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Audulus 4 released

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Comments

  • edited December 2022

    "Requires iPadOS 16.1 or later." Bummer!

    Looks like I'll have to be content with the other 4 million synths on my iPad :smiley:

    At least I won't be spending $$$s on his IAP's...

  • Great. But does it have general purpose (sample) buffers with random access now?
    Where do I find a complete module list btw., without buying the IAP first?

  • @rs2000 said:

    @jwmmakerofmusic said:
    I think I'll stick to Drambo, lol. Audulus 4 looks beautiful, and I bet it sounds beautiful (especially with the reverb modules), but honestly I don't want to update to 16 in case NS2 breaks.

    Good choice. Regarding reverb, there's something tiny but super useful cooking in Drambo kitchen.

    Oooooo, I like the prospect of this. 😉

  • @Max_Free said:
    Great. But does it have general purpose (sample) buffers with random access now?
    Where do I find a complete module list btw., without buying the IAP first?

    There is a link to docs in the discord and people happy to answer your questions.

  • The user and all related content has been deleted.
  • Ok, doc is here:

    http://docs.audulus.com/

    I may be wrong, but it looks it still cannot sample. If so, I would pass. No time for such things. It was also promised many years ago.

  • @Max_Free said:
    Ok, doc is here:

    http://docs.audulus.com/

    I may be wrong, but it looks it still cannot sample. If so, I would pass. No time for such things. It was also promised many years ago.

    You sure that’s for the new version?
    Says version 3 in the text, and the info seems outdated.

  • @Max_Free said:
    Ok, doc is here:

    http://docs.audulus.com/

    I may be wrong, but it looks it still cannot sample. If so, I would pass. No time for such things. It was also promised many years ago.

    I think those are the Audulus 3 docs

  • @espiegel123 said:

    @Max_Free said:
    Ok, doc is here:

    http://docs.audulus.com/

    I may be wrong, but it looks it still cannot sample. If so, I would pass. No time for such things. It was also promised many years ago.

    I think those are the Audulus 3 docs

    There is a memory node that reads, records and stores audio and cv data.

  • Some video teasers posted in the Discord

    Share these wonderful Audulus previews >all over social media! Props to <@833348368524378132>; who created them!

    iPad Previews


    macOS Previews


  • Can you play an Audulus patch like a regular instrument in any AUv3 host? And can they be polyphonic?

  • @cuscolima said:
    Ok, first bad news is that you have to pay to have the AU feature…

    In addition to the ability to save, or is that part of the same IAP?

  • edited December 2022

    It’s kind of hard to find much information on the release - even the website doesn’t seem to have been updated.

    Hopefully there will be some documentation soon.

  • @michael_m said:
    It’s kind of hard to find much information on the release - even the website doesn’t seem to have been updated.

    Hopefully there will be some documentation soon.

    Visit the discord and ask questions. I think updating the web site will lag for a while

  • @sevenape said:

    @Slush said:
    I have been exploring if MiRack is something for me, I know it has tons of patches. In what way does Audulus differ?

    Mirack is more of a direct euro rack emulation, whereas this is more like pure data or Max, that is a graphical modular way to create your own synths ( or samplers or effects or sequencers etc)

    (I think)

    What is Max??

  • @DarkAum3o said:

    @sevenape said:

    @Slush said:
    I have been exploring if MiRack is something for me, I know it has tons of patches. In what way does Audulus differ?

    Mirack is more of a direct euro rack emulation, whereas this is more like pure data or Max, that is a graphical modular way to create your own synths ( or samplers or effects or sequencers etc)

    (I think)

    What is Max??

    https://cycling74.com/products/max

  • @Samu said:
    iOS16/iPadOS16 has the highest adoption rate to date nearing 70%.

    If I was a developer I would not focus any efforts on supporting legacy iOS/iPadOS versions.
    15 & 16 would be enough and when 17 drops 16 & 17.

    It's too much hassle to add work-around fixes 'iOS bugs' present in for example iOS15 that were fixed with iOS16...
    ...I'm looking forward to iPadOS16.2 which should drop this week...

    That figure of 70% iOS 16 adoption rate would be for general users, I bet we people using iPad or iPhone devices for making music are in sub 50%…i’d say about 35-40%. we are not normal users, the quantity of different apps (AUv3s) that we use makes be very careful before updating iOS. I have 4 devices, just one is in 16…

  • There is no doubt it should support 15 and I’m not sure why it doesn’t.

  • @Rabban said:
    There is no doubt it should support 15 and I’m not sure why it doesn’t.

    Because of an OS bug that he couldn’t find a workaround for that caused a lot of problems that was found in the past month.

  • I wish my brain wouldn’t be so limited when it comes to Modular, Synthmaker, Audulus etc. this looks like a shitload of fun 🤔

  • @david_2017 said:
    I wish my brain wouldn’t be so limited when it comes to Modular, Synthmaker, Audulus etc. this looks like a shitload of fun 🤔

    Believe me, it's not the brain, it's much more about the time and practice needed to learn all that stuff. When experienced people talk about modular, it seems like an easy thing to use just like any other app but it definitely isn't. Without some amount of background information about how sound synthesis and sound processing works "internally", one might sit in front of an empty screen and wonder what to do next.

  • @espiegel123 said:

    @espiegel123 said:

    @Max_Free said:
    Ok, doc is here:

    http://docs.audulus.com/

    I may be wrong, but it looks it still cannot sample. If so, I would pass. No time for such things. It was also promised many years ago.

    I think those are the Audulus 3 docs

    There is a memory node that reads, records and stores audio and cv data.

    Alrighty then, I‘m very much interested. Can you maybe post a screenshot of the node, so we can get a glimpse of what it can do? Documentation seems to be very sparse.

    Thanks.

  • @Max_Free said:

    @espiegel123 said:

    @espiegel123 said:

    @Max_Free said:
    Ok, doc is here:

    http://docs.audulus.com/

    I may be wrong, but it looks it still cannot sample. If so, I would pass. No time for such things. It was also promised many years ago.

    I think those are the Audulus 3 docs

    There is a memory node that reads, records and stores audio and cv data.

    Alrighty then, I‘m very much interested. Can you maybe post a screenshot of the node, so we can get a glimpse of what it can do? Documentation seems to be very sparse.

    Thanks.

    The nodes reference is now online

    Nodes Reference: http://docs.audulus.com/nodes/

    See the Discord link I posted earlier. It is a good place to get your questions snswrred

  • edited December 2022

    @david_2017 said:
    I wish my brain wouldn’t be so limited when it comes to Modular, Synthmaker, Audulus etc. this looks like a shitload of fun 🤔

    Allow yourself to have questions and then allow yourself to explore for yourself (or ask others) for answers. That‘s what we all do. Sometimes there is good documentation. There are tons of tutorials also, on all levels .

    You can‘t do anything (except blow your ears maybe, so put your system at low volume or learn how to apply limiting to your audio chain first).

    Start with the basic building blocks of a subtractive synth. You know these I guess.

    You have sound sources, generators, like oscillators or noise or external inputs, then you have sound transformer, processors, like mixers, filters, amplifiers and effects. And the end of the chain there are outputs.

    That‘s for audio.

    And then there is modulation, that can help you control how sound is generated or transformed.
    Envelope, low frequency oscillators, sequencers and so on.

    Sometimes there is functionality that can work for both audio and modulation/control voltages, like a linear mixer.

    That‘s basically it, the rest is repackaging and variations of a theme.

  • Does A3 patches works with A4?

  • @MAtrixplan said:
    Does A3 patches works with A4?

    Yes-ish. Some user interface elements will need to be adjusted as sizes of some elements have changed and old patches that used knobs with scaling inside the knob will need slight reworking as knob ranges are now normalized.

  • So, playing around in Audulus 4 and created a module I want to save in user section of modules. Not sure how I do this on the iPad… anyone with any ideas? I’m sure I’m missing something pretty straight forward. Thanks.

  • @ik2000 said:
    So, playing around in Audulus 4 and created a module I want to save in user section of modules. Not sure how I do this on the iPad… anyone with any ideas? I’m sure I’m missing something pretty straight forward. Thanks.

    I think you just put them in OnMyIpad/Modules

  • @rs2000 said:

    @david_2017 said:
    I wish my brain wouldn’t be so limited when it comes to Modular, Synthmaker, Audulus etc. this looks like a shitload of fun 🤔

    Believe me, it's not the brain, it's much more about the time and practice needed to learn all that stuff. When experienced people talk about modular, it seems like an easy thing to use just like any other app but it definitely isn't. Without some amount of background information about how sound synthesis and sound processing works "internally", one might sit in front of an empty screen and wonder what to do next.

    And even for some blokes like me who do have deep knowledge of synthesis and sound processing "internally", it's a mindf*** to try and wrap my head around modular. I came up with something Ambient in miRack months ago, and it sounded utterly boring compared to what I have created live in AUM.

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