Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
FYI, when I hear that "but you have a way to opt out" it goes in one ear and out the other. And I'm not a person who gets upset at email registrations, just trying to protect you from people who do. When someone hears "but you can opt out of marketing emails" it makes me wonder what other uses they may have for my email (e.g., selling it to third parties as part of a list for some other use). Yes, crazy I know, I'm just telling you how people may think. . . .
https://loopypro.com/pricing/
Just in case you didn't know, @Michael on these forums is author of Loopy Pro as well as Audiobus and he owns and runs this forum. I expect he'd be happy to have you ask him about how/why he implemented as he did.
Welcome @eyalamir ! and congrats on your release! Please can give us an update of the status for the probability fetures? thats something essential for my workflow! Thanks!
No update yet, sorry.
I understand that some people need that feature, and our engine has it implemented already, but it's still something we need to roll out with proper UI support, and we're not there yet.
I appreciate the openness you've exhibited here and purchased the iOS license. The implementation looks amazing so far!
Thanks for the info.
Great to see you on the AudioBus Forum!
A couple comments after playing with the trial a bit:
This is a fun and beautiful app. The colors and the multicolored "pizzas" and the beat animation. The innovative idea of this drum app is that each beat is designated by a "pizza" that can be subdivided into any number of slices. Then each slice can be assigned any of the drum instruments you want, so you could theoretically use all the instruments on the same "lane", though in a single lane only one instrument is assigned to each pizza slice. It is a cool idea to work this way.
Everything seems to work smoothly and I didn't encounter anything I would call a "bug". I mostly just played with the sequencer parts (none of the sample loading or editing) but after fumbling around a bit I was mostly able to figure things out. Ended up eventually looking for a manual to see if I was missing anything, found the manual on the website and it was helpful. Manual is for desktop version; features are as far as I can tell the same on iOS, but interface is somewhat different.
In comparison to Sitala: Sitala has none of the sequencer stuff, which seems to be the main focus of Beat Scholar. I didn't touch the sample loading/editing stuff of Beat Scholar, but that part of Beat Scholar looks roughly equivalent to Sitala. Sitala looks simpler of course, because that's all it does, but I'm not sure how much simpler it actually is than using Beat Scholar, if someone were to buy Beat Scholar just for the sample part of things (i.e, not for the sequencing).
Using Beat Scholar would be much more efficient with a keyboard. The user interface hints contain direct reference to key shortcut combinations, which will be of zero use unless you're using an external keyboard, and kind of make it seem like there must be some way to better adapt these shortcuts to the iOS touch screen (though I'm not sure how, and you definitely want to retain the key shortcuts for when keyboard is used).
There is one thing that I think may be a genuine snafu with the touch interface: You can bring up a dropdown menu by long-pressing on a pizza, which is good. But the touch gets processed before the dropdown menu comes up, which seems like a problem. For example, if the 'drum' button is pressed and I right click on a pizza slice, the slice will get toggled on or off before I get access to the dropdown. If all I wanted was a menu selection, I have to be careful to retouch that slice to get it back to the way it was before I accessed that menu. That's not how anybody would want that to work, is it?
Also, the swing functionality is a major thing, it seems to me, and well done. But there are some things it makes more difficult. For example, in just a jazz-type beat where I want the eighth notes to swing, but I want to have an occasional eighth-note triplet where the three eighth-notes of the triplet should all have same duration. That's not doable by just having quarter notes with 2-slice pizzas (for the swung eighths) and 3-slice pizzas (for the triplets). The entire contents of the quarter note get swung, so while it gives you what you want for the swung eighths it distorts things for the 3-slice triplet pizza. Could this issue be solved by having an option to apply swing only to pizzas with even numbers of slices? Or is there some other solution that would make this scenario work smoothly and simply?
@Stuntman_mike you should change the thread title when you get a chance, maybe mention its release to ensure it’s well known. Cheers!
Done, great idea!
Great review - thank you.
Completely agree.. Yes, the menus (right click) that come up from tapping + holding, are more in the way than useful, when NOT using a keyboard. If they would be sticky (persistent?) they’d be easier to deal with. Sometimes they’re partially hidden under your hand.
Perhaps more dedicated buttons on the UI?
Such as:
-dedicated shift left/right + reverse buttons for tweaking an individual pizza
-a toggled shift button (double tap to toggle on/off)
Along with:
-double tapping to reset a parameter in the sound section. Or anywhere else. Standard iOS stuff.
-copy + paste only seems to copy 1 pizza. No way to select multiple? Was there on desktop?
-ability to copy 1 lane of 1 bar
-be able to clear 1 lane of 1 bar
Just tossing out ideas for a better touch workflow on our iDevices..
I noticed this right away.. my workaround is to be in velocity mode when you want to bring up the menu (right click) for a particular pizza.. this way you won’t change a slice because you tapped on it to access the menu.. not ideal, but it does work.
Great point.. not sure what could be done to solve it..
I’m really loving Beat Scholar so far.. would love to see it adapt to the iOS landscape a bit more is all.. really taking advantage of our touch environment..
It’s obviously fantastic for drums but I hooked it up in AUM today.. BS Midi into Bram’s Scaler for use as melodic ideas.. pretty cool..
So just curious…in Loopy Pro the Beat Scholar AUv3 has very high cpu utilization even while not playing on the init preset. I’m not sure if it’s something I’m doing wrong. I tried to read the manual but it won’t load on my ipad? Manual page 3 causes Firefox and the native reader to kind of freak out.
@eyalamir Congrats on the release, and thanks for communicating here.
Would you be kind enough to implement some options and safeguards for user presets? An update/overwrite option (with warning) instead of going through the whole save preset routine would be welcomed. You can easily lose your work by accidentally hitting the arrows next to the preset name. Also, I hit the undo button and it blew out my pattern.
@geremy Give this manual a try. I ran it through a different PDF processor. It's a much smaller file.
@telecharge Thanks for the shrunken manual..
The main CPU hog in Beat Scholar is the AUX section/reverb.
You can turn it off though: Click the preset menu and then enable->AUX.
That should dramatically reduce the CPU footprint, hopefully.
@royor
Woah awesome response. PDF fixed. Aux disabled and CPU usage back to normal. Thanks!
Really enjoying this app. Mostly tweaking presets right now but it’s a lot of fun. Slowly getting a grasp of how it works. It’s a really unique and cool idea.
Couple of follow-up observations.
1) When I disabled Aux, a black box is shown over the Room and the Gain block, but not over Reverb or Dist. Also the black box is off center and partially covers the Pan and Level controls for that pad. Is it supposed to be covering the Reverb, Room, Dist, and Gain blocks? I tried resizing and maximizing the AUv3 to no effect, the black box looks the same with any window size.
2) With AUX disabled we still have access to pan/level correct?
3) In the random module, velocity range box, the 'min' and 'max' word labels are half inside and half outside the value boxes. They should probably be moved up like the 'chance' and 'spacing' labels in the next box over.
4) The keyboard shortcuts outlined in the manual seem very cool. I have the smart keyboard cover and would appreciate the option to use those with the iOS version.
Thank you good sir.
It is fun as well as useful. It’s almost like a sequencer of multiple “patterning” circles.
Yes, and I assume by "patterning" you mean the app Patterning 2: https://apps.apple.com/us/app/patterning-2-drum-machine/id1332154350
Yes. Its not quite as detailed per individual step just yet, but it will get closer. Developer already mentioned adding probability per step, etc.. (no timeline but coming) There was a patterning one before P2, but it’s no longer on the App Store.
He probably would, awesome guy, reach out to him.
Exactly. And for how detailed it is, the interface is actually very good. And built in sounds are excellent. Am I correct in thinking it can also send midi out? I think I read that.
It’s all about the Chamber of Dennis preset. Sooo good.
I noticed it drains battery quite quickly, which is usually to do with screen redrawing.
I like Patterning quite a bit, and this is in some way similar, but the slicing in combination with the swing makes this so much more flexible. I'm having lots of fun setting uneven slices, sparsely putting hits in and then playing with the swing, ending up with stuff that's musical and wonky in so many different and cool ways. My new favourite drum sequencer .
I’m not really getting along with this. I thought I’d be a fan of petite pizza percussion but it seems hard to dial things in manually. Select a sound, highlight a dot, accidentally delete it by trying to long press and change the divisions, tap repeatedly to fill every single division, hit undo and it takes you to some random place in the past (that must be broken), try the random button and everything is chaos. No probability kills me, but I know it’ll come eventually. I want to like it but must be doing this wrong, right?