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Zenbeats Version 3

14849505153

Comments

  • @DMfan said:

    @dendy said:
    didn't watched history of updates and fixes for a while, is this transient bug in sampler/audio track already fixed ??

    Not yet.

    I do think however we’ve been pretty clear we wish this to be high up on the list🙏.

    @MatthewAtZenbeats knows about it for sure.

    😎

    / DMfan🇸🇪

    I recently purchased the Zenbeats 3 Max package. And obviously I was in a hurry, without reading this thread first. Fixing this bug or way of working (if this was the original intention) - INCORRECT playback of an audio file, in a program, one of the MAIN FUNCTIONS of which is RELIABLE playback of an audio file, should be at the top of the list. However, this has been known for almost three years and there is no movement in this direction. This is a strange attitude to your own product.

  • New version out 3.1.12, and here is the changelog FYI:

    Improvements to existing features

    (All Platforms) Improved audio engine stability
    (iOS/iPadOS) Fixed sluggish UI when inputting MIDI notes
    LoopBuilder recording functionality improvments to enable continuous recording from one loop cell to the next
    Bug fixes
    (Desktop Platforms) Fixed issue with VST3 instrument plugins not supporting common MIDI messages (sustain, expresstion, etc)
    (All Platforms) Fixed issue with reverse audio processing adding extra space to the end of a clip
    (iOS/iPadOS) Fixed Content Transfer functionality by ensuring required network permissions are requested

    • 3.1.12: Fixed potential startup crash related to audio driver buffer mismatch

    Android Release Notes

    Fixed issue with reverse audio processing adding extra space to the end of a clip
    LoopBuilder recording functionality improvements to enable continuous recording from one loop cell to the next
    Fixed Content Transfer functionality by ensuring required network permission is requested
    iOS Release Notes

    LoopBuilder recording functionality improvements to enable continuous recording from one loop cell to the next
    Fixed issue with reverse audio processing adding extra space to the end of a clip.
    Fixed Content Transfer functionality by ensuring required network permission is requested
    Fixed sluggish UI when inputting MIDI notes

    /DMfan🇸🇪

  • Great!

  • rawraw
    edited June 2025

    ~~Hey friends, I've looked everywhere to find this info out and I figured this might be the best place in the end to ask...

    Can I record to multiple loop cells at once? For instance I have my Drumbrute Impact hits going to 4 tracks. Can I record all 4 at once in Loopbuilder mode? Can't seem to select them all and hit record. I know I can switch modes but wondering if I can do it on this side. I'm on Windows PC by the way.

    Cheers.~~

    Ahh never mind all. I think I figured it out. Hit play on multiple cells. Wait for them to start recording then hit go on the machine. In the end this made things super confusing! lol I'll stick with the regular track mode for drums.

  • Been having a lot of fun with Zenbeats lately, it really ticks a lot of boxes when it comes to groovebox and DAW features, best of both worlds in my book. However I can't find a way to mute the midi sequences instead of audio, especially useful for muting drums without cutting long decays or effect/reverb tails like you can on the MC-101/707. Is this not possible? Would be great if the pads had this function in addition to triggering the drums. Sorry if I missed how to do this somehow...

  • This is not something I have come across as a function in Zenbeats, at least not in the way you describe it. I wouldn’t now how to do it by separating sound and MIDI. I would probably make the MIDI-sequence shorter and just have the sound decay afterwards as a fix.

    /DMfan🇸🇪

  • @Errortrax said:
    Been having a lot of fun with Zenbeats lately, it really ticks a lot of boxes when it comes to groovebox and DAW features, best of both worlds in my book. However I can't find a way to mute the midi sequences instead of audio, especially useful for muting drums without cutting long decays or effect/reverb tails like you can on the MC-101/707. Is this not possible? Would be great if the pads had this function in addition to triggering the drums. Sorry if I missed how to do this somehow...

    We do have a mute pattern function in timeline view but I think I need to understand more about exactly what you're trying to do. Are you still wanting the audio from the pattern to get sent to send effects and just not play on the track itself?

  • @MatthewAtZenbeats said:

    @Errortrax said:
    Been having a lot of fun with Zenbeats lately, it really ticks a lot of boxes when it comes to groovebox and DAW features, best of both worlds in my book. However I can't find a way to mute the midi sequences instead of audio, especially useful for muting drums without cutting long decays or effect/reverb tails like you can on the MC-101/707. Is this not possible? Would be great if the pads had this function in addition to triggering the drums. Sorry if I missed how to do this somehow...

    We do have a mute pattern function in timeline view but I think I need to understand more about exactly what you're trying to do. Are you still wanting the audio from the pattern to get sent to send effects and just not play on the track itself?

    OK I see that you can indeed mute the pattern (sequence) in timeline view, thanks for pointing that out! But in the case of the drum track (ZR1) this mutes the whole pattern so you can't individualy mute the kick, or the hi-hats etc... or am I missing something? It's also quite clunky because you first need to select the pattern, then tap the M appearing below? I'm used to Elektrons, Maschine and the Roland MC-101 (also clip based), where muting a track mutes the pattern/sequence, not the audio, so long decays/reverb tails aren't cut abruptly. To me this just makes more sense musically speaking. It would be really great to have this approach implemented in Zenbeats, especially in session view which is more performance orientated, like maybe have an option in the settings for what the mute function does / mute pattern or mute audio? And speaking of the drum track specifically, maybe enable a mute pattern function for each track (kick, snare, hats etc...) using the drum pads (currently only used for triggering)? Does this clarify what i'm looking for?

  • Just installed it to try it out, and encountered two significant bugs in the first five minutes: built-in instruments don't fit on the screen, and automation drop-down menu never closes, is that normal?


  • @alexwasashrimp said:
    Just installed it to try it out, and encountered two significant bugs in the first five minutes: built-in instruments don't fit on the screen, and automation drop-down menu never closes, is that normal?

    Built in instruments have never filled the screen since back when Zenbeats was Stagelight so that’s a design choice not a bug.

    Not quite sure what you mean about the second issue? I’m not experiencing it. I tap anywhere other than the drop down menu and it disappears, or I select a parameter and the automation editor opens at the bottom of the screen. Maybe a iOS version specific bug? I’ve just checked on iPadOS 18.6.2.

  • @Robin2 said:
    Built in instruments have never filled the screen since back when Zenbeats was Stagelight so that’s a design choice not a bug.

    I guess I should watch some videos then, because I can't figure out how to scroll it on my own. Just to confirm we're talking about the same thing, is it normal that the right side of the synth doesn't fit on the screen?

    @Robin2 said:
    Not quite sure what you mean about the second issue? I’m not experiencing it. I tap anywhere other than the drop down menu and it disappears, or I select a parameter and the automation editor opens at the bottom of the screen. Maybe a iOS version specific bug? I’ve just checked on iPadOS 18.6.2.

    Doesn't happen after restarting the app and creating a new project (I'm on 26.1).

  • @alexwasashrimp said:

    @Robin2 said:
    Built in instruments have never filled the screen since back when Zenbeats was Stagelight so that’s a design choice not a bug.

    I guess I should watch some videos then, because I can't figure out how to scroll it on my own. Just to confirm we're talking about the same thing, is it normal that the right side of the synth doesn't fit on the screen?

    @Robin2 said:
    Not quite sure what you mean about the second issue? I’m not experiencing it. I tap anywhere other than the drop down menu and it disappears, or I select a parameter and the automation editor opens at the bottom of the screen. Maybe a iOS version specific bug? I’ve just checked on iPadOS 18.6.2.

    Doesn't happen after restarting the app and creating a new project (I'm on 26.1).

    Ah, sorry, I hadn’t clocked the missing right hand edge. Hmm, weird. Not happening for me.

    Maybe @MatthewAtZenbeats can help?

  • @Robin2 said:

    @alexwasashrimp said:

    @Robin2 said:
    Built in instruments have never filled the screen since back when Zenbeats was Stagelight so that’s a design choice not a bug.

    I guess I should watch some videos then, because I can't figure out how to scroll it on my own. Just to confirm we're talking about the same thing, is it normal that the right side of the synth doesn't fit on the screen?

    @Robin2 said:
    Not quite sure what you mean about the second issue? I’m not experiencing it. I tap anywhere other than the drop down menu and it disappears, or I select a parameter and the automation editor opens at the bottom of the screen. Maybe a iOS version specific bug? I’ve just checked on iPadOS 18.6.2.

    Doesn't happen after restarting the app and creating a new project (I'm on 26.1).

    Ah, sorry, I hadn’t clocked the missing right hand edge. Hmm, weird. Not happening for me.

    Maybe @MatthewAtZenbeats can help?

    I think one way to fix this is would be to change the UI scaling in the settings?
    (Don't have Zenbeats installed at the moment but once the transient-choking thing is fixed I'll likely re-install it).

  • edited November 2025

    @Samu said:

    @Robin2 said:

    @alexwasashrimp said:

    @Robin2 said:
    Built in instruments have never filled the screen since back when Zenbeats was Stagelight so that’s a design choice not a bug.

    I guess I should watch some videos then, because I can't figure out how to scroll it on my own. Just to confirm we're talking about the same thing, is it normal that the right side of the synth doesn't fit on the screen?

    @Robin2 said:
    Not quite sure what you mean about the second issue? I’m not experiencing it. I tap anywhere other than the drop down menu and it disappears, or I select a parameter and the automation editor opens at the bottom of the screen. Maybe a iOS version specific bug? I’ve just checked on iPadOS 18.6.2.

    Doesn't happen after restarting the app and creating a new project (I'm on 26.1).

    Ah, sorry, I hadn’t clocked the missing right hand edge. Hmm, weird. Not happening for me.

    Maybe @MatthewAtZenbeats can help?

    I think one way to fix this is would be to change the UI scaling in the settings?
    (Don't have Zenbeats installed at the moment but once the transient-choking thing is fixed I'll likely re-install it).

    Excellent idea @Samu, thanks. @alexwasashrimp, follow that advice and change the UI scale factor in the Interface section of the settings. That should work. Cheers.

  • edited December 2025

    Any irregular behavior of Zenbeats is highly appreciated with if you can either chime in here or report through the regular support channels🙏. Either way, it will reach the developer directly.

    I have now been using the app for years, and I still find things that need fixing or changing but not very often nowadays. On the other hand, I can do exactly the same with ANY app. It’s just part of the game.

    Zenbeats is undoubtedly though, very solid as it stands today and one of the most complete DAWs on iOS together with others often mentioned here on the LPF. And for iOS, IT IS NOT A SUBSCRIPTION. If you want to use it across platforms it is, but not for iOS.

    Sizing issues for AUv3s are pretty easily fixed as long as we tell the developer, requests for new functions are noted and put on a list and prioritized for future updates and since the app might feel a bit dated when it comes to the UI, I can only guess there are plans for this as well.

    Only the developer know about the plans and fortunately for us, @MatthewAtZenbeats is here on a regular basis.

    Zenbeats still includes the old internal instruments from its Stagelight days, before it was renamed and included in the Roland portfolio, just as @Robin2 writes. They are there, but as far as I know, not developed or focused on at all. Personally, I do not use them at all and IMHO, Roland can remove them.

    Today, Roland bases its synthesizers in Roland Cloud (which Zenbeats is a part of) mainly on the Zencore engine which is included in Zenbeats as ZC1, a rompler style instrument with limited sound editing functions. It is very useful as a “bread ‘n butter” synth and can totally stand on its own, and presets either included or bought in packs can be tweaked to taste or need.

    Some of us have made Roland aware though that we’d like to see a fully editable synthesizer version, some kind of “iZenology”, or ZC2 for iOS. Adding to that, all of the AUv3s that we have at our disposal can be used inside of Zenbeats just like with C3 or LP. Development for Zenbeats needs to be synced though with both PC, Mac, iOS and Android and it has to work the same across platforms, which is not always an easy task. It takes time and resources.

    There is a loop mode and a linear mode, a good sampler/drum machine and the package is finalized with unlimited audio tracks. If you “click” with the app it is a serious music tool.

    I don’t know what else to write🤷‍♂️, I keep repeating myself in post after post. This is seriously a very good app and I use it on all my projects, it’s my “canvas”. All my covers I have put in https://forum.loopypro.com/categories/creations are Zenbeats based with many sounds coming from the internal ZC1, check them out if you haven’t and have a listen.

    /DMfan🇸🇪

  • @DMfan said:
    Zenbeats still includes the old internal instruments from its Stagelight days, before it was renamed and included in the Roland portfolio, just as @Robin2 writes. They are there, but as far as I know, not developed or focused on at all. Personally, I do not use them at all and IMHO, Roland can remove them.

    I disagree, it’s important they remain to ensure that old projects and old preset packs which use them continue to work. Plus, they’re actually really good and add some variety so it’s not just Roland based instruments (not that there’s anything wrong with them though). Sampleverse and ElectroPulse in particular are superb instruments from the Stagelight days.

    Plus, spare a thought for Zenbeats users on Android - they don’t have the option to use plugin instruments and effects so the greater the range of built in synths and sample based instruments the better.

  • @Samu said:

    I think one way to fix this is would be to change the UI scaling in the settings?
    (Don't have Zenbeats installed at the moment but once the transient-choking thing is fixed I'll likely re-install it).

    Wow, it was at 140%, that's a weird default. Set it to 100%, everything works well now.

    Bought the unlock, seems to be nice after all.

  • @Robin2 said:

    @DMfan said:
    Zenbeats still includes the old internal instruments from its Stagelight days, before it was renamed and included in the Roland portfolio, just as @Robin2 writes. They are there, but as far as I know, not developed or focused on at all. Personally, I do not use them at all and IMHO, Roland can remove them.

    I disagree, it’s important they remain to ensure that old projects and old preset packs which use them continue to work. Plus, they’re actually really good and add some variety so it’s not just Roland based instruments (not that there’s anything wrong with them though). Sampleverse and ElectroPulse in particular are superb instruments from the Stagelight days.

    Plus, spare a thought for Zenbeats users on Android - they don’t have the option to use plugin instruments and effects so the greater the range of built in synths and sample based instruments the better.

    You’re absolutely right.

    /DMfan🇸🇪

  • Any news about Zenbeats 4?

  • @Jeezs said:
    Any news about Zenbeats 4?

    @MatthewAtZenbeats

    /DMfan🇸🇪

  • edited December 2025

    @alexwasashrimp said:

    @Samu said:

    I think one way to fix this is would be to change the UI scaling in the settings?
    (Don't have Zenbeats installed at the moment but once the transient-choking thing is fixed I'll likely re-install it).

    Wow, it was at 140%, that's a weird default. Set it to 100%, everything works well now.

    Bought the unlock, seems to be nice after all.

    Glad you like it, saw your post in the DAW-thread!

    A dedicated tempo track is in the backlog since before, but parts and loops can have individual tempos as a workaround. An updated and more polished UI is also on the wishlist from us users. Check Zenology out on desktop, my guess is that what you see there will eventually in one way or another trickle over to mobile, but only Roland knows. Zenbeats needs a UI overhaul for sure.

    As a new user with fresh eyes you will most likely find stuff that you feel needs changing, fixing or to be added please do let us know here in the thread🙏, for both us and Roland to see.

    / DMfan🇸🇪

  • Anyone know how to change the resolution in a project from 44.1khz to 48khz? I could have sworn there's a setting but can't find it at all.

  • edited December 2025

    @Tones4Christ said:
    Anyone know how to change the resolution in a project from 44.1khz to 48khz? I could have sworn there's a setting but can't find it at all.

    Uncheck Force 44k.

    😊

    /DMfan🇸🇪

  • Oh wow, right in front of me lol 🤣
    Wait, on my settings screen it is unchecked. :#
    But my Audio Interface is showing project at 44.1khz.

  • Wait it worked! I started Zenbeats first. Then connected my Audi interface and it did switch to 48khz! Awesome 💯 thanks @DMfan 👍

  • @Tones4Christ said:
    Wait it worked! I started Zenbeats first. Then connected my Audi interface and it did switch to 48khz! Awesome 💯 thanks @DMfan 👍

    👊😉

    Have a productive weekend man!

    / DMfan🇸🇪

  • @DMfan said:

    @Tones4Christ said:
    Wait it worked! I started Zenbeats first. Then connected my Audi interface and it did switch to 48khz! Awesome 💯 thanks @DMfan 👍

    👊😉

    Have a productive weekend man!

    / DMfan🇸🇪

    Thanks! Will try. So grateful for this amazing DAW!

  • edited December 2025

    I find the way plugins are displayed quite weird. There's so much free space available that is left unused, and some plugins aren't displayed properly at all. Can anyone else confirm OneShot being cropped even at 100% plugin size setting?

  • @alexwasashrimp said:
    I find the way plugins are displayed quite weird. There's so much free space available that is left unused, and some plugins aren't displayed properly at all. Can anyone else confirm OneShot being cropped even at 100% plugin size setting?

    It’s a known issue that some AUv3s don’t display properly, and the manual sizing options are not yet fully there for us to fix it ourselves but it is in the backlog. Since a while, the developer have asked us to report the issues here or through the regular support channels with a pic and the name of the AUv3. It’s a minor fix that doesn’t require any app updates, but it needs manual tweaking from their side.

    @MatthewAtZenbeats Oneshot by Klevgränd

    /DMfan🇸🇪

  • @MatthewAtZenbeats

    Mariana by Moog could use more space

    /DMfan🇸🇪

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