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New Audiothing and Hainbach line-simulator app: "LINES”. Out NOW!

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Comments

  • @bygjohn said:

    @Gavinski said:

    @bygjohn said:

    @Gavinski said:

    @Grandbear said:

    @Gavinski said:
    Tripe is not fish! Not in British English anyway. It's stomach lining of various animals.

    So you’re saying it can be used as a musical instrument?

    Haha. Forget test equipment - body part instrument models, now yes, great idea! Think of the UIs alone!

    Built for touch screens, I’d say. It could squish realistically when you press…

    Right, returning to topic…

    A 3D-touch tripe-skinned percussion app with a slider to determine the amount of decay (as in 'death and decay') and another raw-to-cooked slider. Very Halloweeny, I like it! Might hit Klevgrand up with this. Tripe probably sounds better in Swedish than English 😂

    On past form, you might do better with Caelum… 🤣

    Funny enough Caelum has a sample pack of “body part noises”. It’s actually quite good haha

  • @craftycurate said:

    @HotStrange said:

    @craftycurate said:
    I’m not finding it easy to get a good sense of the range of what Lines can sound like, both as effect and instrument, as most demos seem to end up adding in many other effects, or creating mixes, rather than showcasing the raw sound, so it ends up not being easy to tell what’s doing what.

    I would love to find a tweaking demo of just Lines with little else, apart from a range of input sounds … maybe one will pop up on Youtube at some point. Unless I’ve missed any demos that take this approach?

    Hainbach’s own seems to be the best one so far.

    Any suggestions welcome!

    I’m assuming you watched Doug’s video already? 99% of use cases for most apps like this are using them with other effects or using it as an effect for other audio. So makes sense why there’s not a lot of raw audio demos. Hainbachs has a good bit of though, so did Doug’s.

    I watched the first bit until he began using multiple instances and sending it through multiple effects, at which point I realised it wasn’t what I needed to get a sense of the plugin itself, and went in search of other videos.

    He might have returned to a simpler workflow later in the video, so I’ll check out the second half of that.

    Most demos never really focus on only the raw sound with no other processing besides for just a few minutes to get a glimpse. Simply because that’s not the real world use case for most instruments and plugins.

    Yes, down the line that is true, but not initially. To get a sense of how a plugin fits within that real world use case requires a clear sense of what a plugin does in isolation, what its unique sonic contribution could be, and that’s easier to discern when we can sense its own sonic range first, as well as trying it out in a larger setup.

    Oh yeah I get that, I’m just saying the vast majority of demo vids don’t do a whole video of dry sound for that reason. Almost every demo I’ve seen has a small few minutes of non processed sounds and then the rest is being ran through effects. Unfortunately I don’t think you’ll find a purely dry demo unless someone here uploads one.

    It should be noted since this is an effect and it has multiple effects within it, some of what might seem like additional effects could be coming from Lines itself. It’s primarily an effect, with the additional use case of being a sound generator.

  • I am enjoying Lines a lot. It's a lot of fun and does some crazy things.
    It's inviting to play with the knobs and switches in real time, but the Jitter On/Off, Freq On/Off, and Line Selector A/Off switches can make an audible, sometimes loud enough to clip, pop. I really hope that will get changed in an update.

  • @abf said:
    I am enjoying Lines a lot. It's a lot of fun and does some crazy things.
    It's inviting to play with the knobs and switches in real time, but the Jitter On/Off, Freq On/Off, and Line Selector A/Off switches can make an audible, sometimes loud enough to clip, pop. I really hope that will get changed in an update.

    I’ll load up a limiter after it and see if I can recreate. I don’t think I’ve had that problem yet.

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