Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Entonal Studio (iPad) out now! (microtonal playground)

1246

Comments

  • What happens when you send some highly expressive midi into this thing, like say the output of Geoshred with a lot of pitch variation as one slides between notes?

    I know in GS, you can adjust the speed at which the note snaps to the relevant scale note in the GS tuning page. But how is that handled in Entonal? Is there a similar adjustment one can make in Entonal?

  • @Pxlhg said:
    @elemental

    When playing notes on the 'Lattice' they tend to get stuck when striking more than one, two. Sometimes you can release by playing the keyboard but not always. A hold function would be cool (if not already there?)

    There is a trick when playing the lattice, which is kind of an accident from the implementation, but allows to hold notes:

    Press on a point / note. Then drag your finger away. It will continue playing. Press and release the note again to stop it playing.

  • Hi all. A new update just got approved, 1.1.6, which fixes the Scala import issue.

    More fixes and improvements coming soon. I think I will continue updating via TestFlight for the next couple of weeks to sort out the smaller niggles. I wanted to priorities getting the major bugs fixed and released before working on the smaller details, some of which might need user feedback to get right.

  • @Wrlds2ndBstGeoshredr said:
    What happens when you send some highly expressive midi into this thing, like say the output of Geoshred with a lot of pitch variation as one slides between notes?

    I know in GS, you can adjust the speed at which the note snaps to the relevant scale note in the GS tuning page. But how is that handled in Entonal? Is there a similar adjustment one can make in Entonal?

    It's built to handle MPE - it was one of the early design decisions and it works very well :blush: - it interpolates the intervals of the scale between notes as you glide.

  • @Gavinski said:

    @somblebeats said:
    @elemental Really enjoying the app so far, so easy to make any instrument microtonal!

    Unfortunately I’ve found that when I load the MIDI FX plugin onto multiple tracks in Logic Pro for iPad, I very quickly run into the error message “Audio Unit Extension quit”. Seems to happen quickly after some notes are being processed through the plugin (setting up a quick 4 bar loop, it won’t usually get through more than 1 or 2 loops before throwing up the error). To repro, just drop the plugin into 3 empty MIDI tracks without any other plugins loaded, record some notes into a loop, and let it play back.

    My main use case would be to use the plugin on multiple tracks so I can have them all working in the same scale. I hope this can be fixed as I’m very happy with the results I’m getting while it works.

    (On iPad Pro 2021 M1, iPadOS 17.0.2)

    As its fairly clear the app could have been beta tested a lot more thoroughly, I can't help thinking it would be a good candidate for an open beta

    Fair point. I invited everyone on my email list and got 100 people signed up. But very little feedback. After I released it I discovered this amazing place. Really appreciate the level of detail and feedback you guys are giving.

    Here you go: https://testflight.apple.com/join/dK8z4mxw

  • Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

  • @myapologies said:
    Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

    No and you're not the first to ask about it. I also want to give the option of removing the keyboard (when in AUv3 mode).

    I'm wondering whether the keyboard should just be bigger on iOS or if there should be button to set it to 2-3 different sizes.

  • .

    @elemental said:
    Hi all. A new update just got approved, 1.1.6, which fixes the Scala import issue.

    More fixes and improvements coming soon. I think I will continue updating via TestFlight for the next couple of weeks to sort out the smaller niggles. I wanted to priorities getting the major bugs fixed and released before working on the smaller details, some of which might need user feedback to get right.

    I can’t seem to find it as an AUv3 anymore? Scala imports fine in standalone..

  • @pruddo said:

    .

    @elemental said:
    Hi all. A new update just got approved, 1.1.6, which fixes the Scala import issue.

    More fixes and improvements coming soon. I think I will continue updating via TestFlight for the next couple of weeks to sort out the smaller niggles. I wanted to priorities getting the major bugs fixed and released before working on the smaller details, some of which might need user feedback to get right.

    I can’t seem to find it as an AUv3 anymore? Scala imports fine in standalone..

    Ahh damn I now realise my mistake. I failed to add the AUv3 to this build and rushed the submission. Thanks for pulling this up, I'll get it resubmitted shortly! This is why I should be beta testing each release first! :s

  • @elemental said:

    @myapologies said:
    Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

    No and you're not the first to ask about it. I also want to give the option of removing the keyboard (when in AUv3 mode).

    I'm wondering whether the keyboard should just be bigger on iOS or if there should be button to set it to 2-3 different sizes.

    I like the idea of multiple sizes. Sometimes I’m more interested in using my own keyboard or sequencer but having the option of a bigger keyboard within the AU itself would be helpful.

  • @elemental said:

    @Pxlhg said:
    @elemental

    When playing notes on the 'Lattice' they tend to get stuck when striking more than one, two. Sometimes you can release by playing the keyboard but not always. A hold function would be cool (if not already there?)

    There is a trick when playing the lattice, which is kind of an accident from the implementation, but allows to hold notes:

    Press on a point / note. Then drag your finger away. It will continue playing. Press and release the note again to stop it playing.

    Ah, yeah that works and good to know. It's nice when exploring possible chords. One small issue though, if you keep the sound rolling and change scale and the dots appear outside a lattice/grid you can't turn them off and you need to go back to a grid where they match up. No biggie.

  • @elemental I tried exporting a Scala file out of Winsonic App and into Entonal Studio with no luck. Nothing appeared to be showing in my user section? Winsonic doesn’t have many up to date export options email seems best and Entonal Studio doesn’t appear to have “Open In “ option at present.

  • @Pxlhg said:

    @elemental said:

    @Pxlhg said:
    @elemental

    When playing notes on the 'Lattice' they tend to get stuck when striking more than one, two. Sometimes you can release by playing the keyboard but not always. A hold function would be cool (if not already there?)

    There is a trick when playing the lattice, which is kind of an accident from the implementation, but allows to hold notes:

    Press on a point / note. Then drag your finger away. It will continue playing. Press and release the note again to stop it playing.

    Ah, yeah that works and good to know. It's nice when exploring possible chords. One small issue though, if you keep the sound rolling and change scale and the dots appear outside a lattice/grid you can't turn them off and you need to go back to a grid where they match up. No biggie.

    @HotStrange said:

    @elemental said:

    @myapologies said:
    Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

    No and you're not the first to ask about it. I also want to give the option of removing the keyboard (when in AUv3 mode).

    I'm wondering whether the keyboard should just be bigger on iOS or if there should be button to set it to 2-3 different sizes.

    I like the idea of multiple sizes. Sometimes I’m more interested in using my own keyboard or sequencer but having the option of a bigger keyboard within the AU itself would be helpful.

    Noted, thanks!

  • @Pxlhg said:

    @elemental said:

    @Pxlhg said:
    @elemental

    When playing notes on the 'Lattice' they tend to get stuck when striking more than one, two. Sometimes you can release by playing the keyboard but not always. A hold function would be cool (if not already there?)

    There is a trick when playing the lattice, which is kind of an accident from the implementation, but allows to hold notes:

    Press on a point / note. Then drag your finger away. It will continue playing. Press and release the note again to stop it playing.

    Ah, yeah that works and good to know. It's nice when exploring possible chords. One small issue though, if you keep the sound rolling and change scale and the dots appear outside a lattice/grid you can't turn them off and you need to go back to a grid where they match up. No biggie.

    Ok got it that’s a general bug I also noticed in the desktop version. Will add to the backlog!

  • @Jumpercollins said:
    @elemental I tried exporting a Scala file out of Winsonic App and into Entonal Studio with no luck. Nothing appeared to be showing in my user section? Winsonic doesn’t have many up to date export options email seems best and Entonal Studio doesn’t appear to have “Open In “ option at present.

    Ok got it, I’m learning the intricacies of iOS file management!

  • The AUv3 should be back in update 1.1.7

  • @elemental said:

    @myapologies said:
    Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

    No and you're not the first to ask about it. I also want to give the option of removing the keyboard (when in AUv3 mode).

    I'm wondering whether the keyboard should just be bigger on iOS or if there should be button to set it to 2-3 different sizes.

    I’d prefer the ability to set different keyboard sizes. Depending on exactly what you’re trying to play, which iPad you have, and the size of your fingers, one size does not fit all in the iPad world.

    Ideally something dynamic where we can set a number of keys and it scales accordingly. And having some control over height is good too. But as that isn’t the main focus of the app, it doesn’t need to be ideal…especially if it plays nicely with apps that are focused on being a configurable controller.

  • @ronnieb said:
    I’m unable to change the PB range in Entonal? The - + symbols don’t seem to work. Is this a bug or am I missing something?

    @ronnieb I just tested this on an iPad mini, both AUv3 and standalone app and it seems to be working as expected. Can you please test the latest version and let me know if you still have an issue?

  • @HotStrange said:

    @elemental said:

    @myapologies said:
    Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

    No and you're not the first to ask about it. I also want to give the option of removing the keyboard (when in AUv3 mode).

    I'm wondering whether the keyboard should just be bigger on iOS or if there should be button to set it to 2-3 different sizes.

    I like the idea of multiple sizes. Sometimes I’m more interested in using my own keyboard or sequencer but having the option of a bigger keyboard within the AU itself would be helpful.

    I've just added this feature with a new build in TestFlight

  • edited October 2023

    Sweet, thank you! Running chord progressions through this is great

  • @elemental said:

    @HotStrange said:

    @elemental said:

    @myapologies said:
    Is it possible to enlarge the onscreen keyboard? If so, I can’t see how to, and if not, I would value that feature. Thank you. This is very cool.

    No and you're not the first to ask about it. I also want to give the option of removing the keyboard (when in AUv3 mode).

    I'm wondering whether the keyboard should just be bigger on iOS or if there should be button to set it to 2-3 different sizes.

    I like the idea of multiple sizes. Sometimes I’m more interested in using my own keyboard or sequencer but having the option of a bigger keyboard within the AU itself would be helpful.

    I've just added this feature with a new build in TestFlight

    Sweet! Excited to have a go with it, thanks!

  • I bought this yesterday because I like pretty apps, microtonal stuff, MPE and developers that communicate in forums.

    I'll probably get the desktop version at some point too.

  • I’m curious - who here would like to have this available on iPhone?

    I’ve been working on adapting the interface for the smaller screen area and it’s surprisingly challenging!

  • @elemental said:
    I’m curious - who here would like to have this available on iPhone?

    I’ve been working on adapting the interface for the smaller screen area and it’s surprisingly challenging!

    Yes that would be great. Since getting a usb c iPhone it’s be fun to sample straight into my OP-Z (and presumably the SP-404 mk2 when I get around to it). Being able to sample micro tonal sounds would be even better. I’m only one person but would pay for the app again (maybe with some discount?). But understand the challenge. Great app either way!

  • an older iPhone with audio/MIDI interface could serve as a microtonal translator for hardware - that could be one use case.

    This iPhone app could be made non-editable, and free of cost. With a simple interface and import option from the iPad and desktop Entonal Studio.

  • @Phil999 said:
    an older iPhone with audio/MIDI interface could serve as a microtonal translator for hardware - that could be one use case.

    This iPhone app could be made non-editable, and free of cost. With a simple interface and import option from the iPad and desktop Entonal Studio.

    Having spent some time redesigning the interface for a phone I’m inclined to agree. In any case the UI layout will need an overhaul.

  • thank you @elemental for the consideration. This could be useful for iPhone owners.

    A bit off topic: I just realised that the old iPhone I have (salvaged from public trash and brought to new life as a controller) has the Lightning connector; and my old MFi MIDI interface is 30-pin. This interface is for very old 32-bit iPads and iPhones. Therefore I won't be able to use this iPhone for that purpose.

    But I'm a lucky guy. I have the Tubbutec Eurorack uTune module. I can export Scala files from Entonal, import the file into the module, and process DIN MIDI and USB MIDI to CV or MIDI.

  • @Phil999 said:
    I'm a lucky guy. I have the Tubbutec Eurorack uTune module. I can export Scala files from Entonal, import the file into the module, and process DIN MIDI and USB MIDI to CV or MIDI.

    Nice! I have that module too :)

    It’s great apart from one issue: it does not allow me to have one channel for cv and another for glide control. (I.e 303 style sequences from a CV sequencer)

    Regarding Entonal Studio on iPhone I’m thinking of it more as a way for people to hear and see microtonal scales but not require a full editing experience. It could serve as more of a player, still also working in AUM as an AUv3 midi processor.

    On the subject of old devices, I may need to bump the minimum supported iOS version to 12 in order to add synchronised database support. Hopefully that won’t exclude anyone here.

  • This looks great! I'll have to buy it for both platforms soon.

    One of my first ever programming projects was a Mozaic script for playing microtonal scales. This looks much more convenient. I have some ideas for you, if you're interested. But I'll download the trial and play with it first.

  • @Skyblazer said:
    This looks great! I'll have to buy it for both platforms soon.

    One of my first ever programming projects was a Mozaic script for playing microtonal scales. This looks much more convenient. I have some ideas for you, if you're interested. But I'll download the trial and play with it first.

    Please do!
    I’m currently working on a major update so a good time for new ideas…

Sign In or Register to comment.