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Comments
Me too (for starters)
You can have many different fills pre-programmed and midi switch between them (either using a knob or randomly modulating the index, p-locking probability, having gate counters trigger things, many many possibilities.
But you mix the main and “fills” midi streams and you get a very versatile groove track you can control with a few switches and knobs. Takes preparation, of course, I’m programming my favorite patterns, and I need like a handful per track, but then this thing plays itself, maybe I’ll have a morph to “go wild”, and if I ever play it live I’ll make sure to simulate I’m working very hard to twist the knobs
.
Are you guys talking about modulating amplitude or time? Both would be cool but it’s not like you can’t do either already (with a few modules)
No, we talk about modulating automation curves. Let’s say you have a zigzag curve on filter cutoff in the Sequencer module. With an Automation knob, you could gradually bring the strength of this effect up or down. And then you could control the knob with Env or LFO; basically automate the automation.
No, rather any p-locked parameter. And being able to control the "p-lock amount" on the fly sounds interesting indeed.
Yes. I didn’t express myself well, but that’s what I meant. Modulating all modulations in depth/tempo
Modulating the time signal sure brings some unpredictable results. I’m still trying to figure out the math, but this is a fun playground
@giku_beepstreet Trying again tonight, the BBD Resonator with the Track button on is perfectly in tune with everything else - no idea what I had set up wrong this morning but clearly everything works as it should and it was user error - apologies and thanks for the help.
Just dipping my toes into this idea of:
1 to {N} amounts of sequencers - each programmed using the step sequencer interface
Sending out 1 midi note
To koala/hammerhead/what have you
& using the transport or midi notes to drive those sequencers so my drums & their patterns are all tidy in one track module - is fantastic.
That is wayyyy easier for me to comprehend than editing drums on the piano roll or split out onto many many track modules.
This is great stuff.
So I guess automating ‘notes’ in a pattern will not be difficult.. MelodyBud does this soooo nice..in scale, custom scale..
5:30 in the video
Thanks for this great update!
Although it does not show up for me. Is it not out in germany yet? Yes, i did check the drambo store page as well.
Thanks for the tip @catherder , cause even tho I been using Drambo more than 6 months daily, I still had no idea what they’re all talking about 😂
Drambo will be the answer to way more questions now 🤣
No need for any new modules, this has been possible before:
"Add" adds the pitch from MIDI2CV to the scaled output of the random LFO.
This little patch has three advantages over MelodyBud as far as I can see:
In this example, I've used the same scale as in the video you've posted but of course you can change the scale on-the-fly in CV Quantizer.
Great.. Midi export seems to have ‘processed’ clips (Probability, etc) .. nice.. any easy way to Transpose/Quantize to Key/Scale of imported midi?
Nice.. Thanks.. that’s powerful.. Much Thanks.. will try to figure it out.. worth every minute..
Fantastic. Thank you.
Oh yes 😃
First synth build.
Think it sounds Scottish.
Wavetable dosent really need reverb.
but will probably need its own ipad. Gain midi controller. Bt keyboard and embrace the hiss.
Note names aren’t displayed on the active sequencer steps if there’s more than one bar present? This didn’t used to be the case did it? Expected? Bug? @giku_beepstreet?
That only happens if your iDevice screen is not wide enough. Note names are not shown if too much of the text would be invisible.
Tap and/or drag on the navigation bar (lower center in your screenshot) to select only one bar.
Thanks for posting,
Nice update bought waves DSP IAP, thanks.
But were showed in pre-update build. Its intended?
For some unknown reason, I like the sound very much, nostalgic I would say. Great work! 🤩
Haven’t bought the IAP yet, probably gonna do that today. But have just finished messing around with the sequencer module and a couple other new features and man this update is great. Drambo is probably worth the price of an iPad on its own at this point. But being able to host AUs within such an already crazy app and making it an AU in itself os just the icing on the cake.
or vice versa:)
Yeah, hardware sequencers can't beat its flexibility. Even buying an iPad + Drambo and a few accessories is still cheaper in most cases.
Yes, exactly my point - they were shown pre update on the same iDevice screen hence why I flagged it as a possible bug @rs2000. @giku_beepstreet? iPad 9th Generation.
They are never shown when step size is such small … for example on iPhone in portrait mote tey are not there but as soon as i rotate to landscape mode they are shown.. that’s ok imho ..
Yes, I get the point, I’m just saying that they used to be displayed pre update (in the same scenario on the same device) and therefore I’m asking if this is a deliberate, intended change or a bug? If it’s a deliberate change, I don’t think it’s a useful one.
I’m not imagining things am I - they did used to be displayed pre update? I never noticed them not being displayed when I had just two bars worth of sequencer displayed on my iPad before; I’m sure I would have noticed because I definitely felt there was something odd about them not being displayed after the update!? @giku_beepstreet, maybe you could chime in and clarify things?