Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Drambo 2.25!

145679

Comments

  • Bugs with morph module!! Not saving properly the settings when destinations are assigned. I dont know whats going on - appeared after update

  • is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

  • @Gravitas said:
    My apologies it’s actually called
    “Pitch Detector” and can be found
    under Misc/Utilities.
    It works on monophonic signals
    and it detects the incoming pitch
    and converts that into CV.

    Ahh that. Messed with a it a bit, but not enough or after a Radio Unit. Thank you

  • @cokomairena said:
    is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

    No. Something is going on with morph module and mod assignments, cant figure out the trend to reproduce. I did restart iphone and looks like it got better but still. Had saved set where morph assignments were cleared like they never existed. With this new noinputmixer app modulation of exposed parameters are extremely jumpy for unknown reason.

  • @eross said:
    is there an option for a 1 or two bar count-in for the metronome ?

    not an option. just is there a feature. it would be nice to get a little countin before playhead starts

  • There’s a 4 beat / 1 bar pre-roll/count-in setting in the BPM menu…

  • @Samu said:
    There’s a 4 beat / 1 bar pre-roll/count-in setting in the BPM menu…

    ohh awesome. how did i miss that? thanks Samu

  • With the new MIDI import feature, is it possible to import multi-track MIDI files?

  • edited September 2023

    @cokomairena said:
    is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

    that is result of fact that envelope time sliders have values distributed exponentially (or logarithmically), not in linear way, but morph values are spreaded in linear way.

    it would be nice if morph has switch between linear/log/exp type

    There is actually workaround - you can set morph modulted by normal knob and then put SOME math between knob and morph phon. which transforma sent value from linear to log or exp .. but i don’t know what math.. i created thread here , maybe somebody will
    know

    https://forum.beepstreet.com/discussion/2651/what-math-modules-to-use-for-conver-lin-log-or-lin-exp/p1?new=1

  • @dendy said:
    .. but i don’t know what math…

    Plusses or minuses or some such

  • @reezygle said:
    With the new MIDI import feature, is it possible to import multi-track MIDI files?

    No it isn’t possible.
    However when presented with more than one track
    it will take the first track and will shorten it to 16 bars.

  • @drez said:

    @dendy said:
    .. but i don’t know what math…

    Plusses or minuses or some such

    i think log() and exp() are involved too :-) maybe it’s aomething like 1 - log(x) or something like thar, dunno, im bad in math 🤪

  • @dendy said:

    @cokomairena said:
    is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

    that is result of fact that envelope time sliders have values distributed exponentially (or logarithmically), not in linear way, but morph values are spreaded in linear way.

    it would be nice if morph has switch between linear/log/exp type

    There is actually workaround - you can set morph modulted by normal knob and then put SOME math between knob and morph phon. which transforma sent value from linear to log or exp .. but i don’t know what math.. i created thread here , maybe somebody will
    know

    https://forum.beepstreet.com/discussion/2651/what-math-modules-to-use-for-conver-lin-log-or-lin-exp/p1?new=1

    Ahhh we discussed this a while back.
    I personally ended up using a Graphic Shaper to adjust for this.

    Here’s a thread on the Forum that discusses it for auv3’s.
    https://forum.beepstreet.com/discussion/1990/auv3-parameters-logarithmic-scaling#latest

    and another when we were discussing the behaviour of knobs and sliders.

    https://forum.beepstreet.com/discussion/comment/42331#Comment_42331

  • edited September 2023

    @Gravitas said:

    @dendy said:

    @cokomairena said:
    is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

    that is result of fact that envelope time sliders have values distributed exponentially (or logarithmically), not in linear way, but morph values are spreaded in linear way.

    it would be nice if morph has switch between linear/log/exp type

    There is actually workaround - you can set morph modulted by normal knob and then put SOME math between knob and morph phon. which transforma sent value from linear to log or exp .. but i don’t know what math.. i created thread here , maybe somebody will
    know

    https://forum.beepstreet.com/discussion/2651/what-math-modules-to-use-for-conver-lin-log-or-lin-exp/p1?new=1

    Ahhh we discussed this a while back.
    I personally ended up using a Graphic Shaper to adjust for this.

    Here’s a thread on the Forum that discusses it for auv3’s.
    https://forum.beepstreet.com/discussion/1990/auv3-parameters-logarithmic-scaling#latest

    and another when we were discussing the behaviour of knobs and sliders.

    https://forum.beepstreet.com/discussion/comment/42331#Comment_42331

    aah yes, graphic shaper .. of course :-) it does in visual way exactly what i wanted to do with math 😂

    thanks !

  • @dendy said:

    @cokomairena said:
    is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

    that is result of fact that envelope time sliders have values distributed exponentially (or logarithmically), not in linear way, but morph values are spreaded in linear way.

    it would be nice if morph has switch between linear/log/exp type

    There is actually workaround - you can set morph modulted by normal knob and then put SOME math between knob and morph phon. which transforma sent value from linear to log or exp .. but i don’t know what math.. i created thread here , maybe somebody will
    know

    https://forum.beepstreet.com/discussion/2651/what-math-modules-to-use-for-conver-lin-log-or-lin-exp/p1?new=1

    yep, the problem is morph is modfing the value and not the actual slider so it makes it very unusable as it is in tose logarithmic sliders

  • @dendy said:

    @Gravitas said:

    @dendy said:

    @cokomairena said:
    is normal than when assigning he morph to a decay slider the very first part of the morph knob goes super fast until almost the middle of the fader?

    that is result of fact that envelope time sliders have values distributed exponentially (or logarithmically), not in linear way, but morph values are spreaded in linear way.

    it would be nice if morph has switch between linear/log/exp type

    There is actually workaround - you can set morph modulted by normal knob and then put SOME math between knob and morph phon. which transforma sent value from linear to log or exp .. but i don’t know what math.. i created thread here , maybe somebody will
    know

    https://forum.beepstreet.com/discussion/2651/what-math-modules-to-use-for-conver-lin-log-or-lin-exp/p1?new=1

    Ahhh we discussed this a while back.
    I personally ended up using a Graphic Shaper to adjust for this.

    Here’s a thread on the Forum that discusses it for auv3’s.
    https://forum.beepstreet.com/discussion/1990/auv3-parameters-logarithmic-scaling#latest

    and another when we were discussing the behaviour of knobs and sliders.

    https://forum.beepstreet.com/discussion/comment/42331#Comment_42331

    aah yes, graphic shaper .. of course :-) it does in visual way exactly what i wanted to do with math 😂

    thanks !

    nice,!

  • edited September 2023

    Why can’t I make MIDI Out sequencing work within a daw as a auv3?

    I put it as an instrument in Zenbeats and didn’t work and I didn’t work in Cubasis as midifx

    Anyone with Zenbeats +dRambo use the sequencer module with hardware successful?

    (It works in standalone DRambo)

  • @dreamcartel said:
    Why can’t I make MIDI Out sequencing work within a daw as a auv3?

    I put it as an instrument in Zenbeats and didn’t work and I didn’t work in Cubasis as midifx

    Anyone with Zenbeats +dRambo use the sequencer module with hardware successful?

    (It works in standalone DRambo)

    I’ve got it working here.
    Like I said in our P.M, instantiate dRambo as an auv3 instrument.
    Create a midi out set to the channel you want to transmit midi information on
    Set your output in Cubasis like it is in the screenshot.

    Screenshot

  • @Gravitas said:

    @dreamcartel said:
    Why can’t I make MIDI Out sequencing work within a daw as a auv3?

    I put it as an instrument in Zenbeats and didn’t work and I didn’t work in Cubasis as midifx

    Anyone with Zenbeats +dRambo use the sequencer module with hardware successful?

    (It works in standalone DRambo)

    I’ve got it working here.
    Like I said in our P.M, instantiate dRambo as an auv3 instrument.
    Create a midi out set to the channel you want to transmit midi information on
    Set your output in Cubasis like it is in the screenshot.

    Screenshot

    You’ve been so helpful I didn’t want to bug you again.

    I have it working in Cubasis now, Thanks as always Gravitas

    (just not Zenbeats and I would like to get it to work in there, too if anyone has). Thanks

  • @dreamcartel said:

    @Gravitas said:

    @dreamcartel said:
    Why can’t I make MIDI Out sequencing work within a daw as a auv3?

    I put it as an instrument in Zenbeats and didn’t work and I didn’t work in Cubasis as midifx

    Anyone with Zenbeats +dRambo use the sequencer module with hardware successful?

    (It works in standalone DRambo)

    I’ve got it working here.
    Like I said in our P.M, instantiate dRambo as an auv3 instrument.
    Create a midi out set to the channel you want to transmit midi information on
    Set your output in Cubasis like it is in the screenshot.

    Screenshot

    You’ve been so helpful I didn’t want to bug you again.

    I have it working in Cubasis now, Thanks as always Gravitas

    (just not Zenbeats and I would like to get it to work in there, too if anyone has). Thanks

    It’s not a problem like I’ve said and if it were I will say.

    The principle is the same in Zenbeats.

    Whether it’s dRambo or any other app it’s always going be a stumbling block for you until
    you learn the differences between midi instruments, effects processors and midi effects
    and where they should go in any iOS DAW.
    You’re almost there so take a little bit more time and focus.

  • edited September 2023

    @Gravitas said:

    @dreamcartel said:

    @Gravitas said:

    @dreamcartel said:
    Why can’t I make MIDI Out sequencing work within a daw as a auv3?

    I put it as an instrument in Zenbeats and didn’t work and I didn’t work in Cubasis as midifx

    Anyone with Zenbeats +dRambo use the sequencer module with hardware successful?

    (It works in standalone DRambo)

    I’ve got it working here.
    Like I said in our P.M, instantiate dRambo as an auv3 instrument.
    Create a midi out set to the channel you want to transmit midi information on
    Set your output in Cubasis like it is in the screenshot.

    Screenshot

    You’ve been so helpful I didn’t want to bug you again.

    I have it working in Cubasis now, Thanks as always Gravitas

    (just not Zenbeats and I would like to get it to work in there, too if anyone has). Thanks

    It’s not a problem like I’ve said and if it were I will say.

    The principle is the same in Zenbeats.

    Whether it’s dRambo or any other app it’s always going be a stumbling block for you until
    you learn the differences between midi instruments, effects processors and midi effects
    and where they should go in any iOS DAW.
    You’re almost there so take a little bit more time and focus.

    Thanks man :smile:

    Also for Zenbeats users: the sequencer works wonderfully as an auv3. Trick is you must record directly to the dRambo track and not INTO the auv3, like I haven’t been able to do it like Cubasis where you can record within the DAW into the dRambo auv3 BUT I am recording directly to the piano roll of the “scene” and it is playing back perfectly with just the midi out module

    (Edit I was able to record into the auv3. Trouble is playback with the clip launcher doesn’t seem to function. So it records the 16 bars, but it doesn’t seem to playback or output…piano roll still works though )

  • Thought there were a prob with sequencer and made a vid.

    But found issue whilst making vid.

    You have to turn off sync to abelton.

    Otherwise the gate compared to recorded sequence is a different time.

  • Wont be able to use sequencer module.

    Cant sync ipads with sync off.

    Is this supposed to work this way.

    Not be able to set host to sync to abelton?

  • @sigma79 said:
    Thought there were a prob with sequencer and made a vid.

    But found issue whilst making vid.

    You have to turn off sync to abelton.

    Otherwise the gate compared to recorded sequence is a different time.

    Could you send me this project please.
    Before you do that could remove any third party auv3’s.
    Thanks.

  • edited September 2023

    @Gravitas said:

    @sigma79 said:
    Thought there were a prob with sequencer and made a vid.

    But found issue whilst making vid.

    You have to turn off sync to abelton.

    Otherwise the gate compared to recorded sequence is a different time.

    Could you send me this project please.
    Before you do that could remove any third party auv3’s.
    Thanks.

    Hey Grav.

    Can send project but you can test with an auv3. It will be ok when not sync to abelton.

    Also with Drambo modules. Ok without abelton.

    I use multi ipads ( so do you I recall )

    Hope it isnt a module designed to work, without abelton.

    Its just module set, recorded as gate.

    Main sequencer to trigger gate, is different. When synced to abelton. In Drambo settings.

  • I would like to render/bounce/resample clips in scenes in drambo. Sometimes I record them in a koala instance. Is there a better solution to record? Thanks in advance

  • @cam said:
    I would like to render/bounce/resample clips in scenes in drambo. Sometimes I record them in a koala instance. Is there a better solution to record? Thanks in advance

    I like using loopy pro for that, with the quantised recordstart it's a bit less of a hassle that koala (which I tried before, too). I like to record an instrument into loopy instantiated in the master channel, disable it in Drambo and let it run from loopy (with koala I would have to put a midi note in for each clip, with loopy it just runs). You could of course use drambo's Flexi sampler or recorder, too.

  • @tyslothrop1 said:

    @cam said:
    I would like to render/bounce/resample clips in scenes in drambo. Sometimes I record them in a koala instance. Is there a better solution to record? Thanks in advance

    I like using loopy pro for that, with the quantised recordstart it's a bit less of a hassle that koala (which I tried before, too). I like to record an instrument into loopy instantiated in the master channel, disable it in Drambo and let it run from loopy (with koala I would have to put a midi note in for each clip, with loopy it just runs). You could of course use drambo's Flexi sampler or recorder, too.

    So I have to put Flexi at the master channel?
    Is there no inside „bounce“ thing???

  • @cam said:

    @tyslothrop1 said:

    @cam said:
    I would like to render/bounce/resample clips in scenes in drambo. Sometimes I record them in a koala instance. Is there a better solution to record? Thanks in advance

    I like using loopy pro for that, with the quantised recordstart it's a bit less of a hassle that koala (which I tried before, too). I like to record an instrument into loopy instantiated in the master channel, disable it in Drambo and let it run from loopy (with koala I would have to put a midi note in for each clip, with loopy it just runs). You could of course use drambo's Flexi sampler or recorder, too.

    So I have to put Flexi at the master channel?
    Is there no inside „bounce“ thing???

    On the mixer view there’s a little tape icon you can activate. It will record any activated channels and place the files in the samples folder, under ‘recordings’ 👍

  • Thanks 🙏

Sign In or Register to comment.