Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I recently purchased the Zenbeats 3 Max package. And obviously I was in a hurry, without reading this thread first. Fixing this bug or way of working (if this was the original intention) - INCORRECT playback of an audio file, in a program, one of the MAIN FUNCTIONS of which is RELIABLE playback of an audio file, should be at the top of the list. However, this has been known for almost three years and there is no movement in this direction. This is a strange attitude to your own product.
New version out 3.1.12, and here is the changelog FYI:
Improvements to existing features
(All Platforms) Improved audio engine stability
(iOS/iPadOS) Fixed sluggish UI when inputting MIDI notes
LoopBuilder recording functionality improvments to enable continuous recording from one loop cell to the next
Bug fixes
(Desktop Platforms) Fixed issue with VST3 instrument plugins not supporting common MIDI messages (sustain, expresstion, etc)
(All Platforms) Fixed issue with reverse audio processing adding extra space to the end of a clip
(iOS/iPadOS) Fixed Content Transfer functionality by ensuring required network permissions are requested
Android Release Notes
Fixed issue with reverse audio processing adding extra space to the end of a clip
LoopBuilder recording functionality improvements to enable continuous recording from one loop cell to the next
Fixed Content Transfer functionality by ensuring required network permission is requested
iOS Release Notes
LoopBuilder recording functionality improvements to enable continuous recording from one loop cell to the next
Fixed issue with reverse audio processing adding extra space to the end of a clip.
Fixed Content Transfer functionality by ensuring required network permission is requested
Fixed sluggish UI when inputting MIDI notes
/DMfan🇸🇪
Great!
~~Hey friends, I've looked everywhere to find this info out and I figured this might be the best place in the end to ask...
Can I record to multiple loop cells at once? For instance I have my Drumbrute Impact hits going to 4 tracks. Can I record all 4 at once in Loopbuilder mode? Can't seem to select them all and hit record. I know I can switch modes but wondering if I can do it on this side. I'm on Windows PC by the way.
Cheers.~~
Ahh never mind all. I think I figured it out. Hit play on multiple cells. Wait for them to start recording then hit go on the machine. In the end this made things super confusing! lol I'll stick with the regular track mode for drums.