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EG Nodes

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Comments

  • Hi @ElliottGarage, I came here to ask if there are plans to allow for more overall scenes, and I see the two comments above mine are talking about that too :).

    I find the 8 scenes per node to be enough personally (since if I really need more, I can duplicate a node and add more patterns there), but for the overall scene combinations (the numbers horizontally at the bottom), I have more than 8 for a track and would love the option to have 16 for instance (which would be enough for me).

    Is there a workaround for this currently? Or a planned update? Thanks!

  • @Jökulgil said:
    Is there a need for a new Node that can just host an instrument and take midi from a Midi FX Node hosting a midi generating app?

    See use case for Harmony Bloom here:
    https://forum.audiob.us/discussion/comment/1317115/#Comment_1317115

    Simply use a sequencer node to load your preferred instrument. Don’t use the sequencer (unless you want to have some fun mixing sequences) and all MIDI input will go straight into the instrument plugin. Works well with Harmony Bloom.

  • @Jökulgil said:

    @catherder said:

    @Jökulgil said:
    Is there a need for a new Node that can just host an instrument and take midi from a Midi FX Node hosting a midi generating app?

    See use case for Harmony Bloom here:
    https://forum.audiob.us/discussion/comment/1317115/#Comment_1317115

    Simply use a sequencer node to load your preferred instrument. Don’t use the sequencer (unless you want to have some fun mixing sequences) and all MIDI input will go straight into the instrument plugin. Works well with Harmony Bloom.

    Can I just clarify, you aren’t hosting Harmony Bloom in EG Nodes to achieve this, you’re using HB in standalone and just routing the midi?

    I’m looking to host HB in EG Nodes (Midi FX) Node and then route it to an instrument Node - it won’t work with a sequencer node if hosted in EG Node (Midi FX) Node. Unless I’m missing something?

    All hosted inside EG Nodes. Harmony Bloom in MIDI FX and Magellan II in a Sequencer node.

  • edited April 15

    @Jökulgil said:

    @catherder said:

    @Jökulgil said:

    @catherder said:

    @Jökulgil said:
    Is there a need for a new Node that can just host an instrument and take midi from a Midi FX Node hosting a midi generating app?

    See use case for Harmony Bloom here:
    https://forum.audiob.us/discussion/comment/1317115/#Comment_1317115

    Simply use a sequencer node to load your preferred instrument. Don’t use the sequencer (unless you want to have some fun mixing sequences) and all MIDI input will go straight into the instrument plugin. Works well with Harmony Bloom.

    Can I just clarify, you aren’t hosting Harmony Bloom in EG Nodes to achieve this, you’re using HB in standalone and just routing the midi?

    I’m looking to host HB in EG Nodes (Midi FX) Node and then route it to an instrument Node - it won’t work with a sequencer node if hosted in EG Node (Midi FX) Node. Unless I’m missing something?

    All hosted inside EG Nodes. Harmony Bloom in MIDI FX and Magellan II in a Sequencer node.

    Brillant. Thank you. I think I had the routing wrong. Have you tried routing a Piano Roll Node before and into the Midi FX too? I think that’s how Mario feeds input on his livestreams

    You can do that. But be aware that since the last Nodes update the MIDI FX nodes no longer pass all MIDI input through. Everything has to go through the loaded plugin. If you just want to mix streams, you have to connect the inputs from the various sources in parallel to the destination node.
    And be aware that internal routing in Nodes currently only supports a single MIDI channel (1). I hope internal routing in Nodes will have the same functionality as external routing (route all channels and all MIDI message types) soon.

  • To celebrate its first 3 months from the release EG Nodes will be on sale all weekend long! €22,99->€12,99
    Grab it now here-> https://app.elliottgarage.com/eg-nodes-ig

  • @ElliottGarage said:
    To celebrate its first 3 months from the release EG Nodes will be on sale all weekend long! €22,99->€12,99
    Grab it now here-> https://app.elliottgarage.com/eg-nodes-ig

    Nice!

    Anyone who doesn't have this yet... Great sale! It's even lower than it's original pre-launch discount!

    And, it's evolved into a much more featured app than it was at launch. Looks like it's currently $11.99 in the US at the moment.

  • @ElliottGarage said:
    To celebrate its first 3 months from the release EG Nodes will be on sale all weekend long! €22,99->€12,99
    Grab it now here-> https://app.elliottgarage.com/eg-nodes-ig

    Actually I just found this app today. Purchased after Reading help and watching the offical youtube playlist . So far so good and seems exactly what I'm looking.

    May I know is "-" for snap under piano roll means unquantized midi recording? Seems the block position and size choosing "-" is same as 32.

    Thanks for the great app

  • @ElliottGarage said:
    To celebrate its first 3 months from the release EG Nodes will be on sale all weekend long! €22,99->€12,99
    Grab it now here-> https://app.elliottgarage.com/eg-nodes-ig

    I already have it, but I hope this prompts others to get this great app.

  • On the beta, but still paid for the app
    A great app at a discount price
    If on the fence
    Go for it !

  • @jklovemusic said:
    May I know is "-" for snap under piano roll means unquantized midi recording? Seems the block position and size choosing "-" is same as 32.

    When I enter notes with snap set to "-" they are not quantized to 32 notes. I can tell this by zooming in all the way after recording some unquantified notes, then changing snap to 32. Even though there's no visual grid at that level It's easy to see by moving notes around that they have fallen in-between the 32nd note snap positions.

  • @wim said:

    @jklovemusic said:
    May I know is "-" for snap under piano roll means unquantized midi recording? Seems the block position and size choosing "-" is same as 32.

    When I enter notes with snap set to "-" they are not quantized to 32 notes. I can tell this by zooming in all the way after recording some unquantified notes, then changing snap to 32. Even though there's no visual grid at that level It's easy to see by moving notes around that they have fallen in-between the 32nd note snap positions.

    Thanks, have u heard of the app "Midi Tape Recorder"? Not sure their "unedited" midi recording has any difference with the unquantized midi recording than the rest of sequencers/DAWs.

    https://forum.audiob.us/discussion/48441/midi-tape-recorder-released-sample-accurate-mpe-free-and-open-source

  • edited April 21

    Deleted

  • edited April 21

    I still have and use AUM and apeMatrix... but most of the time I go for EG Nodes. It's got most all my own sequencing needs built-in and the node routing couldn't be simpler. I love the ghost notes that you can turn on from other nodes and use the generative node often.

    Not to mention... that EG Nodes is ALSO an AUv3 that can be hosted to use its varied sequencers as well.

    Universal and great on iPhone too! :)

    Absolutely worth the regular price, but a very sweet deal on sale!

  • edited April 21

    Didn’t pick this up originally as I’d just bought BAM, but have kept an eye on the updates and grabbed it yesterday in the sale.

    Despite not being one for completing whole songs on iOS, and struggling to get into BAM (though I do appreciate how powerful it is), I’m absolutely loving Nodes. There’s a few things I wish it did - such as a slice feature for the sampler would be handy (I already have Segments, but find it a bit buggy), but it’s fun to use really good for coming up with quick ideas.

    Definitively a 5 star app.

  • ….and if people buy EG Nodes at the discount price, and really like it: Tap on the cogwheel at the bottom left to open the settings, and at the bottom of the list you will find the option to support EG Nodes with a tip.

  • edited April 21

    I see a lot of development and enthusiasm, so I jumped into the wagon and I'm confused about a few things: basically, I'd like to record short phrases in node scenes, then switch between them automatically and loop by using the song node.

    • Is there a way to loop a song? Playback stops at the end of it in standalone (but loops in AU version in AUM)
    • When I create a new node scene (for instance scene 2) in a sequencer node, the content of the previous node (scene 1) is automatically copied into it. Is there a way to select scene 2 and having a blank node scene instead?
    • Is there a way to prevent scenes from remembering the volume position? I do ambient so I like to loop my sequences and dynamically adjust the volume. Right now, the only workaround I see to my problems is to record everything in a single sequence which isn't great at all.

    Thank you for your help!

  • @jsmonzani said:

    • When I create a new node scene (for instance scene 2) in a sequencer node, the content of the previous node (scene 1) is automatically copied into it. Is there a way to select scene 2 and having a blank node scene instead?

    If you long hold the sequencer icon it gives an option to clear the clip.

    • Is there a way to prevent scenes from remembering the volume position? I do ambient so I like to loop my sequences and dynamically adjust the volume. Right now, the only workaround I see to my problems is to record everything in a single sequence which isn't great at all.

    I’ve just got this app and this seems strange too. I don’t understand why you would want the volume jumping between scenes.

    There’s a feature request website here https://eg-nodes.canny.io/feature-requests

  • Hola!
    Does the step length parameter allow any length to allow for mixing time signatures?
    I watched the whole series of videos but no one adjusted the parameter >_<

  • @cytone said:

    @jsmonzani said:

    • When I create a new node scene (for instance scene 2) in a sequencer node, the content of the previous node (scene 1) is automatically copied into it. Is there a way to select scene 2 and having a blank node scene instead?

    If you long hold the sequencer icon it gives an option to clear the clip.

    Thanks, that's the fastest way indeed!

    • Is there a way to prevent scenes from remembering the volume position? I do ambient so I like to loop my sequences and dynamically adjust the volume. Right now, the only workaround I see to my problems is to record everything in a single sequence which isn't great at all.

    I’ve just got this app and this seems strange too. I don’t understand why you would want the volume jumping between scenes.

    Can't agree more 😄

    There’s a feature request website here https://eg-nodes.canny.io/feature-requests

    Thanks! I've added it, hope it will get upvotes!

  • edited April 21

    @jsmonzani said:

    @cytone said:

    @jsmonzani said:

    • When I create a new node scene (for instance scene 2) in a sequencer node, the content of the previous node (scene 1) is automatically copied into it. Is there a way to select scene 2 and having a blank node scene instead?

    If you long hold the sequencer icon it gives an option to clear the clip.

    Thanks, that's the fastest way indeed!

    • Is there a way to prevent scenes from remembering the volume position? I do ambient so I like to loop my sequences and dynamically adjust the volume. Right now, the only workaround I see to my problems is to record everything in a single sequence which isn't great at all.

    I’ve just got this app and this seems strange too. I don’t understand why you would want the volume jumping between scenes.

    Can't agree more 😄

    There’s a feature request website here https://eg-nodes.canny.io/feature-requests

    Thanks! I've added it, hope it will get upvotes!

    'Snapshot' should mean capturing a scene in its current state... So the levels should jump if the scene levels are different, or any other control... I think this is dynamic, maybe not instantly, sometimes... But like morphing.....

  • This slipped through the cracks - I’m wondering if there is a way to have more than 8 combinations of scenes at this point?
    (Basixally the overall scenes at the bottom of the screen, limited to 8)

    Thanks

    @Oregano said:
    Hi @ElliottGarage, I came here to ask if there are plans to allow for more overall scenes, and I see the two comments above mine are talking about that too :).

    I find the 8 scenes per node to be enough personally (since if I really need more, I can duplicate a node and add more patterns there), but for the overall scene combinations (the numbers horizontally at the bottom), I have more than 8 for a track and would love the option to have 16 for instance (which would be enough for me).

    Is there a workaround for this currently? Or a planned update? Thanks!

  • edited April 22

    @RajahP said:

    @jsmonzani said:

    @cytone said:

    @jsmonzani said:

    • When I create a new node scene (for instance scene 2) in a sequencer node, the content of the previous node (scene 1) is automatically copied into it. Is there a way to select scene 2 and having a blank node scene instead?

    If you long hold the sequencer icon it gives an option to clear the clip.

    Thanks, that's the fastest way indeed!

    • Is there a way to prevent scenes from remembering the volume position? I do ambient so I like to loop my sequences and dynamically adjust the volume. Right now, the only workaround I see to my problems is to record everything in a single sequence which isn't great at all.

    I’ve just got this app and this seems strange too. I don’t understand why you would want the volume jumping between scenes.

    Can't agree more 😄

    There’s a feature request website here https://eg-nodes.canny.io/feature-requests

    Thanks! I've added it, hope it will get upvotes!

    'Snapshot' should mean capturing a scene in its current state... So the levels should jump if the scene levels are different, or any other control... I think this is dynamic, maybe not instantly, sometimes... But like morphing.....

    >

    Thank you for your answer! It’s instantaneous to my ears. I've created a first scene with a single note with a long release and a very low volume which you can barely hear, then scene 2 with no note and a high volume. When switching from 1 to 2, you can hear the volume jumping.

    See attached demo:

    I’ve tried to use Link velocity to node level with no better luck.

  • It's still unclear how many parts a song can have and how many tracks can play simultaneously. It appears that a song can only consist of 8 parts, each with 8 tracks for the entire project. Is that correct?

  • @Jeezs said:
    It's still unclear how many parts a song can have and how many tracks can play simultaneously. It appears that a song can only consist of 8 parts, each with 8 tracks for the entire project. Is that correct?

    I don’t know what the upper limit for number of tracks is, but it’s definitely more than 8.
    Part and song scenes scenes are limited to 8.

  • Anyone know if time signatures other than 4/4 are available?

    It was mentioned earlier in the thread but I can’t find an answer. :'(
    Ty

  • edited April 22

    2 Questions/Issues:

    One - is the right side list of auv3 apps supposed to scroll when you use above 15? I was working on a project that used 20 different auv3 instances and after 15, I couldn't use that shortcut sidebar to access the most recent 5 that I instantiated. I hadn't run into this before because my projects have always been under 15 plugins.

    Two - Some plugins have multiple midi outs (e.g., Bouncebud, the upcoming Harmony Bloom update, LK) -- is there a way to route multiple outs from a single app to a node? I tried using Bouncebud last night with a piano and found that I could only route a single out (Bouncebud has 4) to the piano node. As a workaround I started 5 instances of Midi Bus -- 4 to receive each out from Bouncebud, then 1 to forward the midi from the receiving buses to the piano. It worked, but it was a pain.

  • edited April 22

    @ElliottGarage just in case you’ve not already been told or haven’t already noticed, the screenshots for The PROBABILITY - FREQUENCY -… slide (iPhone version) has the wrong screenshot… (it’s the same image as for the next slide) on the AppStore page for EG Nodes.

    :-)

  • Is there a way to save the start, and other settings in the Audio Sampler node when changing scenes? Doesn’t seem to save the original setting when making changes to a new scene. Be really useful if it could, as I could load in a long sample and trigger different start points via new scenes, bit limited otherwise.

  • Some quick answers
    @Oregano I just started working on the 'more than 8 scenes' feature. What anyone think could be a right value? 16, 32?
    @iamspoon yes, you could select different time signatures and you can also create complex polyrythms using different step lengths on each node
    @NoncompliantBryant yes I need to fix the hidden icons sidebar. It's coming. About multiple midi output, you can select it in the dropdown near the internal routing (see attached screenshot)

    @klownshed thanks for reporting it
    @oldsynthguy that's interesting...if you want you can add this feature request here https://eg-nodes.canny.io

  • One of my favourite DAW’s was Orion which organised the sequences into banks.
    Just an idea, I think 4 would be plenty.

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