Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Igor vasiliev - no input mixer - RELEASED!

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Comments

  • @Gavinski said:
    I just completed a very detailed and thorough 1 hour walkthrough. It should be available to watch on youtube a few hours from now and Igor will join us in the premiere live chat. It's one hour long and I think it will be super duper helpful.

    The manual for this is really hard work, so I'd recommend experimentalists buy the app first - you know you will anyway, and yes, it's very cool - and just play around with it. Then watch my vid and you will have very little need to consult the manual, especially if you have used any of Igor's other auv3s.

    See you later in the premiere chat hopefully!

    Brilliant! Thanks gav! I’ll do my best to join the chat if I’m not cooking dinner for the tribe

  • Oof 18€, I guess I’ll sleep on it

  • edited September 2023

    Yup, pricey, but so far up my street it should be paying me rent, so: bought, messing with it now. First impressions: heavy a.f. !

    I have no idea what I’m doing with it, but I’ve looped up something that sounds awesome, and, more to the point, something I couldn’t previously have imagined making solely on iPad without resorting to the hardware modular. This isn’t your usual synth…

    I’ll dig into it some more tomorrow. Expect noises shortly…

  • Modulating the levels of each channel with LFOs is a whole load of crazy...👍

  • @pedro said:

    Oof 18€, I guess I’ll sleep on it

    Yeah right - I was hoping it'd be cheaper than this....
    Gonna watch Gav's vid later and get a feel for it, but I've already got loads of ways to make abrasive, ear-drum destroying feedback...

  • edited September 2023

    @Kashi said:

    @pedro said:

    Oof 18€, I guess I’ll sleep on it

    Yeah right - I was hoping it'd be cheaper than this....
    Gonna watch Gav's vid later and get a feel for it, but I've already got loads of ways to make abrasive, ear-drum destroying feedback...

    Yeah but I’m covered in that department already. This does look and sound enticing though

  • edited September 2023

    Well I’ve somehow got some kind of ultra heavy Blues riff going, if you played the blues on a suite of angle grinders, that is. It’s almost… soothing. Not just the howling feedback you might expect.

  • @Svetlovska said:
    Well I’ve somehow got some kind of ultra heavy Blues riff going, if you played the blues on a suite of angle grinders, that is. It’s almost… soothing. Not just the howling feedback you might expect.

    Good to know :)

  • I’ll be totally buying this, I’m just pointlessly resisting

  • This really is a work of genius, Igor’s balanced the usual wild creativity of his gear with something really quite accessible and intuitive to use.

  • Try running NoInPut as input source with NoInPut in effects slot :) Watch that cpu and you might want an additional limiter. ;)

  • @sevenape said:

    Great noise!!

    thanks!!

  • @Krupa said:

    @rototom said:

    @Krupa said:

    Oh cool, I’m just in the midst of working on my own zero input thing here as well!

    cool! double cool!

    some more real wires?
    the thing on the left works with no input and with input as well:)

    Intriguing, Op amps?

    it is digital. a first prototype. based on the https://www.electro-smith.com/daisy platform.
    relatively easy to program. in a multitude of languages.

    i like your valves!
    arent there valves that run on low voltage?

  • @rototom said:

    @Krupa said:

    @rototom said:

    @Krupa said:

    Oh cool, I’m just in the midst of working on my own zero input thing here as well!

    cool! double cool!

    some more real wires?
    the thing on the left works with no input and with input as well:)

    Intriguing, Op amps?

    it is digital. a first prototype. based on the https://www.electro-smith.com/daisy platform.
    relatively easy to program. in a multitude of languages.

    i like your valves!
    arent there valves that run on low voltage?

    Ah cool, I was just sharing with a neighbour about digital stuff, I’m useless with that though… there are valves that are designed to run on low voltages , though I’ve not really messed with them much yet, still having fun subverting the high voltage ones I’ve got tons of at low voltages… just put some new stuff up after finally having a zero input breakthrough this afternoon on my tubes thread…

  • Ok, so at first I was like hmmm.. but then I bought it😂 its super sick I mean daayymm this is the app of the year for me.

    1-Is murdering cpu.
    2-interface is ..well its really bad. Eye pain. but as expected tbh.
    3-has issues with parameter modulation from host (drambo)!!Very weird response curves! This has to be fixed!
    4-VERY sad but filters are not going below 100 hz. Would be great if they could start from 20.

    But!!!- it just ate 2 hours of my time like its 2 minutes.. was totally Not Expected. The sounds it spits out are straight faboulus, impossible to do with a synth 👏👏👏 an experimental music maker's must have

  • edited September 2023

    The Sound Test Room:

  • @rvr said:
    Ok, so at first I was like hmmm.. but then I bought it😂 its super sick I mean daayymm this is the app of the year for me.

    1-Is murdering cpu.
    2-interface is ..well its really bad. Eye pain. but as expected tbh.
    3-has issues with parameter modulation from host (drambo)!!Very weird response curves! This has to be fixed!
    4-VERY sad but filters are not going below 100 hz. Would be great if they could start from 20.

    But!!!- it just ate 2 hours of my time like its 2 minutes.. was totally Not Expected. The sounds it spits out are straight faboulus, impossible to do with a synth 👏👏👏 an experimental music maker's must have

    Great comments, yes. Didn't notice points 3 and 4. Please email these and any other suggestions to the dev if you haven't, he's pretty responsive!

  • My first play with it:

    https://www.instagram.com/reel/CxGsc-qN8lp/?igshid=NTc4MTIwNjQ2YQ==

    Looking forward to playing with this a lot! It's a wonderful instrument.

  • I like this app

    I've done a few jam type things with it now and have really enjoyed the whole process

    https://www.instagram.com/reel/CxIJdlaBTNd/?igshid=MmU2YjMzNjRlOQ==

  • I’m loving this. It’s the first app that captures the character of feedback in analog systems… that weird, swelling swish that decays into chittering tails. Beautiful.

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  • @mambonassau said:
    Hmm... I was looking forward to this one, but really thought there would be an intro price. Given that I already own three physical mixers, I don't foresee it joining my collection. A shame, though - this is 100% the kind of thing I (and plenty of other fencesitters, I assume) would impulse buy at $10.

    get in the next sale, you won't be disappointed!

  • @mambonassau said:
    Hmm... I was looking forward to this one, but really thought there would be an intro price. Given that I already own three physical mixers, I don't foresee it joining my collection. A shame, though - this is 100% the kind of thing I (and plenty of other fencesitters, I assume) would impulse buy at $10.

    I think Igor’s apps are worth the asking prices. Devs need to eat and I don’t mind paying $18 for what was probably months of work. Definitely not a shame.

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  • Yeah I agree with both of you. Devs need to eat, but almost all big conpanies do intro pricing on software, and it certainly isn't out of love. It's because the research shows that they will sell more. Fomo is real. Plus, with iOS, it helps you rank in the appstore, even just briefly, as does the whole release at midnight Cupertino time thing that AudioKit etc are so keen on. And ranking high helps sell more apps, introduce new people to your back catalogue, which they also potentially quickly buy in a fit of craving.

    So actually from a consumer point of view, I'm glad there's no intro price, as intro prices are manipulative. But I think Mambo is right that from a dev point of view, intro pricing makes sense and Igor is missing out by not doing it.

  • @mambonassau said:

    @HotStrange said:

    @mambonassau said:
    Hmm... I was looking forward to this one, but really thought there would be an intro price. Given that I already own three physical mixers, I don't foresee it joining my collection. A shame, though - this is 100% the kind of thing I (and plenty of other fencesitters, I assume) would impulse buy at $10.

    I think Igor’s apps are worth the asking prices. Devs need to eat and I don’t mind paying $18 for what was probably months of work. Definitely not a shame.

    That's fine, but only a certain kind of AB Forum type instabuys an $18 app with niche appeal. For the rest of us, $10 is more likely the "sure, I'll try it" threshold. And per your financial point: I continue to think it's a shame he didn't offer an Early Adopter Discount, as it almost certainly would have netted him more impulse buyers - that is, way (way!) more money.

    Thought you were insinuating it should stay at $10, my apologies! Nothing wrong with wanting an intro price. I was hoping for that also. But I use my iPad to make pretty much solely experimental music so this was instabuy territory for me (however I’ve been setting aside money for it since it was announced).

    I think intro prices are a good move usually, I just misunderstood and get annoyed as some people (not you, btw) constantly want cheaper and cheaper prices but with the same quality and features and it’s a bit selfish, imo.

  • @Gavinski said:
    Yeah I agree with both of you. Devs need to eat, but almost all big conpanies do intro pricing on software, and it certainly isn't out of love. It's because the research shows that they will sell more. Fomo is real. Plus, with iOS, it helps you rank in the appstore, even just briefly, as does the whole release at midnight Cupertino time thing that AudioKit etc are so keen on. And ranking high helps sell more apps, introduce new people to your back catalogue, which they also potentially quickly buy in a fit of craving.

    So actually from a consumer point of view, I'm glad there's no intro price, as intro prices are manipulative. But I think Mambo is right that from a dev point of view, intro pricing makes sense and Igor is missing out by not doing it.

    Definitely. I misunderstood them and thought they were saying it should just be $10 with or without an intro price. I think early adopter prices are usually a good move. A lot of people do seem to want cheap cheap prices but with top shelf features and quality and it’s so tiresome. I don’t think they were insinuating that, though.

  • now the price has to stay for some time, would be unfair otherwise.

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