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Grand Finale 2 by Klevgrand available now!

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Comments

  • @HotStrange said:

    @Crabman said:
    Had it on my list was on appstore shopping tour now. And realized the price is almost double now (from 10 to 18€ ). Wow. Thanks but no thanks.

    I don’t think it’s expensive for what it is, especially if it’s something you need. But the price didn’t double, it was on sale and went back to its regular price.

    It was on sale for a couple of months it seems. But i don‘t „need“ it. For a tenner i was in a mood for impulse buy though

  • @HotStrange said:

    @Gavinski said:

    @HotStrange said:

    @Gavinski said:
    I like Grand Finale 2 (the auv3 one, don't buy the original!), it's just so simple to use, and I find that although it doesn't have many presets, usually 1 of them, perhaps with slight tweaks, gets me into the ballpark of the sound I want very quickly. Don't have an old ipad and am not in front of my ipad now anyway, so maybe someone running a device and OS similar to yours could comment on cpu

    Are you using it strictly for mastering/end of chain stuff? How does it compare to Trinity? I really wanna snatch it up before the sale ends but I’m conflicted on how much I’ll use it. But having something like Trinity in AU form could be very useful.

    I haven’t bothered with Trinity because I basically need something I can use in real time on my master bus when making my vids

    Oh yeah I bet that’s super helpful. I ended up sticking with what I have now. I’m a big fan of Trinity anyway. Might grab it if it goes on sale again though.

    Yeah, trinity is surely excellent, big fan of Seven Systems here. If I wanted to actually really lay down finished tracks for an album or something I'm pretty sure I would dive in!

  • @Gavinski said:

    @HotStrange said:

    @Gavinski said:

    @HotStrange said:

    @Gavinski said:
    I like Grand Finale 2 (the auv3 one, don't buy the original!), it's just so simple to use, and I find that although it doesn't have many presets, usually 1 of them, perhaps with slight tweaks, gets me into the ballpark of the sound I want very quickly. Don't have an old ipad and am not in front of my ipad now anyway, so maybe someone running a device and OS similar to yours could comment on cpu

    Are you using it strictly for mastering/end of chain stuff? How does it compare to Trinity? I really wanna snatch it up before the sale ends but I’m conflicted on how much I’ll use it. But having something like Trinity in AU form could be very useful.

    I haven’t bothered with Trinity because I basically need something I can use in real time on my master bus when making my vids

    Oh yeah I bet that’s super helpful. I ended up sticking with what I have now. I’m a big fan of Trinity anyway. Might grab it if it goes on sale again though.

    Yeah, trinity is surely excellent, big fan of Seven Systems here. If I wanted to actually really lay down finished tracks for an album or something I'm pretty sure I would dive in!

    It’s what I’ve used for all of my releases tracks so far and I’m using it for every track on my upcoming album. It really is great! I definitely recommend if you ever do want to release something (which as talented as you are I’d certainly give it a listen).

  • Can anyone share their Grand Finale 2 mastering workflow? I bought the app when it was first released on sale but forgot I even had it until recently.
    Seems like there are a few different ways to use the app and I’m curious if there is a preferred or correct way?
    Should I just export my track as a single wav file then load it into GF2 in stand alone mode? Or export all my tracks separately and run them through GF2 individually, then take all the multi-track exports and sync them up in Cubasis 3, then export again to GF2?
    Or load GF2 on my master track in AUV3 then export? or load GF2 on all my buses then rinse and repeat?
    I’ve never used a mastering app so I’m not sure what to do.
    Lastly should I normalize my exports before running them through GF2?
    Any suggestions would be helpful!
    Thanks,

  • @snickast said:
    Can anyone share their Grand Finale 2 mastering workflow? I bought the app when it was first released on sale but forgot I even had it until recently.
    Seems like there are a few different ways to use the app and I’m curious if there is a preferred or correct way?
    Should I just export my track as a single wav file then load it into GF2 in stand alone mode? Or export all my tracks separately and run them through GF2 individually, then take all the multi-track exports and sync them up in Cubasis 3, then export again to GF2?
    Or load GF2 on my master track in AUV3 then export? or load GF2 on all my buses then rinse and repeat?
    I’ve never used a mastering app so I’m not sure what to do.
    Lastly should I normalize my exports before running them through GF2?
    Any suggestions would be helpful!
    Thanks,

    Mastering is done on a final stereo track. You can either put GF2 as the last effect on you master chain or exports a stereo track and create a new projet for the purpose of mastering and add GF2.

  • edited October 2023

    @snickast said:
    Lastly should I normalize my exports before running them through GF2?

    No. Normalizing them will actually cause loss of precision due to an unnecessary multiplication, especially if you do it on an integer format file like 16-bit WAV.

    (no panic, the introduced distortion is absolutely tiny, but normalizing definitely has no benefit at all, so don't do it 😊)

    EDIT: if you export to a non-floating-point format (like 16 or even 24 bit WAV), it is definitely beneficial to get your levels as high as possible (without running into clipping!), as these formats have very limited precision that also depends on the signal level. Just pull the master fader in the DAW etc. as high as you can without ever running into the red.

    If you export to floating-point WAV, it doesn't matter.

    See also:

    https://www.seven.systems/trinity/en/guide/#section-1

  • You might wanna to watch a video or two on mixing and mastering. It helped me a lot.

  • @ecou said:
    Mastering is done on a final stereo track. You can either put GF2 as the last effect on you master chain or exports a stereo track and create a new projet for the purpose of mastering and add GF2.

    @SevenSystems said:

    @snickast said:
    Lastly should I normalize my exports before running them through GF2?

    No. Normalizing them will actually cause loss of precision due to an unnecessary multiplication, especially if you do it on an integer format file like 16-bit WAV.

    (no panic, the introduced distortion is absolutely tiny, but normalizing definitely has no benefit at all, so don't do it 😊)

    EDIT: if you export to a non-floating-point format (like 16 or even 24 bit WAV), it is definitely beneficial to get your levels as high as possible (without running into clipping!), as these formats have very limited precision that also depends on the signal level. Just pull the master fader in the DAW etc. as high as you can without ever running into the red.

    If you export to floating-point WAV, it doesn't matter.

    See also:

    https://www.seven.systems/trinity/en/guide/#section-1

    @ecou said:
    You might wanna to watch a video or two on mixing and mastering. It helped me a lot.

    Thanks for the info! Much appreciated.

  • Why doesn’t it show the numeric dB value for the Master Out on iPhone? Am I missing something here? There’s enough room on the interface in both the standalone and AU version, but they left it out for iPhone? :'(

  • @Zerozerozero said:
    Had a crash already and exact metering isn’t possible.
    It’s easy to not be subtle with it but some nice elements also.

    Doesn’t display any input/output info on phone. Not much use as is really.
    @daniel_klevgrand is a fix possible?

  • @Zerozerozero said:

    @Zerozerozero said:
    Had a crash already and exact metering isn’t possible.
    It’s easy to not be subtle with it but some nice elements also.

    Doesn’t display any input/output info on phone. Not much use as is really.
    @daniel_klevgrand is a fix possible?

    Yeah, doesn’t make a whole lot of sense to leave it off iPhone when one of the primary purposes of the app is to put out a final product, a Grand Finale if you will. @daniel_klevgrand Would be great to see it added to iPhone, especially since the app is iPhone friendly with the nice interface and all.

  • @ChimmyChungaFace said:

    @Zerozerozero said:

    @Zerozerozero said:
    Had a crash already and exact metering isn’t possible.
    It’s easy to not be subtle with it but some nice elements also.

    Doesn’t display any input/output info on phone. Not much use as is really.
    @daniel_klevgrand is a fix possible?

    Yeah, doesn’t make a whole lot of sense to leave it off iPhone when one of the primary purposes of the app is to put out a final product, a Grand Finale if you will. @daniel_klevgrand Would be great to see it added to iPhone, especially since the app is iPhone friendly with the nice interface and all.

    Klevgrand are almost never active here, you'd likely be a lot better off emailing any questions to their support email, likely listed on their website. Tagging them here is basically shouting into the ether, I'd guess.

  • @Gavinski said:
    Klevgrand are almost never active here, you'd likely be a lot better off emailing any questions to their support email, likely listed on their website. Tagging them here is basically shouting into the ether, I'd guess.

    I call dibs on "Shouting Into the Ether" as a song title.

  • @wim said:

    @Gavinski said:
    Klevgrand are almost never active here, you'd likely be a lot better off emailing any questions to their support email, likely listed on their website. Tagging them here is basically shouting into the ether, I'd guess.

    I call dibs on "Shouting Into the Ether" as a song title.

    Damnit you beat me to it 🤣

  • Oh my ... plenty of inspiration there!

    e·ther
    /ˈēTHər/
    noun
    1. CHEMISTRY
    a pleasant-smelling colorless volatile liquid that is highly flammable. It is used as an anesthetic and as a solvent or intermediate in industrial processes.
    2. LITERARY
    the clear sky; the upper regions of air beyond the clouds.
    "nasty gases and smoke disperse into the ether"

  • @wim said:
    Oh my ... plenty of inspiration there!

    e·ther
    /ˈēTHər/
    noun
    1. CHEMISTRY
    a pleasant-smelling colorless volatile liquid that is highly flammable. It is used as an anesthetic and as a solvent or intermediate in industrial processes.
    2. LITERARY
    the clear sky; the upper regions of air beyond the clouds.
    "nasty gases and smoke disperse into the ether"

    ETHERnet is a good punny name. Volatile Liquid could be a punk band.

  • @HotStrange said:
    Volatile Liquid could be a punk band.

    Nasty Gasses is better.

  • @wim said:

    @HotStrange said:
    Volatile Liquid could be a punk band.

    Nasty Gasses is better.

    😂😂😂 that’s a good one too.

  • Sorry but did anyone try or see the TULA? Apparently our man Klevgrand did the firmware so it has built in brusfri for noise cancellation. I wonder if anyone uses it?

  • Just deleted 7gb cache didn’t know all my old projects were sitting there …
    Freed up valuable space!

  • @wim said:

    @Gavinski said:
    Klevgrand are almost never active here, you'd likely be a lot better off emailing any questions to their support email, likely listed on their website. Tagging them here is basically shouting into the ether, I'd guess.

    I call dibs on "Shouting Into the Ether" as a song title.

    But not a band name? It’s better than “Better Than Ezra”.

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