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Beat Scholar has been released!

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Comments

  • @eross said:
    when is the ipad version planned to release?

    Response from developers: “Hey! This is awesome! Thank you for this post. We’re not quite ready for beta testing on iOS just yet, but hopefully we will be some time in the next couple of months.”

  • @AudioGus said:
    Sweet, if the desktop version can load ios projects no fuss no muss I will likely get it.

    If it can export MIDI and accept MIDI in like the desktop version then I'm sure it's going to be compatible with it.

  • edited September 2022

    Hey fellow touch-screen lovers. :)

    I'm Eyal from Modalics. Thank you so much for the great vibes here around what we do!

    Indeed, we're working on an iOS version.
    We were actually prototyping Beat Scholar for both iOS and desktop, and ended up releasing the desktop version first, mostly because we felt more comfortable due to our past experience with releasing plugins, etc.
    But my partner Or Lubianiker and I are heavy iPad users, and we really want it available on that platform.

    We still need a bit of time to complete the iOS version though, but I will obviously keep you all up to date when it happens.
    Having that said, as a first step we will be releasing a Mac app store version/AUv3 plugin probably this week or next week.

    I will try to answer everyone's questions as much as I can:

    1. @gregsmith it's definitely a sampler, with a bunch of preloaded factory samples and a way to load your own samples.
      having that said it's strongest features are in the sequencing department, but hopefully the sampler would be fun to just get going.

    2. @Stuntman_mike: a free 14 day trial is available for the desktop and that one is fully featured, so you can certainly try it out.
      Also: @Stuntman_mike: you have the most awesome nickname, one of my favorite films ever!

    3. @AudioGus yes, the iOS version and the desktop will be preset compatible, and we're even working on some features that would hopefully make the integration between desktop->iOS even smoother... stay tuned for that.

    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    5. @HotStrange @symianbeatz I'm going to check out Sitala now, I always love new iPad/iPhone music making tools! We definitely have a sample import function, but not a fully functional tool to record and chop samples like you have in, say, iMPC.

  • @NoiseHorse said:
    If Eyal Amir is making an app I’m buyin it.

    You're flattering me! I'll do my best. :)

  • @eyalamir said:
    Hey fellow touch-screen lovers. :)

    I'm Eyal from Modalics. Thank you so much for the great vibes here around what we do!

    Indeed, we're working on an iOS version.
    We were actually prototyping Beat Scholar for both iOS and desktop, and ended up releasing the desktop version first, mostly because we felt more comfortable due to our past experience with releasing plugins, etc.
    But my partner Or Lubianiker and I are heavy iPad users, and we really want it available on that platform.

    We still need a bit of time to complete the iOS version though, but I will obviously keep you all up to date when it happens.
    Having that said, as a first step we will be releasing a Mac app store version/AUv3 plugin probably this week or next week.

    I will try to answer everyone's questions as much as I can:

    1. @gregsmith it's definitely a sampler, with a bunch of preloaded factory samples and a way to load your own samples.
      having that said it's strongest features are in the sequencing department, but hopefully the sampler would be fun to just get going.

    2. @Stuntman_mike: a free 14 day trial is available for the desktop and that one is fully featured, so you can certainly try it out.
      Also: @Stuntman_mike: you have the most awesome nickname, one of my favorite films ever!

    3. @AudioGus yes, the iOS version and the desktop will be preset compatible, and we're even working on some features that would hopefully make the integration between desktop->iOS even smoother... stay tuned for that.

    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    5. @HotStrange @symianbeatz I'm going to check out Sitala now, I always love new iPad/iPhone music making tools! We definitely have a sample import function, but not a fully functional tool to record and chop samples like you have in, say, iMPC.

    @eyalamir Top news looking fwd to this.

  • @eyalamir said:
    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    That’s funny! It is one of THOSE words! :lol:

    Would love to see more videos with input from different people. There are YouTubers here who review and demo music software. Have you considered getting a copy to @thesoundtestroom, @jakoB_haQ, or @Gavinski (and others I have probably missed)? I would love to get their insights on either the desktop or a forthcoming iOS version.

  • edited September 2022

    Thank you for joining us @eyalamir!
    Our community loves to be helpful to developers, with a portion of our group being developers themselves.

    Death Proof is one of my all-time favs too:
    Hot girls, cool cars and great scenes - as well as iconic directors!

    Quick question: can you share the “pizza” will be split on iOS? We see the mouse interaction on desktop, do you already have interaction method for iOS - if what I said makes sense? 😂

    Congrats on the release 🤩

  • @eyalamir said:
    Hey fellow touch-screen lovers. :)

    I'm Eyal from Modalics. Thank you so much for the great vibes here around what we do!

    Indeed, we're working on an iOS version.
    We were actually prototyping Beat Scholar for both iOS and desktop, and ended up releasing the desktop version first, mostly because we felt more comfortable due to our past experience with releasing plugins, etc.
    But my partner Or Lubianiker and I are heavy iPad users, and we really want it available on that platform.

    We still need a bit of time to complete the iOS version though, but I will obviously keep you all up to date when it happens.
    Having that said, as a first step we will be releasing a Mac app store version/AUv3 plugin probably this week or next week.

    I will try to answer everyone's questions as much as I can:

    1. @gregsmith it's definitely a sampler, with a bunch of preloaded factory samples and a way to load your own samples.
      having that said it's strongest features are in the sequencing department, but hopefully the sampler would be fun to just get going.

    2. @Stuntman_mike: a free 14 day trial is available for the desktop and that one is fully featured, so you can certainly try it out.
      Also: @Stuntman_mike: you have the most awesome nickname, one of my favorite films ever!

    3. @AudioGus yes, the iOS version and the desktop will be preset compatible, and we're even working on some features that would hopefully make the integration between desktop->iOS even smoother... stay tuned for that.

    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    5. @HotStrange @symianbeatz I'm going to check out Sitala now, I always love new iPad/iPhone music making tools! We definitely have a sample import function, but not a fully functional tool to record and chop samples like you have in, say, iMPC.

    Welcome! Your app looks right up my street 😊

    I’m very happy to beta test if you need people. I use Loopy Pro as a host pretty much exclusively and will put it through its paces.

  • @eyalamir said:
    Hey fellow touch-screen lovers. :)

    I'm Eyal from Modalics. Thank you so much for the great vibes here around what we do!

    Indeed, we're working on an iOS version.
    We were actually prototyping Beat Scholar for both iOS and desktop, and ended up releasing the desktop version first, mostly because we felt more comfortable due to our past experience with releasing plugins, etc.
    But my partner Or Lubianiker and I are heavy iPad users, and we really want it available on that platform.

    We still need a bit of time to complete the iOS version though, but I will obviously keep you all up to date when it happens.
    Having that said, as a first step we will be releasing a Mac app store version/AUv3 plugin probably this week or next week.

    I will try to answer everyone's questions as much as I can:

    1. @gregsmith it's definitely a sampler, with a bunch of preloaded factory samples and a way to load your own samples.
      having that said it's strongest features are in the sequencing department, but hopefully the sampler would be fun to just get going.

    2. @Stuntman_mike: a free 14 day trial is available for the desktop and that one is fully featured, so you can certainly try it out.
      Also: @Stuntman_mike: you have the most awesome nickname, one of my favorite films ever!

    3. @AudioGus yes, the iOS version and the desktop will be preset compatible, and we're even working on some features that would hopefully make the integration between desktop->iOS even smoother... stay tuned for that.

    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    5. @HotStrange @symianbeatz I'm going to check out Sitala now, I always love new iPad/iPhone music making tools! We definitely have a sample import function, but not a fully functional tool to record and chop samples like you have in, say, iMPC.

    Thanks for stopping by, super excited for the app!

  • @Stuntman_mike said:
    Quick question: can you share the “pizza” will be split on iOS? We see the mouse interaction on desktop, do you already have interaction method for iOS - if what I said makes sense? 😂

    Congrats on the release 🤩

    Great question. We actually had a few variations of the pizza gestures, and I'm not 100% sure which one we will go for just yet!

    @gregsmith we will very likely be looking for beta testers but we're not quite ready for it just yet! Hopefully soon. :)

  • @israelite said:
    Judging on the video sounds more like beat chaos :|

    Never heard anything from Richard Devine that didn't sound like the chaos knob had been turned up to 11 😝 > @michael_m said:

    @eyalamir said:
    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    That’s funny! It is one of THOSE words! :lol:

    Would love to see more videos with input from different people. There are YouTubers here who review and demo music software. Have you considered getting a copy to @thesoundtestroom, @jakoB_haQ, or @Gavinski (and others I have probably missed)? I would love to get their insights on either the desktop or a forthcoming iOS version.

    Thanks for the shoutout Michael, Eyal and I already got in touch. This app looks great, eagerly awaiting the beta ✌️

  • @Gavinski said:

    @israelite said:
    Judging on the video sounds more like beat chaos :|

    Never heard anything from Richard Devine that didn't sound like the chaos knob had been turned up to 11 😝 > @michael_m said:

    @eyalamir said:
    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    That’s funny! It is one of THOSE words! :lol:

    Would love to see more videos with input from different people. There are YouTubers here who review and demo music software. Have you considered getting a copy to @thesoundtestroom, @jakoB_haQ, or @Gavinski (and others I have probably missed)? I would love to get their insights on either the desktop or a forthcoming iOS version.

    Thanks for the shoutout Michael, Eyal and I already got in touch. This app looks great, eagerly awaiting the beta ✌️

    Hopefully will get to see something from you before the release then!

  • @michael_m said:

    @Gavinski said:

    @israelite said:
    Judging on the video sounds more like beat chaos :|

    Never heard anything from Richard Devine that didn't sound like the chaos knob had been turned up to 11 😝 > @michael_m said:

    @eyalamir said:
    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    That’s funny! It is one of THOSE words! :lol:

    Would love to see more videos with input from different people. There are YouTubers here who review and demo music software. Have you considered getting a copy to @thesoundtestroom, @jakoB_haQ, or @Gavinski (and others I have probably missed)? I would love to get their insights on either the desktop or a forthcoming iOS version.

    Thanks for the shoutout Michael, Eyal and I already got in touch. This app looks great, eagerly awaiting the beta ✌️

    Hopefully will get to see something from you before the release then!

    I hope so. Really depends how long the beta lasts. Often devs add people just a few days before release. Imo that is no way to do a proper beta.

  • @Gavinski said:

    @michael_m said:

    @Gavinski said:

    @israelite said:
    Judging on the video sounds more like beat chaos :|

    Never heard anything from Richard Devine that didn't sound like the chaos knob had been turned up to 11 😝 > @michael_m said:

    @eyalamir said:
    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    That’s funny! It is one of THOSE words! :lol:

    Would love to see more videos with input from different people. There are YouTubers here who review and demo music software. Have you considered getting a copy to @thesoundtestroom, @jakoB_haQ, or @Gavinski (and others I have probably missed)? I would love to get their insights on either the desktop or a forthcoming iOS version.

    Thanks for the shoutout Michael, Eyal and I already got in touch. This app looks great, eagerly awaiting the beta ✌️

    Hopefully will get to see something from you before the release then!

    I hope so. Really depends how long the beta lasts. Often devs add people just a few days before release. Imo that is no way to do a proper beta.

    Yeah, too many apps are buggy on release even with beta testing. There’s no way to test, recode, retest, etc. in just a few days.

  • @michael_m said:

    @Gavinski said:

    @michael_m said:

    @Gavinski said:

    @israelite said:
    Judging on the video sounds more like beat chaos :|

    Never heard anything from Richard Devine that didn't sound like the chaos knob had been turned up to 11 😝 > @michael_m said:

    @eyalamir said:
    4. @michael_m @magnusovi well, we wanted something with "Rhythm" instead of "Beat" but none of our non-native English speaker friends was able to spell it. :wink:

    That’s funny! It is one of THOSE words! :lol:

    Would love to see more videos with input from different people. There are YouTubers here who review and demo music software. Have you considered getting a copy to @thesoundtestroom, @jakoB_haQ, or @Gavinski (and others I have probably missed)? I would love to get their insights on either the desktop or a forthcoming iOS version.

    Thanks for the shoutout Michael, Eyal and I already got in touch. This app looks great, eagerly awaiting the beta ✌️

    Hopefully will get to see something from you before the release then!

    I hope so. Really depends how long the beta lasts. Often devs add people just a few days before release. Imo that is no way to do a proper beta.

    Yeah, too many apps are buggy on release even with beta testing. There’s no way to test, recode, retest, etc. in just a few days.

    Definitely... Unfortunately that's usually the way. Probably part of it is dev's fear of too many requests, feature-bloat etc. But I always have most respect for those devs who do a long beta period.

  • @eyalamir said:

    @Stuntman_mike said:
    Quick question: can you share the “pizza” will be split on iOS? We see the mouse interaction on desktop, do you already have interaction method for iOS - if what I said makes sense? 😂

    Congrats on the release 🤩

    Great question. We actually had a few variations of the pizza gestures, and I'm not 100% sure which one we will go for just yet!

    @gregsmith we will very likely be looking for beta testers but we're not quite ready for it just yet! Hopefully soon. :)

    You’re welcome, kudos to @Grandbear for asking!

  • I can say that it'll work beautifully with iPad. I tried with a touchscreen on windows, and it's awesome ! The keyboard is handy though, pressing Ctrl to slice the pizza further, alt to change velocity etc

  • @jazzmess said:
    I can say that it'll work beautifully with iPad. I tried with a touchscreen on windows, and it's awesome ! The keyboard is handy though, pressing Ctrl to slice the pizza further, alt to change velocity etc

    So you would recommend the desktop version? What do you like about it?

  • First it's available ! Then the use of keyboard Is really handy to keep the interface tidy. I always prefer the sample management tools on windows even if file management on iOS has made good progress. And I try to phase out iOS, the only excuse of keeping it is drambo /, well, as far as I am concerned.
    Maybe you can start the trial and make your decision.

  • @jazzmess said:
    First it's available ! Then the use of keyboard Is really handy to keep the interface tidy. I always prefer the sample management tools on windows even if file management on iOS has made good progress. And I try to phase out iOS, the only excuse of keeping it is drambo /, well, as far as I am concerned.
    Maybe you can start the trial and make your decision.

    Thanks. I might just check it out. It’s the MIDI output that I think will be really useful for me, but would be equally as useful on my MacBook as it would be on an iPad.

  • @michael_m said:
    Yeah, too many apps are buggy on release even with beta testing. There’s no way to test, recode, retest, etc. in just a few days.

    Yeah, this is indeed an issue...In my experience of quite a few years in the plugin industry, longer beta or larger beta groups don't always help in that sense. We've had private beta testers on Beat Scholar for a few months now (on the desktop), which has helped us immensely, but still many bugs and very popular feature requests were only discovered by users out "in the field".

    Even when I worked for bigger plugin companies that did have large/long betas as well as a large QA team, plugins still got released with bugs in them. Software and how its used is just too complicated to finish in one cycle, no matter how carefully you try to be exposed to criticism, and you see that happen to large corporations just as well as small indie teams like us.

  • @Gavinski said:

    Definitely... Unfortunately that's usually the way. Probably part of it is dev's fear of too many requests, feature-bloat etc. But I always have most respect for those devs who do a long beta period.

    What we're trying to do is to be as quick and responsive as possible with updates, both for beta users and for the "real" users, so we can create something that actually helps the creative process of whoever uses our products.

    For example, just yesterday we've added new things like a MIDI FX component for Logic, mute/solo for drums, all kinds of midi mapping features that were requested... and this is just one week after the initial release, and we're planning way more meaningful features in the upcoming months.

    When you think about it from the user's perspective, having shorter beta means you can actually influence the product more, as when the product is out you don't need to be in some exclusive beta group to submit feature requests.

    So even though it does mean some people that will download the initial release may be disappointed, others who are into influencing the product as it evolves should be able to do that - and please join our Discord for that. :)

  • @eyalamir said:

    @michael_m said:
    Yeah, too many apps are buggy on release even with beta testing. There’s no way to test, recode, retest, etc. in just a few days.

    Yeah, this is indeed an issue...In my experience of quite a few years in the plugin industry, longer beta or larger beta groups don't always help in that sense. We've had private beta testers on Beat Scholar for a few months now (on the desktop), which has helped us immensely, but still many bugs and very popular feature requests were only discovered by users out "in the field".

    Even when I worked for bigger plugin companies that did have large/long betas as well as a large QA team, plugins still got released with bugs in them. Software and how its used is just too complicated to finish in one cycle, no matter how carefully you try to be exposed to criticism, and you see that happen to large corporations just as well as small indie teams like us.

    It’s great to hear that you are taking an approach like this - it definitely leads to less frustration on the part of users.

  • edited September 2022

    Really great to hear that you are bringing this wonderful app to the iPad @eyalamir When i first saw the desktop video i was pining for something like this on the iPadOS platform.

    Glad you all had the foresight and vision to already know this as well.

    Looking forward to seeing this evolve and be a success for you all on this platform. If it’s one thing iPadOS users love it is a great Sequencer and Sampler to be the brains for our creations.

    Cheers.

  • edited September 2022

    @eyalamir This looks exciting and exactly the kind of app I use a lot.

    Will Beat Scholar have (or does it have) randomisation/generative features of some sort? On listening to the demos, it seemed that the loops sounded very similar on each pass, but with some variation/randomisation, that might introduce variation on each loop, it could take it to another level.

    As well as play-time randomness, is there some kind of random patch or lane generation? E.g. create random patches, or randomise a particular pizza, or sequencer lane?

    I'm interested in the iOS version more, if that's going to be different from the desktop version.

  • @craftycurate said:
    @eyalamir This looks exciting and exactly the kind of app I use a lot.

    Will Beat Scholar have (or does it have) randomisation/generative features of some sort? On listening to the demos, it seemed that the loops sounded very similar on each pass, but with some variation/randomisation, that might introduce variation on each loop, it could take it to another level.

    As well as play-time randomness, is there some kind of random patch or lane generation? E.g. create random patches, or randomise a particular pizza, or sequencer lane?

    I'm interested in the iOS version more, if that's going to be different from the desktop version.

    Yeah, that one has been requested quite a lot so we're working on randomization features, which (like most of our features) will probably find its way to both the desktop and the iOS versions. :)

  • @eyalamir said:

    @craftycurate said:
    @eyalamir This looks exciting and exactly the kind of app I use a lot.

    Will Beat Scholar have (or does it have) randomisation/generative features of some sort? On listening to the demos, it seemed that the loops sounded very similar on each pass, but with some variation/randomisation, that might introduce variation on each loop, it could take it to another level.

    As well as play-time randomness, is there some kind of random patch or lane generation? E.g. create random patches, or randomise a particular pizza, or sequencer lane?

    I'm interested in the iOS version more, if that's going to be different from the desktop version.

    Yeah, that one has been requested quite a lot so we're working on randomization features, which (like most of our features) will probably find its way to both the desktop and the iOS versions. :)

    Great thanks!

  • I'm really looking forward to this! Any ETA for IOS?


  • Releasing THIS week!

  • @ninobeatz said:

    Releasing THIS week!

    Boom!!!

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