the recorded midi to Animoog, due to the signal flow limitation from left to right (?).

    @el_bo just commit to audio and get on with it ... :smile:

  • @rs2000 said:

    @mistercharlie said:
    When I put an instance of Koala in a track, and sample, the volume of the sample is the same as the source.

    When put Koala on a return track and route the audio to it via a send, the volume of the sample is much lower than the original.

    Any idea why?

    Good find! Indeed, the sent signal seems to be about 12dB lower.

    It really does have all the "features" of the Octatrack! :)

    Thinking about it, it makes sense because you might use the aux send on many tracks and the volumes will add up. Just add an Amp module to fix the levels. Drambo works with high precision internally so you don't have to worry about quantisation noise.

    And Overbridge!

    That's a good tip though. I'll add the amp before Koala on the return track.

    👍

  • edited May 2022

    @mistercharlie said:
    It really does have all the "features" of the Octatrack! :)

    Underrated post. :D The gain staging on the Octatrack is such a gaaaaah situation, given all the options. I still don't think I have it optimised.

  • Anybody in the beta knows if perhaps the pianoroll is going to be further developed in features?

  • edited May 2022

    @uncledave said:

    @el_bo said:
    I am just trying to work out how one would go about getting a section of expressive MPE from Animoog playing back in Dr. The answer given about Drambo being an MPE instrument seems to suggest it would be able to do so, somehow

    When people say Drambo is an MPE instrument, they mean that Drambo can receive an MPE stream and generate sound from it correctly. So, if you connect the MPE output from Animoog to Drambo, it will generate expressive sound from a suitably-configured set of modules. If you record the MPE in MIDI Tape Recorder and play it into Drambo, it will generate sound. But it cannot 'record' MPE, it cannot generate MPE, and it cannot route MPE from one AUv3 to another. Drambo is an MPE instrument, but not an MPE toolkit.

    Thanks! Makes it a lot clearer :)

    Could I just ask how you might go about this use-case example?

    • During a solo breakdown, you want to use an Animoog MPE pad as the backing, complete with all the MPE finger expressions. How would you go about getting that in?

    Does MTR follow Animoog in a chain, and accurately record the data...and it be sync-able to the project transport? Or do you have to record the part in AUM with MTR, then bring that session into Dr.? Or do you bounce down the Aum session to audio and import the part into Flexisampler?

    Or do you just resign yourself to Animoog being unusable other than for live use? ;)

Sign In or Register to comment.